Dimensions of scale on rotate gizmo as function of object size

This commit is contained in:
Enrico Turri 2018-09-21 13:44:38 +02:00
parent 99e90f2bfb
commit 8cea821c6a
2 changed files with 28 additions and 17 deletions

View file

@ -133,7 +133,6 @@ class GLGizmoRotate : public GLGizmoBase
static const float ScaleStepRad;
static const unsigned int ScaleLongEvery;
static const float ScaleLongTooth;
static const float ScaleShortTooth;
static const unsigned int SnapRegionsCount;
static const float GrabberOffset;
@ -152,6 +151,11 @@ private:
mutable Vec3d m_center;
mutable float m_radius;
mutable float m_snap_coarse_in_radius;
mutable float m_snap_coarse_out_radius;
mutable float m_snap_fine_in_radius;
mutable float m_snap_fine_out_radius;
public:
GLGizmoRotate(GLCanvas3D& parent, Axis axis);