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Fixed lost selection when selecting object while place on face gizmo is active
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2 changed files with 8 additions and 2 deletions
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@ -323,6 +323,7 @@ class GLCanvas3D
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};
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bool dragging;
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bool left_down;
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Vec2d position;
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#if ENABLE_GIZMOS_ON_TOP
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Vec3d scene_position;
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