New option for rotating the lower part resulting from the cut so that the flat surface lies on the print bed

This commit is contained in:
Alessandro Ranellucci 2014-04-25 17:50:03 +02:00
parent 4f17c2b7d1
commit 8db4913b04
5 changed files with 59 additions and 10 deletions

View file

@ -161,6 +161,21 @@ void TriangleMesh::translate(float x, float y, float z)
stl_translate_relative(&(this->stl), x, y, z);
}
void TriangleMesh::rotate_x(float angle)
{
stl_rotate_x(&(this->stl), angle);
}
void TriangleMesh::rotate_y(float angle)
{
stl_rotate_y(&(this->stl), angle);
}
void TriangleMesh::rotate_z(float angle)
{
stl_rotate_z(&(this->stl), angle);
}
void TriangleMesh::align_to_origin()
{
this->translate(