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https://github.com/SoftFever/OrcaSlicer.git
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FIX: Some translation issues
Change-Id: I7afe6624a565fe34991bee4c0b914ed05507e39a
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fb6a40b06b
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22 changed files with 499 additions and 246 deletions
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@ -2,7 +2,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: Bambu Studio\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2023-05-22 15:23+0800\n"
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"POT-Creation-Date: 2023-05-25 12:20+0800\n"
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"PO-Revision-Date: \n"
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"Last-Translator: \n"
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"Language-Team: \n"
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@ -3144,6 +3144,9 @@ msgstr "Konfigurációs mappa megjelenítése"
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msgid "Show Tip of the Day"
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msgstr "A nap tippjének megjelenítése"
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msgid "Report issue"
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msgstr ""
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msgid "Check for Update"
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msgstr "Frissítés keresése"
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@ -4473,6 +4476,11 @@ msgid ""
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msgstr ""
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"A(z) %s fájl elküldésre került a nyomtatóra, és megtekinthető a nyomtatón."
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msgid ""
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"Unable to perform boolean operation on model meshes. Only positive parts "
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"will be exported."
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msgstr ""
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msgid ""
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"Print By Object: \n"
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"Suggest to use auto-arrange to avoid collisions when printing."
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@ -9070,7 +9078,22 @@ msgstr ""
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msgid "Canceled"
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msgstr ""
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#: resources/data/hints.ini: [hint:3D Scene Operations]
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msgid "load_obj: failed to parse"
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msgstr ""
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msgid "The file contains polygons with more than 4 vertices."
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msgstr ""
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msgid "The file contains polygons with less than 2 vertices."
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msgstr ""
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msgid "The file contains invalid vertex index."
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msgstr ""
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msgid "This OBJ file couldn't be read because it's empty."
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msgstr ""
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#: resources/data/hints.ini: [hint:3D Scene Operations]
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msgid ""
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"3D Scene Operations\n"
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"Did you know how to control view and object/part selection with mouse and "
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@ -9080,7 +9103,7 @@ msgstr ""
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"Tudod, hogyan változtathatod meg a nézetet és hogyan választhatod ki az "
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"objektumot/tárgyat egérrel és érintőképernyővel a 3D-jelenetben?"
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#: resources/data/hints.ini: [hint:Cut Tool]
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#: resources/data/hints.ini: [hint:Cut Tool]
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msgid ""
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"Cut Tool\n"
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"Did you know that you can cut a model at any angle and position with the "
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@ -9090,7 +9113,7 @@ msgstr ""
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"Tudtad, hogy a vágóeszközzel bármilyen szögben és pozícióban elvághatsz egy "
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"modellt?"
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#: resources/data/hints.ini: [hint:Fix Model]
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#: resources/data/hints.ini: [hint:Fix Model]
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msgid ""
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"Fix Model\n"
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"Did you know that you can fix a corrupted 3D model to avoid a lot of slicing "
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@ -9100,7 +9123,7 @@ msgstr ""
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"Tudtad, hogy a sérült 3D-modelleket megjavíthatod, amivel elkerülhetsz sok "
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"szeletelési problémát?"
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#: resources/data/hints.ini: [hint:Timelapse]
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#: resources/data/hints.ini: [hint:Timelapse]
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msgid ""
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"Timelapse\n"
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"Did you know that you can generate a timelapse video during each print?"
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@ -9108,7 +9131,7 @@ msgstr ""
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"Timelapse\n"
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"Tudtad, hogy minden nyomtatáshoz timelapse-videót készíthetsz?"
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#: resources/data/hints.ini: [hint:Auto-Arrange]
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#: resources/data/hints.ini: [hint:Auto-Arrange]
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msgid ""
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"Auto-Arrange\n"
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"Did you know that you can auto-arrange all objects in your project?"
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@ -9116,7 +9139,7 @@ msgstr ""
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"Automatikus elrendezés\n"
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"Tudtad, hogy automatikusan elrendezheted a projekt összes objektumát?"
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#: resources/data/hints.ini: [hint:Auto-Orient]
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#: resources/data/hints.ini: [hint:Auto-Orient]
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msgid ""
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"Auto-Orient\n"
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"Did you know that you can rotate objects to an optimal orientation for "
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@ -9126,7 +9149,7 @@ msgstr ""
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"Tudtad, hogy az objektumokat egy kattintással elforgathatod a nyomtatáshoz "
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"optimális orientációba?"
