Renamed FacetSupportType to EnforcerBlockerType

So it's not misleading if we use it for seam painting
This commit is contained in:
Lukas Matena 2020-08-05 14:03:22 +02:00
parent 7fd2209b48
commit 97bc092cce
8 changed files with 40 additions and 40 deletions

View file

@ -296,16 +296,16 @@ bool GLGizmoFdmSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
if (m_triangle_selectors.empty())
return false;
FacetSupportType new_state = FacetSupportType::NONE;
EnforcerBlockerType new_state = EnforcerBlockerType::NONE;
if (! shift_down) {
if (action == SLAGizmoEventType::Dragging)
new_state = m_button_down == Button::Left
? FacetSupportType::ENFORCER
: FacetSupportType::BLOCKER;
? EnforcerBlockerType::ENFORCER
: EnforcerBlockerType::BLOCKER;
else
new_state = action == SLAGizmoEventType::LeftDown
? FacetSupportType::ENFORCER
: FacetSupportType::BLOCKER;
? EnforcerBlockerType::ENFORCER
: EnforcerBlockerType::BLOCKER;
}
const Camera& camera = wxGetApp().plater()->get_camera();
@ -465,8 +465,8 @@ void GLGizmoFdmSupports::select_facets_by_angle(float threshold_deg, bool block)
if (facet.normal.dot(down) > dot_limit)
m_triangle_selectors[mesh_id]->set_facet(idx,
block
? FacetSupportType::BLOCKER
: FacetSupportType::ENFORCER);
? EnforcerBlockerType::BLOCKER
: EnforcerBlockerType::ENFORCER);
}
}
@ -719,13 +719,13 @@ void TriangleSelectorGUI::render(ImGuiWrapper* imgui)
m_iva_blockers.release_geometry();
for (const Triangle& tr : m_triangles) {
if (! tr.valid || tr.is_split() || tr.get_state() == FacetSupportType::NONE)
if (! tr.valid || tr.is_split() || tr.get_state() == EnforcerBlockerType::NONE)
continue;
GLIndexedVertexArray& va = tr.get_state() == FacetSupportType::ENFORCER
GLIndexedVertexArray& va = tr.get_state() == EnforcerBlockerType::ENFORCER
? m_iva_enforcers
: m_iva_blockers;
int& cnt = tr.get_state() == FacetSupportType::ENFORCER
int& cnt = tr.get_state() == EnforcerBlockerType::ENFORCER
? enf_cnt
: blc_cnt;