mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-22 16:21:24 -06:00
Merge remote-tracking branch 'origin/vb_faster_tabs' into ys_comboboxes
This commit is contained in:
commit
8be8b604f5
109 changed files with 8288 additions and 6669 deletions
|
@ -28,8 +28,20 @@ set(SLIC3R_GUI_SOURCES
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|||
GUI/GLCanvas3D.cpp
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||||
GUI/GLCanvas3DManager.hpp
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GUI/GLCanvas3DManager.cpp
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GUI/GLGizmo.hpp
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GUI/GLGizmo.cpp
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||||
GUI/Gizmos/GLGizmoBase.cpp
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||||
GUI/Gizmos/GLGizmoBase.hpp
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||||
GUI/Gizmos/GLGizmoMove.cpp
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||||
GUI/Gizmos/GLGizmoMove.hpp
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GUI/Gizmos/GLGizmoRotate.cpp
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||||
GUI/Gizmos/GLGizmoRotate.hpp
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GUI/Gizmos/GLGizmoScale.cpp
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GUI/Gizmos/GLGizmoScale.hpp
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GUI/Gizmos/GLGizmoSlaSupports.cpp
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||||
GUI/Gizmos/GLGizmoSlaSupports.hpp
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||||
GUI/Gizmos/GLGizmoFlatten.cpp
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||||
GUI/Gizmos/GLGizmoFlatten.hpp
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||||
GUI/Gizmos/GLGizmoCut.cpp
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||||
GUI/Gizmos/GLGizmoCut.hpp
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GUI/GLTexture.hpp
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GUI/GLTexture.cpp
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GUI/GLToolbar.hpp
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|
@ -76,6 +88,8 @@ set(SLIC3R_GUI_SOURCES
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GUI/2DBed.hpp
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GUI/3DBed.cpp
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GUI/3DBed.hpp
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GUI/Camera.cpp
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GUI/Camera.hpp
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GUI/wxExtensions.cpp
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GUI/wxExtensions.hpp
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GUI/WipeTowerDialog.cpp
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|
|
|
@ -834,6 +834,8 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
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ModelInstance::EPrintVolumeState state = ModelInstance::PVS_Inside;
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bool all_contained = true;
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bool contained_min_one = false;
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|
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for (GLVolume* volume : this->volumes)
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{
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if ((volume == nullptr) || volume->is_modifier || (volume->is_wipe_tower && !volume->shader_outside_printer_detection_enabled) || ((volume->composite_id.volume_id < 0) && !volume->shader_outside_printer_detection_enabled))
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|
@ -843,6 +845,9 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
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bool contained = print_volume.contains(bb);
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all_contained &= contained;
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if (contained)
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contained_min_one = true;
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volume->is_outside = !contained;
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if ((state == ModelInstance::PVS_Inside) && volume->is_outside)
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@ -855,7 +860,7 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
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if (out_state != nullptr)
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*out_state = state;
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return all_contained;
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return /*all_contained*/ contained_min_one; // #ys_FIXME_delete_after_testing
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}
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|
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void GLVolumeCollection::reset_outside_state()
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|
@ -2002,9 +2007,9 @@ std::string _3DScene::get_gl_info(bool format_as_html, bool extensions)
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return s_canvas_mgr.get_gl_info(format_as_html, extensions);
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}
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bool _3DScene::add_canvas(wxGLCanvas* canvas)
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bool _3DScene::add_canvas(wxGLCanvas* canvas, GUI::Bed3D& bed, GUI::Camera& camera, GUI::GLToolbar& view_toolbar)
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{
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return s_canvas_mgr.add(canvas);
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return s_canvas_mgr.add(canvas, bed, camera, view_toolbar);
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}
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bool _3DScene::remove_canvas(wxGLCanvas* canvas)
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|
|
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@ -25,6 +25,11 @@ inline void glAssertRecentCall() { }
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#endif
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namespace Slic3r {
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namespace GUI {
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class Bed3D;
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struct Camera;
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class GLToolbar;
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} // namespace GUI
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class Print;
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class PrintObject;
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@ -359,7 +364,7 @@ public:
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void set_volume_rotation(const Vec3d& rotation) { m_volume_transformation.set_rotation(rotation); set_bounding_boxes_as_dirty(); }
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void set_volume_rotation(Axis axis, double rotation) { m_volume_transformation.set_rotation(axis, rotation); set_bounding_boxes_as_dirty(); }
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Vec3d get_volume_scaling_factor() const { return m_volume_transformation.get_scaling_factor(); }
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const Vec3d& get_volume_scaling_factor() const { return m_volume_transformation.get_scaling_factor(); }
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double get_volume_scaling_factor(Axis axis) const { return m_volume_transformation.get_scaling_factor(axis); }
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|
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void set_volume_scaling_factor(const Vec3d& scaling_factor) { m_volume_transformation.set_scaling_factor(scaling_factor); set_bounding_boxes_as_dirty(); }
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|
@ -563,7 +568,7 @@ class _3DScene
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|||
public:
|
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static std::string get_gl_info(bool format_as_html, bool extensions);
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|
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static bool add_canvas(wxGLCanvas* canvas);
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static bool add_canvas(wxGLCanvas* canvas, GUI::Bed3D& bed, GUI::Camera& camera, GUI::GLToolbar& view_toolbar);
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static bool remove_canvas(wxGLCanvas* canvas);
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static void remove_all_canvases();
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|
|
|
@ -123,7 +123,7 @@ public:
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// This "finished" flag does not account for the final export of the output file (.gcode or zipped PNGs),
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// and it does not account for the OctoPrint scheduling.
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bool finished() const { return m_print->finished(); }
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|
||||
|
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private:
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void thread_proc();
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void thread_proc_safe();
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|
|
|
@ -10,8 +10,10 @@
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#include <wx/listctrl.h>
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#include <wx/stattext.h>
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#include <wx/timer.h>
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#include <wx/wupdlock.h>
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|
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#include "slic3r/GUI/GUI.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/I18N.hpp"
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#include "slic3r/Utils/Bonjour.hpp"
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|
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|
@ -49,31 +51,36 @@ struct LifetimeGuard
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LifetimeGuard(BonjourDialog *dialog) : dialog(dialog) {}
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};
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BonjourDialog::BonjourDialog(wxWindow *parent) :
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wxDialog(parent, wxID_ANY, _(L("Network lookup"))),
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list(new wxListView(this, wxID_ANY, wxDefaultPosition, wxSize(800, 300))),
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replies(new ReplySet),
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label(new wxStaticText(this, wxID_ANY, "")),
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timer(new wxTimer()),
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timer_state(0)
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BonjourDialog::BonjourDialog(wxWindow *parent, Slic3r::PrinterTechnology tech)
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: wxDialog(parent, wxID_ANY, _(L("Network lookup")), wxDefaultPosition, wxDefaultSize, wxRESIZE_BORDER)
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, list(new wxListView(this, wxID_ANY))
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, replies(new ReplySet)
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, label(new wxStaticText(this, wxID_ANY, ""))
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, timer(new wxTimer())
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, timer_state(0)
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, tech(tech)
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{
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const int em = GUI::wxGetApp().em_unit();
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list->SetMinSize(wxSize(80 * em, 30 * em));
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|
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wxBoxSizer *vsizer = new wxBoxSizer(wxVERTICAL);
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|
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vsizer->Add(label, 0, wxEXPAND | wxTOP | wxLEFT | wxRIGHT, 10);
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vsizer->Add(label, 0, wxEXPAND | wxTOP | wxLEFT | wxRIGHT, em);
|
||||
|
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list->SetSingleStyle(wxLC_SINGLE_SEL);
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list->SetSingleStyle(wxLC_SORT_DESCENDING);
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list->AppendColumn(_(L("Address")), wxLIST_FORMAT_LEFT, 50);
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list->AppendColumn(_(L("Hostname")), wxLIST_FORMAT_LEFT, 100);
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list->AppendColumn(_(L("Service name")), wxLIST_FORMAT_LEFT, 200);
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list->AppendColumn(_(L("OctoPrint version")), wxLIST_FORMAT_LEFT, 50);
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list->AppendColumn(_(L("Address")), wxLIST_FORMAT_LEFT, 5 * em);
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list->AppendColumn(_(L("Hostname")), wxLIST_FORMAT_LEFT, 10 * em);
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list->AppendColumn(_(L("Service name")), wxLIST_FORMAT_LEFT, 20 * em);
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if (tech == ptFFF) {
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list->AppendColumn(_(L("OctoPrint version")), wxLIST_FORMAT_LEFT, 5 * em);
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||||
}
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||||
|
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vsizer->Add(list, 1, wxEXPAND | wxALL, 10);
|
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vsizer->Add(list, 1, wxEXPAND | wxALL, em);
|
||||
|
||||
wxBoxSizer *button_sizer = new wxBoxSizer(wxHORIZONTAL);
|
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button_sizer->Add(new wxButton(this, wxID_OK, "OK"), 0, wxALL, 10);
|
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button_sizer->Add(new wxButton(this, wxID_CANCEL, "Cancel"), 0, wxALL, 10);
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button_sizer->Add(new wxButton(this, wxID_OK, "OK"), 0, wxALL, em);
|
||||
button_sizer->Add(new wxButton(this, wxID_CANCEL, "Cancel"), 0, wxALL, em);
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// ^ Note: The Ok/Cancel labels are translated by wxWidgets
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vsizer->Add(button_sizer, 0, wxALIGN_CENTER);
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|
@ -110,7 +117,11 @@ bool BonjourDialog::show_and_lookup()
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// so that both threads can access it safely.
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auto dguard = std::make_shared<LifetimeGuard>(this);
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||||
|
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// Note: More can be done here when we support discovery of hosts other than Octoprint and SL1
|
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Bonjour::TxtKeys txt_keys { "version", "model" };
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|
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bonjour = std::move(Bonjour("octoprint")
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.set_txt_keys(std::move(txt_keys))
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.set_retries(3)
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.set_timeout(4)
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.on_reply([dguard](BonjourReply &&reply) {
|
||||
|
@ -157,9 +168,20 @@ void BonjourDialog::on_reply(BonjourReplyEvent &e)
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return;
|
||||
}
|
||||
|
||||
// Filter replies based on selected technology
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const auto model = e.reply.txt_data.find("model");
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const bool sl1 = model != e.reply.txt_data.end() && model->second == "SL1";
|
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if (tech == ptFFF && sl1 || tech == ptSLA && !sl1) {
|
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return;
|
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}
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|
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replies->insert(std::move(e.reply));
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|
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auto selected = get_selected();
|
||||
|
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wxWindowUpdateLocker freeze_guard(this);
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(void)freeze_guard;
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|
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list->DeleteAllItems();
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|
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// The whole list is recreated so that we benefit from it already being sorted in the set.
|
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|
@ -168,12 +190,20 @@ void BonjourDialog::on_reply(BonjourReplyEvent &e)
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auto item = list->InsertItem(0, reply.full_address);
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list->SetItem(item, 1, reply.hostname);
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list->SetItem(item, 2, reply.service_name);
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list->SetItem(item, 3, reply.version);
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|
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if (tech == ptFFF) {
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const auto it = reply.txt_data.find("version");
|
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if (it != reply.txt_data.end()) {
|
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list->SetItem(item, 3, GUI::from_u8(it->second));
|
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}
|
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}
|
||||
}
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
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this->list->SetColumnWidth(i, wxLIST_AUTOSIZE);
|
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if (this->list->GetColumnWidth(i) < 100) { this->list->SetColumnWidth(i, 100); }
|
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const int em = GUI::wxGetApp().em_unit();
|
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|
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for (int i = 0; i < list->GetColumnCount(); i++) {
|
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list->SetColumnWidth(i, wxLIST_AUTOSIZE);
|
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if (list->GetColumnWidth(i) < 10 * em) { list->SetColumnWidth(i, 10 * em); }
|
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}
|
||||
|
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if (!selected.IsEmpty()) {
|
||||
|
|
|
@ -5,6 +5,8 @@
|
|||
|
||||
#include <wx/dialog.h>
|
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|
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#include "libslic3r/PrintConfig.hpp"
|
||||
|
||||
class wxListView;
|
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class wxStaticText;
|
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class wxTimer;
|
||||
|
@ -21,7 +23,7 @@ class ReplySet;
|
|||
class BonjourDialog: public wxDialog
|
||||
{
|
||||
public:
|
||||
BonjourDialog(wxWindow *parent);
|
||||
BonjourDialog(wxWindow *parent, Slic3r::PrinterTechnology);
|
||||
BonjourDialog(BonjourDialog &&) = delete;
|
||||
BonjourDialog(const BonjourDialog &) = delete;
|
||||
BonjourDialog &operator=(BonjourDialog &&) = delete;
|
||||
|
@ -37,6 +39,7 @@ private:
|
|||
std::shared_ptr<Bonjour> bonjour;
|
||||
std::unique_ptr<wxTimer> timer;
|
||||
unsigned timer_state;
|
||||
Slic3r::PrinterTechnology tech;
|
||||
|
||||
void on_reply(BonjourReplyEvent &);
|
||||
void on_timer(wxTimerEvent &);
|
||||
|
|
62
src/slic3r/GUI/Camera.cpp
Normal file
62
src/slic3r/GUI/Camera.cpp
Normal file
|
@ -0,0 +1,62 @@
|
|||
#include "libslic3r/libslic3r.h"
|
||||
|
||||
#include "Camera.hpp"
|
||||
|
||||
static const float GIMBALL_LOCK_THETA_MAX = 180.0f;
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
Camera::Camera()
|
||||
: type(Ortho)
|
||||
, zoom(1.0f)
|
||||
, phi(45.0f)
|
||||
// , distance(0.0f)
|
||||
, requires_zoom_to_bed(false)
|
||||
, m_theta(45.0f)
|
||||
, m_target(Vec3d::Zero())
|
||||
{
|
||||
}
|
||||
|
||||
std::string Camera::get_type_as_string() const
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
default:
|
||||
case Unknown:
|
||||
return "unknown";
|
||||
// case Perspective:
|
||||
// return "perspective";
|
||||
case Ortho:
|
||||
return "ortho";
|
||||
};
|
||||
}
|
||||
|
||||
void Camera::set_target(const Vec3d& target)
|
||||
{
|
||||
m_target = target;
|
||||
m_target(0) = clamp(m_scene_box.min(0), m_scene_box.max(0), m_target(0));
|
||||
m_target(1) = clamp(m_scene_box.min(1), m_scene_box.max(1), m_target(1));
|
||||
m_target(2) = clamp(m_scene_box.min(2), m_scene_box.max(2), m_target(2));
|
||||
}
|
||||
|
||||
void Camera::set_theta(float theta, bool apply_limit)
|
||||
{
|
||||
if (apply_limit)
|
||||
m_theta = clamp(0.0f, GIMBALL_LOCK_THETA_MAX, theta);
|
||||
else
|
||||
{
|
||||
m_theta = fmod(theta, 360.0f);
|
||||
if (m_theta < 0.0f)
|
||||
m_theta += 360.0f;
|
||||
}
|
||||
}
|
||||
|
||||
void Camera::set_scene_box(const BoundingBoxf3& box)
|
||||
{
|
||||
m_scene_box = box;
|
||||
}
|
||||
|
||||
} // GUI
|
||||
} // Slic3r
|
||||
|
50
src/slic3r/GUI/Camera.hpp
Normal file
50
src/slic3r/GUI/Camera.hpp
Normal file
|
@ -0,0 +1,50 @@
|
|||
#ifndef slic3r_Camera_hpp_
|
||||
#define slic3r_Camera_hpp_
|
||||
|
||||
#include "libslic3r/BoundingBox.hpp"
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
struct Camera
|
||||
{
|
||||
enum EType : unsigned char
|
||||
{
|
||||
Unknown,
|
||||
// Perspective,
|
||||
Ortho,
|
||||
Num_types
|
||||
};
|
||||
|
||||
EType type;
|
||||
float zoom;
|
||||
float phi;
|
||||
// float distance;
|
||||
bool requires_zoom_to_bed;
|
||||
|
||||
private:
|
||||
Vec3d m_target;
|
||||
float m_theta;
|
||||
|
||||
BoundingBoxf3 m_scene_box;
|
||||
|
||||
public:
|
||||
Camera();
|
||||
|
||||
std::string get_type_as_string() const;
|
||||
|
||||
const Vec3d& get_target() const { return m_target; }
|
||||
void set_target(const Vec3d& target);
|
||||
|
||||
float get_theta() const { return m_theta; }
|
||||
void set_theta(float theta, bool apply_limit);
|
||||
|
||||
const BoundingBoxf3& get_scene_box() const { return m_scene_box; }
|
||||
void set_scene_box(const BoundingBoxf3& box);
|
||||
};
|
||||
|
||||
} // GUI
|
||||
} // Slic3r
|
||||
|
||||
#endif // slic3r_Camera_hpp_
|
||||
|
|
@ -38,7 +38,7 @@ static wxString generate_html_row(const Config::Snapshot &snapshot, bool row_eve
|
|||
text += wxString("<font size=\"5\"><b>") + (snapshot_active ? _(L("Active: ")) : "") +
|
||||
Utils::format_local_date_time(snapshot.time_captured) + ": " + format_reason(snapshot.reason);
|
||||
if (! snapshot.comment.empty())
|
||||
text += " (" + snapshot.comment + ")";
|
||||
text += " (" + wxString::FromUTF8(snapshot.comment.data()) + ")";
|
||||
text += "</b></font><br>";
|
||||
// End of row header.
|
||||
text += _(L("slic3r version")) + ": " + snapshot.slic3r_version_captured.to_string() + "<br>";
|
||||
|
|
|
@ -37,7 +37,9 @@ void Field::PostInitialize()
|
|||
m_Undo_to_sys_btn = new MyButton(m_parent, wxID_ANY, "", wxDefaultPosition,wxDefaultSize, wxBU_EXACTFIT | wxNO_BORDER);
|
||||
if (wxMSW) {
|
||||
m_Undo_btn->SetBackgroundColour(color);
|
||||
m_Undo_btn->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
m_Undo_to_sys_btn->SetBackgroundColour(color);
|
||||
m_Undo_to_sys_btn->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
}
|
||||
m_Undo_btn->Bind(wxEVT_BUTTON, ([this](wxCommandEvent) { on_back_to_initial_value(); }));
|
||||
m_Undo_to_sys_btn->Bind(wxEVT_BUTTON, ([this](wxCommandEvent) { on_back_to_sys_value(); }));
|
||||
|
@ -258,6 +260,12 @@ void TextCtrl::BUILD() {
|
|||
|
||||
const long style = m_opt.multiline ? wxTE_MULTILINE : wxTE_PROCESS_ENTER/*0*/;
|
||||
auto temp = new wxTextCtrl(m_parent, wxID_ANY, text_value, wxDefaultPosition, size, style);
|
||||
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
|
||||
if (! m_opt.multiline)
|
||||
// Only disable background refresh for single line input fields, as they are completely painted over by the edit control.
|
||||
// This does not apply to the multi-line edit field, where the last line and a narrow frame around the text is not cleared.
