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https://github.com/SoftFever/OrcaSlicer.git
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FIX: Some translation issues
Change-Id: I7afe6624a565fe34991bee4c0b914ed05507e39a
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22 changed files with 499 additions and 246 deletions
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Bambu Studio\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-05-22 15:23+0800\n"
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"POT-Creation-Date: 2023-05-25 12:20+0800\n"
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"Language: sv\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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@ -3122,6 +3122,9 @@ msgstr "Visa Konfigurations Mapp"
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msgid "Show Tip of the Day"
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msgstr "Visa dagens tips"
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msgid "Report issue"
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msgstr ""
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msgid "Check for Update"
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msgstr "Sök efter Uppdatering"
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@ -4446,6 +4449,11 @@ msgstr ""
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"Filen %s har skickats till skrivarens lagringsutrymme och kan visas på "
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"skrivaren."
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msgid ""
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"Unable to perform boolean operation on model meshes. Only positive parts "
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"will be exported."
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msgstr ""
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msgid ""
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"Print By Object: \n"
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"Suggest to use auto-arrange to avoid collisions when printing."
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@ -8966,7 +8974,22 @@ msgstr ""
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msgid "Canceled"
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msgstr ""
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#: resources/data/hints.ini: [hint:3D Scene Operations]
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msgid "load_obj: failed to parse"
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msgstr ""
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msgid "The file contains polygons with more than 4 vertices."
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msgstr ""
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msgid "The file contains polygons with less than 2 vertices."
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msgstr ""
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msgid "The file contains invalid vertex index."
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msgstr ""
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msgid "This OBJ file couldn't be read because it's empty."
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msgstr ""
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#: resources/data/hints.ini: [hint:3D Scene Operations]
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msgid ""
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"3D Scene Operations\n"
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"Did you know how to control view and object/part selection with mouse and "
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@ -8976,7 +8999,7 @@ msgstr ""
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"Vet du hur du kontrollerar vy och objekt/delval med mus och pekskärm i 3D-"
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"scenen?"
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#: resources/data/hints.ini: [hint:Cut Tool]
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#: resources/data/hints.ini: [hint:Cut Tool]
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msgid ""
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"Cut Tool\n"
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"Did you know that you can cut a model at any angle and position with the "
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@ -8986,7 +9009,7 @@ msgstr ""
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"Visste du att du kan klippa en modell i valfri vinkel och position med "
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"skärverktyget?"
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#: resources/data/hints.ini: [hint:Fix Model]
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#: resources/data/hints.ini: [hint:Fix Model]
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msgid ""
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"Fix Model\n"
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"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
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@ -8996,7 +9019,7 @@ msgstr ""
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"Visste du att du kan fixa en skadad 3D-modell för att undvika många "
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"berednings problem?"
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#: resources/data/hints.ini: [hint:Timelapse]
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#: resources/data/hints.ini: [hint:Timelapse]
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msgid ""
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"Timelapse\n"
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"Did you know that you can generate a timelapse video during each print?"
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@ -9004,7 +9027,7 @@ msgstr ""
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"Timelapse\n"
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"Visste du att du kan generera en timelapse video under varje utskrift?"
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#: resources/data/hints.ini: [hint:Auto-Arrange]
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#: resources/data/hints.ini: [hint:Auto-Arrange]
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msgid ""
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"Auto-Arrange\n"
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"Did you know that you can auto-arrange all objects in your project?"
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@ -9012,7 +9035,7 @@ msgstr ""
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"Placera Automatiskt\n"
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"Visste du att du automatiskt kan ordna alla objekt i ditt projekt?"
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#: resources/data/hints.ini: [hint:Auto-Orient]
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#: resources/data/hints.ini: [hint:Auto-Orient]
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msgid ""
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"Auto-Orient\n"
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"Did you know that you can rotate objects to an optimal orientation for "
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@ -9022,7 +9045,7 @@ msgstr ""
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"Visste du att du kan rotera objekt till en optimal orientering för utskrift "
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"med ett enkelt klick?"
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#: resources/data/hints.ini: [hint:Lay on Face]
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#: resources/data/hints.ini: [hint:Lay on Face]
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msgid ""
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"Lay on Face\n"
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"Did you know that you can quickly orient a model so that one of its faces "
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@ -9034,7 +9057,7 @@ msgstr ""
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"placeras på byggytan? Välj funktionen ”Placera på yta” eller tryck på <b>F</"
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"b> tangenten."
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#: resources/data/hints.ini: [hint:Object List]
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#: resources/data/hints.ini: [hint:Object List]
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msgid ""
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"Object List\n"
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"Did you know that you can view all objects/parts in a list and change "
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@ -9044,7 +9067,7 @@ msgstr ""
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"Visste du att du kan visa alla objekt/delar i en lista och ändra "
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"inställningar för varje objekt/del?"
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#: resources/data/hints.ini: [hint:Simplify Model]
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#: resources/data/hints.ini: [hint:Simplify Model]
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msgid ""
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"Simplify Model\n"
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"Did you know that you can reduce the number of triangles in a mesh using the "
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@ -9056,7 +9079,7 @@ msgstr ""
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"funktionen Förenkla mesh? Högerklicka på modellen och välj Förenkla "
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"modellen. Läs mer i dokumentationen."
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#: resources/data/hints.ini: [hint:Slicing Parameter Table]
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#: resources/data/hints.ini: [hint:Slicing Parameter Table]
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msgid ""
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"Slicing Parameter Table\n"
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"Did you know that you can view all objects/parts on a table and change "
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@ -9066,7 +9089,7 @@ msgstr ""
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"Visste du att du kan visa alla objekt/delar på ett bord och ändra "
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"inställningar för varje objekt/del?"
