FIX:fix transparent 3D display

Change-Id: I6b7a09842d68c0417ae66640463b540500290848
(cherry picked from commit fce7e678802d3087728eafa93992999cc745bd0a)
This commit is contained in:
zhou.xu 2023-06-06 11:53:06 +08:00 committed by Lane.Wei
parent 6e34ecd749
commit 9392e3a9f1
6 changed files with 97 additions and 38 deletions

View file

@ -71,29 +71,46 @@ void glAssertRecentCallImpl(const char* file_name, unsigned int line, const char
// BBS // BBS
std::vector<std::array<float, 4>> get_extruders_colors() std::vector<std::array<float, 4>> get_extruders_colors()
{ {
unsigned char rgb_color[3] = {}; unsigned char rgba_color[4] = {};
std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config(); std::vector<std::string> colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config();
std::vector<std::array<float, 4>> colors_out(colors.size()); std::vector<std::array<float, 4>> colors_out(colors.size());
for (const std::string &color : colors) { for (const std::string &color : colors) {
Slic3r::GUI::BitmapCache::parse_color(color, rgb_color); Slic3r::GUI::BitmapCache::parse_color4(color, rgba_color);
size_t color_idx = &color - &colors.front(); size_t color_idx = &color - &colors.front();
colors_out[color_idx] = { float(rgb_color[0]) / 255.f, float(rgb_color[1]) / 255.f, float(rgb_color[2]) / 255.f, 1.f }; colors_out[color_idx] = {
float(rgba_color[0]) / 255.f,
float(rgba_color[1]) / 255.f,
float(rgba_color[2]) / 255.f,
float(rgba_color[3]) / 255.f,
};
} }
return colors_out; return colors_out;
} }
float FullyTransparentMaterialThreshold = 0.1f;
std::array<float, 4> adjust_color_for_rendering(const std::array<float, 4>& colors) float FullTransparentModdifiedToFixAlpha = 0.3f;
{ std::array<float, 4> adjust_color_for_rendering(const std::array<float, 4> &colors, int whichView)
if ((colors[0] < 0.1) && (colors[1] < 0.1) && (colors[2] < 0.1))
{ {
if (whichView == (int) Slic3r::GUI::GLCanvas3D::ECanvasType::CanvasView3D ||
whichView == (int) Slic3r::GUI::GLCanvas3D::ECanvasType::CanvasAssembleView) {
if (colors[3] < FullyTransparentMaterialThreshold) { // completely transparent
std::array<float, 4> new_color; std::array<float, 4> new_color;
new_color[0] = 0.1; new_color[0] = 1;
new_color[1] = 0.1; new_color[1] = 1;
new_color[2] = 0.1; new_color[2] = 1;
new_color[3] = colors[3]; new_color[3] = FullTransparentModdifiedToFixAlpha;
return new_color; return new_color;
} }
} else {
if (colors[3] < FullyTransparentMaterialThreshold) { // completely transparent
std::array<float, 4> new_color;
new_color[0] = 1;
new_color[1] = 1;
new_color[2] = 1;
new_color[3] = 0.05f;
return new_color;
}
}
return colors; return colors;
} }
@ -514,8 +531,13 @@ void GLVolume::set_render_color()
} }
} }
if (force_transparent) if (force_transparent) {
if (color[3] < FullyTransparentMaterialThreshold) {
render_color[3] = FullTransparentModdifiedToFixAlpha;
} else {
render_color[3] = color[3]; render_color[3] = color[3];
}
}
//BBS set unprintable color //BBS set unprintable color
if (!printable) { if (!printable) {
@ -1023,6 +1045,15 @@ void GLWipeTowerVolume::render(bool with_outline) const
glFrontFace(GL_CCW); glFrontFace(GL_CCW);
} }
bool GLWipeTowerVolume::IsTransparent() {
for (size_t i = 0; i < m_colors.size(); i++) {
if (m_colors[i][3] < 1.0f) {
return true;
}
}
return false;
}
std::vector<int> GLVolumeCollection::load_object( std::vector<int> GLVolumeCollection::load_object(
const ModelObject *model_object, const ModelObject *model_object,
int obj_idx, int obj_idx,
@ -1211,6 +1242,10 @@ GLVolumeWithIdAndZList volumes_to_render(const GLVolumePtrs& volumes, GLVolumeCo
for (unsigned int i = 0; i < (unsigned int)volumes.size(); ++i) { for (unsigned int i = 0; i < (unsigned int)volumes.size(); ++i) {
GLVolume* volume = volumes[i]; GLVolume* volume = volumes[i];
bool is_transparent = (volume->render_color[3] < 1.0f); bool is_transparent = (volume->render_color[3] < 1.0f);
auto tempGlwipeTowerVolume = dynamic_cast<GLWipeTowerVolume *>(volume);
if (tempGlwipeTowerVolume) {
is_transparent = tempGlwipeTowerVolume->IsTransparent();
}
if (((type == GLVolumeCollection::ERenderType::Opaque && !is_transparent) || if (((type == GLVolumeCollection::ERenderType::Opaque && !is_transparent) ||
(type == GLVolumeCollection::ERenderType::Transparent && is_transparent) || (type == GLVolumeCollection::ERenderType::Transparent && is_transparent) ||
type == GLVolumeCollection::ERenderType::All) && type == GLVolumeCollection::ERenderType::All) &&

