Added extra frame renders to let labels grow to their final size

This commit is contained in:
Enrico Turri 2020-01-28 15:57:02 +01:00
parent d5b258c267
commit 9032dadff3
2 changed files with 25 additions and 13 deletions

View file

@ -377,12 +377,14 @@ private:
class Labels
{
bool m_enabled{ false };
GLCanvas3D& m_canvas;
public:
explicit Labels(GLCanvas3D& canvas) : m_canvas(canvas) {}
void enable(bool enable) { m_enabled = enable; }
void show(bool show);
bool is_shown() const;
void render(const GLCanvas3D& canvas) const;
void render() const;
};
#endif // ENABLE_SHOW_SCENE_LABELS