|
||||
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
#ifdef __WXOSX__
|
||||
temp->OSXDisableAllSmartSubstitutions();
|
||||
#endif // __WXOSX__
|
||||
|
@ -373,6 +381,8 @@ void CheckBox::BUILD() {
|
|||
false;
|
||||
|
||||
auto temp = new wxCheckBox(m_parent, wxID_ANY, wxString(""), wxDefaultPosition, size);
|
||||
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
temp->SetValue(check_value);
|
||||
if (m_opt.readonly) temp->Disable();
|
||||
|
||||
|
@ -430,6 +440,8 @@ void SpinCtrl::BUILD() {
|
|||
|
||||
auto temp = new wxSpinCtrl(m_parent, wxID_ANY, text_value, wxDefaultPosition, size,
|
||||
0|wxTE_PROCESS_ENTER, min_val, max_val, default_value);
|
||||
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
|
||||
#ifndef __WXOSX__
|
||||
// #ys_FIXME_KILL_FOCUS
|
||||
|
@ -505,6 +517,8 @@ void Choice::BUILD() {
|
|||
}
|
||||
else
|
||||
temp = new wxBitmapComboBox(m_parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr, wxCB_READONLY);
|
||||
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
|
||||
// recast as a wxWindow to fit the calling convention
|
||||
window = dynamic_cast<wxWindow*>(temp);
|
||||
|
@ -784,6 +798,7 @@ void ColourPicker::BUILD()
|
|||
}
|
||||
|
||||
auto temp = new wxColourPickerCtrl(m_parent, wxID_ANY, clr, wxDefaultPosition, size);
|
||||
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
|
||||
// // recast as a wxWindow to fit the calling convention
|
||||
window = dynamic_cast<wxWindow*>(temp);
|
||||
|
@ -818,10 +833,21 @@ void PointCtrl::BUILD()
|
|||
|
||||
x_textctrl = new wxTextCtrl(m_parent, wxID_ANY, X, wxDefaultPosition, field_size, wxTE_PROCESS_ENTER);
|
||||
y_textctrl = new wxTextCtrl(m_parent, wxID_ANY, Y, wxDefaultPosition, field_size, wxTE_PROCESS_ENTER);
|
||||
x_textctrl->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
x_textctrl->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
y_textctrl->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
y_textctrl->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
|
||||
temp->Add(new wxStaticText(m_parent, wxID_ANY, "x : "), 0, wxALIGN_CENTER_VERTICAL, 0);
|
||||
auto static_text_x = new wxStaticText(m_parent, wxID_ANY, "x : ");
|
||||
auto static_text_y = new wxStaticText(m_parent, wxID_ANY, " y : ");
|
||||
static_text_x->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
static_text_x->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
static_text_y->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
static_text_y->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
|
||||
temp->Add(static_text_x, 0, wxALIGN_CENTER_VERTICAL, 0);
|
||||
temp->Add(x_textctrl);
|
||||
temp->Add(new wxStaticText(m_parent, wxID_ANY, " y : "), 0, wxALIGN_CENTER_VERTICAL, 0);
|
||||
temp->Add(static_text_y, 0, wxALIGN_CENTER_VERTICAL, 0);
|
||||
temp->Add(y_textctrl);
|
||||
|
||||
// x_textctrl->Bind(wxEVT_TEXT, ([this](wxCommandEvent e) { on_change_field(); }), x_textctrl->GetId());
|
||||
|
@ -890,6 +916,8 @@ void StaticText::BUILD()
|
|||
|
||||
const wxString legend(static_cast<const ConfigOptionString*>(m_opt.default_value)->value);
|
||||
auto temp = new wxStaticText(m_parent, wxID_ANY, legend, wxDefaultPosition, size, wxST_ELLIPSIZE_MIDDLE);
|
||||
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
temp->SetFont(wxGetApp().bold_font());
|
||||
|
||||
// // recast as a wxWindow to fit the calling convention
|
||||
|
@ -913,10 +941,14 @@ void SliderCtrl::BUILD()
|
|||
m_slider = new wxSlider(m_parent, wxID_ANY, def_val * m_scale,
|
||||
min * m_scale, max * m_scale,
|
||||
wxDefaultPosition, size);
|
||||
m_slider->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
m_slider->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
wxSize field_size(40, -1);
|
||||
|
||||
m_textctrl = new wxTextCtrl(m_parent, wxID_ANY, wxString::Format("%d", m_slider->GetValue()/m_scale),
|
||||
wxDefaultPosition, field_size);
|
||||
m_textctrl->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
m_textctrl->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
|
||||
temp->Add(m_slider, 1, wxEXPAND | wxALIGN_CENTER_VERTICAL, 0);
|
||||
temp->Add(m_textctrl, 0, wxALIGN_CENTER_VERTICAL, 0);
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -9,6 +9,7 @@
|
|||
#include "GLToolbar.hpp"
|
||||
#include "Event.hpp"
|
||||
#include "3DBed.hpp"
|
||||
#include "Camera.hpp"
|
||||
|
||||
#include <float.h>
|
||||
|
||||
|
@ -100,7 +101,6 @@ template <size_t N> using Vec3dsEvent = ArrayEvent<Vec3d, N>;
|
|||
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_VIEWPORT_CHANGED, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, Vec2dEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_REMOVE_OBJECT, SimpleEvent);
|
||||
wxDECLARE_EVENT(EVT_GLCANVAS_ARRANGE, SimpleEvent);
|
||||
|
@ -162,41 +162,6 @@ class GLCanvas3D
|
|||
void reset() { first_volumes.clear(); }
|
||||
};
|
||||
|
||||
struct Camera
|
||||
{
|
||||
enum EType : unsigned char
|
||||
{
|
||||
Unknown,
|
||||
// Perspective,
|
||||
Ortho,
|
||||
Num_types
|
||||
};
|
||||
|
||||
EType type;
|
||||
float zoom;
|
||||
float phi;
|
||||
// float distance;
|
||||
|
||||
private:
|
||||
Vec3d m_target;
|
||||
BoundingBoxf3 m_scene_box;
|
||||
float m_theta;
|
||||
|
||||
public:
|
||||
Camera();
|
||||
|
||||
std::string get_type_as_string() const;
|
||||
|
||||
float get_theta() const { return m_theta; }
|
||||
void set_theta(float theta, bool apply_limit);
|
||||
|
||||
const Vec3d& get_target() const { return m_target; }
|
||||
void set_target(const Vec3d& target, GLCanvas3D& canvas);
|
||||
|
||||
const BoundingBoxf3& get_scene_box() const { return m_scene_box; }
|
||||
void set_scene_box(const BoundingBoxf3& box, GLCanvas3D& canvas);
|
||||
};
|
||||
|
||||
#if !ENABLE_TEXTURES_FROM_SVG
|
||||
class Shader
|
||||
{
|
||||
|
@ -785,10 +750,6 @@ private:
|
|||
|
||||
void render_overlay(const GLCanvas3D& canvas, const Selection& selection) const;
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
void create_external_gizmo_widgets(wxWindow *parent);
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
private:
|
||||
void reset();
|
||||
|
||||
|
@ -829,7 +790,8 @@ private:
|
|||
enum Warning {
|
||||
ObjectOutside,
|
||||
ToolpathOutside,
|
||||
SomethingNotShown
|
||||
SomethingNotShown,
|
||||
ObjectClashed
|
||||
};
|
||||
|
||||
// Sets a warning of the given type to be active/inactive. If several warnings are active simultaneously,
|
||||
|
@ -848,7 +810,7 @@ private:
|
|||
std::vector<Warning> m_warnings;
|
||||
|
||||
// Generates the texture with given text.
|
||||
bool _generate(const std::string& msg, const GLCanvas3D& canvas);
|
||||
bool _generate(const std::string& msg, const GLCanvas3D& canvas, const bool red_colored = false);
|
||||
};
|
||||
|
||||
class LegendTexture : public GUI::GLTexture
|
||||
|
@ -885,14 +847,14 @@ private:
|
|||
LegendTexture m_legend_texture;
|
||||
WarningTexture m_warning_texture;
|
||||
wxTimer m_timer;
|
||||
Camera m_camera;
|
||||
Bed3D* m_bed;
|
||||
Bed3D& m_bed;
|
||||
Camera& m_camera;
|
||||
GLToolbar& m_view_toolbar;
|
||||
LayersEditing m_layers_editing;
|
||||
Shader m_shader;
|
||||
Mouse m_mouse;
|
||||
mutable Gizmos m_gizmos;
|
||||
mutable GLToolbar m_toolbar;
|
||||
GLToolbar* m_view_toolbar;
|
||||
ClippingPlane m_clipping_planes[2];
|
||||
bool m_use_clipping_planes;
|
||||
mutable SlaCap m_sla_caps[2];
|
||||
|
@ -908,7 +870,6 @@ private:
|
|||
bool m_dirty;
|
||||
bool m_initialized;
|
||||
bool m_use_VBOs;
|
||||
bool m_requires_zoom_to_bed;
|
||||
bool m_apply_zoom_to_volumes_filter;
|
||||
mutable int m_hover_volume_id;
|
||||
bool m_toolbar_action_running;
|
||||
|
@ -929,12 +890,8 @@ private:
|
|||
|
||||
GCodePreviewVolumeIndex m_gcode_preview_volume_index;
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
wxWindow *m_external_gizmo_widgets_parent;
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
public:
|
||||
GLCanvas3D(wxGLCanvas* canvas);
|
||||
GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
|
||||
~GLCanvas3D();
|
||||
|
||||
void set_context(wxGLContext* context) { m_context = context; }
|
||||
|
@ -942,10 +899,6 @@ public:
|
|||
wxGLCanvas* get_wxglcanvas() { return m_canvas; }
|
||||
const wxGLCanvas* get_wxglcanvas() const { return m_canvas; }
|
||||
|
||||
void set_bed(Bed3D* bed) { m_bed = bed; }
|
||||
|
||||
void set_view_toolbar(GLToolbar* toolbar) { m_view_toolbar = toolbar; }
|
||||
|
||||
bool init(bool useVBOs, bool use_legacy_opengl);
|
||||
void post_event(wxEvent &&event);
|
||||
|
||||
|
@ -1005,17 +958,11 @@ public:
|
|||
void zoom_to_volumes();
|
||||
void zoom_to_selection();
|
||||
void select_view(const std::string& direction);
|
||||
void set_viewport_from_scene(const GLCanvas3D& other);
|
||||
|
||||
void update_volumes_colors_by_extruder();
|
||||
|
||||
void update_toolbar_items_visibility();
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
Rect get_gizmo_reset_rect(const GLCanvas3D& canvas, bool viewport) const;
|
||||
bool gizmo_reset_rect_contains(const GLCanvas3D& canvas, float x, float y) const;
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
bool is_dragging() const { return m_gizmos.is_dragging() || m_moving; }
|
||||
|
||||
void render();
|
||||
|
@ -1056,10 +1003,6 @@ public:
|
|||
|
||||
void set_tooltip(const std::string& tooltip) const;
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
void set_external_gizmo_widgets_parent(wxWindow *parent);
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
void do_move();
|
||||
void do_rotate();
|
||||
void do_scale();
|
||||
|
@ -1070,8 +1013,6 @@ public:
|
|||
|
||||
void update_gizmos_on_off_state();
|
||||
|
||||
void viewport_changed();
|
||||
|
||||
void handle_sidebar_focus_event(const std::string& opt_key, bool focus_on);
|
||||
|
||||
void update_ui_from_settings();
|
||||
|
|
|
@ -129,7 +129,7 @@ GLCanvas3DManager::~GLCanvas3DManager()
|
|||
}
|
||||
}
|
||||
|
||||
bool GLCanvas3DManager::add(wxGLCanvas* canvas)
|
||||
bool GLCanvas3DManager::add(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar)
|
||||
{
|
||||
if (canvas == nullptr)
|
||||
return false;
|
||||
|
@ -137,7 +137,7 @@ bool GLCanvas3DManager::add(wxGLCanvas* canvas)
|
|||
if (_get_canvas(canvas) != m_canvases.end())
|
||||
return false;
|
||||
|
||||
GLCanvas3D* canvas3D = new GLCanvas3D(canvas);
|
||||
GLCanvas3D* canvas3D = new GLCanvas3D(canvas, bed, camera, view_toolbar);
|
||||
if (canvas3D == nullptr)
|
||||
return false;
|
||||
|
||||
|
|
|
@ -23,6 +23,9 @@ class PrintObject;
|
|||
namespace GUI {
|
||||
|
||||
class GLCanvas3D;
|
||||
class Bed3D;
|
||||
class GLToolbar;
|
||||
struct Camera;
|
||||
|
||||
class GLCanvas3DManager
|
||||
{
|
||||
|
@ -62,7 +65,7 @@ public:
|
|||
GLCanvas3DManager();
|
||||
~GLCanvas3DManager();
|
||||
|
||||
bool add(wxGLCanvas* canvas);
|
||||
bool add(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
|
||||
bool remove(wxGLCanvas* canvas);
|
||||
void remove_all();
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,629 +0,0 @@
|
|||
#ifndef slic3r_GLGizmo_hpp_
|
||||
#define slic3r_GLGizmo_hpp_
|
||||
|
||||
#include <igl/AABB.h>
|
||||
|
||||
#include "../../slic3r/GUI/GLTexture.hpp"
|
||||
#include "../../slic3r/GUI/GLCanvas3D.hpp"
|
||||
|
||||
#include "libslic3r/Point.hpp"
|
||||
#include "libslic3r/BoundingBox.hpp"
|
||||
#include "libslic3r/SLA/SLAAutoSupports.hpp"
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
|
||||
|
||||
class wxWindow;
|
||||
class GLUquadric;
|
||||
typedef class GLUquadric GLUquadricObj;
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class BoundingBoxf3;
|
||||
class Linef3;
|
||||
class ModelObject;
|
||||
|
||||
namespace GUI {
|
||||
|
||||
class GLCanvas3D;
|
||||
#if ENABLE_IMGUI
|
||||
class ImGuiWrapper;
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
class GLGizmoBase
|
||||
{
|
||||
protected:
|
||||
struct Grabber
|
||||
{
|
||||
static const float SizeFactor;
|
||||
static const float MinHalfSize;
|
||||
static const float DraggingScaleFactor;
|
||||
|
||||
Vec3d center;
|
||||
Vec3d angles;
|
||||
float color[3];
|
||||
bool enabled;
|
||||
bool dragging;
|
||||
|
||||
Grabber();
|
||||
|
||||
void render(bool hover, float size) const;
|
||||
void render_for_picking(float size) const { render(size, color, false); }
|
||||
|
||||
float get_half_size(float size) const;
|
||||
float get_dragging_half_size(float size) const;
|
||||
|
||||
private:
|
||||
void render(float size, const float* render_color, bool use_lighting) const;
|
||||
void render_face(float half_size) const;
|
||||
};
|
||||
|
||||
public:
|
||||
enum EState
|
||||
{
|
||||
Off,
|
||||
Hover,
|
||||
On,
|
||||
Num_States
|
||||
};
|
||||
|
||||
struct UpdateData
|
||||
{
|
||||
const Linef3 mouse_ray;
|
||||
const Point* mouse_pos;
|
||||
bool shift_down;
|
||||
|
||||
UpdateData(const Linef3& mouse_ray, const Point* mouse_pos = nullptr, bool shift_down = false)
|
||||
: mouse_ray(mouse_ray), mouse_pos(mouse_pos), shift_down(shift_down)
|
||||
{}
|
||||
};
|
||||
|
||||
protected:
|
||||
GLCanvas3D& m_parent;
|
||||
|
||||
int m_group_id;
|
||||
EState m_state;
|
||||
int m_shortcut_key;
|
||||
#if ENABLE_SVG_ICONS
|
||||
std::string m_icon_filename;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
unsigned int m_sprite_id;
|
||||
int m_hover_id;
|
||||
bool m_dragging;
|
||||
float m_base_color[3];
|
||||
float m_drag_color[3];
|
||||
float m_highlight_color[3];
|
||||
mutable std::vector<Grabber> m_grabbers;
|
||||
#if ENABLE_IMGUI
|
||||
ImGuiWrapper* m_imgui;
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
virtual ~GLGizmoBase() {}
|
||||
|
||||
bool init() { return on_init(); }
|
||||
|
||||
std::string get_name() const { return on_get_name(); }
|
||||
|
||||
int get_group_id() const { return m_group_id; }
|
||||
void set_group_id(int id) { m_group_id = id; }
|
||||
|
||||
EState get_state() const { return m_state; }
|
||||
void set_state(EState state) { m_state = state; on_set_state(); }
|
||||
|
||||
int get_shortcut_key() const { return m_shortcut_key; }
|
||||
void set_shortcut_key(int key) { m_shortcut_key = key; }
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
const std::string& get_icon_filename() const { return m_icon_filename; }
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
bool is_activable(const GLCanvas3D::Selection& selection) const { return on_is_activable(selection); }
|
||||
bool is_selectable() const { return on_is_selectable(); }
|
||||
|
||||
unsigned int get_sprite_id() const { return m_sprite_id; }
|
||||
|
||||
int get_hover_id() const { return m_hover_id; }
|
||||
void set_hover_id(int id);
|
||||
|
||||
void set_highlight_color(const float* color);
|
||||
|
||||
void enable_grabber(unsigned int id);
|
||||
void disable_grabber(unsigned int id);
|
||||
|
||||
void start_dragging(const GLCanvas3D::Selection& selection);
|
||||
void stop_dragging();
|
||||
bool is_dragging() const { return m_dragging; }
|
||||
|
||||
void update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
|
||||
void render(const GLCanvas3D::Selection& selection) const { on_render(selection); }
|
||||
void render_for_picking(const GLCanvas3D::Selection& selection) const { on_render_for_picking(selection); }
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
virtual void create_external_gizmo_widgets(wxWindow *parent);
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
void render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) { on_render_input_window(x, y, bottom_limit, selection); }
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
protected:
|
||||
virtual bool on_init() = 0;
|
||||
virtual std::string on_get_name() const = 0;
|
||||
virtual void on_set_state() {}
|
||||
virtual void on_set_hover_id() {}
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return true; }
|
||||
virtual bool on_is_selectable() const { return true; }
|
||||
virtual void on_enable_grabber(unsigned int id) {}
|
||||
virtual void on_disable_grabber(unsigned int id) {}
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection) {}
|
||||
virtual void on_stop_dragging() {}
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection) = 0;
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const = 0;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const = 0;
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) {}
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
float picking_color_component(unsigned int id) const;
|
||||
void render_grabbers(const BoundingBoxf3& box) const;
|
||||
void render_grabbers(float size) const;
|
||||
void render_grabbers_for_picking(const BoundingBoxf3& box) const;
|
||||
|
||||
void set_tooltip(const std::string& tooltip) const;
|
||||
std::string format(float value, unsigned int decimals) const;
|
||||
};
|
||||
|
||||
class GLGizmoRotate : public GLGizmoBase
|
||||
{
|
||||
static const float Offset;
|
||||
static const unsigned int CircleResolution;
|
||||
static const unsigned int AngleResolution;
|
||||
static const unsigned int ScaleStepsCount;
|
||||
static const float ScaleStepRad;
|
||||
static const unsigned int ScaleLongEvery;
|
||||
static const float ScaleLongTooth;
|
||||
static const unsigned int SnapRegionsCount;
|
||||
static const float GrabberOffset;
|
||||
|
||||
public:
|
||||
enum Axis : unsigned char
|
||||
{
|
||||
X,
|
||||
Y,
|
||||
Z
|
||||
};
|
||||
|
||||
private:
|
||||
Axis m_axis;
|
||||
double m_angle;
|
||||
|
||||
GLUquadricObj* m_quadric;
|
||||
|
||||
mutable Vec3d m_center;
|
||||
mutable float m_radius;
|
||||
|
||||
mutable float m_snap_coarse_in_radius;
|
||||
mutable float m_snap_coarse_out_radius;
|
||||
mutable float m_snap_fine_in_radius;
|
||||
mutable float m_snap_fine_out_radius;
|
||||
|
||||
public:
|
||||
GLGizmoRotate(GLCanvas3D& parent, Axis axis);
|
||||
GLGizmoRotate(const GLGizmoRotate& other);
|
||||
virtual ~GLGizmoRotate();
|
||||
|
||||
double get_angle() const { return m_angle; }
|
||||
void set_angle(double angle);
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const { return ""; }
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
|
||||
private:
|
||||
void render_circle() const;
|
||||
void render_scale() const;
|
||||
void render_snap_radii() const;
|
||||
void render_reference_radius() const;
|
||||
void render_angle() const;
|
||||
void render_grabber(const BoundingBoxf3& box) const;
|
||||
void render_grabber_extension(const BoundingBoxf3& box, bool picking) const;
|
||||
|
||||
void transform_to_local(const GLCanvas3D::Selection& selection) const;
|
||||
// returns the intersection of the mouse ray with the plane perpendicular to the gizmo axis, in local coordinate
|
||||
Vec3d mouse_position_in_local_plane(const Linef3& mouse_ray, const GLCanvas3D::Selection& selection) const;
|
||||
};
|
||||
|
||||
class GLGizmoRotate3D : public GLGizmoBase
|
||||
{
|
||||
std::vector<GLGizmoRotate> m_gizmos;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
Vec3d get_rotation() const { return Vec3d(m_gizmos[X].get_angle(), m_gizmos[Y].get_angle(), m_gizmos[Z].get_angle()); }
|
||||
void set_rotation(const Vec3d& rotation) { m_gizmos[X].set_angle(rotation(0)); m_gizmos[Y].set_angle(rotation(1)); m_gizmos[Z].set_angle(rotation(2)); }
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual void on_set_state()
|
||||
{
|
||||
for (GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.set_state(m_state);
|
||||
}
|
||||
}
|
||||
virtual void on_set_hover_id()
|
||||
{
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_gizmos[i].set_hover_id((m_hover_id == i) ? 0 : -1);
|
||||
}
|
||||
}
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
|
||||
virtual void on_enable_grabber(unsigned int id)
|
||||
{
|
||||
if ((0 <= id) && (id < 3))
|
||||
m_gizmos[id].enable_grabber(0);
|
||||
}
|
||||
virtual void on_disable_grabber(unsigned int id)
|
||||
{
|
||||
if ((0 <= id) && (id < 3))
|
||||
m_gizmos[id].disable_grabber(0);
|
||||
}
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
for (GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.update(data, selection);
|
||||
}
|
||||
}
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
for (const GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.render_for_picking(selection);
|
||||
}
|
||||
}
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
|
||||
#endif // ENABLE_IMGUI
|
||||
};
|
||||
|
||||
class GLGizmoScale3D : public GLGizmoBase
|
||||
{
|
||||
static const float Offset;
|
||||
|
||||
mutable BoundingBoxf3 m_box;
|
||||
|
||||
Vec3d m_scale;
|
||||
|
||||
double m_snap_step;
|
||||
|
||||
Vec3d m_starting_scale;
|
||||
Vec3d m_starting_drag_position;
|
||||
BoundingBoxf3 m_starting_box;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
double get_snap_step(double step) const { return m_snap_step; }
|
||||
void set_snap_step(double step) { m_snap_step = step; }
|
||||
|
||||
const Vec3d& get_scale() const { return m_scale; }
|
||||
void set_scale(const Vec3d& scale) { m_starting_scale = scale; m_scale = scale; }
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
private:
|
||||
void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;
|
||||
|
||||
void do_scale_x(const UpdateData& data);
|
||||
void do_scale_y(const UpdateData& data);
|
||||
void do_scale_z(const UpdateData& data);
|
||||
void do_scale_uniform(const UpdateData& data);
|
||||
|
||||
double calc_ratio(const UpdateData& data) const;
|
||||
};
|
||||
|
||||
class GLGizmoMove3D : public GLGizmoBase
|
||||
{
|
||||
static const double Offset;
|
||||
|
||||
Vec3d m_displacement;
|
||||
|
||||
double m_snap_step;
|
||||
|
||||
Vec3d m_starting_drag_position;
|
||||
Vec3d m_starting_box_center;
|
||||
Vec3d m_starting_box_bottom_center;
|
||||
|
||||
GLUquadricObj* m_quadric;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
virtual ~GLGizmoMove3D();
|
||||
|
||||
double get_snap_step(double step) const { return m_snap_step; }
|
||||
void set_snap_step(double step) { m_snap_step = step; }
|
||||
|
||||
const Vec3d& get_displacement() const { return m_displacement; }
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
private:
|
||||
double calc_projection(const UpdateData& data) const;
|
||||
void render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking) const;
|
||||
};
|
||||
|
||||
class GLGizmoFlatten : public GLGizmoBase
|
||||
{
|
||||
// This gizmo does not use grabbers. The m_hover_id relates to polygon managed by the class itself.