View file

@ -31,7 +31,9 @@
#define glcheck() #define glcheck()
#endif // HAS_GLSAFE #endif // HAS_GLSAFE
extern std::vector<std::array<float, 4>> get_extruders_colors(); extern std::vector<std::array<float, 4>> get_extruders_colors();
extern std::array<float, 4> adjust_color_for_rendering(const std::array<float, 4>& colors); extern float FullyTransparentMaterialThreshold;
extern float FullTransparentModdifiedToFixAlpha;
extern std::array<float, 4> adjust_color_for_rendering(const std::array<float, 4> &colors, int whichView=0);
namespace Slic3r { namespace Slic3r {
@ -558,6 +560,7 @@ public:
virtual void render(bool with_outline = false) const; virtual void render(bool with_outline = false) const;
std::vector<GLIndexedVertexArray> iva_per_colors; std::vector<GLIndexedVertexArray> iva_per_colors;
bool IsTransparent();
private: private:
std::vector<std::array<float, 4>> m_colors; std::vector<std::array<float, 4>> m_colors;

View file

@ -1152,6 +1152,9 @@ void GCodeViewer::refresh(const GCodeProcessorResult& gcode_result, const std::v
for (auto item : m_tools.m_tool_visibles) item = true; for (auto item : m_tools.m_tool_visibles) item = true;
} }
for (int i = 0; i < m_tools.m_tool_colors.size(); i++) {
m_tools.m_tool_colors[i] = adjust_color_for_rendering(m_tools.m_tool_colors[i], GLCanvas3D::ECanvasType::CanvasPreview);
}
// ensure there are enough colors defined // ensure there are enough colors defined
while (m_tools.m_tool_colors.size() < std::max(size_t(1), gcode_result.extruders_count)) { while (m_tools.m_tool_colors.size() < std::max(size_t(1), gcode_result.extruders_count)) {
m_tools.m_tool_colors.push_back(decode_color("#FF8000")); m_tools.m_tool_colors.push_back(decode_color("#FF8000"));
@ -3263,7 +3266,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
color = { 0.5f, 0.5f, 0.5f, 1.0f }; color = { 0.5f, 0.5f, 0.5f, 1.0f };
else { else {
color = m_tools.m_tool_colors[path.cp_color_id]; color = m_tools.m_tool_colors[path.cp_color_id];
color = adjust_color_for_rendering(color); color = adjust_color_for_rendering(color, GLCanvas3D::ECanvasType::CanvasPreview);
} }
break; break;
} }
@ -3873,6 +3876,10 @@ void GCodeViewer::render_toolpaths()
](std::vector<RenderPath>::reverse_iterator it_path, std::vector<RenderPath>::reverse_iterator it_end, GLShaderProgram& shader, int uniform_color) { ](std::vector<RenderPath>::reverse_iterator it_path, std::vector<RenderPath>::reverse_iterator it_end, GLShaderProgram& shader, int uniform_color) {
for (auto it = it_path; it != it_end && it_path->ibuffer_id == it->ibuffer_id; ++it) { for (auto it = it_path; it != it_end && it_path->ibuffer_id == it->ibuffer_id; ++it) {
const RenderPath& path = *it; const RenderPath& path = *it;
if (path.color[3] < 1.0) {
glsafe(::glEnable(GL_BLEND));
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
}
// Some OpenGL drivers crash on empty glMultiDrawElements, see GH #7415. // Some OpenGL drivers crash on empty glMultiDrawElements, see GH #7415.
assert(! path.sizes.empty()); assert(! path.sizes.empty());
assert(! path.offsets.empty()); assert(! path.offsets.empty());
@ -3881,6 +3888,9 @@ void GCodeViewer::render_toolpaths()
#if ENABLE_GCODE_VIEWER_STATISTICS #if ENABLE_GCODE_VIEWER_STATISTICS
++m_statistics.gl_multi_triangles_calls_count; ++m_statistics.gl_multi_triangles_calls_count;
#endif // ENABLE_GCODE_VIEWER_STATISTICS #endif // ENABLE_GCODE_VIEWER_STATISTICS