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#: resources/data/hints.ini: [hint:Lay on Face]
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#: resources/data/hints.ini: [hint:Lay on Face]
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msgid ""
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"Lay on Face\n"
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"Did you know that you can quickly orient a model so that one of its faces "
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@ -9139,7 +9162,7 @@ msgstr ""
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"meg az <b>F</b> gombot.\n"
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" "
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#: resources/data/hints.ini: [hint:Object List]
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#: resources/data/hints.ini: [hint:Object List]
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msgid ""
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"Object List\n"
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"Did you know that you can view all objects/parts in a list and change "
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@ -9149,7 +9172,7 @@ msgstr ""
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"Tudtad, hogy megtekintheted az összes objektumot/tárgyat egy listában és "
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"egyesével módosíthatod a beállításaikat?"
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#: resources/data/hints.ini: [hint:Simplify Model]
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#: resources/data/hints.ini: [hint:Simplify Model]
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msgid ""
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"Simplify Model\n"
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"Did you know that you can reduce the number of triangles in a mesh using the "
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@ -9161,7 +9184,7 @@ msgstr ""
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"opcióval? Kattints jobb gombbal a modellre, és válaszd a Modell "
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"egyszerűsítése lehetőséget. További információ a dokumentációban található."
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#: resources/data/hints.ini: [hint:Slicing Parameter Table]
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#: resources/data/hints.ini: [hint:Slicing Parameter Table]
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msgid ""
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"Slicing Parameter Table\n"
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"Did you know that you can view all objects/parts on a table and change "
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@ -9171,7 +9194,7 @@ msgstr ""
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"Tudtad, hogy megtekintheted az összes objektumot/tárgyat egy listában és "
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"egyesével módosíthatod a beállításaikat?"
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#: resources/data/hints.ini: [hint:Split to Objects/Parts]
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#: resources/data/hints.ini: [hint:Split to Objects/Parts]
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msgid ""
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"Split to Objects/Parts\n"
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"Did you know that you can split a big object into small ones for easy "
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@ -9181,7 +9204,7 @@ msgstr ""
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"Tudtad, hogy egy nagy objektumot kisebbekre oszthatsz a könnyebb színezés "
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"vagy nyomtatás érdekében?"
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#: resources/data/hints.ini: [hint:Subtract a Part]
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#: resources/data/hints.ini: [hint:Subtract a Part]
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msgid ""
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"Subtract a Part\n"
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"Did you know that you can subtract one mesh from another using the Negative "
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@ -9194,7 +9217,7 @@ msgstr ""
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"közvetlenül a Bambu Studióban. További információ a dokumentációban "
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"található."
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#: resources/data/hints.ini: [hint:STEP]
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#: resources/data/hints.ini: [hint:STEP]
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msgid ""
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"STEP\n"
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"Did you know that you can improve your print quality by slicing a STEP file "
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@ -9208,7 +9231,7 @@ msgstr ""
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"A Bambu Studio képes a STEP fájlokat közvetlenül szeletelni, ami simább "
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"eredményt biztosít, mint egy alacsonyabb felbontású STL fájl. Próbáld ki!"
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#: resources/data/hints.ini: [hint:Z seam location]
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#: resources/data/hints.ini: [hint:Z seam location]
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msgid ""
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"Z seam location\n"
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"Did you know that you can customize the location of the Z seam, and even "
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@ -9220,7 +9243,7 @@ msgstr ""
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"nyomatra, hogy kevésbé látható helyre kerüljön? Ezzel javíthatod a modelled "
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"megjelenését. Próbáld ki!"
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#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
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#: resources/data/hints.ini: [hint:Fine-tuning for flow rate]
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msgid ""
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"Fine-tuning for flow rate\n"
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"Did you know that flow rate can be fine-tuned for even better-looking "
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@ -9232,7 +9255,7 @@ msgstr ""
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"Az anyagtól függően némi finomhangolással jelentősen javíthatsz a nyomtatott "
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"modell felületeinek megjelenésén."