|
||||
|
||||
private:
|
||||
mutable Vec3d m_normal;
|
||||
|
||||
struct PlaneData {
|
||||
std::vector<Vec3d> vertices;
|
||||
Vec3d normal;
|
||||
float area;
|
||||
};
|
||||
|
||||
// This holds information to decide whether recalculation is necessary:
|
||||
std::vector<Transform3d> m_volumes_matrices;
|
||||
std::vector<ModelVolumeType> m_volumes_types;
|
||||
Vec3d m_first_instance_scale;
|
||||
Vec3d m_first_instance_mirror;
|
||||
|
||||
std::vector<PlaneData> m_planes;
|
||||
bool m_planes_valid = false;
|
||||
mutable Vec3d m_starting_center;
|
||||
const ModelObject* m_model_object = nullptr;
|
||||
std::vector<const Transform3d*> instances_matrices;
|
||||
|
||||
void update_planes();
|
||||
bool is_plane_update_necessary() const;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
void set_flattening_data(const ModelObject* model_object);
|
||||
Vec3d get_flattening_normal() const;
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection) {}
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_set_state()
|
||||
{
|
||||
if (m_state == On && is_plane_update_necessary())
|
||||
update_planes();
|
||||
}
|
||||
};
|
||||
|
||||
#define SLAGIZMO_IMGUI_MODAL 0
|
||||
|
||||
class GLGizmoSlaSupports : public GLGizmoBase
|
||||
{
|
||||
private:
|
||||
ModelObject* m_model_object = nullptr;
|
||||
ModelObject* m_old_model_object = nullptr;
|
||||
int m_active_instance = -1;
|
||||
int m_old_instance_id = -1;
|
||||
Vec3f unproject_on_mesh(const Vec2d& mouse_pos);
|
||||
|
||||
const float RenderPointScale = 1.f;
|
||||
|
||||
GLUquadricObj* m_quadric;
|
||||
Eigen::MatrixXf m_V; // vertices
|
||||
Eigen::MatrixXi m_F; // facets indices
|
||||
igl::AABB<Eigen::MatrixXf,3> m_AABB;
|
||||
|
||||
struct SourceDataSummary {
|
||||
Geometry::Transformation transformation;
|
||||
};
|
||||
|
||||
// This holds information to decide whether recalculation is necessary:
|
||||
SourceDataSummary m_source_data;
|
||||
|
||||
mutable Vec3d m_starting_center;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
virtual ~GLGizmoSlaSupports();
|
||||
void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
|
||||
bool mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down);
|
||||
void delete_selected_points(bool force = false);
|
||||
|
||||
private:
|
||||
bool on_init();
|
||||
void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
|
||||
void render_selection_rectangle() const;
|
||||
void render_points(const GLCanvas3D::Selection& selection, bool picking = false) const;
|
||||
bool is_mesh_update_necessary() const;
|
||||
void update_mesh();
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
void render_tooltip_texture() const;
|
||||
mutable GLTexture m_tooltip_texture;
|
||||
mutable GLTexture m_reset_texture;
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
bool m_lock_unique_islands = false;
|
||||
bool m_editing_mode = false; // Is editing mode active?
|
||||
bool m_old_editing_state = false; // To keep track of whether the user toggled between the modes (needed for imgui refreshes).
|
||||
float m_new_point_head_diameter = 0.4f; // Size of a new point.
|
||||
float m_minimal_point_distance = 20.f;
|
||||
float m_density = 100.f;
|
||||
std::vector<std::pair<sla::SupportPoint, bool>> m_editing_mode_cache; // a support point and whether it is currently selected
|
||||
|
||||
bool m_selection_rectangle_active = false;
|
||||
Vec2d m_selection_rectangle_start_corner;
|
||||
Vec2d m_selection_rectangle_end_corner;
|
||||
bool m_ignore_up_event = false;
|
||||
bool m_combo_box_open = false; // To ensure proper rendering of the imgui combobox.
|
||||
bool m_unsaved_changes = false; // Are there unsaved changes in manual mode?
|
||||
bool m_selection_empty = true;
|
||||
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
|
||||
int m_canvas_width;
|
||||
int m_canvas_height;
|
||||
|
||||
std::vector<ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
|
||||
|
||||
// Methods that do the model_object and editing cache synchronization,
|
||||
// editing mode selection, etc:
|
||||
enum {
|
||||
AllPoints = -2,
|
||||
NoPoints,
|
||||
};
|
||||
void select_point(int i);
|
||||
void editing_mode_apply_changes();
|
||||
void editing_mode_discard_changes();
|
||||
void editing_mode_reload_cache();
|
||||
void get_data_from_backend();
|
||||
void auto_generate();
|
||||
void switch_to_editing_mode();
|
||||
|
||||
protected:
|
||||
void on_set_state() override;
|
||||
void on_start_dragging(const GLCanvas3D::Selection& selection) override;
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) override;
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
virtual std::string on_get_name() const;
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
|
||||
virtual bool on_is_selectable() const;
|
||||
};
|
||||
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
class GLGizmoCutPanel;
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
class GLGizmoCut : public GLGizmoBase
|
||||
{
|
||||
static const double Offset;
|
||||
static const double Margin;
|
||||
static const std::array<float, 3> GrabberColor;
|
||||
|
||||
mutable double m_cut_z;
|
||||
double m_start_z;
|
||||
mutable double m_max_z;
|
||||
Vec3d m_drag_pos;
|
||||
Vec3d m_drag_center;
|
||||
bool m_keep_upper;
|
||||
bool m_keep_lower;
|
||||
bool m_rotate_lower;
|
||||
#if !ENABLE_IMGUI
|
||||
GLGizmoCutPanel *m_panel;
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
virtual void create_external_gizmo_widgets(wxWindow *parent);
|
||||
#endif // not ENABLE_IMGUI
|
||||
#if !ENABLE_IMGUI
|
||||
#endif // not ENABLE_IMGUI
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual void on_set_state();
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
|
||||
#endif // ENABLE_IMGUI
|
||||
private:
|
||||
void update_max_z(const GLCanvas3D::Selection& selection) const;
|
||||
void set_cut_z(double cut_z) const;
|
||||
void perform_cut(const GLCanvas3D::Selection& selection);
|
||||
double calc_projection(const Linef3& mouse_ray) const;
|
||||
};
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_GLGizmo_hpp_
|
||||
|
|
@ -2,6 +2,7 @@
|
|||
#define slic3r_GLTexture_hpp_
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class wxImage;
|
||||
|
||||
|
|
|
@ -148,9 +148,6 @@ void config_wizard(int reason)
|
|||
_(L("Please check and fix your object list.")),
|
||||
_(L("Attention!")));
|
||||
}
|
||||
|
||||
// Load the currently selected preset into the GUI, update the preset selection box.
|
||||
// wxGetApp().load_current_presets(); // #ys_FIXME_to_delete presets are loaded now in select_preset function
|
||||
}
|
||||
|
||||
// opt_index = 0, by the reason of zero-index in ConfigOptionVector by default (in case only one element)
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include <wx/dir.h>
|
||||
#include <wx/wupdlock.h>
|
||||
#include <wx/filefn.h>
|
||||
#include <wx/sysopt.h>
|
||||
|
||||
#include "libslic3r/Utils.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
|
@ -79,9 +80,7 @@ IMPLEMENT_APP(GUI_App)
|
|||
GUI_App::GUI_App()
|
||||
: wxApp()
|
||||
, m_em_unit(10)
|
||||
#if ENABLE_IMGUI
|
||||
, m_imgui(new ImGuiWrapper())
|
||||
#endif // ENABLE_IMGUI
|
||||
{}
|
||||
|
||||
bool GUI_App::OnInit()
|
||||
|
@ -90,14 +89,17 @@ bool GUI_App::OnInit()
|
|||
const wxString resources_dir = from_u8(Slic3r::resources_dir());
|
||||
wxCHECK_MSG(wxDirExists(resources_dir), false,
|
||||
wxString::Format("Resources path does not exist or is not a directory: %s", resources_dir));
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
wxCHECK_MSG(m_imgui->init(), false, "Failed to initialize ImGui");
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
SetAppName("Slic3rPE-alpha");
|
||||
SetAppName("Slic3rPE-beta");
|
||||
SetAppDisplayName("Slic3r Prusa Edition");
|
||||
|
||||
// Enable this to get the default Win32 COMCTRL32 behavior of static boxes.
|
||||
// wxSystemOptions::SetOption("msw.staticbox.optimized-paint", 0);
|
||||
// Enable this to disable Windows Vista themes for all wxNotebooks. The themes seem to lead to terrible
|
||||
// performance when working on high resolution multi-display setups.
|
||||
// wxSystemOptions::SetOption("msw.notebook.themed-background", 0);
|
||||
|
||||
// Slic3r::debugf "wxWidgets version %s, Wx version %s\n", wxVERSION_STRING, wxVERSION;
|
||||
|
||||
// Set the Slic3r data directory at the Slic3r XS module.
|
||||
|
@ -161,22 +163,13 @@ bool GUI_App::OnInit()
|
|||
|
||||
Bind(wxEVT_IDLE, [this](wxIdleEvent& event)
|
||||
{
|
||||
if (! plater_)
|
||||
return;
|
||||
|
||||
if (app_config->dirty() && app_config->get("autosave") == "1")
|
||||
app_config->save();
|
||||
|
||||
// ! Temporary workaround for the correct behavior of the Scrolled sidebar panel
|
||||
// Do this "manipulations" only once ( after (re)create of the application )
|
||||
if (plater_ && sidebar().obj_list()->GetMinHeight() > 15 * wxGetApp().em_unit())
|
||||
{
|
||||
wxWindowUpdateLocker noUpdates_sidebar(&sidebar());
|
||||
sidebar().obj_list()->SetMinSize(wxSize(-1, 15 * wxGetApp().em_unit()));
|
||||
|
||||
// !!! to correct later layouts
|
||||
update_mode(); // update view mode after fix of the object_list size
|
||||
}
|
||||
|
||||
if (this->plater() != nullptr)
|
||||
this->obj_manipul()->update_if_dirty();
|
||||
this->obj_manipul()->update_if_dirty();
|
||||
|
||||
// Preset updating & Configwizard are done after the above initializations,
|
||||
// and after MainFrame is created & shown.
|
||||
|
@ -203,12 +196,13 @@ bool GUI_App::OnInit()
|
|||
}
|
||||
preset_updater->sync(preset_bundle);
|
||||
});
|
||||
|
||||
load_current_presets();
|
||||
}
|
||||
});
|
||||
|
||||
load_current_presets();
|
||||
|
||||
mainframe->Show(true);
|
||||
update_mode(); // update view mode after fix of the object_list size
|
||||
m_initialized = true;
|
||||
return true;
|
||||
}
|
||||
|
@ -259,6 +253,7 @@ void GUI_App::init_fonts()
|
|||
{
|
||||
m_small_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
|
||||
m_bold_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold();
|
||||
m_normal_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
|
||||
|
||||
#ifdef __WXMAC__
|
||||
m_small_font.SetPointSize(11);
|
||||
|
@ -532,20 +527,7 @@ void GUI_App::save_mode(const /*ConfigOptionMode*/int mode)
|
|||
// Update view mode according to selected menu
|
||||
void GUI_App::update_mode()
|
||||
{
|
||||
wxWindowUpdateLocker noUpdates(&sidebar());
|
||||
|
||||
const ConfigOptionMode mode = wxGetApp().get_mode();
|
||||
|
||||
obj_list()->get_sizer()->Show(mode > comSimple);
|
||||
sidebar().set_mode_value(mode);
|
||||
// sidebar().show_buttons(mode == comExpert);
|
||||
obj_list()->unselect_objects();
|
||||
obj_list()->update_selections();
|
||||
obj_list()->update_object_menu();
|
||||
|
||||
sidebar().update_mode_sizer(mode);
|
||||
|
||||
sidebar().Layout();
|
||||
sidebar().update_mode();
|
||||
|
||||
for (auto tab : tabs_list)
|
||||
tab->update_visibility();
|
||||
|
|
|
@ -5,9 +5,7 @@
|
|||
#include <string>
|
||||
#include "libslic3r/PrintConfig.hpp"
|
||||
#include "MainFrame.hpp"
|
||||
#if ENABLE_IMGUI
|
||||
#include "ImGuiWrapper.hpp"
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
#include <wx/app.h>
|
||||
#include <wx/colour.h>
|
||||
|
@ -80,16 +78,14 @@ class GUI_App : public wxApp
|
|||
|
||||
wxFont m_small_font;
|
||||
wxFont m_bold_font;
|
||||
wxFont m_normal_font;
|
||||
|
||||
size_t m_em_unit; // width of a "m"-symbol in pixels for current system font
|
||||
// Note: for 100% Scale m_em_unit = 10 -> it's a good enough coefficient for a size setting of controls
|
||||
|
||||
wxLocale* m_wxLocale{ nullptr };
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
std::unique_ptr<ImGuiWrapper> m_imgui;
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
std::unique_ptr<PrintHostJobQueue> m_printhost_job_queue;
|
||||
|
||||
public:
|
||||
|
@ -111,6 +107,7 @@ public:
|
|||
|
||||
const wxFont& small_font() { return m_small_font; }
|
||||
const wxFont& bold_font() { return m_bold_font; }
|
||||
const wxFont& normal_font() { return m_normal_font; }
|
||||
size_t em_unit() const { return m_em_unit; }
|
||||
void set_em_unit(const size_t em_unit) { m_em_unit = em_unit; }
|
||||
|
||||
|
@ -166,9 +163,7 @@ public:
|
|||
|
||||
std::vector<Tab *> tabs_list;
|
||||
|
||||
#if ENABLE_IMGUI
|
||||
ImGuiWrapper* imgui() { return m_imgui.get(); }
|
||||
#endif // ENABLE_IMGUI
|
||||
|
||||
PrintHostJobQueue& printhost_job_queue() { return *m_printhost_job_queue.get(); }
|
||||
|
||||
|
|
|
@ -43,6 +43,18 @@ static PrinterTechnology printer_technology()
|
|||
return wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology();
|
||||
}
|
||||
|
||||
// Config from current edited printer preset
|
||||
static DynamicPrintConfig& printer_config()
|
||||
{
|
||||
return wxGetApp().preset_bundle->printers.get_edited_preset().config;
|
||||
}
|
||||
|
||||
static int extruders_count()
|
||||
{
|
||||
return printer_technology() == ptSLA ? 1 :
|
||||
printer_config().option<ConfigOptionFloats>("nozzle_diameter")->values.size();
|
||||
}
|
||||
|
||||
ObjectList::ObjectList(wxWindow* parent) :
|
||||
wxDataViewCtrl(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxDV_MULTIPLE),
|
||||
m_parent(parent)
|
||||
|
@ -115,10 +127,7 @@ ObjectList::~ObjectList()
|
|||
|
||||
void ObjectList::create_objects_ctrl()
|
||||
{
|
||||
// temporary workaround for the correct behavior of the Scrolled sidebar panel:
|
||||
// 1. set a height of the list to some big value
|
||||
// 2. change it to the normal min value (200) after first whole App updating/layouting
|
||||
SetMinSize(wxSize(-1, 3000)); // #ys_FIXME
|
||||
SetMinSize(wxSize(-1, 15 * wxGetApp().em_unit()));
|
||||
|
||||
m_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
m_sizer->Add(this, 1, wxGROW);
|
||||
|
@ -430,11 +439,12 @@ void ObjectList::OnContextMenu(wxDataViewEvent&)
|
|||
else if (title == _("Name") && pt.x >15 &&
|
||||
m_objects_model->GetBitmap(item).GetRefData() == m_bmp_manifold_warning.GetRefData())
|
||||
{
|
||||
if (is_windows10()) {
|
||||
const auto obj_idx = m_objects_model->GetIdByItem(m_objects_model->GetTopParent(item));
|
||||
wxGetApp().plater()->fix_through_netfabb(obj_idx);
|
||||
}
|
||||
if (is_windows10())
|
||||
fix_through_netfabb();
|
||||
}
|
||||
else if (title == _("Extruder"))
|
||||
show_extruder_selection_menu();
|
||||
|
||||
#ifndef __WXMSW__
|
||||
GetMainWindow()->SetToolTip(""); // hide tooltip
|
||||
#endif //__WXMSW__
|
||||
|
@ -442,9 +452,13 @@ void ObjectList::OnContextMenu(wxDataViewEvent&)
|
|||
|
||||
void ObjectList::show_context_menu()
|
||||
{
|
||||
if (multiple_selection() && selected_instances_of_same_object())
|
||||
if (multiple_selection())
|
||||
{
|
||||
wxGetApp().plater()->PopupMenu(&m_menu_instance);
|
||||
if (selected_instances_of_same_object())
|
||||
wxGetApp().plater()->PopupMenu(&m_menu_instance);
|
||||
else
|
||||
show_extruder_selection_menu();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -649,8 +663,7 @@ void ObjectList::get_options_menu(settings_menu_hierarchy& settings_menu, const
|
|||
{
|
||||
auto options = get_options(is_part);
|
||||
|
||||
auto extruders_cnt = printer_technology() == ptSLA ? 1 :
|
||||
wxGetApp().preset_bundle->printers.get_edited_preset().config.option<ConfigOptionFloats>("nozzle_diameter")->values.size();
|
||||
const int extruders_cnt = extruders_count();
|
||||
|
||||
DynamicPrintConfig config;
|
||||
for (auto& option : options)
|
||||
|
@ -660,9 +673,7 @@ void ObjectList::get_options_menu(settings_menu_hierarchy& settings_menu, const
|
|||
if (category.empty() ||
|
||||
(category == "Extruders" && extruders_cnt == 1)) continue;
|
||||
|
||||
const std::string& label = opt->label.empty() ? opt->full_label :
|
||||
opt->full_label.empty() ? opt->label :
|
||||
opt->full_label + " " + opt->label;;
|
||||
const std::string& label = !opt->full_label.empty() ? opt->full_label : opt->label;
|
||||
std::pair<std::string, std::string> option_label(option, label);
|
||||
std::vector< std::pair<std::string, std::string> > new_category;
|
||||
auto& cat_opt_label = settings_menu.find(category) == settings_menu.end() ? new_category : settings_menu.at(category);
|
||||
|
@ -1086,8 +1097,7 @@ void ObjectList::create_freq_settings_popupmenu(wxMenu *menu)
|
|||
const FreqSettingsBundle& bundle = printer_technology() == ptFFF ?
|
||||
FREQ_SETTINGS_BUNDLE_FFF : FREQ_SETTINGS_BUNDLE_SLA;
|
||||
|
||||
auto extruders_cnt = printer_technology() == ptSLA ? 1 :
|
||||
wxGetApp().preset_bundle->printers.get_edited_preset().config.option<ConfigOptionFloats>("nozzle_diameter")->values.size();
|
||||
const int extruders_cnt = extruders_count();
|
||||
|
||||
for (auto& it : bundle) {
|
||||
if (it.first.empty() || it.first == "Extruders" && extruders_cnt == 1)
|
||||
|
@ -1284,7 +1294,7 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const Mode
|
|||
const wxString name = _(L("Generic")) + "-" + _(type_name);
|
||||
TriangleMesh mesh;
|
||||
|
||||
auto& bed_shape = wxGetApp().preset_bundle->printers.get_edited_preset().config.option<ConfigOptionPoints>("bed_shape")->values;
|
||||
auto& bed_shape = printer_config().option<ConfigOptionPoints>("bed_shape")->values;
|
||||
const auto& sz = BoundingBoxf(bed_shape).size();
|
||||
const auto side = 0.1 * std::max(sz(0), sz(1));
|
||||
|
||||
|
@ -1412,12 +1422,14 @@ bool ObjectList::del_subobject_from_object(const int obj_idx, const int idx, con
|
|||
// Cannot delete a wipe tower.
