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Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes.
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20 changed files with 293 additions and 349 deletions
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@ -51,7 +51,7 @@ sub fill_surface {
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($bounding_box->[X1] + $bounding_box->[X2]) / 2,
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($bounding_box->[Y1] + $bounding_box->[Y2]) / 2,
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);
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foreach my $loop (map Slic3r::ExtrusionLoop->cast($_, role => 'fill'), @loops) {
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foreach my $loop (map Slic3r::ExtrusionLoop->new(polygon => $_, role => 'fill'), @loops) {
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# find the point of the loop that is closest to the current extruder position
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$cur_pos = $loop->nearest_point_to($cur_pos);
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