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Removed an obsolete variable from MeshRaycaster
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537260494d
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2 changed files with 7 additions and 8 deletions
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@ -105,10 +105,10 @@ private:
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// whether certain points are visible or obscured by the mesh etc.
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class MeshRaycaster {
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public:
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// The class saves a const* to the mesh, calledz is responsible
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// for making sure it does not get invalid.
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// The class makes a copy of the mesh as EigenMesh3D.
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// The pointer can be invalidated after constructor returns.
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MeshRaycaster(const TriangleMesh& mesh)
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: m_emesh(mesh), m_mesh(&mesh)
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: m_emesh(mesh)
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{}
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// Given a mouse position, this returns true in case it is on the mesh.
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@ -138,7 +138,6 @@ public:
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private:
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sla::EigenMesh3D m_emesh;
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const TriangleMesh* m_mesh = nullptr;
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};
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