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	Fix random crashes on 32-bit. Thank you Valgrind
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			@ -221,6 +221,7 @@ sub make_perimeters {
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        # and then we offset back and forth by half the infill spacing to only consider the
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        # non-collapsing regions
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        $self->fill_surfaces->append(
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            map Slic3r::Surface->new(expolygon => $_, surface_type => S_TYPE_INTERNAL),  # use a bogus surface type
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            @{offset2_ex(
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                [ map $_->simplify_as_polygons(&Slic3r::SCALED_RESOLUTION), @{union_ex(\@last)} ],
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                -($pspacing/2 + $ispacing/2),
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