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WIP: Plater
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parent
08c6905751
commit
9021bd07a3
5 changed files with 155 additions and 71 deletions
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@ -3,6 +3,7 @@
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#include "GUI.hpp"
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#include "AppConfig.hpp"
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#include "3DScene.hpp"
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#include "GLCanvas3DManager.hpp"
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#include "../../libslic3r/GCode/PreviewData.hpp"
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#include "PresetBundle.hpp"
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@ -57,24 +58,26 @@ bool Preview::init(wxNotebook* notebook, DynamicPrintConfig* config, Print* prin
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if (!Create(notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize))
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return false;
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int attribList[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 24, WX_GL_SAMPLE_BUFFERS, GL_TRUE, WX_GL_SAMPLES, 4, 0 };
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// int attribList[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 24, WX_GL_SAMPLE_BUFFERS, GL_TRUE, WX_GL_SAMPLES, 4, 0 };
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int wxVersion = wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + wxRELEASE_NUMBER;
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const AppConfig* app_config = GUI::get_app_config();
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bool enable_multisample = (app_config != nullptr) && (app_config->get("use_legacy_opengl") != "1") && (wxVersion >= 30003);
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// int wxVersion = wxMAJOR_VERSION * 10000 + wxMINOR_VERSION * 100 + wxRELEASE_NUMBER;
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// const AppConfig* app_config = GUI::get_app_config();
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// bool enable_multisample = (app_config != nullptr) && (app_config->get("use_legacy_opengl") != "1") && (wxVersion >= 30003);
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// if multisample is not enabled or supported by the graphic card, remove it from the attributes list
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bool can_multisample = enable_multisample && wxGLCanvas::IsExtensionSupported("WGL_ARB_multisample");
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// bool can_multisample = enable_multisample && wxGLCanvas::IsDisplaySupported(attribList); // <<< Alternative method: but IsDisplaySupported() seems not to work
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if (!can_multisample)
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attribList[4] = 0;
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// // if multisample is not enabled or supported by the graphic card, remove it from the attributes list
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// bool can_multisample = enable_multisample && wxGLCanvas::IsExtensionSupported("WGL_ARB_multisample");
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// // bool can_multisample = enable_multisample && wxGLCanvas::IsDisplaySupported(attribList); // <<< Alternative method: but IsDisplaySupported() seems not to work
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// if (!can_multisample)
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// attribList[4] = 0;
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m_canvas = new wxGLCanvas(this, wxID_ANY, attribList);
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if (m_canvas == nullptr)
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return false;
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// m_canvas = new wxGLCanvas(this, wxID_ANY, attribList);
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// if (m_canvas == nullptr)
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// return false;
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m_canvas = GLCanvas3DManager::create_wxglcanvas(this);
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_3DScene::add_canvas(m_canvas);
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_3DScene::allow_multisample(m_canvas, can_multisample);
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_3DScene::allow_multisample(m_canvas, GLCanvas3DManager::can_multisample());
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_3DScene::enable_shader(m_canvas, true);
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_3DScene::set_config(m_canvas, m_config);
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_3DScene::set_print(m_canvas, m_print);
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