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New FDM support sparse infill zig-zag algorithm.
Fixed some old support and infill issues. Fixes support problem #4295 Fixes Parts of interface layer extends beyond supports and cannot be printed Fixes support missing under horizontal overhang #6058 Fixes Slicer double-traces small sections of Rectilinear Supports, causes Fixes plastic buildup and nozzle crashes #4951 Fixes Add "Angle Interface layers" #2969
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18 changed files with 1473 additions and 285 deletions
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@ -47,7 +47,7 @@ void FillHoneycomb::_fill_surface_single(
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// extend bounding box so that our pattern will be aligned with other layers
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// $bounding_box->[X1] and [Y1] represent the displacement between new bounding box offset and old one
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// The infill is not aligned to the object bounding box, but to a world coordinate system. Supposedly good enough.
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bounding_box.merge(_align_to_grid(bounding_box.min, Point(m.hex_width, m.pattern_height)));
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bounding_box.merge(align_to_grid(bounding_box.min, Point(m.hex_width, m.pattern_height)));
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}
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coord_t x = bounding_box.min(0);
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