GCodeViewer -> Toggle visibility of extrusions roles

This commit is contained in:
enricoturri1966 2020-04-17 10:43:29 +02:00
parent 9c68abfb35
commit 9776d7c5a1
5 changed files with 52 additions and 14 deletions

View file

@ -2322,9 +2322,14 @@ const std::vector<double>& GLCanvas3D::get_layers_zs() const
return m_gcode_viewer.get_layers_zs();
}
void GLCanvas3D::set_toolpath_visible(GCodeProcessor::EMoveType type, bool visible)
void GLCanvas3D::set_toolpath_move_type_visible(GCodeProcessor::EMoveType type, bool visible)
{
m_gcode_viewer.set_toolpath_visible(type, visible);
m_gcode_viewer.set_toolpath_move_type_visible(type, visible);
}
void GLCanvas3D::set_toolpath_role_visibility_flags(unsigned int flags)
{
m_gcode_viewer.set_toolpath_role_visibility_flags(flags);
}
void GLCanvas3D::set_toolpath_view_type(GCodeViewer::EViewType type)