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	Seams detection now takes in account for overhang perimeters
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		|  | @ -2663,7 +2663,7 @@ void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line) | |||
|         if (type == EMoveType::Extrude && m_extrusion_role == erExternalPerimeter && !m_seams_detector.has_first_vertex()) | ||||
|             m_seams_detector.set_first_vertex(m_result.moves.back().position - m_extruder_offsets[m_extruder_id]); | ||||
|         // check for seam ending vertex and store the resulting move
 | ||||
|         else if ((type != EMoveType::Extrude || m_extrusion_role != erExternalPerimeter) && m_seams_detector.has_first_vertex()) { | ||||
|         else if ((type != EMoveType::Extrude || (m_extrusion_role != erExternalPerimeter && m_extrusion_role != erOverhangPerimeter)) && m_seams_detector.has_first_vertex()) { | ||||
|             auto set_end_position = [this](const Vec3f& pos) { | ||||
|                 m_end_position[X] = pos.x(); m_end_position[Y] = pos.y(); m_end_position[Z] = pos.z(); | ||||
|             }; | ||||
|  |  | |||
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