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Do not use custom gcode in out of bed detection
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2 changed files with 4 additions and 3 deletions
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@ -4996,8 +4996,9 @@ void GLCanvas3D::_render_background() const
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if (!m_volumes.empty())
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use_error_color &= _is_any_volume_outside();
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else {
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BoundingBoxf3 test_volume = (m_config != nullptr) ? print_volume(*m_config) : BoundingBoxf3();
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use_error_color &= (test_volume.radius() > 0.0) ? !test_volume.contains(m_gcode_viewer.get_paths_bounding_box()) : false;
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const BoundingBoxf3 test_volume = (m_config != nullptr) ? print_volume(*m_config) : BoundingBoxf3();
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const BoundingBoxf3& paths_volume = m_gcode_viewer.get_paths_bounding_box();
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use_error_color &= (test_volume.radius() > 0.0 && paths_volume.radius() > 0.0) ? !test_volume.contains(paths_volume) : false;
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}
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}
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