New FDM support sparse infill zig-zag algorithm.

Fixed some old support and infill issues.

Fixes support problem #4295
Fixes Parts of interface layer extends beyond supports and cannot be printed
Fixes support missing under horizontal overhang #6058
Fixes Slicer double-traces small sections of Rectilinear Supports, causes
Fixes plastic buildup and nozzle crashes #4951
Fixes Add "Angle Interface layers" #2969
This commit is contained in:
Vojtech Bubnik 2021-04-08 15:29:40 +02:00
parent 0db55a0699
commit 8fd731f7a0
18 changed files with 1473 additions and 285 deletions

View file

@ -47,7 +47,7 @@ void FillHoneycomb::_fill_surface_single(
// extend bounding box so that our pattern will be aligned with other layers
// $bounding_box->[X1] and [Y1] represent the displacement between new bounding box offset and old one
// The infill is not aligned to the object bounding box, but to a world coordinate system. Supposedly good enough.
bounding_box.merge(_align_to_grid(bounding_box.min, Point(m.hex_width, m.pattern_height)));
bounding_box.merge(align_to_grid(bounding_box.min, Point(m.hex_width, m.pattern_height)));
}
coord_t x = bounding_box.min(0);