|
||||
return false;
|
||||
|
||||
ModelObject* object = (*m_objects)[obj_idx];
|
||||
|
||||
if (type == itVolume) {
|
||||
const auto volume = (*m_objects)[obj_idx]->volumes[idx];
|
||||
const auto volume = object->volumes[idx];
|
||||
|
||||
// if user is deleting the last solid part, throw error
|
||||
int solid_cnt = 0;
|
||||
for (auto vol : (*m_objects)[obj_idx]->volumes)
|
||||
for (auto vol : object->volumes)
|
||||
if (vol->is_model_part())
|
||||
++solid_cnt;
|
||||
if (volume->is_model_part() && solid_cnt == 1) {
|
||||
|
@ -1425,14 +1437,23 @@ bool ObjectList::del_subobject_from_object(const int obj_idx, const int idx, con
|
|||
return false;
|
||||
}
|
||||
|
||||
(*m_objects)[obj_idx]->delete_volume(idx);
|
||||
object->delete_volume(idx);
|
||||
|
||||
if (object->volumes.size() == 1)
|
||||
{
|
||||
const auto last_volume = object->volumes[0];
|
||||
if (!last_volume->config.empty()) {
|
||||
object->config.apply(last_volume->config);
|
||||
last_volume->config.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (type == itInstance) {
|
||||
if ((*m_objects)[obj_idx]->instances.size() == 1) {
|
||||
if (object->instances.size() == 1) {
|
||||
Slic3r::GUI::show_error(nullptr, _(L("You can't delete the last intance from object.")));
|
||||
return false;
|
||||
}
|
||||
(*m_objects)[obj_idx]->delete_instance(idx);
|
||||
object->delete_instance(idx);
|
||||
}
|
||||
else
|
||||
return false;
|
||||
|
@ -1452,7 +1473,7 @@ void ObjectList::split()
|
|||
|
||||
ModelVolume* volume;
|
||||
if (!get_volume_by_item(item, volume)) return;
|
||||
DynamicPrintConfig& config = wxGetApp().preset_bundle->printers.get_edited_preset().config;
|
||||
DynamicPrintConfig& config = printer_config();
|
||||
const ConfigOption *nozzle_dmtrs_opt = config.option("nozzle_diameter", false);
|
||||
const auto nozzle_dmrs_cnt = (nozzle_dmtrs_opt == nullptr) ? size_t(1) : dynamic_cast<const ConfigOptionFloats*>(nozzle_dmtrs_opt)->values.size();
|
||||
if (volume->split(nozzle_dmrs_cnt) == 1) {
|
||||
|
@ -1522,12 +1543,7 @@ bool ObjectList::is_splittable()
|
|||
if (!get_volume_by_item(item, volume) || !volume)
|
||||
return false;
|
||||
|
||||
int splittable = volume->is_splittable();
|
||||
if (splittable == -1) {
|
||||
splittable = (int)volume->mesh.has_multiple_patches();
|
||||
volume->set_splittable(splittable);
|
||||
}
|
||||
return splittable != 0;
|
||||
return volume->is_splittable();
|
||||
}
|
||||
|
||||
bool ObjectList::selected_instances_of_same_object()
|
||||
|
@ -1762,6 +1778,12 @@ void ObjectList::delete_from_model_and_list(const std::vector<ItemForDelete>& it
|
|||
if (item->type&itVolume)
|
||||
{
|
||||
m_objects_model->Delete(m_objects_model->GetItemByVolumeId(item->obj_idx, item->sub_obj_idx));
|
||||
if ((*m_objects)[item->obj_idx]->volumes.size() == 1 &&
|
||||
(*m_objects)[item->obj_idx]->config.has("extruder"))
|
||||
{
|
||||
const wxString extruder = wxString::Format("%d", (*m_objects)[item->obj_idx]->config.option<ConfigOptionInt>("extruder")->value);
|
||||
m_objects_model->SetValue(extruder, m_objects_model->GetItemById(item->obj_idx), 1);
|
||||
}
|
||||
wxGetApp().plater()->canvas3D()->ensure_on_bed(item->obj_idx);
|
||||
}
|
||||
else
|
||||
|
@ -2000,6 +2022,8 @@ void ObjectList::update_selections_on_canvas()
|
|||
|
||||
void ObjectList::select_item(const wxDataViewItem& item)
|
||||
{
|
||||
if (! item.IsOk()) { return; }
|
||||
|
||||
m_prevent_list_events = true;
|
||||
|
||||
UnselectAll();
|
||||
|
@ -2280,13 +2304,37 @@ void ObjectList::fix_through_netfabb() const
|
|||
if (!item)
|
||||
return;
|
||||
|
||||
ItemType type = m_objects_model->GetItemType(item);
|
||||
const ItemType type = m_objects_model->GetItemType(item);
|
||||
|
||||
const int obj_idx = type & itObject ? m_objects_model->GetIdByItem(item) :
|
||||
type & itVolume ? m_objects_model->GetIdByItem(m_objects_model->GetTopParent(item)) : -1;
|
||||
|
||||
const int vol_idx = type & itVolume ? m_objects_model->GetVolumeIdByItem(item) : -1;
|
||||
|
||||
wxGetApp().plater()->fix_through_netfabb(obj_idx, vol_idx);
|
||||
|
||||
if (type & itObject)
|
||||
wxGetApp().plater()->fix_through_netfabb(m_objects_model->GetIdByItem(item));
|
||||
else if (type & itVolume)
|
||||
wxGetApp().plater()->fix_through_netfabb(m_objects_model->GetIdByItem(m_objects_model->GetTopParent(item)),
|
||||
m_objects_model->GetVolumeIdByItem(item));
|
||||
update_item_error_icon(obj_idx, vol_idx);
|
||||
}
|
||||
|
||||
void ObjectList::update_item_error_icon(const int obj_idx, const int vol_idx) const
|
||||
{
|
||||
const wxDataViewItem item = vol_idx <0 ? m_objects_model->GetItemById(obj_idx) :
|
||||
m_objects_model->GetItemByVolumeId(obj_idx, vol_idx);
|
||||
if (!item)
|
||||
return;
|
||||
|
||||
auto model_object = (*m_objects)[obj_idx];
|
||||
|
||||
const stl_stats& stats = model_object->volumes[vol_idx<0 ? 0 : vol_idx]->mesh.stl.stats;
|
||||
const int errors = stats.degenerate_facets + stats.edges_fixed + stats.facets_removed +
|
||||
stats.facets_added + stats.facets_reversed + stats.backwards_edges;
|
||||
|
||||
if (errors == 0) {
|
||||
// delete Error_icon if all errors are fixed
|
||||
wxVariant variant;
|
||||
variant << PrusaDataViewBitmapText(from_u8(model_object->name), wxNullBitmap);
|
||||
m_objects_model->SetValue(variant, item, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void ObjectList::ItemValueChanged(wxDataViewEvent &event)
|
||||
|
@ -2309,5 +2357,86 @@ void ObjectList::OnEditingDone(wxDataViewEvent &event)
|
|||
_(L("the following characters are not allowed:")) + " <>:/\\|?*\"");
|
||||
}
|
||||
|
||||
void ObjectList::show_extruder_selection_menu()
|
||||
{
|
||||
wxDataViewItemArray sels;
|
||||
GetSelections(sels);
|
||||
|
||||
for (const wxDataViewItem& item : sels)
|
||||
if (!(m_objects_model->GetItemType(item) & (itVolume | itObject)))
|
||||
// show this menu only for Object(s)/Volume(s) selection
|
||||
return;
|
||||
|
||||
wxMenu* menu = new wxMenu();
|
||||
append_menu_item(menu, wxID_ANY, _(L("Set extruder for selected items")),
|
||||
_(L("Select extruder number for selected objects and/or parts")),
|
||||
[this](wxCommandEvent&) { extruder_selection(); }, "", menu);
|
||||
PopupMenu(menu);
|
||||
}
|
||||
|
||||
void ObjectList::extruder_selection()
|
||||
{
|
||||
wxArrayString choices;
|
||||
choices.Add("default");
|
||||
for (int i = 1; i <= extruders_count(); ++i)
|
||||
choices.Add(wxString::Format("%d", i));
|
||||
|
||||
const wxString& selected_extruder = wxGetSingleChoice(_(L("Select extruder number:")),
|
||||
_(L("This extruder will be set for selected items")),
|
||||
choices, 0, this);
|
||||
if (selected_extruder.IsEmpty())
|
||||
return;
|
||||
|
||||
const int extruder_num = selected_extruder == "default" ? 0 : atoi(selected_extruder.c_str());
|
||||
|
||||
// /* Another variant for an extruder selection */
|
||||
// extruder_num = wxGetNumberFromUser(_(L("Attention!!! \n"
|
||||
// "It's a possibile to set an extruder number \n"
|
||||
// "for whole Object(s) and/or object Part(s), \n"
|
||||
// "not for an Instance. ")),
|
||||
// _(L("Enter extruder number:")),
|
||||
// _(L("This extruder will be set for selected items")),
|
||||
// 1, 1, 5, this);
|
||||
|
||||
set_extruder_for_selected_items(extruder_num);
|
||||
}
|
||||
|
||||
void ObjectList::set_extruder_for_selected_items(const int extruder) const
|
||||
{
|
||||
wxDataViewItemArray sels;
|
||||
GetSelections(sels);
|
||||
|
||||
for (const wxDataViewItem& item : sels)
|
||||
{
|
||||
const ItemType type = m_objects_model->GetItemType(item);
|
||||
|
||||
const int obj_idx = type & itObject ? m_objects_model->GetIdByItem(item) :
|
||||
m_objects_model->GetIdByItem(m_objects_model->GetTopParent(item));
|
||||
|
||||
const int vol_idx = type & itVolume ? m_objects_model->GetVolumeIdByItem(item) : -1;
|
||||
|
||||
DynamicPrintConfig& config = type & itObject ? (*m_objects)[obj_idx]->config :
|
||||
(*m_objects)[obj_idx]->volumes[vol_idx]->config;
|
||||
|
||||
if (config.has("extruder")) {
|
||||
if (extruder == 0)
|
||||
config.erase("extruder");
|
||||
else
|
||||
config.option<ConfigOptionInt>("extruder")->value = extruder;
|
||||
}
|
||||
else if (extruder > 0)
|
||||
config.set_key_value("extruder", new ConfigOptionInt(extruder));
|
||||
|
||||
const wxString extruder_str = extruder == 0 ? wxString ("default") :
|
||||
wxString::Format("%d", config.option<ConfigOptionInt>("extruder")->value);
|
||||
m_objects_model->SetValue(extruder_str, item, 1);
|
||||
|
||||
wxGetApp().plater()->canvas3D()->ensure_on_bed(obj_idx);
|
||||
}
|
||||
|
||||
// update scene
|
||||
wxGetApp().plater()->update();
|
||||
}
|
||||
|
||||
} //namespace GUI
|
||||
} //namespace Slic3r
|
|
@ -270,6 +270,7 @@ public:
|
|||
void split_instances();
|
||||
void rename_item();
|
||||
void fix_through_netfabb() const;
|
||||
void update_item_error_icon(const int obj_idx, int vol_idx) const ;
|
||||
private:
|
||||
void OnChar(wxKeyEvent& event);
|
||||
void OnContextMenu(wxDataViewEvent &event);
|
||||
|
@ -282,6 +283,10 @@ private:
|
|||
void ItemValueChanged(wxDataViewEvent &event);
|
||||
void OnEditingDone(wxDataViewEvent &event);
|
||||
|
||||
void show_extruder_selection_menu();
|
||||
void extruder_selection();
|
||||
void set_extruder_for_selected_items(const int extruder) const ;
|
||||
|
||||
std::vector<std::string> get_options(const bool is_part);
|
||||
const std::vector<std::string>& get_options_for_bundle(const wxString& bundle_name);
|
||||
void get_options_menu(settings_menu_hierarchy& settings_menu, const bool is_part);
|
||||
|
|
|
@ -27,17 +27,11 @@
|
|||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
View3D::View3D(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
|
||||
View3D::View3D(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
|
||||
: m_canvas_widget(nullptr)
|
||||
, m_canvas(nullptr)
|
||||
#if !ENABLE_IMGUI
|
||||
, m_gizmo_widget(nullptr)
|
||||
#endif // !ENABLE_IMGUI
|
||||
, m_model(nullptr)
|
||||
, m_config(nullptr)
|
||||
, m_process(nullptr)
|
||||
{
|
||||
init(parent, model, config, process);
|
||||
init(parent, bed, camera, view_toolbar, model, config, process);
|
||||
}
|
||||
|
||||
View3D::~View3D()
|
||||
|
@ -50,13 +44,13 @@ View3D::~View3D()
|
|||
}
|
||||
}
|
||||
|
||||
bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
|
||||
bool View3D::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
|
||||
{
|
||||
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
|
||||
return false;
|
||||
|
||||
m_canvas_widget = GLCanvas3DManager::create_wxglcanvas(this);
|
||||
_3DScene::add_canvas(m_canvas_widget);
|
||||
_3DScene::add_canvas(m_canvas_widget, bed, camera, view_toolbar);
|
||||
m_canvas = _3DScene::get_canvas(this->m_canvas_widget);
|
||||
|
||||
m_canvas->allow_multisample(GLCanvas3DManager::can_multisample());
|
||||
|
@ -70,17 +64,8 @@ bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, Ba
|
|||
m_canvas->enable_gizmos(true);
|
||||
m_canvas->enable_toolbar(true);
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
m_gizmo_widget = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize);
|
||||
m_gizmo_widget->SetSizer(new wxBoxSizer(wxVERTICAL));
|
||||
m_canvas->set_external_gizmo_widgets_parent(m_gizmo_widget);
|
||||
#endif // !ENABLE_IMGUI
|
||||
|
||||
wxBoxSizer* main_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
main_sizer->Add(m_canvas_widget, 1, wxALL | wxEXPAND, 0);
|
||||
#if !ENABLE_IMGUI
|
||||
main_sizer->Add(m_gizmo_widget, 0, wxALL | wxEXPAND, 0);
|
||||
#endif // !ENABLE_IMGUI
|
||||
|
||||
SetSizer(main_sizer);
|
||||
SetMinSize(GetSize());
|
||||
|
@ -89,18 +74,6 @@ bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, Ba
|
|||
return true;
|
||||
}
|
||||
|
||||
void View3D::set_bed(Bed3D* bed)
|
||||
{
|
||||
if (m_canvas != nullptr)
|
||||
m_canvas->set_bed(bed);
|
||||
}
|
||||
|
||||
void View3D::set_view_toolbar(GLToolbar* toolbar)
|
||||
{
|
||||
if (m_canvas != nullptr)
|
||||
m_canvas->set_view_toolbar(toolbar);
|
||||
}
|
||||
|
||||
void View3D::set_as_dirty()
|
||||
{
|
||||
if (m_canvas != nullptr)
|
||||
|
@ -193,7 +166,7 @@ void View3D::render()
|
|||
m_canvas->set_as_dirty();
|
||||
}
|
||||
|
||||
Preview::Preview(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process_func)
|
||||
Preview::Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process_func)
|
||||
: m_canvas_widget(nullptr)
|
||||
, m_canvas(nullptr)
|
||||
, m_double_slider_sizer(nullptr)
|
||||
|
@ -213,28 +186,26 @@ Preview::Preview(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicing
|
|||
, m_loaded(false)
|
||||
, m_enabled(false)
|
||||
, m_schedule_background_process(schedule_background_process_func)
|
||||
, m_volumes_cleanup_required(false)
|
||||
{
|
||||
if (init(parent, config, process, gcode_preview_data))
|
||||
if (init(parent, bed, camera, view_toolbar))
|
||||
{
|
||||
show_hide_ui_elements("none");
|
||||
load_print();
|
||||
}
|
||||
}
|
||||
|
||||
bool Preview::init(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data)
|
||||
bool Preview::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar)
|
||||
{
|
||||
if ((config == nullptr) || (process == nullptr) || (gcode_preview_data == nullptr))
|
||||
return false;
|
||||
|
||||
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
|
||||
return false;
|
||||
|
||||
m_canvas_widget = GLCanvas3DManager::create_wxglcanvas(this);
|
||||
_3DScene::add_canvas(m_canvas_widget);
|
||||
m_canvas = _3DScene::get_canvas(this->m_canvas_widget);
|
||||
_3DScene::add_canvas(m_canvas_widget, bed, camera, view_toolbar);
|
||||
m_canvas = _3DScene::get_canvas(this->m_canvas_widget);
|
||||
m_canvas->allow_multisample(GLCanvas3DManager::can_multisample());
|
||||
m_canvas->set_config(m_config);
|
||||
m_canvas->set_process(process);
|
||||
m_canvas->set_process(m_process);
|
||||
m_canvas->enable_legend_texture(true);
|
||||
m_canvas->enable_dynamic_background(true);
|
||||
|
||||
|
@ -342,18 +313,6 @@ Preview::~Preview()
|
|||
}
|
||||
}
|
||||
|
||||
void Preview::set_bed(Bed3D* bed)
|
||||
{
|
||||
if (m_canvas != nullptr)
|
||||
m_canvas->set_bed(bed);
|
||||
}
|
||||
|
||||
void Preview::set_view_toolbar(GLToolbar* toolbar)
|
||||
{
|
||||
if (m_canvas != nullptr)
|
||||
m_canvas->set_view_toolbar(toolbar);
|
||||
}
|
||||
|
||||
void Preview::set_number_extruders(unsigned int number_extruders)
|
||||
{
|
||||
if (m_number_extruders != number_extruders)
|
||||
|
@ -390,18 +349,6 @@ void Preview::select_view(const std::string& direction)
|
|||
m_canvas->select_view(direction);
|
||||
}
|
||||
|
||||
void Preview::set_viewport_from_scene(GLCanvas3D* canvas)
|
||||
{
|
||||
if (canvas != nullptr)
|
||||
m_canvas->set_viewport_from_scene(*canvas);
|
||||
}
|
||||
|
||||
void Preview::set_viewport_into_scene(GLCanvas3D* canvas)
|
||||
{
|
||||
if (canvas != nullptr)
|
||||
canvas->set_viewport_from_scene(*m_canvas);
|
||||
}
|
||||
|
||||
void Preview::set_drop_target(wxDropTarget* target)
|
||||
{
|
||||
if (target != nullptr)
|
||||
|
@ -417,18 +364,22 @@ void Preview::load_print()
|
|||
load_print_as_sla();
|
||||
}
|
||||
|
||||
void Preview::reload_print(bool force, bool keep_volumes)
|
||||
void Preview::reload_print(bool keep_volumes)
|
||||
{
|
||||
if (!keep_volumes)
|
||||
if (!IsShown())
|
||||
{
|
||||
m_volumes_cleanup_required = !keep_volumes;
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_volumes_cleanup_required || !keep_volumes)
|
||||
{
|
||||
m_canvas->reset_volumes();
|
||||
m_canvas->reset_legend_texture();
|
||||
m_loaded = false;
|
||||
m_volumes_cleanup_required = false;
|
||||
}
|
||||
|
||||
if (!IsShown() && !force)
|
||||
return;
|
||||
|
||||
load_print();
|
||||
}
|
||||
|
||||
|
@ -608,15 +559,14 @@ static int find_close_layer_idx(const std::vector<double>& zs, double &z, double
|
|||
return -1;
|
||||
}
|
||||
|
||||
void Preview::update_double_slider(const std::vector<double>& layers_z, bool force_sliders_full_range)
|
||||
void Preview::update_double_slider(const std::vector<double>& layers_z)
|
||||
{
|
||||
// Save the initial slider span.
|
||||
double z_low = m_slider->GetLowerValueD();
|
||||
double z_high = m_slider->GetHigherValueD();
|
||||
bool was_empty = m_slider->GetMaxValue() == 0;
|
||||
bool span_changed = layers_z.empty() || std::abs(layers_z.back() - m_slider->GetMaxValueD()) > 1e-6;
|
||||
force_sliders_full_range |= was_empty | span_changed;
|
||||
bool snap_to_min = force_sliders_full_range || m_slider->is_lower_at_min();
|
||||
bool force_sliders_full_range = was_empty;
|
||||
bool snap_to_min = force_sliders_full_range || m_slider->is_lower_at_min();
|
||||
bool snap_to_max = force_sliders_full_range || m_slider->is_higher_at_max();
|
||||
|
||||
std::vector<std::pair<int, double>> values;
|
||||
|
@ -788,10 +738,11 @@ void Preview::load_print_as_fff()
|
|||
|
||||
if (IsShown())
|
||||
{
|
||||
if (gcode_preview_data_valid)
|
||||
if (gcode_preview_data_valid) {
|
||||
// Load the real G-code preview.
|
||||
m_canvas->load_gcode_preview(*m_gcode_preview_data, colors);
|
||||
else
|
||||
m_loaded = true;
|
||||
} else
|
||||
// Load the initial preview based on slices, not the final G-code.
|
||||
m_canvas->load_preview(colors, color_print_values);
|
||||
show_hide_ui_elements(gcode_preview_data_valid ? "full" : "simple");
|
||||
|
@ -803,7 +754,6 @@ void Preview::load_print_as_fff()
|
|||
m_canvas_widget->Refresh();
|
||||
} else
|
||||
update_sliders(zs);
|
||||
m_loaded = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -28,30 +28,20 @@ namespace GUI {
|
|||
class GLCanvas3D;
|
||||
class GLToolbar;
|
||||
class Bed3D;
|
||||
struct Camera;
|
||||
|
||||
class View3D : public wxPanel
|
||||
{
|
||||
wxGLCanvas* m_canvas_widget;
|
||||
GLCanvas3D* m_canvas;
|
||||
|
||||
#if !ENABLE_IMGUI
|
||||
wxPanel* m_gizmo_widget;
|
||||
#endif // !ENABLE_IMGUI
|
||||
|
||||
Model* m_model;
|
||||
DynamicPrintConfig* m_config;
|
||||
BackgroundSlicingProcess* m_process;
|
||||
|
||||
public:
|
||||
View3D(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
|
||||
View3D(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
|
||||
virtual ~View3D();
|
||||
|
||||
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
|
||||
GLCanvas3D* get_canvas3d() { return m_canvas; }
|
||||
|
||||
void set_bed(Bed3D* bed);
|
||||
void set_view_toolbar(GLToolbar* toolbar);
|
||||
|
||||
void set_as_dirty();
|
||||
void bed_shape_changed();
|
||||
|
||||
|
@ -75,7 +65,7 @@ public:
|
|||
void render();
|
||||
|
||||
private:
|
||||
bool init(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
|
||||
bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
|
||||
};
|
||||
|
||||
class Preview : public wxPanel
|
||||
|
@ -96,6 +86,8 @@ class Preview : public wxPanel
|
|||
BackgroundSlicingProcess* m_process;
|
||||
GCodePreviewData* m_gcode_preview_data;
|
||||
|
||||
bool m_volumes_cleanup_required;
|
||||
|
||||
// Calling this function object forces Plater::schedule_background_process.
