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https://github.com/SoftFever/OrcaSlicer.git
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ENH: add a tooltip of adding custom gcode
Change-Id: I8908dd7cdba6138a90fb9a7de92d9eb346495690
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parent
adb6583458
commit
92266c1edf
4 changed files with 33 additions and 17 deletions
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@ -1119,7 +1119,7 @@ bool ImGuiWrapper::undo_redo_list(const ImVec2& size, const bool is_undo, bool (
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// To do that we push a ColorMarkerHovered symbol at the very beginning of the label
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// This symbol will be used to a color selection for the highlighted letters.
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// see imgui_draw.cpp, void ImFont::RenderText()
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static bool selectable(const char* label, bool selected, ImGuiSelectableFlags flags = 0, const ImVec2& size_arg = ImVec2(0, 0))
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static bool selectable(const char* label, bool selected, ImGuiSelectableFlags flags = 0, const ImVec2& size_arg = ImVec2(0, 0), bool* out_hovered = nullptr)
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{
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ImGuiWindow* window = ImGui::GetCurrentWindow();
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if (window->SkipItems)
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@ -1265,10 +1265,11 @@ static bool selectable(const char* label, bool selected, ImGuiSelectableFlags fl
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if (flags & ImGuiSelectableFlags_Disabled) ImGui::PopStyleColor();
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if (hovered || selected) ImGui::PopStyleColor();
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if (out_hovered) *out_hovered = hovered;
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// Automatically close popups
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if (pressed && (window->Flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiSelectableFlags_DontClosePopups) && !(g.CurrentItemFlags & ImGuiItemFlags_SelectableDontClosePopup))
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ImGui::CloseCurrentPopup();
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IMGUI_TEST_ENGINE_ITEM_INFO(id, label, window->DC.LastItemStatusFlags);
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return pressed;
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}
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@ -1437,7 +1438,7 @@ void end_menu()
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ImGui::EndMenu();
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}
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bool menu_item_with_icon(const char *label, const char *shortcut, ImVec2 icon_size /* = ImVec2(0, 0)*/, ImU32 icon_color /* = 0*/, bool selected /* = false*/, bool enabled /* = true*/)
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bool menu_item_with_icon(const char *label, const char *shortcut, ImVec2 icon_size /* = ImVec2(0, 0)*/, ImU32 icon_color /* = 0*/, bool selected /* = false*/, bool enabled /* = true*/, bool* hovered/* = nullptr*/)
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{
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ImGuiWindow *window = ImGui::GetCurrentWindow();
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if (window->SkipItems) return false;
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@ -1470,7 +1471,7 @@ bool menu_item_with_icon(const char *label, const char *shortcut, ImVec2 icon_si
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float shortcut_w = shortcut ? ImGui::CalcTextSize(shortcut, NULL).x : 0.0f;
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float min_w = window->DC.MenuColumns.DeclColumns(label_size.x, shortcut_w, IM_FLOOR(g.FontSize * 1.20f)); // Feedback for next frame
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float extra_w = std::max(0.0f, ImGui::GetContentRegionAvail().x - min_w);
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pressed = selectable(label, false, flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, 0.0f));
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pressed = selectable(label, false, flags | ImGuiSelectableFlags_SpanAvailWidth, ImVec2(min_w, 0.0f), hovered);
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if (icon_size.x != 0 && icon_size.y != 0) {
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float selectable_pos_y = pos.y + -0.5f * style.ItemSpacing.y;
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