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Port Emboss & SVG gizmo from PrusaSlicer (#2819)
* Rework UI jobs to make them more understandable and flexible. * Update Orca specific jobs * Fix progress issue * Fix dark mode and window radius * Update cereal version from 1.2.2 to 1.3.0 (cherry picked from commit prusa3d/PrusaSlicer@057232a275) * Initial port of Emboss gizmo * Bump up CGAL version to 5.4 (cherry picked from commit prusa3d/PrusaSlicer@1bf9dee3e7) * Fix text rotation * Fix test dragging * Add text gizmo to right click menu * Initial port of SVG gizmo * Fix text rotation * Fix Linux build * Fix "from surface" * Fix -90 rotation * Fix icon path * Fix loading font with non-ascii name * Fix storing non-utf8 font descriptor in 3mf file * Fix filtering with non-utf8 characters * Emboss: Use Orca style input dialog * Fix build on macOS * Fix tooltip color in light mode * InputText: fixed incorrect padding when FrameBorder > 0. (ocornut/imgui#4794, ocornut/imgui#3781) InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. (ocornut/imgui#3781, ocornut/imgui#4794) (cherry picked from commit ocornut/imgui@072caa4a90) (cherry picked from commit ocornut/imgui@bdd2a94315) * SVG: Use Orca style input dialog * Fix job progress update * Fix crash when select editing text in preview screen * Use Orca checkbox style * Fix issue that toolbar icons are kept regenerated * Emboss: Fix text & icon alignment * SVG: Fix text & icon alignment * Emboss: fix toolbar icon mouse hover state * Add a simple subtle outline effect by drawing back faces using wireframe mode * Disable selection outlines * Show outline in white if the model color is too dark * Make the outline algorithm more reliable * Enable cull face, which fix render on Linux * Fix `disable_cullface` * Post merge fix * Optimize selection rendering * Fix scale gizmo * Emboss: Fix text rotation if base object is scaled * Fix volume synchronize * Fix emboss rotation * Emboss: Fix advance toggle * Fix text position after reopened the project * Make font style preview darker * Make font style preview selector height shorter --------- Co-authored-by: tamasmeszaros <meszaros.q@gmail.com> Co-authored-by: ocornut <omarcornut@gmail.com> Co-authored-by: SoftFever <softfeverever@gmail.com>
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197 changed files with 27190 additions and 2454 deletions
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@ -1,3 +1,13 @@
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///|/ Copyright (c) Prusa Research 2016 - 2023 Tomáš Mészáros @tamasmeszaros, Vojtěch Bubník @bubnikv, Lukáš Matěna @lukasmatena, Lukáš Hejl @hejllukas, Filip Sykala @Jony01, Oleksandra Iushchenko @YuSanka
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///|/ Copyright (c) Slic3r 2013 - 2016 Alessandro Ranellucci @alranel
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///|/
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///|/ ported from lib/Slic3r/Polygon.pm:
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///|/ Copyright (c) Prusa Research 2017 - 2022 Vojtěch Bubník @bubnikv
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///|/ Copyright (c) Slic3r 2011 - 2014 Alessandro Ranellucci @alranel
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///|/ Copyright (c) 2012 Mark Hindess
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///|/
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///|/ PrusaSlicer is released under the terms of the AGPLv3 or higher
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///|/
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#ifndef slic3r_Polygon_hpp_
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#define slic3r_Polygon_hpp_
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@ -5,6 +15,7 @@
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#include <vector>
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#include <string>
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#include "Line.hpp"
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#include "Point.hpp"
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#include "MultiPoint.hpp"
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#include "Polyline.hpp"
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@ -112,6 +123,10 @@ inline bool has_duplicate_points(Polygon &&poly) { return has_duplicate_poi
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inline bool has_duplicate_points(const Polygon &poly) { return has_duplicate_points(poly.points); }
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bool has_duplicate_points(const Polygons &polys);
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// Return True when erase some otherwise False.
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bool remove_same_neighbor(Polygon &polygon);
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bool remove_same_neighbor(Polygons &polygons);
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inline double total_length(const Polygons &polylines) {
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double total = 0;
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for (Polygons::const_iterator it = polylines.begin(); it != polylines.end(); ++it)
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@ -245,7 +260,19 @@ inline Polylines to_polylines(Polygons &&polys)
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return polylines;
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}
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inline Polygons to_polygons(const std::vector<Points> &paths)
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// close polyline to polygon (connect first and last point in polyline)
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inline Polygons to_polygons(const Polylines &polylines)
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{
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Polygons out;
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out.reserve(polylines.size());
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for (const Polyline &polyline : polylines) {
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if (polyline.size())
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out.emplace_back(polyline.points);
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}
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return out;
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}
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inline Polygons to_polygons(const VecOfPoints &paths)
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{
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Polygons out;
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out.reserve(paths.size());
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@ -254,7 +281,7 @@ inline Polygons to_polygons(const std::vector<Points> &paths)
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return out;
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}
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inline Polygons to_polygons(std::vector<Points> &&paths)
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inline Polygons to_polygons(VecOfPoints &&paths)
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{
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Polygons out;
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out.reserve(paths.size());
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@ -270,6 +297,21 @@ bool polygons_match(const Polygon &l, const Polygon &r);
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Polygon make_circle(double radius, double error);
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Polygon make_circle_num_segments(double radius, size_t num_segments);
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/// <summary>
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/// Define point laying on polygon
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/// keep index of polygon line and point coordinate
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/// </summary>
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struct PolygonPoint
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{
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// index of line inside of polygon
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// 0 .. from point polygon[0] to polygon[1]
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size_t index;
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// Point, which lay on line defined by index
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Point point;
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};
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using PolygonPoints = std::vector<PolygonPoint>;
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bool overlaps(const Polygons& polys1, const Polygons& polys2);
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} // Slic3r
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