|
||||
std::function<void()> m_schedule_background_process;
|
||||
|
||||
|
@ -108,30 +100,25 @@ class Preview : public wxPanel
|
|||
PrusaDoubleSlider* m_slider {nullptr};
|
||||
|
||||
public:
|
||||
Preview(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process = [](){});
|
||||
Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process = [](){});
|
||||
virtual ~Preview();
|
||||
|
||||
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
|
||||
GLCanvas3D* get_canvas3d() { return m_canvas; }
|
||||
|
||||
void set_bed(Bed3D* bed);
|
||||
void set_view_toolbar(GLToolbar* toolbar);
|
||||
|
||||
void set_number_extruders(unsigned int number_extruders);
|
||||
void set_canvas_as_dirty();
|
||||
void set_enabled(bool enabled);
|
||||
void bed_shape_changed();
|
||||
void select_view(const std::string& direction);
|
||||
void set_viewport_from_scene(GLCanvas3D* canvas);
|
||||
void set_viewport_into_scene(GLCanvas3D* canvas);
|
||||
void set_drop_target(wxDropTarget* target);
|
||||
|
||||
void load_print();
|
||||
void reload_print(bool force = false, bool keep_volumes = false);
|
||||
void reload_print(bool keep_volumes = false);
|
||||
void refresh_print();
|
||||
|
||||
private:
|
||||
bool init(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data);
|
||||
bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
|
||||
|
||||
void bind_event_handlers();
|
||||
void unbind_event_handlers();
|
||||
|
@ -151,7 +138,7 @@ private:
|
|||
|
||||
// Create/Update/Reset double slider on 3dPreview
|
||||
void create_double_slider();
|
||||
void update_double_slider(const std::vector<double>& layers_z, bool force_sliders_full_range = false);
|
||||
void update_double_slider(const std::vector<double>& layers_z);
|
||||
void fill_slider_values(std::vector<std::pair<int, double>> &values,
|
||||
const std::vector<double> &layers_z);
|
||||
void reset_double_slider();
|
||||
|
|
281
src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
Normal file
281
src/slic3r/GUI/Gizmos/GLGizmoBase.cpp
Normal file
|
@ -0,0 +1,281 @@
|
|||
#include "GLGizmoBase.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// TODO: Display tooltips quicker on Linux
|
||||
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
const float GLGizmoBase::Grabber::SizeFactor = 0.025f;
|
||||
const float GLGizmoBase::Grabber::MinHalfSize = 1.5f;
|
||||
const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
|
||||
|
||||
GLGizmoBase::Grabber::Grabber()
|
||||
: center(Vec3d::Zero())
|
||||
, angles(Vec3d::Zero())
|
||||
, dragging(false)
|
||||
, enabled(true)
|
||||
{
|
||||
color[0] = 1.0f;
|
||||
color[1] = 1.0f;
|
||||
color[2] = 1.0f;
|
||||
}
|
||||
|
||||
void GLGizmoBase::Grabber::render(bool hover, float size) const
|
||||
{
|
||||
float render_color[3];
|
||||
if (hover)
|
||||
{
|
||||
render_color[0] = 1.0f - color[0];
|
||||
render_color[1] = 1.0f - color[1];
|
||||
render_color[2] = 1.0f - color[2];
|
||||
}
|
||||
else
|
||||
::memcpy((void*)render_color, (const void*)color, 3 * sizeof(float));
|
||||
|
||||
render(size, render_color, true);
|
||||
}
|
||||
|
||||
float GLGizmoBase::Grabber::get_half_size(float size) const
|
||||
{
|
||||
return std::max(size * SizeFactor, MinHalfSize);
|
||||
}
|
||||
|
||||
float GLGizmoBase::Grabber::get_dragging_half_size(float size) const
|
||||
{
|
||||
return std::max(size * SizeFactor * DraggingScaleFactor, MinHalfSize);
|
||||
}
|
||||
|
||||
void GLGizmoBase::Grabber::render(float size, const float* render_color, bool use_lighting) const
|
||||
{
|
||||
float half_size = dragging ? get_dragging_half_size(size) : get_half_size(size);
|
||||
|
||||
if (use_lighting)
|
||||
::glEnable(GL_LIGHTING);
|
||||
|
||||
::glColor3fv(render_color);
|
||||
|
||||
::glPushMatrix();
|
||||
::glTranslated(center(0), center(1), center(2));
|
||||
|
||||
::glRotated(Geometry::rad2deg(angles(2)), 0.0, 0.0, 1.0);
|
||||
::glRotated(Geometry::rad2deg(angles(1)), 0.0, 1.0, 0.0);
|
||||
::glRotated(Geometry::rad2deg(angles(0)), 1.0, 0.0, 0.0);
|
||||
|
||||
// face min x
|
||||
::glPushMatrix();
|
||||
::glTranslatef(-(GLfloat)half_size, 0.0f, 0.0f);
|
||||
::glRotatef(-90.0f, 0.0f, 1.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face max x
|
||||
::glPushMatrix();
|
||||
::glTranslatef((GLfloat)half_size, 0.0f, 0.0f);
|
||||
::glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face min y
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.0f, -(GLfloat)half_size, 0.0f);
|
||||
::glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face max y
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.0f, (GLfloat)half_size, 0.0f);
|
||||
::glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face min z
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.0f, 0.0f, -(GLfloat)half_size);
|
||||
::glRotatef(180.0f, 1.0f, 0.0f, 0.0f);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
// face max z
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.0f, 0.0f, (GLfloat)half_size);
|
||||
render_face(half_size);
|
||||
::glPopMatrix();
|
||||
|
||||
::glPopMatrix();
|
||||
|
||||
if (use_lighting)
|
||||
::glDisable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
void GLGizmoBase::Grabber::render_face(float half_size) const
|
||||
{
|
||||
::glBegin(GL_TRIANGLES);
|
||||
::glNormal3f(0.0f, 0.0f, 1.0f);
|
||||
::glVertex3f(-(GLfloat)half_size, -(GLfloat)half_size, 0.0f);
|
||||
::glVertex3f((GLfloat)half_size, -(GLfloat)half_size, 0.0f);
|
||||
::glVertex3f((GLfloat)half_size, (GLfloat)half_size, 0.0f);
|
||||
::glVertex3f((GLfloat)half_size, (GLfloat)half_size, 0.0f);
|
||||
::glVertex3f(-(GLfloat)half_size, (GLfloat)half_size, 0.0f);
|
||||
::glVertex3f(-(GLfloat)half_size, -(GLfloat)half_size, 0.0f);
|
||||
::glEnd();
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
#else
|
||||
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
: m_parent(parent)
|
||||
, m_group_id(-1)
|
||||
, m_state(Off)
|
||||
, m_shortcut_key(0)
|
||||
#if ENABLE_SVG_ICONS
|
||||
, m_icon_filename(icon_filename)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_sprite_id(sprite_id)
|
||||
, m_hover_id(-1)
|
||||
, m_dragging(false)
|
||||
, m_imgui(wxGetApp().imgui())
|
||||
{
|
||||
::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 3 * sizeof(float));
|
||||
::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 3 * sizeof(float));
|
||||
::memcpy((void*)m_highlight_color, (const void*)DEFAULT_HIGHLIGHT_COLOR, 3 * sizeof(float));
|
||||
}
|
||||
|
||||
void GLGizmoBase::set_hover_id(int id)
|
||||
{
|
||||
if (m_grabbers.empty() || (id < (int)m_grabbers.size()))
|
||||
{
|
||||
m_hover_id = id;
|
||||
on_set_hover_id();
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoBase::set_highlight_color(const float* color)
|
||||
{
|
||||
if (color != nullptr)
|
||||
::memcpy((void*)m_highlight_color, (const void*)color, 3 * sizeof(float));
|
||||
}
|
||||
|
||||
void GLGizmoBase::enable_grabber(unsigned int id)
|
||||
{
|
||||
if ((0 <= id) && (id < (unsigned int)m_grabbers.size()))
|
||||
m_grabbers[id].enabled = true;
|
||||
|
||||
on_enable_grabber(id);
|
||||
}
|
||||
|
||||
void GLGizmoBase::disable_grabber(unsigned int id)
|
||||
{
|
||||
if ((0 <= id) && (id < (unsigned int)m_grabbers.size()))
|
||||
m_grabbers[id].enabled = false;
|
||||
|
||||
on_disable_grabber(id);
|
||||
}
|
||||
|
||||
void GLGizmoBase::start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
m_dragging = true;
|
||||
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
m_grabbers[i].dragging = (m_hover_id == i);
|
||||
}
|
||||
|
||||
on_start_dragging(selection);
|
||||
}
|
||||
|
||||
void GLGizmoBase::stop_dragging()
|
||||
{
|
||||
m_dragging = false;
|
||||
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
m_grabbers[i].dragging = false;
|
||||
}
|
||||
|
||||
on_stop_dragging();
|
||||
}
|
||||
|
||||
void GLGizmoBase::update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
on_update(data, selection);
|
||||
}
|
||||
|
||||
std::array<float, 3> GLGizmoBase::picking_color_component(unsigned int id) const
|
||||
{
|
||||
static const float INV_255 = 1.0f / 255.0f;
|
||||
|
||||
id = BASE_ID - id;
|
||||
|
||||
if (m_group_id > -1)
|
||||
id -= m_group_id;
|
||||
|
||||
// color components are encoded to match the calculation of volume_id made into GLCanvas3D::_picking_pass()
|
||||
return std::array<float, 3> { (float)((id >> 0) & 0xff) * INV_255, // red
|
||||
(float)((id >> 8) & 0xff) * INV_255, // green
|
||||
(float)((id >> 16) & 0xff) * INV_255 }; // blue
|
||||
}
|
||||
|
||||
void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const
|
||||
{
|
||||
float size = (float)box.max_size();
|
||||
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
m_grabbers[i].render((m_hover_id == i), size);
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoBase::render_grabbers(float size) const
|
||||
{
|
||||
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
m_grabbers[i].render((m_hover_id == i), size);
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
|
||||
{
|
||||
float size = (float)box.max_size();
|
||||
|
||||
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
{
|
||||
std::array<float, 3> color = picking_color_component(i);
|
||||
m_grabbers[i].color[0] = color[0];
|
||||
m_grabbers[i].color[1] = color[1];
|
||||
m_grabbers[i].color[2] = color[2];
|
||||
m_grabbers[i].render_for_picking(size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void GLGizmoBase::set_tooltip(const std::string& tooltip) const
|
||||
{
|
||||
m_parent.set_tooltip(tooltip);
|
||||
}
|
||||
|
||||
std::string GLGizmoBase::format(float value, unsigned int decimals) const
|
||||
{
|
||||
return Slic3r::string_printf("%.*f", decimals, value);
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
182
src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
Normal file
182
src/slic3r/GUI/Gizmos/GLGizmoBase.hpp
Normal file
|
@ -0,0 +1,182 @@
|
|||
#ifndef slic3r_GLGizmoBase_hpp_
|
||||
#define slic3r_GLGizmoBase_hpp_
|
||||
|
||||
#include "libslic3r/Point.hpp"
|
||||
|
||||
#include "slic3r/GUI/GLCanvas3D.hpp"
|
||||
#include "slic3r/GUI/I18N.hpp"
|
||||
|
||||
|
||||
class wxWindow;
|
||||
class GLUquadric;
|
||||
typedef class GLUquadric GLUquadricObj;
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
class BoundingBoxf3;
|
||||
class Linef3;
|
||||
class ModelObject;
|
||||
|
||||
namespace GUI {
|
||||
|
||||
static const float DEFAULT_BASE_COLOR[3] = { 0.625f, 0.625f, 0.625f };
|
||||
static const float DEFAULT_DRAG_COLOR[3] = { 1.0f, 1.0f, 1.0f };
|
||||
static const float DEFAULT_HIGHLIGHT_COLOR[3] = { 1.0f, 0.38f, 0.0f };
|
||||
static const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
|
||||
|
||||
|
||||
|
||||
class ImGuiWrapper;
|
||||
|
||||
|
||||
class GLGizmoBase
|
||||
{
|
||||
public:
|
||||
// Starting value for ids to avoid clashing with ids used by GLVolumes
|
||||
// (254 is choosen to leave some space for forward compatibility)
|
||||
static const unsigned int BASE_ID = 255 * 255 * 254;
|
||||
|
||||
protected:
|
||||
struct Grabber
|
||||
{
|
||||
static const float SizeFactor;
|
||||
static const float MinHalfSize;
|
||||
static const float DraggingScaleFactor;
|
||||
|
||||
Vec3d center;
|
||||
Vec3d angles;
|
||||
float color[3];
|
||||
bool enabled;
|
||||
bool dragging;
|
||||
|
||||
Grabber();
|
||||
|
||||
void render(bool hover, float size) const;
|
||||
void render_for_picking(float size) const { render(size, color, false); }
|
||||
|
||||
float get_half_size(float size) const;
|
||||
float get_dragging_half_size(float size) const;
|
||||
|
||||
private:
|
||||
void render(float size, const float* render_color, bool use_lighting) const;
|
||||
void render_face(float half_size) const;
|
||||
};
|
||||
|
||||
public:
|
||||
enum EState
|
||||
{
|
||||
Off,
|
||||
Hover,
|
||||
On,
|
||||
Num_States
|
||||
};
|
||||
|
||||
struct UpdateData
|
||||
{
|
||||
const Linef3 mouse_ray;
|
||||
const Point* mouse_pos;
|
||||
bool shift_down;
|
||||
|
||||
UpdateData(const Linef3& mouse_ray, const Point* mouse_pos = nullptr, bool shift_down = false)
|
||||
: mouse_ray(mouse_ray), mouse_pos(mouse_pos), shift_down(shift_down)
|
||||
{}
|
||||
};
|
||||
|
||||
protected:
|
||||
GLCanvas3D& m_parent;
|
||||
|
||||
int m_group_id;
|
||||
EState m_state;
|
||||
int m_shortcut_key;
|
||||
#if ENABLE_SVG_ICONS
|
||||
std::string m_icon_filename;
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
unsigned int m_sprite_id;
|
||||
int m_hover_id;
|
||||
bool m_dragging;
|
||||
float m_base_color[3];
|
||||
float m_drag_color[3];
|
||||
float m_highlight_color[3];
|
||||
mutable std::vector<Grabber> m_grabbers;
|
||||
ImGuiWrapper* m_imgui;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
virtual ~GLGizmoBase() {}
|
||||
|
||||
bool init() { return on_init(); }
|
||||
|
||||
std::string get_name() const { return on_get_name(); }
|
||||
|
||||
int get_group_id() const { return m_group_id; }
|
||||
void set_group_id(int id) { m_group_id = id; }
|
||||
|
||||
EState get_state() const { return m_state; }
|
||||
void set_state(EState state) { m_state = state; on_set_state(); }
|
||||
|
||||
int get_shortcut_key() const { return m_shortcut_key; }
|
||||
void set_shortcut_key(int key) { m_shortcut_key = key; }
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
const std::string& get_icon_filename() const { return m_icon_filename; }
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
bool is_activable(const GLCanvas3D::Selection& selection) const { return on_is_activable(selection); }
|
||||
bool is_selectable() const { return on_is_selectable(); }
|
||||
|
||||
unsigned int get_sprite_id() const { return m_sprite_id; }
|
||||
|
||||
int get_hover_id() const { return m_hover_id; }
|
||||
void set_hover_id(int id);
|
||||
|
||||
void set_highlight_color(const float* color);
|
||||
|
||||
void enable_grabber(unsigned int id);
|
||||
void disable_grabber(unsigned int id);
|
||||
|
||||
void start_dragging(const GLCanvas3D::Selection& selection);
|
||||
void stop_dragging();
|
||||
bool is_dragging() const { return m_dragging; }
|
||||
|
||||
void update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
|
||||
void render(const GLCanvas3D::Selection& selection) const { on_render(selection); }
|
||||
void render_for_picking(const GLCanvas3D::Selection& selection) const { on_render_for_picking(selection); }
|
||||
void render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) { on_render_input_window(x, y, bottom_limit, selection); }
|
||||
|
||||
protected:
|
||||
virtual bool on_init() = 0;
|
||||
virtual std::string on_get_name() const = 0;
|
||||
virtual void on_set_state() {}
|
||||
virtual void on_set_hover_id() {}
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return true; }
|
||||
virtual bool on_is_selectable() const { return true; }
|
||||
virtual void on_enable_grabber(unsigned int id) {}
|
||||
virtual void on_disable_grabber(unsigned int id) {}
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection) {}
|
||||
virtual void on_stop_dragging() {}
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection) = 0;
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const = 0;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const = 0;
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) {}
|
||||
|
||||
// Returns the picking color for the given id, based on the BASE_ID constant
|
||||
// No check is made for clashing with other picking color (i.e. GLVolumes)
|
||||
std::array<float, 3> picking_color_component(unsigned int id) const;
|
||||
void render_grabbers(const BoundingBoxf3& box) const;
|
||||
void render_grabbers(float size) const;
|
||||
void render_grabbers_for_picking(const BoundingBoxf3& box) const;
|
||||
|
||||
void set_tooltip(const std::string& tooltip) const;
|
||||
std::string format(float value, unsigned int decimals) const;
|
||||
};
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_GLGizmoBase_hpp_
|
257
src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
Normal file
257
src/slic3r/GUI/Gizmos/GLGizmoCut.cpp
Normal file
|
@ -0,0 +1,257 @@
|
|||
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
|
||||
#include "GLGizmoCut.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
#include <wx/button.h>
|
||||
#include <wx/checkbox.h>
|
||||
#include <wx/stattext.h>
|
||||
#include <wx/sizer.h>
|
||||
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// GLGizmoCut
|
||||
|
||||
class GLGizmoCutPanel : public wxPanel
|
||||
{
|
||||
public:
|
||||
GLGizmoCutPanel(wxWindow *parent);
|
||||
|
||||
void display(bool display);
|
||||
private:
|
||||
bool m_active;
|
||||
wxCheckBox *m_cb_rotate;
|
||||
wxButton *m_btn_cut;
|
||||
wxButton *m_btn_cancel;
|
||||
};
|
||||
|
||||
GLGizmoCutPanel::GLGizmoCutPanel(wxWindow *parent)
|
||||
: wxPanel(parent)
|
||||
, m_active(false)
|
||||
, m_cb_rotate(new wxCheckBox(this, wxID_ANY, _(L("Rotate lower part upwards"))))
|
||||
, m_btn_cut(new wxButton(this, wxID_OK, _(L("Perform cut"))))
|
||||
, m_btn_cancel(new wxButton(this, wxID_CANCEL, _(L("Cancel"))))
|
||||
{
|
||||
enum { MARGIN = 5 };
|
||||
|
||||
auto *sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
|
||||
auto *label = new wxStaticText(this, wxID_ANY, _(L("Cut object:")));
|
||||
sizer->Add(label, 0, wxALL | wxALIGN_CENTER, MARGIN);
|
||||
sizer->Add(m_cb_rotate, 0, wxALL | wxALIGN_CENTER, MARGIN);
|
||||
sizer->AddStretchSpacer();
|
||||
sizer->Add(m_btn_cut, 0, wxALL | wxALIGN_CENTER, MARGIN);
|
||||
sizer->Add(m_btn_cancel, 0, wxALL | wxALIGN_CENTER, MARGIN);
|
||||
|
||||
SetSizer(sizer);
|
||||
}
|
||||
|
||||
void GLGizmoCutPanel::display(bool display)
|
||||
{
|
||||
Show(display);
|
||||
GetParent()->Layout();
|
||||
}
|
||||
|
||||
|
||||
const double GLGizmoCut::Offset = 10.0;
|
||||
const double GLGizmoCut::Margin = 20.0;
|
||||
const std::array<float, 3> GLGizmoCut::GrabberColor = { 1.0, 0.5, 0.0 };
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id)
|
||||
#else
|
||||
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_cut_z(0.0)
|
||||
, m_max_z(0.0)
|
||||
, m_keep_upper(true)
|
||||
, m_keep_lower(true)
|
||||
, m_rotate_lower(false)
|
||||
{}
|
||||
|
||||
|
||||
bool GLGizmoCut::on_init()
|
||||
{
|
||||
m_grabbers.emplace_back();
|
||||
m_shortcut_key = WXK_CONTROL_C;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string GLGizmoCut::on_get_name() const
|
||||
{
|
||||
return L("Cut [C]");
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_set_state()
|
||||
{
|
||||
// Reset m_cut_z on gizmo activation
|
||||
if (get_state() == On) {
|
||||
m_cut_z = m_parent.get_selection().get_bounding_box().size()(2) / 2.0;
|
||||
}
|
||||
}
|
||||
|
||||
bool GLGizmoCut::on_is_activable(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
return selection.is_single_full_instance() && !selection.is_wipe_tower();
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id == -1) { return; }
|
||||
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
m_start_z = m_cut_z;
|
||||
update_max_z(selection);
|
||||
m_drag_pos = m_grabbers[m_hover_id].center;
|
||||
m_drag_center = box.center();
|
||||
m_drag_center(2) = m_cut_z;
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id != -1) {
|
||||
set_cut_z(m_start_z + calc_projection(data.mouse_ray));
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_render(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
if (m_grabbers[0].dragging) {
|
||||
set_tooltip("Z: " + format(m_cut_z, 2));
|
||||
}
|
||||
|
||||
update_max_z(selection);
|
||||
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
Vec3d plane_center = box.center();
|
||||
plane_center(2) = m_cut_z;
|
||||
|
||||
const float min_x = box.min(0) - Margin;
|
||||
const float max_x = box.max(0) + Margin;
|
||||
const float min_y = box.min(1) - Margin;
|
||||
const float max_y = box.max(1) + Margin;
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
::glDisable(GL_CULL_FACE);
|
||||
::glEnable(GL_BLEND);
|
||||
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
// Draw the cutting plane
|
||||
::glBegin(GL_QUADS);
|
||||
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
|
||||
::glVertex3f(min_x, min_y, plane_center(2));
|
||||
::glVertex3f(max_x, min_y, plane_center(2));
|
||||
::glVertex3f(max_x, max_y, plane_center(2));
|
||||
::glVertex3f(min_x, max_y, plane_center(2));
|
||||
::glEnd();
|
||||
|
||||
::glEnable(GL_CULL_FACE);
|
||||
::glDisable(GL_BLEND);
|
||||
|
||||
// TODO: draw cut part contour?
