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3DScene layers editing parameters moved to c++
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9 changed files with 405 additions and 46 deletions
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@ -2025,11 +2025,56 @@ void _3DScene::set_layers_editing_band_width(wxGLCanvas* canvas, float band_widt
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s_canvas_mgr.set_layers_editing_band_width(canvas, band_width);
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}
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float _3DScene::get_layers_editing_strength(wxGLCanvas* canvas)
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{
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return s_canvas_mgr.get_layers_editing_strength(canvas);
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}
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void _3DScene::set_layers_editing_strength(wxGLCanvas* canvas, float strength)
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{
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s_canvas_mgr.set_layers_editing_strength(canvas, strength);
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}
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int _3DScene::get_layers_editing_last_object_id(wxGLCanvas* canvas)
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{
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return s_canvas_mgr.get_layers_editing_last_object_id(canvas);
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}
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void _3DScene::set_layers_editing_last_object_id(wxGLCanvas* canvas, int id)
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{
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s_canvas_mgr.set_layers_editing_last_object_id(canvas, id);
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}
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float _3DScene::get_layers_editing_last_z(wxGLCanvas* canvas)
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{
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return s_canvas_mgr.get_layers_editing_last_z(canvas);
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}
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void _3DScene::set_layers_editing_last_z(wxGLCanvas* canvas, float z)
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{
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s_canvas_mgr.set_layers_editing_last_z(canvas, z);
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}
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unsigned int _3DScene::get_layers_editing_last_action(wxGLCanvas* canvas)
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{
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return s_canvas_mgr.get_layers_editing_last_action(canvas);
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}
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void _3DScene::set_layers_editing_last_action(wxGLCanvas* canvas, unsigned int action)
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{
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s_canvas_mgr.set_layers_editing_last_action(canvas, action);
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}
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GLShader* _3DScene::get_layers_editing_shader(wxGLCanvas* canvas)
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{
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return s_canvas_mgr.get_layers_editing_shader(canvas);
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}
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float _3DScene::get_layers_editing_cursor_z_relative(wxGLCanvas* canvas)
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{
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return s_canvas_mgr.get_layers_editing_cursor_z_relative(canvas);
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}
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void _3DScene::zoom_to_bed(wxGLCanvas* canvas)
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{
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s_canvas_mgr.zoom_to_bed(canvas);
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