Rotated arrow asset.

This commit is contained in:
David Kocik 2021-08-19 14:01:54 +02:00
parent 6d44bde96d
commit 8f58b11b08
4 changed files with 71 additions and 16 deletions

View file

@ -1019,7 +1019,7 @@ void GLGizmosManager::render_arrow(const GLCanvas3D& parent, EType highlighted_t
float arrow_sides_ratio = (float)m_arrow_texture.texture.get_height() / (float)m_arrow_texture.texture.get_width();
GLTexture::render_sub_texture(tex_id, zoomed_top_x + zoomed_icons_size * 1.2f, zoomed_top_x + zoomed_icons_size * 1.2f + zoomed_icons_size * arrow_sides_ratio, zoomed_top_y - zoomed_icons_size, zoomed_top_y, { { internal_left_uv, internal_top_uv }, { internal_left_uv, internal_bottom_uv }, { internal_right_uv, internal_bottom_uv }, { internal_right_uv, internal_top_uv } });
GLTexture::render_sub_texture(tex_id, zoomed_top_x + zoomed_icons_size * 1.2f, zoomed_top_x + zoomed_icons_size * 1.2f + zoomed_icons_size * arrow_sides_ratio, zoomed_top_y - zoomed_icons_size, zoomed_top_y, { { internal_left_uv, internal_bottom_uv }, { internal_left_uv, internal_top_uv }, { internal_right_uv, internal_top_uv }, { internal_right_uv, internal_bottom_uv } });
break;
}
zoomed_top_y -= zoomed_stride_y;