|
||||
|
||||
// Draw the grabber and the connecting line
|
||||
m_grabbers[0].center = plane_center;
|
||||
m_grabbers[0].center(2) = plane_center(2) + Offset;
|
||||
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
::glLineWidth(m_hover_id != -1 ? 2.0f : 1.5f);
|
||||
::glColor3f(1.0, 1.0, 0.0);
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3dv(plane_center.data());
|
||||
::glVertex3dv(m_grabbers[0].center.data());
|
||||
::glEnd();
|
||||
|
||||
std::copy(std::begin(GrabberColor), std::end(GrabberColor), m_grabbers[0].color);
|
||||
m_grabbers[0].render(m_hover_id == 0, box.max_size());
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
render_grabbers_for_picking(selection.get_bounding_box());
|
||||
}
|
||||
|
||||
void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||
m_imgui->set_next_window_bg_alpha(0.5f);
|
||||
m_imgui->begin(_(L("Cut")), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
|
||||
ImGui::PushItemWidth(100.0f);
|
||||
bool _value_changed = ImGui::InputDouble("Z", &m_cut_z, 0.0f, 0.0f, "%.2f");
|
||||
|
||||
m_imgui->checkbox(_(L("Keep upper part")), m_keep_upper);
|
||||
m_imgui->checkbox(_(L("Keep lower part")), m_keep_lower);
|
||||
m_imgui->checkbox(_(L("Rotate lower part upwards")), m_rotate_lower);
|
||||
|
||||
m_imgui->disabled_begin(!m_keep_upper && !m_keep_lower);
|
||||
const bool cut_clicked = m_imgui->button(_(L("Perform cut")));
|
||||
m_imgui->disabled_end();
|
||||
|
||||
m_imgui->end();
|
||||
|
||||
if (cut_clicked && (m_keep_upper || m_keep_lower)) {
|
||||
perform_cut(selection);
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoCut::update_max_z(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
m_max_z = selection.get_bounding_box().size()(2);
|
||||
set_cut_z(m_cut_z);
|
||||
}
|
||||
|
||||
void GLGizmoCut::set_cut_z(double cut_z) const
|
||||
{
|
||||
// Clamp the plane to the object's bounding box
|
||||
m_cut_z = std::max(0.0, std::min(m_max_z, cut_z));
|
||||
}
|
||||
|
||||
void GLGizmoCut::perform_cut(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
const auto instance_idx = selection.get_instance_idx();
|
||||
const auto object_idx = selection.get_object_idx();
|
||||
|
||||
wxCHECK_RET(instance_idx >= 0 && object_idx >= 0, "GLGizmoCut: Invalid object selection");
|
||||
|
||||
wxGetApp().plater()->cut(object_idx, instance_idx, m_cut_z, m_keep_upper, m_keep_lower, m_rotate_lower);
|
||||
}
|
||||
|
||||
double GLGizmoCut::calc_projection(const Linef3& mouse_ray) const
|
||||
{
|
||||
double projection = 0.0;
|
||||
|
||||
const Vec3d starting_vec = m_drag_pos - m_drag_center;
|
||||
const double len_starting_vec = starting_vec.norm();
|
||||
if (len_starting_vec != 0.0)
|
||||
{
|
||||
Vec3d mouse_dir = mouse_ray.unit_vector();
|
||||
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing throught the starting position
|
||||
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebric form
|
||||
// in our case plane normal and ray direction are the same (orthogonal view)
|
||||
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
|
||||
Vec3d inters = mouse_ray.a + (m_drag_pos - mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
|
||||
// vector from the starting position to the found intersection
|
||||
Vec3d inters_vec = inters - m_drag_pos;
|
||||
|
||||
// finds projection of the vector along the staring direction
|
||||
projection = inters_vec.dot(starting_vec.normalized());
|
||||
}
|
||||
return projection;
|
||||
}
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
53
src/slic3r/GUI/Gizmos/GLGizmoCut.hpp
Normal file
53
src/slic3r/GUI/Gizmos/GLGizmoCut.hpp
Normal file
|
@ -0,0 +1,53 @@
|
|||
#ifndef slic3r_GLGizmoCut_hpp_
|
||||
#define slic3r_GLGizmoCut_hpp_
|
||||
|
||||
#include "GLGizmoBase.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
class GLGizmoCut : public GLGizmoBase
|
||||
{
|
||||
static const double Offset;
|
||||
static const double Margin;
|
||||
static const std::array<float, 3> GrabberColor;
|
||||
|
||||
mutable double m_cut_z;
|
||||
double m_start_z;
|
||||
mutable double m_max_z;
|
||||
Vec3d m_drag_pos;
|
||||
Vec3d m_drag_center;
|
||||
bool m_keep_upper;
|
||||
bool m_keep_lower;
|
||||
bool m_rotate_lower;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual void on_set_state();
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
|
||||
|
||||
private:
|
||||
void update_max_z(const GLCanvas3D::Selection& selection) const;
|
||||
void set_cut_z(double cut_z) const;
|
||||
void perform_cut(const GLCanvas3D::Selection& selection);
|
||||
double calc_projection(const Linef3& mouse_ray) const;
|
||||
};
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_GLGizmoCut_hpp_
|
357
src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
Normal file
357
src/slic3r/GUI/Gizmos/GLGizmoFlatten.cpp
Normal file
|
@ -0,0 +1,357 @@
|
|||
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
|
||||
#include "GLGizmoFlatten.hpp"
|
||||
|
||||
#include <numeric>
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id)
|
||||
#else
|
||||
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_normal(Vec3d::Zero())
|
||||
, m_starting_center(Vec3d::Zero())
|
||||
{
|
||||
}
|
||||
|
||||
bool GLGizmoFlatten::on_init()
|
||||
{
|
||||
m_shortcut_key = WXK_CONTROL_F;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string GLGizmoFlatten::on_get_name() const
|
||||
{
|
||||
return L("Place on face [F]");
|
||||
}
|
||||
|
||||
bool GLGizmoFlatten::on_is_activable(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
return selection.is_single_full_instance();
|
||||
}
|
||||
|
||||
void GLGizmoFlatten::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
assert(m_planes_valid);
|
||||
m_normal = m_planes[m_hover_id].normal;
|
||||
m_starting_center = selection.get_bounding_box().center();
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoFlatten::on_render(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glClear(GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
::glEnable(GL_BLEND);
|
||||
|
||||
if (selection.is_single_full_instance())
|
||||
{
|
||||
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z());
|
||||
::glMultMatrixd(m.data());
|
||||
if (this->is_plane_update_necessary())
|
||||
const_cast<GLGizmoFlatten*>(this)->update_planes();
|
||||
for (int i = 0; i < (int)m_planes.size(); ++i)
|
||||
{
|
||||
if (i == m_hover_id)
|
||||
::glColor4f(0.9f, 0.9f, 0.9f, 0.75f);
|
||||
else
|
||||
::glColor4f(0.9f, 0.9f, 0.9f, 0.5f);
|
||||
|
||||
::glBegin(GL_POLYGON);
|
||||
for (const Vec3d& vertex : m_planes[i].vertices)
|
||||
{
|
||||
::glVertex3dv(vertex.data());
|
||||
}
|
||||
::glEnd();
|
||||
}
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
::glEnable(GL_CULL_FACE);
|
||||
::glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
void GLGizmoFlatten::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
::glDisable(GL_BLEND);
|
||||
|
||||
if (selection.is_single_full_instance())
|
||||
{
|
||||
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z());
|
||||
::glMultMatrixd(m.data());
|
||||
if (this->is_plane_update_necessary())
|
||||
const_cast<GLGizmoFlatten*>(this)->update_planes();
|
||||
for (int i = 0; i < (int)m_planes.size(); ++i)
|
||||
{
|
||||
::glColor3fv(picking_color_component(i).data());
|
||||
::glBegin(GL_POLYGON);
|
||||
for (const Vec3d& vertex : m_planes[i].vertices)
|
||||
{
|
||||
::glVertex3dv(vertex.data());
|
||||
}
|
||||
::glEnd();
|
||||
}
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
::glEnable(GL_CULL_FACE);
|
||||
}
|
||||
|
||||
void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
|
||||
{
|
||||
m_starting_center = Vec3d::Zero();
|
||||
if (m_model_object != model_object) {
|
||||
m_planes.clear();
|
||||
m_planes_valid = false;
|
||||
}
|
||||
m_model_object = model_object;
|
||||
}
|
||||
|
||||
void GLGizmoFlatten::update_planes()
|
||||
{
|
||||
TriangleMesh ch;
|
||||
for (const ModelVolume* vol : m_model_object->volumes)
|
||||
{
|
||||
if (vol->type() != ModelVolumeType::MODEL_PART)
|
||||
continue;
|
||||
TriangleMesh vol_ch = vol->get_convex_hull();
|
||||
vol_ch.transform(vol->get_matrix());
|
||||
ch.merge(vol_ch);
|
||||
}
|
||||
ch = ch.convex_hull_3d();
|
||||
m_planes.clear();
|
||||
const Transform3d& inst_matrix = m_model_object->instances.front()->get_matrix(true);
|
||||
|
||||
// Following constants are used for discarding too small polygons.
|
||||
const float minimal_area = 5.f; // in square mm (world coordinates)
|
||||
const float minimal_side = 1.f; // mm
|
||||
|
||||
// Now we'll go through all the facets and append Points of facets sharing the same normal.
|
||||
// This part is still performed in mesh coordinate system.
|
||||
const int num_of_facets = ch.stl.stats.number_of_facets;
|
||||
std::vector<int> facet_queue(num_of_facets, 0);
|
||||
std::vector<bool> facet_visited(num_of_facets, false);
|
||||
int facet_queue_cnt = 0;
|
||||
const stl_normal* normal_ptr = nullptr;
|
||||
while (1) {
|
||||
// Find next unvisited triangle:
|
||||
int facet_idx = 0;
|
||||
for (; facet_idx < num_of_facets; ++ facet_idx)
|
||||
if (!facet_visited[facet_idx]) {
|
||||
facet_queue[facet_queue_cnt ++] = facet_idx;
|
||||
facet_visited[facet_idx] = true;
|
||||
normal_ptr = &ch.stl.facet_start[facet_idx].normal;
|
||||
m_planes.emplace_back();
|
||||
break;
|
||||
}
|
||||
if (facet_idx == num_of_facets)
|
||||
break; // Everything was visited already
|
||||
|
||||
while (facet_queue_cnt > 0) {
|
||||
int facet_idx = facet_queue[-- facet_queue_cnt];
|
||||
const stl_normal& this_normal = ch.stl.facet_start[facet_idx].normal;
|
||||
if (std::abs(this_normal(0) - (*normal_ptr)(0)) < 0.001 && std::abs(this_normal(1) - (*normal_ptr)(1)) < 0.001 && std::abs(this_normal(2) - (*normal_ptr)(2)) < 0.001) {
|
||||
stl_vertex* first_vertex = ch.stl.facet_start[facet_idx].vertex;
|
||||
for (int j=0; j<3; ++j)
|
||||
m_planes.back().vertices.emplace_back((double)first_vertex[j](0), (double)first_vertex[j](1), (double)first_vertex[j](2));
|
||||
|
||||
facet_visited[facet_idx] = true;
|
||||
for (int j = 0; j < 3; ++ j) {
|
||||
int neighbor_idx = ch.stl.neighbors_start[facet_idx].neighbor[j];
|
||||
if (! facet_visited[neighbor_idx])
|
||||
facet_queue[facet_queue_cnt ++] = neighbor_idx;
|
||||
}
|
||||
}
|
||||
}
|
||||
m_planes.back().normal = normal_ptr->cast<double>();
|
||||
|
||||
// Now we'll transform all the points into world coordinates, so that the areas, angles and distances
|
||||
// make real sense.
|
||||
m_planes.back().vertices = transform(m_planes.back().vertices, inst_matrix);
|
||||
|
||||
// if this is a just a very small triangle, remove it to speed up further calculations (it would be rejected later anyway):
|
||||
if (m_planes.back().vertices.size() == 3 &&
|
||||
((m_planes.back().vertices[0] - m_planes.back().vertices[1]).norm() < minimal_side
|
||||
|| (m_planes.back().vertices[0] - m_planes.back().vertices[2]).norm() < minimal_side
|
||||
|| (m_planes.back().vertices[1] - m_planes.back().vertices[2]).norm() < minimal_side))
|
||||
m_planes.pop_back();
|
||||
}
|
||||
|
||||
// Let's prepare transformation of the normal vector from mesh to instance coordinates.
|
||||
Geometry::Transformation t(inst_matrix);
|
||||
Vec3d scaling = t.get_scaling_factor();
|
||||
t.set_scaling_factor(Vec3d(1./scaling(0), 1./scaling(1), 1./scaling(2)));
|
||||
|
||||
// Now we'll go through all the polygons, transform the points into xy plane to process them:
|
||||
for (unsigned int polygon_id=0; polygon_id < m_planes.size(); ++polygon_id) {
|
||||
Pointf3s& polygon = m_planes[polygon_id].vertices;
|
||||
const Vec3d& normal = m_planes[polygon_id].normal;
|
||||
|
||||
// transform the normal according to the instance matrix:
|
||||
Vec3d normal_transformed = t.get_matrix() * normal;
|
||||
|
||||
// We are going to rotate about z and y to flatten the plane
|
||||
Eigen::Quaterniond q;
|
||||
Transform3d m = Transform3d::Identity();
|
||||
m.matrix().block(0, 0, 3, 3) = q.setFromTwoVectors(normal_transformed, Vec3d::UnitZ()).toRotationMatrix();
|
||||
polygon = transform(polygon, m);
|
||||
|
||||
// Now to remove the inner points. We'll misuse Geometry::convex_hull for that, but since
|
||||
// it works in fixed point representation, we will rescale the polygon to avoid overflows.
|
||||
// And yes, it is a nasty thing to do. Whoever has time is free to refactor.
|
||||
Vec3d bb_size = BoundingBoxf3(polygon).size();
|
||||
float sf = std::min(1./bb_size(0), 1./bb_size(1));
|
||||
Transform3d tr = Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), Vec3d(sf, sf, 1.f));
|
||||
polygon = transform(polygon, tr);
|
||||
polygon = Slic3r::Geometry::convex_hull(polygon);
|
||||
polygon = transform(polygon, tr.inverse());
|
||||
|
||||
// Calculate area of the polygons and discard ones that are too small
|
||||
float& area = m_planes[polygon_id].area;
|
||||
area = 0.f;
|
||||
for (unsigned int i = 0; i < polygon.size(); i++) // Shoelace formula
|
||||
area += polygon[i](0)*polygon[i + 1 < polygon.size() ? i + 1 : 0](1) - polygon[i + 1 < polygon.size() ? i + 1 : 0](0)*polygon[i](1);
|
||||
area = 0.5f * std::abs(area);
|
||||
|
||||
bool discard = false;
|
||||
if (area < minimal_area)
|
||||
discard = true;
|
||||
else {
|
||||
// We also check the inner angles and discard polygons with angles smaller than the following threshold
|
||||
const double angle_threshold = ::cos(10.0 * (double)PI / 180.0);
|
||||
|
||||
for (unsigned int i = 0; i < polygon.size(); ++i) {
|
||||
const Vec3d& prec = polygon[(i == 0) ? polygon.size() - 1 : i - 1];
|
||||
const Vec3d& curr = polygon[i];
|
||||
const Vec3d& next = polygon[(i == polygon.size() - 1) ? 0 : i + 1];
|
||||
|
||||
if ((prec - curr).normalized().dot((next - curr).normalized()) > angle_threshold) {
|
||||
discard = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (discard) {
|
||||
m_planes.erase(m_planes.begin() + (polygon_id--));
|
||||
continue;
|
||||
}
|
||||
|
||||
// We will shrink the polygon a little bit so it does not touch the object edges:
|
||||
Vec3d centroid = std::accumulate(polygon.begin(), polygon.end(), Vec3d(0.0, 0.0, 0.0));
|
||||
centroid /= (double)polygon.size();
|
||||
for (auto& vertex : polygon)
|
||||
vertex = 0.9f*vertex + 0.1f*centroid;
|
||||
|
||||
// Polygon is now simple and convex, we'll round the corners to make them look nicer.
|
||||
// The algorithm takes a vertex, calculates middles of respective sides and moves the vertex
|
||||
// towards their average (controlled by 'aggressivity'). This is repeated k times.
|
||||
// In next iterations, the neighbours are not always taken at the middle (to increase the
|
||||
// rounding effect at the corners, where we need it most).
|
||||
const unsigned int k = 10; // number of iterations
|
||||
const float aggressivity = 0.2f; // agressivity
|
||||
const unsigned int N = polygon.size();
|
||||
std::vector<std::pair<unsigned int, unsigned int>> neighbours;
|
||||
if (k != 0) {
|
||||
Pointf3s points_out(2*k*N); // vector long enough to store the future vertices
|
||||
for (unsigned int j=0; j<N; ++j) {
|
||||
points_out[j*2*k] = polygon[j];
|
||||
neighbours.push_back(std::make_pair((int)(j*2*k-k) < 0 ? (N-1)*2*k+k : j*2*k-k, j*2*k+k));
|
||||
}
|
||||
|
||||
for (unsigned int i=0; i<k; ++i) {
|
||||
// Calculate middle of each edge so that neighbours points to something useful:
|
||||
for (unsigned int j=0; j<N; ++j)
|
||||
if (i==0)
|
||||
points_out[j*2*k+k] = 0.5f * (points_out[j*2*k] + points_out[j==N-1 ? 0 : (j+1)*2*k]);
|
||||
else {
|
||||
float r = 0.2+0.3/(k-1)*i; // the neighbours are not always taken in the middle
|
||||
points_out[neighbours[j].first] = r*points_out[j*2*k] + (1-r) * points_out[neighbours[j].first-1];
|
||||
points_out[neighbours[j].second] = r*points_out[j*2*k] + (1-r) * points_out[neighbours[j].second+1];
|
||||
}
|
||||
// Now we have a triangle and valid neighbours, we can do an iteration:
|
||||
for (unsigned int j=0; j<N; ++j)
|
||||
points_out[2*k*j] = (1-aggressivity) * points_out[2*k*j] +
|
||||
aggressivity*0.5f*(points_out[neighbours[j].first] + points_out[neighbours[j].second]);
|
||||
|
||||
for (auto& n : neighbours) {
|
||||
++n.first;
|
||||
--n.second;
|
||||
}
|
||||
}
|
||||
polygon = points_out; // replace the coarse polygon with the smooth one that we just created
|
||||
}
|
||||
|
||||
|
||||
// Raise a bit above the object surface to avoid flickering:
|
||||
for (auto& b : polygon)
|
||||
b(2) += 0.1f;
|
||||
|
||||
// Transform back to 3D (and also back to mesh coordinates)
|
||||
polygon = transform(polygon, inst_matrix.inverse() * m.inverse());
|
||||
}
|
||||
|
||||
// We'll sort the planes by area and only keep the 254 largest ones (because of the picking pass limitations):
|
||||
std::sort(m_planes.rbegin(), m_planes.rend(), [](const PlaneData& a, const PlaneData& b) { return a.area < b.area; });
|
||||
m_planes.resize(std::min((int)m_planes.size(), 254));
|
||||
|
||||
// Planes are finished - let's save what we calculated it from:
|
||||
m_volumes_matrices.clear();
|
||||
m_volumes_types.clear();
|
||||
for (const ModelVolume* vol : m_model_object->volumes) {
|
||||
m_volumes_matrices.push_back(vol->get_matrix());
|
||||
m_volumes_types.push_back(vol->type());
|
||||
}
|
||||
m_first_instance_scale = m_model_object->instances.front()->get_scaling_factor();
|
||||
m_first_instance_mirror = m_model_object->instances.front()->get_mirror();
|
||||
|
||||
m_planes_valid = true;
|
||||
}
|
||||
|
||||
|
||||
bool GLGizmoFlatten::is_plane_update_necessary() const
|
||||
{
|
||||
if (m_state != On || !m_model_object || m_model_object->instances.empty())
|
||||
return false;
|
||||
|
||||
if (! m_planes_valid || m_model_object->volumes.size() != m_volumes_matrices.size())
|
||||
return true;
|
||||
|
||||
// We want to recalculate when the scale changes - some planes could (dis)appear.
|
||||
if (! m_model_object->instances.front()->get_scaling_factor().isApprox(m_first_instance_scale)
|
||||
|| ! m_model_object->instances.front()->get_mirror().isApprox(m_first_instance_mirror))
|
||||
return true;
|
||||
|
||||
for (unsigned int i=0; i < m_model_object->volumes.size(); ++i)
|
||||
if (! m_model_object->volumes[i]->get_matrix().isApprox(m_volumes_matrices[i])
|
||||
|| m_model_object->volumes[i]->type() != m_volumes_types[i])
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Vec3d GLGizmoFlatten::get_flattening_normal() const
|
||||
{
|
||||
Vec3d out = m_normal;
|
||||
m_normal = Vec3d::Zero();
|
||||
m_starting_center = Vec3d::Zero();
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
67
src/slic3r/GUI/Gizmos/GLGizmoFlatten.hpp
Normal file
67
src/slic3r/GUI/Gizmos/GLGizmoFlatten.hpp
Normal file
|
@ -0,0 +1,67 @@
|
|||
#ifndef slic3r_GLGizmoFlatten_hpp_
|
||||
#define slic3r_GLGizmoFlatten_hpp_
|
||||
|
||||
#include "GLGizmoBase.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
||||
class GLGizmoFlatten : public GLGizmoBase
|
||||
{
|
||||
// This gizmo does not use grabbers. The m_hover_id relates to polygon managed by the class itself.