if (path.color[3] < 1.0) {
glsafe(::glDisable(GL_BLEND));
}
} }
}; };
@ -4159,6 +4169,10 @@ void GCodeViewer::render_all_plates_stats(const std::vector<const GCodeProcessor
std::vector<float> filament_densities = gcode_result_list.front()->filament_densities; std::vector<float> filament_densities = gcode_result_list.front()->filament_densities;
std::vector<Color> filament_colors = decode_colors(wxGetApp().plater()->get_extruder_colors_from_plater_config(gcode_result_list.back())); std::vector<Color> filament_colors = decode_colors(wxGetApp().plater()->get_extruder_colors_from_plater_config(gcode_result_list.back()));
for (int i = 0; i < filament_colors.size(); i++) {
filament_colors[i] = adjust_color_for_rendering(filament_colors[i], GLCanvas3D::ECanvasType::CanvasPreview);
}
bool imperial_units = wxGetApp().app_config->get("use_inches") == "1"; bool imperial_units = wxGetApp().app_config->get("use_inches") == "1";
float window_padding = 4.0f * m_scale; float window_padding = 4.0f * m_scale;
const float icon_size = ImGui::GetTextLineHeight() * 0.7; const float icon_size = ImGui::GetTextLineHeight() * 0.7;
@ -4409,21 +4423,21 @@ void GCodeViewer::render_legend(float &legend_height, int canvas_width, int canv
default: default:
case EItemType::Rect: { case EItemType::Rect: {
draw_list->AddRectFilled({ pos.x + 1.0f * m_scale, pos.y + 3.0f * m_scale }, { pos.x + icon_size - 1.0f * m_scale, pos.y + icon_size + 1.0f * m_scale }, draw_list->AddRectFilled({ pos.x + 1.0f * m_scale, pos.y + 3.0f * m_scale }, { pos.x + icon_size - 1.0f * m_scale, pos.y + icon_size + 1.0f * m_scale },
ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f })); ImGui::GetColorU32({color[0], color[1], color[2], color[3]}));
break; break;
} }
case EItemType::Circle: { case EItemType::Circle: {
ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size + 5.0f)); ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size + 5.0f));
draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16); draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGui::GetColorU32({color[0], color[1], color[2], color[3]}), 16);
break; break;
} }
case EItemType::Hexagon: { case EItemType::Hexagon: {
ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size + 5.0f)); ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size + 5.0f));
draw_list->AddNgonFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 6); draw_list->AddNgonFilled(center, 0.5f * icon_size, ImGui::GetColorU32({color[0], color[1], color[2], color[3]}), 6);
break; break;
} }
case EItemType::Line: { case EItemType::Line: {
draw_list->AddLine({ pos.x + 1, pos.y + icon_size + 2 }, { pos.x + icon_size - 1, pos.y + 4 }, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 3.0f); draw_list->AddLine({pos.x + 1, pos.y + icon_size + 2}, {pos.x + icon_size - 1, pos.y + 4}, ImGui::GetColorU32({color[0], color[1], color[2], color[3]}), 3.0f);
break; break;
case EItemType::None: case EItemType::None:
break; break;

View file

@ -734,7 +734,13 @@ public:
//BBS //BBS
ConflictResultOpt m_conflict_result; ConflictResultOpt m_conflict_result;
bool GetGcodeGenOk()
{
if (m_roles.empty())
return false;
else
return true;
}
private: private:
std::vector<int> m_plater_extruder; std::vector<int> m_plater_extruder;
bool m_gl_data_initialized{ false }; bool m_gl_data_initialized{ false };

