FIX: fix the label switch incorrect issue when print_sequence change

1. only turn on label while switch from by_layer to by_object
2. don't crash when filament_colours mismatch between project_config and PresetBundle

Change-Id: Icac9d0d7f88e17fcad3b042ea19cda3ac23ae62c
This commit is contained in:
lane.wei 2022-10-31 21:22:03 +08:00 committed by Lane.Wei
parent 082c695db1
commit 8df60acc61
2 changed files with 9 additions and 2 deletions

View file

@ -1333,7 +1333,7 @@ void MenuFactory::append_menu_item_change_filament(wxMenu* menu)
menu->Destroy(item_id);
}
const int filaments_cnt = filaments_count();
int filaments_cnt = filaments_count();
if (filaments_cnt <= 1)
return;
@ -1345,6 +1345,10 @@ void MenuFactory::append_menu_item_change_filament(wxMenu* menu)
std::vector<wxBitmap*> icons = get_extruder_color_icons(true);
if (icons.size() < filaments_cnt) {
BOOST_LOG_TRIVIAL(warning) << boost::format("Warning: icons size %1%, filaments_cnt=%2%")%icons.size()%filaments_cnt;
if (icons.size() <= 1)
return;
else
filaments_cnt = icons.size();
}
wxMenu* extruder_selection_menu = new wxMenu();
const wxString& name = sels.Count() == 1 ? names[0] : names[1];