|
||||
|
||||
private:
|
||||
mutable Vec3d m_normal;
|
||||
|
||||
struct PlaneData {
|
||||
std::vector<Vec3d> vertices;
|
||||
Vec3d normal;
|
||||
float area;
|
||||
};
|
||||
|
||||
// This holds information to decide whether recalculation is necessary:
|
||||
std::vector<Transform3d> m_volumes_matrices;
|
||||
std::vector<ModelVolumeType> m_volumes_types;
|
||||
Vec3d m_first_instance_scale;
|
||||
Vec3d m_first_instance_mirror;
|
||||
|
||||
std::vector<PlaneData> m_planes;
|
||||
bool m_planes_valid = false;
|
||||
mutable Vec3d m_starting_center;
|
||||
const ModelObject* m_model_object = nullptr;
|
||||
std::vector<const Transform3d*> instances_matrices;
|
||||
|
||||
void update_planes();
|
||||
bool is_plane_update_necessary() const;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
void set_flattening_data(const ModelObject* model_object);
|
||||
Vec3d get_flattening_normal() const;
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection) {}
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_set_state()
|
||||
{
|
||||
if (m_state == On && is_plane_update_necessary())
|
||||
update_planes();
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_GLGizmoFlatten_hpp_
|
255
src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
Normal file
255
src/slic3r/GUI/Gizmos/GLGizmoMove.cpp
Normal file
|
@ -0,0 +1,255 @@
|
|||
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
|
||||
#include "GLGizmoMove.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
const double GLGizmoMove3D::Offset = 10.0;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id)
|
||||
#else
|
||||
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_displacement(Vec3d::Zero())
|
||||
, m_snap_step(1.0)
|
||||
, m_starting_drag_position(Vec3d::Zero())
|
||||
, m_starting_box_center(Vec3d::Zero())
|
||||
, m_starting_box_bottom_center(Vec3d::Zero())
|
||||
, m_quadric(nullptr)
|
||||
{
|
||||
m_quadric = ::gluNewQuadric();
|
||||
if (m_quadric != nullptr)
|
||||
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
|
||||
}
|
||||
|
||||
GLGizmoMove3D::~GLGizmoMove3D()
|
||||
{
|
||||
if (m_quadric != nullptr)
|
||||
::gluDeleteQuadric(m_quadric);
|
||||
}
|
||||
|
||||
bool GLGizmoMove3D::on_init()
|
||||
{
|
||||
for (int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_grabbers.push_back(Grabber());
|
||||
}
|
||||
|
||||
m_shortcut_key = WXK_CONTROL_M;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string GLGizmoMove3D::on_get_name() const
|
||||
{
|
||||
return L("Move [M]");
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
m_displacement = Vec3d::Zero();
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
m_starting_drag_position = m_grabbers[m_hover_id].center;
|
||||
m_starting_box_center = box.center();
|
||||
m_starting_box_bottom_center = box.center();
|
||||
m_starting_box_bottom_center(2) = box.min(2);
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_stop_dragging()
|
||||
{
|
||||
m_displacement = Vec3d::Zero();
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id == 0)
|
||||
m_displacement(0) = calc_projection(data);
|
||||
else if (m_hover_id == 1)
|
||||
m_displacement(1) = calc_projection(data);
|
||||
else if (m_hover_id == 2)
|
||||
m_displacement(2) = calc_projection(data);
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_render(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
bool show_position = selection.is_single_full_instance();
|
||||
const Vec3d& position = selection.get_bounding_box().center();
|
||||
|
||||
if ((show_position && (m_hover_id == 0)) || m_grabbers[0].dragging)
|
||||
set_tooltip("X: " + format(show_position ? position(0) : m_displacement(0), 2));
|
||||
else if (!m_grabbers[0].dragging && (m_hover_id == 0))
|
||||
set_tooltip("X");
|
||||
else if ((show_position && (m_hover_id == 1)) || m_grabbers[1].dragging)
|
||||
set_tooltip("Y: " + format(show_position ? position(1) : m_displacement(1), 2));
|
||||
else if (!m_grabbers[1].dragging && (m_hover_id == 1))
|
||||
set_tooltip("Y");
|
||||
else if ((show_position && (m_hover_id == 2)) || m_grabbers[2].dragging)
|
||||
set_tooltip("Z: " + format(show_position ? position(2) : m_displacement(2), 2));
|
||||
else if (!m_grabbers[2].dragging && (m_hover_id == 2))
|
||||
set_tooltip("Z");
|
||||
|
||||
::glClear(GL_DEPTH_BUFFER_BIT);
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
const Vec3d& center = box.center();
|
||||
|
||||
// x axis
|
||||
m_grabbers[0].center = Vec3d(box.max(0) + Offset, center(1), center(2));
|
||||
::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
||||
|
||||
// y axis
|
||||
m_grabbers[1].center = Vec3d(center(0), box.max(1) + Offset, center(2));
|
||||
::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
||||
|
||||
// z axis
|
||||
m_grabbers[2].center = Vec3d(center(0), center(1), box.max(2) + Offset);
|
||||
::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
||||
|
||||
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
|
||||
|
||||
if (m_hover_id == -1)
|
||||
{
|
||||
// draw axes
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
{
|
||||
::glColor3fv(AXES_COLOR[i]);
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3dv(center.data());
|
||||
::glVertex3dv(m_grabbers[i].center.data());
|
||||
::glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
// draw grabbers
|
||||
render_grabbers(box);
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
if (m_grabbers[i].enabled)
|
||||
render_grabber_extension((Axis)i, box, false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// draw axis
|
||||
::glColor3fv(AXES_COLOR[m_hover_id]);
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3dv(center.data());
|
||||
::glVertex3dv(m_grabbers[m_hover_id].center.data());
|
||||
::glEnd();
|
||||
|
||||
// draw grabber
|
||||
m_grabbers[m_hover_id].render(true, box.max_size());
|
||||
render_grabber_extension((Axis)m_hover_id, box, false);
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
render_grabbers_for_picking(box);
|
||||
render_grabber_extension(X, box, true);
|
||||
render_grabber_extension(Y, box, true);
|
||||
render_grabber_extension(Z, box, true);
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
|
||||
bool show_position = selection.is_single_full_instance();
|
||||
const Vec3d& position = selection.get_bounding_box().center();
|
||||
|
||||
Vec3d displacement = show_position ? position : m_displacement;
|
||||
wxString label = show_position ? _(L("Position (mm)")) : _(L("Displacement (mm)"));
|
||||
|
||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||
m_imgui->set_next_window_bg_alpha(0.5f);
|
||||
m_imgui->begin(label, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
m_imgui->input_vec3("", displacement, 100.0f, "%.2f");
|
||||
|
||||
m_imgui->end();
|
||||
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
|
||||
}
|
||||
|
||||
double GLGizmoMove3D::calc_projection(const UpdateData& data) const
|
||||
{
|
||||
double projection = 0.0;
|
||||
|
||||
Vec3d starting_vec = m_starting_drag_position - m_starting_box_center;
|
||||
double len_starting_vec = starting_vec.norm();
|
||||
if (len_starting_vec != 0.0)
|
||||
{
|
||||
Vec3d mouse_dir = data.mouse_ray.unit_vector();
|
||||
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing throught the starting position
|
||||
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebric form
|
||||
// in our case plane normal and ray direction are the same (orthogonal view)
|
||||
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
|
||||
Vec3d inters = data.mouse_ray.a + (m_starting_drag_position - data.mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
|
||||
// vector from the starting position to the found intersection
|
||||
Vec3d inters_vec = inters - m_starting_drag_position;
|
||||
|
||||
// finds projection of the vector along the staring direction
|
||||
projection = inters_vec.dot(starting_vec.normalized());
|
||||
}
|
||||
|
||||
if (data.shift_down)
|
||||
projection = m_snap_step * (double)std::round(projection / m_snap_step);
|
||||
|
||||
return projection;
|
||||
}
|
||||
|
||||
void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking) const
|
||||
{
|
||||
if (m_quadric == nullptr)
|
||||
return;
|
||||
|
||||
double size = m_dragging ? (double)m_grabbers[axis].get_dragging_half_size((float)box.max_size()) : (double)m_grabbers[axis].get_half_size((float)box.max_size());
|
||||
|
||||
float color[3];
|
||||
::memcpy((void*)color, (const void*)m_grabbers[axis].color, 3 * sizeof(float));
|
||||
if (!picking && (m_hover_id != -1))
|
||||
{
|
||||
color[0] = 1.0f - color[0];
|
||||
color[1] = 1.0f - color[1];
|
||||
color[2] = 1.0f - color[2];
|
||||
}
|
||||
|
||||
if (!picking)
|
||||
::glEnable(GL_LIGHTING);
|
||||
|
||||
::glColor3fv(color);
|
||||
::glPushMatrix();
|
||||
::glTranslated(m_grabbers[axis].center(0), m_grabbers[axis].center(1), m_grabbers[axis].center(2));
|
||||
if (axis == X)
|
||||
::glRotated(90.0, 0.0, 1.0, 0.0);
|
||||
else if (axis == Y)
|
||||
::glRotated(-90.0, 1.0, 0.0, 0.0);
|
||||
|
||||
::glTranslated(0.0, 0.0, 2.0 * size);
|
||||
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
|
||||
::gluCylinder(m_quadric, 0.75 * size, 0.0, 3.0 * size, 36, 1);
|
||||
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
|
||||
::gluDisk(m_quadric, 0.0, 0.75 * size, 36, 1);
|
||||
::glPopMatrix();
|
||||
|
||||
if (!picking)
|
||||
::glDisable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
57
src/slic3r/GUI/Gizmos/GLGizmoMove.hpp
Normal file
57
src/slic3r/GUI/Gizmos/GLGizmoMove.hpp
Normal file
|
@ -0,0 +1,57 @@
|
|||
#ifndef slic3r_GLGizmoMove_hpp_
|
||||
#define slic3r_GLGizmoMove_hpp_
|
||||
|
||||
#include "GLGizmoBase.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
class GLGizmoMove3D : public GLGizmoBase
|
||||
{
|
||||
static const double Offset;
|
||||
|
||||
Vec3d m_displacement;
|
||||
|
||||
double m_snap_step;
|
||||
|
||||
Vec3d m_starting_drag_position;
|
||||
Vec3d m_starting_box_center;
|
||||
Vec3d m_starting_box_bottom_center;
|
||||
|
||||
GLUquadricObj* m_quadric;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
virtual ~GLGizmoMove3D();
|
||||
|
||||
double get_snap_step(double step) const { return m_snap_step; }
|
||||
void set_snap_step(double step) { m_snap_step = step; }
|
||||
|
||||
const Vec3d& get_displacement() const { return m_displacement; }
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
|
||||
|
||||
private:
|
||||
double calc_projection(const UpdateData& data) const;
|
||||
void render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking) const;
|
||||
};
|
||||
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_GLGizmoMove_hpp_
|
503
src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
Normal file
503
src/slic3r/GUI/Gizmos/GLGizmoRotate.cpp
Normal file
|
@ -0,0 +1,503 @@
|
|||
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
|
||||
#include "GLGizmoRotate.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
||||
const float GLGizmoRotate::Offset = 5.0f;
|
||||
const unsigned int GLGizmoRotate::CircleResolution = 64;
|
||||
const unsigned int GLGizmoRotate::AngleResolution = 64;
|
||||
const unsigned int GLGizmoRotate::ScaleStepsCount = 72;
|
||||
const float GLGizmoRotate::ScaleStepRad = 2.0f * (float)PI / GLGizmoRotate::ScaleStepsCount;
|
||||
const unsigned int GLGizmoRotate::ScaleLongEvery = 2;
|
||||
const float GLGizmoRotate::ScaleLongTooth = 0.1f; // in percent of radius
|
||||
const unsigned int GLGizmoRotate::SnapRegionsCount = 8;
|
||||
const float GLGizmoRotate::GrabberOffset = 0.15f; // in percent of radius
|
||||
|
||||
GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
|
||||
#if ENABLE_SVG_ICONS
|
||||
: GLGizmoBase(parent, "", -1)
|
||||
#else
|
||||
: GLGizmoBase(parent, -1)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_axis(axis)
|
||||
, m_angle(0.0)
|
||||
, m_quadric(nullptr)
|
||||
, m_center(0.0, 0.0, 0.0)
|
||||
, m_radius(0.0f)
|
||||
, m_snap_coarse_in_radius(0.0f)
|
||||
, m_snap_coarse_out_radius(0.0f)
|
||||
, m_snap_fine_in_radius(0.0f)
|
||||
, m_snap_fine_out_radius(0.0f)
|
||||
{
|
||||
m_quadric = ::gluNewQuadric();
|
||||
if (m_quadric != nullptr)
|
||||
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
|
||||
}
|
||||
|
||||
GLGizmoRotate::GLGizmoRotate(const GLGizmoRotate& other)
|
||||
#if ENABLE_SVG_ICONS
|
||||
: GLGizmoBase(other.m_parent, other.m_icon_filename, other.m_sprite_id)
|
||||
#else
|
||||
: GLGizmoBase(other.m_parent, other.m_sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_axis(other.m_axis)
|
||||
, m_angle(other.m_angle)
|
||||
, m_quadric(nullptr)
|
||||
, m_center(other.m_center)
|
||||
, m_radius(other.m_radius)
|
||||
, m_snap_coarse_in_radius(other.m_snap_coarse_in_radius)
|
||||
, m_snap_coarse_out_radius(other.m_snap_coarse_out_radius)
|
||||
, m_snap_fine_in_radius(other.m_snap_fine_in_radius)
|
||||
, m_snap_fine_out_radius(other.m_snap_fine_out_radius)
|
||||
{
|
||||
m_quadric = ::gluNewQuadric();
|
||||
if (m_quadric != nullptr)
|
||||
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
|
||||
}
|
||||
|
||||
GLGizmoRotate::~GLGizmoRotate()
|
||||
{
|
||||
if (m_quadric != nullptr)
|
||||
::gluDeleteQuadric(m_quadric);
|
||||
}
|
||||
|
||||
void GLGizmoRotate::set_angle(double angle)
|
||||
{
|
||||
if (std::abs(angle - 2.0 * (double)PI) < EPSILON)
|
||||
angle = 0.0;
|
||||
|
||||
m_angle = angle;
|
||||
}
|
||||
|
||||
bool GLGizmoRotate::on_init()
|
||||
{
|
||||
m_grabbers.push_back(Grabber());
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
m_center = box.center();
|
||||
m_radius = Offset + box.radius();
|
||||
m_snap_coarse_in_radius = m_radius / 3.0f;
|
||||
m_snap_coarse_out_radius = 2.0f * m_snap_coarse_in_radius;
|
||||
m_snap_fine_in_radius = m_radius;
|
||||
m_snap_fine_out_radius = m_snap_fine_in_radius + m_radius * ScaleLongTooth;
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
Vec2d mouse_pos = to_2d(mouse_position_in_local_plane(data.mouse_ray, selection));
|
||||
|
||||
Vec2d orig_dir = Vec2d::UnitX();
|
||||
Vec2d new_dir = mouse_pos.normalized();
|
||||
|
||||
double theta = ::acos(clamp(-1.0, 1.0, new_dir.dot(orig_dir)));
|
||||
if (cross2(orig_dir, new_dir) < 0.0)
|
||||
theta = 2.0 * (double)PI - theta;
|
||||
|
||||
double len = mouse_pos.norm();
|
||||
|
||||
// snap to coarse snap region
|
||||
if ((m_snap_coarse_in_radius <= len) && (len <= m_snap_coarse_out_radius))
|
||||
{
|
||||
double step = 2.0 * (double)PI / (double)SnapRegionsCount;
|
||||
theta = step * (double)std::round(theta / step);
|
||||
}
|
||||
else
|
||||
{
|
||||
// snap to fine snap region (scale)
|
||||
if ((m_snap_fine_in_radius <= len) && (len <= m_snap_fine_out_radius))
|
||||
{
|
||||
double step = 2.0 * (double)PI / (double)ScaleStepsCount;
|
||||
theta = step * (double)std::round(theta / step);
|
||||
}
|
||||
}
|
||||
|
||||
if (theta == 2.0 * (double)PI)
|
||||
theta = 0.0;
|
||||
|
||||
m_angle = theta;
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_render(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
if (!m_grabbers[0].enabled)
|
||||
return;
|
||||
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
|
||||
std::string axis;
|
||||
switch (m_axis)
|
||||
{
|
||||
case X: { axis = "X"; break; }
|
||||
case Y: { axis = "Y"; break; }
|
||||
case Z: { axis = "Z"; break; }
|
||||
}
|
||||
|
||||
if (!m_dragging && (m_hover_id == 0))
|
||||
set_tooltip(axis);
|
||||
else if (m_dragging)
|
||||
set_tooltip(axis + ": " + format((float)Geometry::rad2deg(m_angle), 4) + "\u00B0");
|
||||
else
|
||||
{
|
||||
m_center = box.center();
|
||||
m_radius = Offset + box.radius();
|
||||
m_snap_coarse_in_radius = m_radius / 3.0f;
|
||||
m_snap_coarse_out_radius = 2.0f * m_snap_coarse_in_radius;
|
||||
m_snap_fine_in_radius = m_radius;
|
||||
m_snap_fine_out_radius = m_radius * (1.0f + ScaleLongTooth);
|
||||
}
|
||||
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
::glPushMatrix();
|
||||
transform_to_local(selection);
|
||||
|
||||
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
|
||||
::glColor3fv((m_hover_id != -1) ? m_drag_color : m_highlight_color);
|
||||
|
||||
render_circle();
|
||||
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
render_scale();
|
||||
render_snap_radii();
|
||||
render_reference_radius();
|
||||
}
|
||||
|
||||
::glColor3fv(m_highlight_color);
|
||||
|
||||
if (m_hover_id != -1)
|
||||
render_angle();
|
||||
|
||||
render_grabber(box);
|
||||
render_grabber_extension(box, false);
|
||||
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
void GLGizmoRotate::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
::glPushMatrix();
|
||||
|
||||
transform_to_local(selection);
|
||||
|
||||
const BoundingBoxf3& box = selection.get_bounding_box();
|
||||
render_grabbers_for_picking(box);
|
||||
render_grabber_extension(box, true);
|
||||
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
void GLGizmoRotate::render_circle() const
|
||||
{
|
||||
::glBegin(GL_LINE_LOOP);
|
||||
for (unsigned int i = 0; i < ScaleStepsCount; ++i)
|
||||
{
|
||||
float angle = (float)i * ScaleStepRad;
|
||||
float x = ::cos(angle) * m_radius;
|
||||
float y = ::sin(angle) * m_radius;
|
||||
float z = 0.0f;
|
||||
::glVertex3f((GLfloat)x, (GLfloat)y, (GLfloat)z);
|
||||
}
|
||||
::glEnd();
|
||||
}
|
||||
|
||||
void GLGizmoRotate::render_scale() const
|
||||
{
|
||||
float out_radius_long = m_snap_fine_out_radius;
|
||||
float out_radius_short = m_radius * (1.0f + 0.5f * ScaleLongTooth);
|
||||
|
||||
::glBegin(GL_LINES);
|
||||
for (unsigned int i = 0; i < ScaleStepsCount; ++i)
|
||||
{
|
||||
float angle = (float)i * ScaleStepRad;
|
||||
float cosa = ::cos(angle);
|
||||
float sina = ::sin(angle);
|
||||
float in_x = cosa * m_radius;
|
||||
float in_y = sina * m_radius;
|
||||
float in_z = 0.0f;
|
||||
float out_x = (i % ScaleLongEvery == 0) ? cosa * out_radius_long : cosa * out_radius_short;
|
||||
float out_y = (i % ScaleLongEvery == 0) ? sina * out_radius_long : sina * out_radius_short;
|
||||
float out_z = 0.0f;
|
||||
::glVertex3f((GLfloat)in_x, (GLfloat)in_y, (GLfloat)in_z);
|
||||
::glVertex3f((GLfloat)out_x, (GLfloat)out_y, (GLfloat)out_z);
|
||||
}
|
||||
::glEnd();
|
||||
}
|
||||
|
||||
void GLGizmoRotate::render_snap_radii() const
|
||||
{
|
||||
float step = 2.0f * (float)PI / (float)SnapRegionsCount;
|
||||
|
||||
float in_radius = m_radius / 3.0f;
|
||||
float out_radius = 2.0f * in_radius;
|
||||
|
||||
::glBegin(GL_LINES);
|
||||
for (unsigned int i = 0; i < SnapRegionsCount; ++i)
|
||||
{
|
||||
float angle = (float)i * step;
|
||||
float cosa = ::cos(angle);
|
||||
float sina = ::sin(angle);
|
||||
float in_x = cosa * in_radius;
|
||||
float in_y = sina * in_radius;
|
||||
float in_z = 0.0f;
|
||||
float out_x = cosa * out_radius;
|
||||
float out_y = sina * out_radius;
|
||||
float out_z = 0.0f;
|
||||
::glVertex3f((GLfloat)in_x, (GLfloat)in_y, (GLfloat)in_z);
|
||||
::glVertex3f((GLfloat)out_x, (GLfloat)out_y, (GLfloat)out_z);
|
||||
}
|
||||
::glEnd();
|
||||
}
|
||||
|
||||
void GLGizmoRotate::render_reference_radius() const
|
||||
{
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3f(0.0f, 0.0f, 0.0f);
|
||||
::glVertex3f((GLfloat)(m_radius * (1.0f + GrabberOffset)), 0.0f, 0.0f);
|
||||
::glEnd();
|
||||
}
|
||||
|
||||
void GLGizmoRotate::render_angle() const
|
||||
{
|
||||
float step_angle = (float)m_angle / AngleResolution;
|
||||
float ex_radius = m_radius * (1.0f + GrabberOffset);
|
||||
|
||||
::glBegin(GL_LINE_STRIP);
|
||||
for (unsigned int i = 0; i <= AngleResolution; ++i)
|
||||
{
|
||||
float angle = (float)i * step_angle;
|
||||
float x = ::cos(angle) * ex_radius;
|
||||
float y = ::sin(angle) * ex_radius;
|
||||
float z = 0.0f;
|
||||
::glVertex3f((GLfloat)x, (GLfloat)y, (GLfloat)z);
|
||||
}
|
||||
::glEnd();
|
||||
}
|
||||
|
||||
void GLGizmoRotate::render_grabber(const BoundingBoxf3& box) const
|
||||
{
|
||||
double grabber_radius = (double)m_radius * (1.0 + (double)GrabberOffset);
|
||||
m_grabbers[0].center = Vec3d(::cos(m_angle) * grabber_radius, ::sin(m_angle) * grabber_radius, 0.0);
|
||||
m_grabbers[0].angles(2) = m_angle;
|
||||
|
||||
::glColor3fv((m_hover_id != -1) ? m_drag_color : m_highlight_color);
|
||||
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3f(0.0f, 0.0f, 0.0f);
|
||||
::glVertex3dv(m_grabbers[0].center.data());
|
||||
::glEnd();
|
||||
|
||||
::memcpy((void*)m_grabbers[0].color, (const void*)m_highlight_color, 3 * sizeof(float));
|
||||
render_grabbers(box);
|
||||
}
|
||||
|
||||
void GLGizmoRotate::render_grabber_extension(const BoundingBoxf3& box, bool picking) const
|
||||
{
|
||||
if (m_quadric == nullptr)
|
||||
return;
|
||||
|
||||
double size = m_dragging ? (double)m_grabbers[0].get_dragging_half_size((float)box.max_size()) : (double)m_grabbers[0].get_half_size((float)box.max_size());
|
||||
|
||||
float color[3];
|
||||
::memcpy((void*)color, (const void*)m_grabbers[0].color, 3 * sizeof(float));
