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limit max wipe tower speed to 90 mm/s
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1 changed files with 3 additions and 3 deletions
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@ -1093,7 +1093,7 @@ void WipeTower2::toolchange_Wipe(
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float dy = (is_first_layer() ? 1.f : m_extra_spacing) * m_perimeter_width; // Don't use the extra spacing for the first layer.
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// All the calculations in all other places take the spacing into account for all the layers.
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const float target_speed = is_first_layer() ? m_first_layer_speed * 60.f : m_infill_speed * 60.f;
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const float target_speed = is_first_layer() ? m_first_layer_speed * 60.f : std::min(5400.f, m_infill_speed * 60.f);
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float wipe_speed = 0.33f * target_speed;
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// if there is less than 2.5*m_perimeter_width to the edge, advance straightaway (there is likely a blob anyway)
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@ -1162,8 +1162,8 @@ WipeTower::ToolChangeResult WipeTower2::finish_layer()
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// Slow down on the 1st layer.
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bool first_layer = is_first_layer();
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float feedrate = first_layer ? m_first_layer_speed * 60.f : m_infill_speed * 60.f;
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float current_depth = m_layer_info->depth - m_layer_info->toolchanges_depth();
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float feedrate = first_layer ? m_first_layer_speed * 60.f : std::min(5400.f, m_infill_speed * 60.f);
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float current_depth = m_layer_info->depth - m_layer_info->toolchanges_depth();
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WipeTower::box_coordinates fill_box(Vec2f(m_perimeter_width, m_layer_info->depth-(current_depth-m_perimeter_width)),
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m_wipe_tower_width - 2 * m_perimeter_width, current_depth-m_perimeter_width);
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