View file

@ -1888,32 +1888,34 @@ void GLCanvas3D::render(bool only_init)
_render_selection(); _render_selection();
if (!no_partplate) if (!no_partplate)
_render_bed(!camera.is_looking_downward(), show_axes); _render_bed(!camera.is_looking_downward(), show_axes);
//BBS: add outline logic if (!no_partplate) //BBS: add outline logic
_render_objects(GLVolumeCollection::ERenderType::Transparent, !m_gizmos.is_running());
if (!no_partplate)
_render_platelist(!camera.is_looking_downward(), only_current, only_body, hover_id); _render_platelist(!camera.is_looking_downward(), only_current, only_body, hover_id);
_render_objects(GLVolumeCollection::ERenderType::Transparent, !m_gizmos.is_running());
} }
/* preview render */ /* preview render */
else if (m_canvas_type == ECanvasType::CanvasPreview && m_render_preview) { else if (m_canvas_type == ECanvasType::CanvasPreview && m_render_preview) {
//BBS: add outline logic
_render_objects(GLVolumeCollection::ERenderType::Opaque, !m_gizmos.is_running()); _render_objects(GLVolumeCollection::ERenderType::Opaque, !m_gizmos.is_running());
//BBS: GUI refactor: add canvas size as parameters
_render_gcode(cnv_size.get_width(), cnv_size.get_height());
_render_sla_slices(); _render_sla_slices();
_render_selection(); _render_selection();
_render_bed(!camera.is_looking_downward(), show_axes); _render_bed(!camera.is_looking_downward(), show_axes);
_render_platelist(!camera.is_looking_downward(), only_current, true, hover_id); _render_platelist(!camera.is_looking_downward(), only_current, true, hover_id);
// BBS: add outline logic
if (m_gcode_viewer.GetGcodeGenOk()==false) {
_render_objects(GLVolumeCollection::ERenderType::Transparent, !m_gizmos.is_running());
}
// BBS: GUI refactor: add canvas size as parameters
_render_gcode(cnv_size.get_width(), cnv_size.get_height());
} }
/* assemble render*/ /* assemble render*/
else if (m_canvas_type == ECanvasType::CanvasAssembleView) { else if (m_canvas_type == ECanvasType::CanvasAssembleView) {
//BBS: add outline logic //BBS: add outline logic
_render_objects(GLVolumeCollection::ERenderType::Opaque, !m_gizmos.is_running()); _render_objects(GLVolumeCollection::ERenderType::Opaque, !m_gizmos.is_running());
//_render_bed(!camera.is_looking_downward(), show_axes); //_render_bed(!camera.is_looking_downward(), show_axes);
//BBS: add outline logic
_render_objects(GLVolumeCollection::ERenderType::Transparent, !m_gizmos.is_running());
_render_plane(); _render_plane();
//BBS: add outline logic insteadof selection under assemble view //BBS: add outline logic insteadof selection under assemble view
//_render_selection(); //_render_selection();
// BBS: add outline logic
_render_objects(GLVolumeCollection::ERenderType::Transparent, !m_gizmos.is_running());
} }
_render_sequential_clearance(); _render_sequential_clearance();

View file

@ -3702,9 +3702,8 @@ std::vector<size_t> Plater::priv::load_files(const std::vector<fs::path>& input_
if (!silence) wxGetApp().app_config->update_skein_dir(input_files[input_files.size() - 1].parent_path().make_preferred().string()); if (!silence) wxGetApp().app_config->update_skein_dir(input_files[input_files.size() - 1].parent_path().make_preferred().string());
// XXX: Plater.pm had @loaded_files, but didn't seem to fill them with the filenames... // XXX: Plater.pm had @loaded_files, but didn't seem to fill them with the filenames...
} }
// automatic selection of added objects // automatic selection of added objects
if (!obj_idxs.empty() && view3D != nullptr && !load_config) { if (!obj_idxs.empty() && view3D != nullptr && load_config) {
// update printable state for new volumes on canvas3D // update printable state for new volumes on canvas3D
wxGetApp().plater()->canvas3D()->update_instance_printable_state_for_objects(obj_idxs); wxGetApp().plater()->canvas3D()->update_instance_printable_state_for_objects(obj_idxs);