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#: resources/data/hints.ini: [hint:Split your prints into plates]
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#: resources/data/hints.ini: [hint:Split your prints into plates]
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msgid ""
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"Split your prints into plates\n"
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"Did you know that you can split a model that has a lot of parts into "
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@ -9244,7 +9267,7 @@ msgstr ""
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"Így egyszerűbben nyomon követheted a nyomtatásra váró tárgyakat."
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#: resources/data/hints.ini: [hint:Speed up your print with Adaptive Layer
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#: Height]
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#: Height]
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msgid ""
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"Speed up your print with Adaptive Layer Height\n"
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"Did you know that you can print a model even faster, by using the Adaptive "
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@ -9254,7 +9277,7 @@ msgstr ""
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"Tudtad, hogy a nyomtatást tovább gyorsíthatod adaptív rétegmagasság "
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"használatával? Próbáld ki!"
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#: resources/data/hints.ini: [hint:Support painting]
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#: resources/data/hints.ini: [hint:Support painting]
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msgid ""
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"Support painting\n"
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"Did you know that you can paint the location of your supports? This feature "
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@ -9265,7 +9288,7 @@ msgstr ""
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"Tudtad, hogy festéssel is kijelölheted a támaszok helyét? Ezzel az opcióval "
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"elérheted, hogy csak oda kerüljön támasz, ahol valóban szükség van rá."
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#: resources/data/hints.ini: [hint:Different types of supports]
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#: resources/data/hints.ini: [hint:Different types of supports]
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msgid ""
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"Different types of supports\n"
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"Did you know that you can choose from multiple types of supports? Tree "
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@ -9277,7 +9300,7 @@ msgstr ""
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"működnek az organikus modelleknél, kevesebb filamentet igényelnek és "
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"elősegítik a gyorsabb nyomtatást. Próbáld ki!"
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#: resources/data/hints.ini: [hint:Printing Silk Filament]
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#: resources/data/hints.ini: [hint:Printing Silk Filament]
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msgid ""
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"Printing Silk Filament\n"
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"Did you know that Silk filament needs special consideration to print it "
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@ -9289,7 +9312,7 @@ msgstr ""
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"nyomtatás érdekében? A legjobb eredmény érdekében mindig használj magasabb "
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"hőmérsékletet és alacsonyabb sebességet."
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#: resources/data/hints.ini: [hint:Brim for better adhesion]
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#: resources/data/hints.ini: [hint:Brim for better adhesion]
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msgid ""
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"Brim for better adhesion\n"
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"Did you know that when printing models have a small contact interface with "
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@ -9299,7 +9322,7 @@ msgstr ""
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"Tudtad, hogy a ha a nyomtatott modell csak kis felületen érintkezik az "
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"asztallal, akkor ajánlott peremet használni?"
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#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
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#: resources/data/hints.ini: [hint:Set parameters for multiple objects]
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msgid ""
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"Set parameters for multiple objects\n"
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"Did you know that you can set slicing parameters for all selected objects at "
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@ -9309,7 +9332,7 @@ msgstr ""
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"Tudtad, hogy egyszerre is beállíthatod a szeletelési paramétereket az összes "
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"kijelölt objektumhoz?"
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#: resources/data/hints.ini: [hint:Stack objects]
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#: resources/data/hints.ini: [hint:Stack objects]
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msgid ""
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"Stack objects\n"
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"Did you know that you can stack objects as a whole one?"
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@ -9318,7 +9341,7 @@ msgstr ""
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"Tudtad, hogy több objektumot is egymásra rakhatsz, amit aztán egyben "
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"kinyomtathatsz?"
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#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
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#: resources/data/hints.ini: [hint:Flush into support/objects/infill]
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msgid ""
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"Flush into support/objects/infill\n"
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"Did you know that you can save the wasted filament by flushing them into "
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@ -9328,7 +9351,7 @@ msgstr ""
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"Tudtad, hogy csökkentheted a felhasznált filament mennyiségét, ha a "
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"filamentcsere során az öblítést a támaszba/objektumba/kitöltésbe állítod?"
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#: resources/data/hints.ini: [hint:Improve strength]
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#: resources/data/hints.ini: [hint:Improve strength]
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msgid ""
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"Improve strength\n"
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"Did you know that you can use more wall loops and higher sparse infill "
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