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Port Emboss & SVG gizmo from PrusaSlicer (#2819)
* Rework UI jobs to make them more understandable and flexible. * Update Orca specific jobs * Fix progress issue * Fix dark mode and window radius * Update cereal version from 1.2.2 to 1.3.0 (cherry picked from commit prusa3d/PrusaSlicer@057232a275) * Initial port of Emboss gizmo * Bump up CGAL version to 5.4 (cherry picked from commit prusa3d/PrusaSlicer@1bf9dee3e7) * Fix text rotation * Fix test dragging * Add text gizmo to right click menu * Initial port of SVG gizmo * Fix text rotation * Fix Linux build * Fix "from surface" * Fix -90 rotation * Fix icon path * Fix loading font with non-ascii name * Fix storing non-utf8 font descriptor in 3mf file * Fix filtering with non-utf8 characters * Emboss: Use Orca style input dialog * Fix build on macOS * Fix tooltip color in light mode * InputText: fixed incorrect padding when FrameBorder > 0. (ocornut/imgui#4794, ocornut/imgui#3781) InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. (ocornut/imgui#3781, ocornut/imgui#4794) (cherry picked from commit ocornut/imgui@072caa4a90) (cherry picked from commit ocornut/imgui@bdd2a94315) * SVG: Use Orca style input dialog * Fix job progress update * Fix crash when select editing text in preview screen * Use Orca checkbox style * Fix issue that toolbar icons are kept regenerated * Emboss: Fix text & icon alignment * SVG: Fix text & icon alignment * Emboss: fix toolbar icon mouse hover state * Add a simple subtle outline effect by drawing back faces using wireframe mode * Disable selection outlines * Show outline in white if the model color is too dark * Make the outline algorithm more reliable * Enable cull face, which fix render on Linux * Fix `disable_cullface` * Post merge fix * Optimize selection rendering * Fix scale gizmo * Emboss: Fix text rotation if base object is scaled * Fix volume synchronize * Fix emboss rotation * Emboss: Fix advance toggle * Fix text position after reopened the project * Make font style preview darker * Make font style preview selector height shorter --------- Co-authored-by: tamasmeszaros <meszaros.q@gmail.com> Co-authored-by: ocornut <omarcornut@gmail.com> Co-authored-by: SoftFever <softfeverever@gmail.com>
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///|/ Copyright (c) Prusa Research 2020 - 2022 Tomáš Mészáros @tamasmeszaros, David Kocík @kocikdav
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#ifndef SLAIMPORTJOB_HPP
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#define SLAIMPORTJOB_HPP
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#include "PlaterJob.hpp"
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#include "Job.hpp"
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namespace Slic3r { namespace GUI {
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class SLAImportJob : public PlaterJob {
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class SLAImportJobView
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{
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public:
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enum Sel { modelAndProfile, profileOnly, modelOnly };
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virtual ~SLAImportJobView() = default;
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virtual Sel get_selection() const = 0;
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virtual Vec2i get_marchsq_windowsize() const = 0;
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virtual std::string get_path() const = 0;
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};
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class Plater;
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class SLAImportJob : public Job {
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class priv;
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std::unique_ptr<priv> p;
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protected:
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void prepare() override;
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void process() override;
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void finalize() override;
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using Sel = SLAImportJobView::Sel;
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public:
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SLAImportJob(std::shared_ptr<ProgressIndicator> pri, Plater *plater);
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void prepare();
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void process(Ctl &ctl) override;
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void finalize(bool canceled, std::exception_ptr &) override;
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SLAImportJob(const SLAImportJobView *);
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~SLAImportJob();
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void reset();
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