diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index c86ca594ca..9a43ca1185 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -3658,9 +3658,7 @@ void GLCanvas3D::_refresh_if_shown_on_screen() void GLCanvas3D::_picking_pass() const { - const Vec2d& pos = m_mouse.position; - - if (m_picking_enabled && !m_mouse.dragging && (pos != Vec2d(DBL_MAX, DBL_MAX))) + if (m_picking_enabled && !m_mouse.dragging && (m_mouse.position != Vec2d(DBL_MAX, DBL_MAX))) { m_hover_volume_idxs.clear(); @@ -3694,10 +3692,10 @@ void GLCanvas3D::_picking_pass() const GLubyte color[4] = { 0, 0, 0, 0 }; const Size& cnv_size = get_canvas_size(); - bool inside = (0 <= pos(0)) && (pos(0) < cnv_size.get_width()) && (0 <= pos(1)) && (pos(1) < cnv_size.get_height()); + bool inside = (0 <= m_mouse.position(0)) && (m_mouse.position(0) < cnv_size.get_width()) && (0 <= m_mouse.position(1)) && (m_mouse.position(1) < cnv_size.get_height()); if (inside) { - glsafe(::glReadPixels(pos(0), cnv_size.get_height() - pos(1) - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color)); + glsafe(::glReadPixels(m_mouse.position(0), cnv_size.get_height() - m_mouse.position(1) - 1, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (void*)color)); volume_id = color[0] + (color[1] << 8) + (color[2] << 16); } if ((0 <= volume_id) && (volume_id < (int)m_volumes.volumes.size()))