Lots of improvements to MotionPlanner/avoid_crossing_perimeters. Smoother paths and several edge cases now handled better

This commit is contained in:
Alessandro Ranellucci 2015-01-06 20:52:36 +01:00
parent 5e100abe25
commit 8f4cbefd0d
17 changed files with 386 additions and 113 deletions

View file

@ -7,6 +7,7 @@
namespace Slic3r {
class ExPolygon;
class Polyline;
typedef std::vector<Polyline> Polylines;
@ -23,6 +24,7 @@ class Polyline : public MultiPoint {
void extend_start(double distance);
void equally_spaced_points(double distance, Points* points) const;
void simplify(double tolerance);
template <class T> void simplify_by_visibility(const T &area);
void split_at(const Point &point, Polyline* p1, Polyline* p2) const;
bool is_straight() const;
std::string wkt() const;