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#: resources/data/hints.ini: [hint:Split to Objects/Parts]
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#: resources/data/hints.ini: [hint:Split to Objects/Parts]
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msgid ""
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"Split to Objects/Parts\n"
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"Did you know that you can split a big object into small ones for easy "
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@ -9076,7 +9099,7 @@ msgstr ""
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"Visste du att du kan dela upp ett stort objekt i små objekt för att "
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"underlätta färgning eller utskrift?"
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#: resources/data/hints.ini: [hint:Subtract a Part]
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#: resources/data/hints.ini: [hint:Subtract a Part]
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msgid ""
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"Subtract a Part\n"
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"Did you know that you can subtract one mesh from another using the Negative "
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@ -9088,7 +9111,7 @@ msgstr ""
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"modifikationen Negativ del? På så sätt kan du till exempel skapa lätt "
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"justerbara hål direkt i Bambu Studio. Läs mer i dokumentationen."
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#: resources/data/hints.ini: [hint:STEP]
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#: resources/data/hints.ini: [hint:STEP]
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msgid ""
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"STEP\n"
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"Did you know that you can improve your print quality by slicing a STEP file "
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@ -9102,7 +9125,7 @@ msgstr ""
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"Bambu Studio stöder beredningen av STEP-filer, vilket ger jämnare resultat "
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"än en STL-fil med lägre upplösning. Prova det!"
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#: resources/data/hints.ini: [hint:Z seam location]
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#: resources/data/hints.ini: [hint:Z seam location]
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msgid ""
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"Z seam location\n"
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"Did you know that you can customize the location of the Z seam, and even "
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@ -9114,7 +9137,7 @@ msgstr ""
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"den på din utskrift för att få den på en mindre synlig plats? Detta "
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"förbättrar modellens övergripande utseende. Kolla in det!"
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#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
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#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
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msgid ""
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"Fine-tuning for flow rate\n"
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"Did you know that flow rate can be fine-tuned for even better-looking "
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@ -9126,7 +9149,7 @@ msgstr ""
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"utskrifter? Beroende på materialet kan du förbättra den totala finishen på "
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"den tryckta modellen genom att göra lite finjusteringar."
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#: resources/data/hints.ini: [hint:Split your prints into plates]
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#: resources/data/hints.ini: [hint:Split your prints into plates]
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msgid ""
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"Split your prints into plates\n"
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"Did you know that you can split a model that has a lot of parts into "
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@ -9139,7 +9162,7 @@ msgstr ""
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"alla delar."
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#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
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#: Height]
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#: Height]
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msgid ""
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"Speed up your print with Adaptive Layer Height\n"
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"Did you know that you can print a model even faster, by using the Adaptive "
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@ -9149,7 +9172,7 @@ msgstr ""
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"Visste du att du kan skriva ut en modell ännu snabbare med alternativet "
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"Adaptiv Lager Höjd? Kolla in det!"
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#: resources/data/hints.ini: [hint:Support painting]
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#: resources/data/hints.ini: [hint:Support painting]
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msgid ""
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"Support painting\n"
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"Did you know that you can paint the location of your supports? This feature "
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@ -9161,7 +9184,7 @@ msgstr ""
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"enkelt att placera support material endast på de delar av modellen som "
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"faktiskt behöver det."
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#: resources/data/hints.ini: [hint:Different types of supports]
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#: resources/data/hints.ini: [hint:Different types of supports]
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msgid ""
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"Different types of supports\n"
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"Did you know that you can choose from multiple types of supports? Tree "
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@ -9173,7 +9196,7 @@ msgstr ""
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"fungerar bra för organiska modeller samtidigt som du sparar glödtråd och "
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"förbättrar utskriftshastigheten. Kolla in dem!"
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#: resources/data/hints.ini: [hint:Printing Silk Filament]
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#: resources/data/hints.ini: [hint:Printing Silk Filament]
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msgid ""
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"Printing Silk Filament\n"
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"Did you know that Silk filament needs special consideration to print it "
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@ -9185,7 +9208,7 @@ msgstr ""
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"lyckas? En högre temperatur och lägre hastighet rekommenderas alltid för "
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"bästa resultat."
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#: resources/data/hints.ini: [hint:Brim for better adhesion]
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#: resources/data/hints.ini: [hint:Brim for better adhesion]
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msgid ""
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"Brim for better adhesion\n"
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"Did you know that when printing models have a small contact interface with "
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@ -9195,7 +9218,7 @@ msgstr ""
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"Visste du att när printade modeller har ett litet kontakt område med "
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"byggplattan rekommenderas det att använda en Brim?"
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#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
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#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
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msgid ""
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"Set parameters for multiple objects\n"
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"Did you know that you can set slicing parameters for all selected objects at "
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@ -9205,7 +9228,7 @@ msgstr ""
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"Visste du att du kan ställa in berednings parametrar för alla valda objekt "
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"samtidigt?"
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#: resources/data/hints.ini: [hint:Stack objects]
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#: resources/data/hints.ini: [hint:Stack objects]
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msgid ""
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"Stack objects\n"
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"Did you know that you can stack objects as a whole one?"
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@ -9213,7 +9236,7 @@ msgstr ""
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"Stapla objekt\n"
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"Visste du att du kan stapla objekt som en hel?"
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#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
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#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
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msgid ""
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"Flush into support/objects/infill\n"
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"Did you know that you can save the wasted filament by flushing them into "
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@ -9223,7 +9246,7 @@ msgstr ""
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"Visste du att du kan minska filament åtgång genom att rensa den till support/"
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"objekt/ifyllning under filament byten?"
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#: resources/data/hints.ini: [hint:Improve strength]
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#: resources/data/hints.ini: [hint:Improve strength]
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msgid ""
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"Improve strength\n"
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"Did you know that you can use more wall loops and higher sparse infill "
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