|
||||
if (!picking && (m_hover_id != -1))
|
||||
{
|
||||
color[0] = 1.0f - color[0];
|
||||
color[1] = 1.0f - color[1];
|
||||
color[2] = 1.0f - color[2];
|
||||
}
|
||||
|
||||
if (!picking)
|
||||
::glEnable(GL_LIGHTING);
|
||||
|
||||
::glColor3fv(color);
|
||||
::glPushMatrix();
|
||||
::glTranslated(m_grabbers[0].center(0), m_grabbers[0].center(1), m_grabbers[0].center(2));
|
||||
::glRotated(Geometry::rad2deg(m_angle), 0.0, 0.0, 1.0);
|
||||
::glRotated(90.0, 1.0, 0.0, 0.0);
|
||||
::glTranslated(0.0, 0.0, 2.0 * size);
|
||||
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
|
||||
::gluCylinder(m_quadric, 0.75 * size, 0.0, 3.0 * size, 36, 1);
|
||||
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
|
||||
::gluDisk(m_quadric, 0.0, 0.75 * size, 36, 1);
|
||||
::glPopMatrix();
|
||||
::glPushMatrix();
|
||||
::glTranslated(m_grabbers[0].center(0), m_grabbers[0].center(1), m_grabbers[0].center(2));
|
||||
::glRotated(Geometry::rad2deg(m_angle), 0.0, 0.0, 1.0);
|
||||
::glRotated(-90.0, 1.0, 0.0, 0.0);
|
||||
::glTranslated(0.0, 0.0, 2.0 * size);
|
||||
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
|
||||
::gluCylinder(m_quadric, 0.75 * size, 0.0, 3.0 * size, 36, 1);
|
||||
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
|
||||
::gluDisk(m_quadric, 0.0, 0.75 * size, 36, 1);
|
||||
::glPopMatrix();
|
||||
|
||||
if (!picking)
|
||||
::glDisable(GL_LIGHTING);
|
||||
}
|
||||
|
||||
void GLGizmoRotate::transform_to_local(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glTranslated(m_center(0), m_center(1), m_center(2));
|
||||
|
||||
if (selection.is_single_volume() || selection.is_single_modifier() || selection.requires_local_axes())
|
||||
{
|
||||
Transform3d orient_matrix = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true);
|
||||
::glMultMatrixd(orient_matrix.data());
|
||||
}
|
||||
|
||||
switch (m_axis)
|
||||
{
|
||||
case X:
|
||||
{
|
||||
::glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
|
||||
::glRotatef(-90.0f, 0.0f, 0.0f, 1.0f);
|
||||
break;
|
||||
}
|
||||
case Y:
|
||||
{
|
||||
::glRotatef(-90.0f, 0.0f, 0.0f, 1.0f);
|
||||
::glRotatef(-90.0f, 0.0f, 1.0f, 0.0f);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
case Z:
|
||||
{
|
||||
// no rotation
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray, const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
double half_pi = 0.5 * (double)PI;
|
||||
|
||||
Transform3d m = Transform3d::Identity();
|
||||
|
||||
switch (m_axis)
|
||||
{
|
||||
case X:
|
||||
{
|
||||
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitZ()));
|
||||
m.rotate(Eigen::AngleAxisd(-half_pi, Vec3d::UnitY()));
|
||||
break;
|
||||
}
|
||||
case Y:
|
||||
{
|
||||
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitY()));
|
||||
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitZ()));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
case Z:
|
||||
{
|
||||
// no rotation applied
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (selection.is_single_volume() || selection.is_single_modifier() || selection.requires_local_axes())
|
||||
m = m * selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true).inverse();
|
||||
|
||||
m.translate(-m_center);
|
||||
|
||||
return transform(mouse_ray, m).intersect_plane(0.0);
|
||||
}
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id)
|
||||
#else
|
||||
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
{
|
||||
m_gizmos.emplace_back(parent, GLGizmoRotate::X);
|
||||
m_gizmos.emplace_back(parent, GLGizmoRotate::Y);
|
||||
m_gizmos.emplace_back(parent, GLGizmoRotate::Z);
|
||||
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_gizmos[i].set_group_id(i);
|
||||
}
|
||||
}
|
||||
|
||||
bool GLGizmoRotate3D::on_init()
|
||||
{
|
||||
for (GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
if (!g.init())
|
||||
return false;
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_gizmos[i].set_highlight_color(AXES_COLOR[i]);
|
||||
}
|
||||
|
||||
m_shortcut_key = WXK_CONTROL_R;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string GLGizmoRotate3D::on_get_name() const
|
||||
{
|
||||
return L("Rotate [R]");
|
||||
}
|
||||
|
||||
void GLGizmoRotate3D::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if ((0 <= m_hover_id) && (m_hover_id < 3))
|
||||
m_gizmos[m_hover_id].start_dragging(selection);
|
||||
}
|
||||
|
||||
void GLGizmoRotate3D::on_stop_dragging()
|
||||
{
|
||||
if ((0 <= m_hover_id) && (m_hover_id < 3))
|
||||
m_gizmos[m_hover_id].stop_dragging();
|
||||
}
|
||||
|
||||
void GLGizmoRotate3D::on_render(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glClear(GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
if ((m_hover_id == -1) || (m_hover_id == 0))
|
||||
m_gizmos[X].render(selection);
|
||||
|
||||
if ((m_hover_id == -1) || (m_hover_id == 1))
|
||||
m_gizmos[Y].render(selection);
|
||||
|
||||
if ((m_hover_id == -1) || (m_hover_id == 2))
|
||||
m_gizmos[Z].render(selection);
|
||||
}
|
||||
|
||||
void GLGizmoRotate3D::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
|
||||
Vec3d rotation(Geometry::rad2deg(m_gizmos[0].get_angle()), Geometry::rad2deg(m_gizmos[1].get_angle()), Geometry::rad2deg(m_gizmos[2].get_angle()));
|
||||
wxString label = _(L("Rotation (deg)"));
|
||||
|
||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||
m_imgui->set_next_window_bg_alpha(0.5f);
|
||||
m_imgui->begin(label, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
m_imgui->input_vec3("", rotation, 100.0f, "%.2f");
|
||||
m_imgui->end();
|
||||
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
|
||||
}
|
||||
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
142
src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
Normal file
142
src/slic3r/GUI/Gizmos/GLGizmoRotate.hpp
Normal file
|
@ -0,0 +1,142 @@
|
|||
#ifndef slic3r_GLGizmoRotate_hpp_
|
||||
#define slic3r_GLGizmoRotate_hpp_
|
||||
|
||||
#include "GLGizmoBase.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
class GLGizmoRotate : public GLGizmoBase
|
||||
{
|
||||
static const float Offset;
|
||||
static const unsigned int CircleResolution;
|
||||
static const unsigned int AngleResolution;
|
||||
static const unsigned int ScaleStepsCount;
|
||||
static const float ScaleStepRad;
|
||||
static const unsigned int ScaleLongEvery;
|
||||
static const float ScaleLongTooth;
|
||||
static const unsigned int SnapRegionsCount;
|
||||
static const float GrabberOffset;
|
||||
|
||||
public:
|
||||
enum Axis : unsigned char
|
||||
{
|
||||
X,
|
||||
Y,
|
||||
Z
|
||||
};
|
||||
|
||||
private:
|
||||
Axis m_axis;
|
||||
double m_angle;
|
||||
|
||||
GLUquadricObj* m_quadric;
|
||||
|
||||
mutable Vec3d m_center;
|
||||
mutable float m_radius;
|
||||
|
||||
mutable float m_snap_coarse_in_radius;
|
||||
mutable float m_snap_coarse_out_radius;
|
||||
mutable float m_snap_fine_in_radius;
|
||||
mutable float m_snap_fine_out_radius;
|
||||
|
||||
public:
|
||||
GLGizmoRotate(GLCanvas3D& parent, Axis axis);
|
||||
GLGizmoRotate(const GLGizmoRotate& other);
|
||||
virtual ~GLGizmoRotate();
|
||||
|
||||
double get_angle() const { return m_angle; }
|
||||
void set_angle(double angle);
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const { return ""; }
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
|
||||
private:
|
||||
void render_circle() const;
|
||||
void render_scale() const;
|
||||
void render_snap_radii() const;
|
||||
void render_reference_radius() const;
|
||||
void render_angle() const;
|
||||
void render_grabber(const BoundingBoxf3& box) const;
|
||||
void render_grabber_extension(const BoundingBoxf3& box, bool picking) const;
|
||||
|
||||
void transform_to_local(const GLCanvas3D::Selection& selection) const;
|
||||
// returns the intersection of the mouse ray with the plane perpendicular to the gizmo axis, in local coordinate
|
||||
Vec3d mouse_position_in_local_plane(const Linef3& mouse_ray, const GLCanvas3D::Selection& selection) const;
|
||||
};
|
||||
|
||||
class GLGizmoRotate3D : public GLGizmoBase
|
||||
{
|
||||
std::vector<GLGizmoRotate> m_gizmos;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
Vec3d get_rotation() const { return Vec3d(m_gizmos[X].get_angle(), m_gizmos[Y].get_angle(), m_gizmos[Z].get_angle()); }
|
||||
void set_rotation(const Vec3d& rotation) { m_gizmos[X].set_angle(rotation(0)); m_gizmos[Y].set_angle(rotation(1)); m_gizmos[Z].set_angle(rotation(2)); }
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual void on_set_state()
|
||||
{
|
||||
for (GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.set_state(m_state);
|
||||
}
|
||||
}
|
||||
virtual void on_set_hover_id()
|
||||
{
|
||||
for (unsigned int i = 0; i < 3; ++i)
|
||||
{
|
||||
m_gizmos[i].set_hover_id((m_hover_id == i) ? 0 : -1);
|
||||
}
|
||||
}
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
|
||||
virtual void on_enable_grabber(unsigned int id)
|
||||
{
|
||||
if ((0 <= id) && (id < 3))
|
||||
m_gizmos[id].enable_grabber(0);
|
||||
}
|
||||
virtual void on_disable_grabber(unsigned int id)
|
||||
{
|
||||
if ((0 <= id) && (id < 3))
|
||||
m_gizmos[id].disable_grabber(0);
|
||||
}
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_stop_dragging();
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
for (GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.update(data, selection);
|
||||
}
|
||||
}
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
for (const GLGizmoRotate& g : m_gizmos)
|
||||
{
|
||||
g.render_for_picking(selection);
|
||||
}
|
||||
}
|
||||
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
|
||||
};
|
||||
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_GLGizmoRotate_hpp_
|
362
src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
Normal file
362
src/slic3r/GUI/Gizmos/GLGizmoScale.cpp
Normal file
|
@ -0,0 +1,362 @@
|
|||
|
||||
|
||||
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
|
||||
#include "GLGizmoScale.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
||||
const float GLGizmoScale3D::Offset = 5.0f;
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id)
|
||||
#else
|
||||
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_scale(Vec3d::Ones())
|
||||
, m_snap_step(0.05)
|
||||
, m_starting_scale(Vec3d::Ones())
|
||||
{
|
||||
}
|
||||
|
||||
bool GLGizmoScale3D::on_init()
|
||||
{
|
||||
for (int i = 0; i < 10; ++i)
|
||||
{
|
||||
m_grabbers.push_back(Grabber());
|
||||
}
|
||||
|
||||
double half_pi = 0.5 * (double)PI;
|
||||
|
||||
// x axis
|
||||
m_grabbers[0].angles(1) = half_pi;
|
||||
m_grabbers[1].angles(1) = half_pi;
|
||||
|
||||
// y axis
|
||||
m_grabbers[2].angles(0) = half_pi;
|
||||
m_grabbers[3].angles(0) = half_pi;
|
||||
|
||||
m_shortcut_key = WXK_CONTROL_S;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string GLGizmoScale3D::on_get_name() const
|
||||
{
|
||||
return L("Scale [S]");
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id != -1)
|
||||
{
|
||||
m_starting_drag_position = m_grabbers[m_hover_id].center;
|
||||
m_starting_box = selection.get_bounding_box();
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if ((m_hover_id == 0) || (m_hover_id == 1))
|
||||
do_scale_x(data);
|
||||
else if ((m_hover_id == 2) || (m_hover_id == 3))
|
||||
do_scale_y(data);
|
||||
else if ((m_hover_id == 4) || (m_hover_id == 5))
|
||||
do_scale_z(data);
|
||||
else if (m_hover_id >= 6)
|
||||
do_scale_uniform(data);
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::on_render(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
bool single_instance = selection.is_single_full_instance();
|
||||
bool single_volume = selection.is_single_modifier() || selection.is_single_volume();
|
||||
bool single_selection = single_instance || single_volume;
|
||||
|
||||
Vec3f scale = 100.0f * Vec3f::Ones();
|
||||
if (single_instance)
|
||||
scale = 100.0f * selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_scaling_factor().cast<float>();
|
||||
else if (single_volume)
|
||||
scale = 100.0f * selection.get_volume(*selection.get_volume_idxs().begin())->get_volume_scaling_factor().cast<float>();
|
||||
|
||||
if ((single_selection && ((m_hover_id == 0) || (m_hover_id == 1))) || m_grabbers[0].dragging || m_grabbers[1].dragging)
|
||||
set_tooltip("X: " + format(scale(0), 4) + "%");
|
||||
else if (!m_grabbers[0].dragging && !m_grabbers[1].dragging && ((m_hover_id == 0) || (m_hover_id == 1)))
|
||||
set_tooltip("X");
|
||||
else if ((single_selection && ((m_hover_id == 2) || (m_hover_id == 3))) || m_grabbers[2].dragging || m_grabbers[3].dragging)
|
||||
set_tooltip("Y: " + format(scale(1), 4) + "%");
|
||||
else if (!m_grabbers[2].dragging && !m_grabbers[3].dragging && ((m_hover_id == 2) || (m_hover_id == 3)))
|
||||
set_tooltip("Y");
|
||||
else if ((single_selection && ((m_hover_id == 4) || (m_hover_id == 5))) || m_grabbers[4].dragging || m_grabbers[5].dragging)
|
||||
set_tooltip("Z: " + format(scale(2), 4) + "%");
|
||||
else if (!m_grabbers[4].dragging && !m_grabbers[5].dragging && ((m_hover_id == 4) || (m_hover_id == 5)))
|
||||
set_tooltip("Z");
|
||||
else if ((single_selection && ((m_hover_id == 6) || (m_hover_id == 7) || (m_hover_id == 8) || (m_hover_id == 9)))
|
||||
|| m_grabbers[6].dragging || m_grabbers[7].dragging || m_grabbers[8].dragging || m_grabbers[9].dragging)
|
||||
{
|
||||
std::string tooltip = "X: " + format(scale(0), 4) + "%\n";
|
||||
tooltip += "Y: " + format(scale(1), 4) + "%\n";
|
||||
tooltip += "Z: " + format(scale(2), 4) + "%";
|
||||
set_tooltip(tooltip);
|
||||
}
|
||||
else if (!m_grabbers[6].dragging && !m_grabbers[7].dragging && !m_grabbers[8].dragging && !m_grabbers[9].dragging &&
|
||||
((m_hover_id == 6) || (m_hover_id == 7) || (m_hover_id == 8) || (m_hover_id == 9)))
|
||||
set_tooltip("X/Y/Z");
|
||||
|
||||
::glClear(GL_DEPTH_BUFFER_BIT);
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
BoundingBoxf3 box;
|
||||
Transform3d transform = Transform3d::Identity();
|
||||
Vec3d angles = Vec3d::Zero();
|
||||
Transform3d offsets_transform = Transform3d::Identity();
|
||||
|
||||
Vec3d grabber_size = Vec3d::Zero();
|
||||
|
||||
if (single_instance)
|
||||
{
|
||||
// calculate bounding box in instance local reference system
|
||||
const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
|
||||
for (unsigned int idx : idxs)
|
||||
{
|
||||
const GLVolume* vol = selection.get_volume(idx);
|
||||
box.merge(vol->bounding_box.transformed(vol->get_volume_transformation().get_matrix()));
|
||||
}
|
||||
|
||||
// gets transform from first selected volume
|
||||
const GLVolume* v = selection.get_volume(*idxs.begin());
|
||||
transform = v->get_instance_transformation().get_matrix();
|
||||
// gets angles from first selected volume
|
||||
angles = v->get_instance_rotation();
|
||||
// consider rotation+mirror only components of the transform for offsets
|
||||
offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles, Vec3d::Ones(), v->get_instance_mirror());
|
||||
grabber_size = v->get_instance_transformation().get_matrix(true, true, false, true) * box.size();
|
||||
}
|
||||
else if (single_volume)
|
||||
{
|
||||
const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
box = v->bounding_box;
|
||||
transform = v->world_matrix();
|
||||
angles = Geometry::extract_euler_angles(transform);
|
||||
// consider rotation+mirror only components of the transform for offsets
|
||||
offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles, Vec3d::Ones(), v->get_instance_mirror());
|
||||
grabber_size = v->get_volume_transformation().get_matrix(true, true, false, true) * box.size();
|
||||
}
|
||||
else
|
||||
{
|
||||
box = selection.get_bounding_box();
|
||||
grabber_size = box.size();
|
||||
}
|
||||
|
||||
m_box = box;
|
||||
|
||||
const Vec3d& center = m_box.center();
|
||||
Vec3d offset_x = offsets_transform * Vec3d((double)Offset, 0.0, 0.0);
|
||||
Vec3d offset_y = offsets_transform * Vec3d(0.0, (double)Offset, 0.0);
|
||||
Vec3d offset_z = offsets_transform * Vec3d(0.0, 0.0, (double)Offset);
|
||||
|
||||
// x axis
|
||||
m_grabbers[0].center = transform * Vec3d(m_box.min(0), center(1), center(2)) - offset_x;
|
||||
m_grabbers[1].center = transform * Vec3d(m_box.max(0), center(1), center(2)) + offset_x;
|
||||
::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
||||
|
||||
// y axis
|
||||
m_grabbers[2].center = transform * Vec3d(center(0), m_box.min(1), center(2)) - offset_y;
|
||||
m_grabbers[3].center = transform * Vec3d(center(0), m_box.max(1), center(2)) + offset_y;
|
||||
::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[3].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
||||
|
||||
// z axis
|
||||
m_grabbers[4].center = transform * Vec3d(center(0), center(1), m_box.min(2)) - offset_z;
|
||||
m_grabbers[5].center = transform * Vec3d(center(0), center(1), m_box.max(2)) + offset_z;
|
||||
::memcpy((void*)m_grabbers[4].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
||||
::memcpy((void*)m_grabbers[5].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
||||
|
||||
// uniform
|
||||
m_grabbers[6].center = transform * Vec3d(m_box.min(0), m_box.min(1), center(2)) - offset_x - offset_y;
|
||||
m_grabbers[7].center = transform * Vec3d(m_box.max(0), m_box.min(1), center(2)) + offset_x - offset_y;
|
||||
m_grabbers[8].center = transform * Vec3d(m_box.max(0), m_box.max(1), center(2)) + offset_x + offset_y;
|
||||
m_grabbers[9].center = transform * Vec3d(m_box.min(0), m_box.max(1), center(2)) - offset_x + offset_y;
|
||||
for (int i = 6; i < 10; ++i)
|
||||
{
|
||||
::memcpy((void*)m_grabbers[i].color, (const void*)m_highlight_color, 3 * sizeof(float));
|
||||
}
|
||||
|
||||
// sets grabbers orientation
|
||||
for (int i = 0; i < 10; ++i)
|
||||
{
|
||||
m_grabbers[i].angles = angles;
|
||||
}
|
||||
|
||||
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
|
||||
|
||||
float grabber_mean_size = (float)(grabber_size(0) + grabber_size(1) + grabber_size(2)) / 3.0f;
|
||||
|
||||
if (m_hover_id == -1)
|
||||
{
|
||||
// draw connections
|
||||
if (m_grabbers[0].enabled && m_grabbers[1].enabled)
|
||||
{
|
||||
::glColor3fv(m_grabbers[0].color);
|
||||
render_grabbers_connection(0, 1);
|
||||
}
|
||||
if (m_grabbers[2].enabled && m_grabbers[3].enabled)
|
||||
{
|
||||
::glColor3fv(m_grabbers[2].color);
|
||||
render_grabbers_connection(2, 3);
|
||||
}
|
||||
if (m_grabbers[4].enabled && m_grabbers[5].enabled)
|
||||
{
|
||||
::glColor3fv(m_grabbers[4].color);
|
||||
render_grabbers_connection(4, 5);
|
||||
}
|
||||
::glColor3fv(m_base_color);
|
||||
render_grabbers_connection(6, 7);
|
||||
render_grabbers_connection(7, 8);
|
||||
render_grabbers_connection(8, 9);
|
||||
render_grabbers_connection(9, 6);
|
||||
// draw grabbers
|
||||
render_grabbers(grabber_mean_size);
|
||||
}
|
||||
else if ((m_hover_id == 0) || (m_hover_id == 1))
|
||||
{
|
||||
// draw connection
|
||||
::glColor3fv(m_grabbers[0].color);
|
||||
render_grabbers_connection(0, 1);
|
||||
// draw grabbers
|
||||
m_grabbers[0].render(true, grabber_mean_size);
|
||||
m_grabbers[1].render(true, grabber_mean_size);
|
||||
}
|
||||
else if ((m_hover_id == 2) || (m_hover_id == 3))
|
||||
{
|
||||
// draw connection
|
||||
::glColor3fv(m_grabbers[2].color);
|
||||
render_grabbers_connection(2, 3);
|
||||
// draw grabbers
|
||||
m_grabbers[2].render(true, grabber_mean_size);
|
||||
m_grabbers[3].render(true, grabber_mean_size);
|
||||
}
|
||||
else if ((m_hover_id == 4) || (m_hover_id == 5))
|
||||
{
|
||||
// draw connection
|
||||
::glColor3fv(m_grabbers[4].color);
|
||||
render_grabbers_connection(4, 5);
|
||||
// draw grabbers
|
||||
m_grabbers[4].render(true, grabber_mean_size);
|
||||
m_grabbers[5].render(true, grabber_mean_size);
|
||||
}
|
||||
else if (m_hover_id >= 6)
|
||||
{
|
||||
// draw connection
|
||||
::glColor3fv(m_drag_color);
|
||||
render_grabbers_connection(6, 7);
|
||||
render_grabbers_connection(7, 8);
|
||||
render_grabbers_connection(8, 9);
|
||||
render_grabbers_connection(9, 6);
|
||||
// draw grabbers
|
||||
for (int i = 6; i < 10; ++i)
|
||||
{
|
||||
m_grabbers[i].render(true, grabber_mean_size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glDisable(GL_DEPTH_TEST);
|
||||
|
||||
render_grabbers_for_picking(selection.get_bounding_box());
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
|
||||
bool single_instance = selection.is_single_full_instance();
|
||||
wxString label = _(L("Scale (%)"));
|
||||
|
||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||
m_imgui->set_next_window_bg_alpha(0.5f);
|
||||
m_imgui->begin(label, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
m_imgui->input_vec3("", m_scale * 100.f, 100.0f, "%.2f");
|
||||
m_imgui->end();
|
||||
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int id_2) const
|
||||
{
|
||||
unsigned int grabbers_count = (unsigned int)m_grabbers.size();
|
||||
if ((id_1 < grabbers_count) && (id_2 < grabbers_count))
|
||||
{
|
||||
::glBegin(GL_LINES);
|
||||
::glVertex3dv(m_grabbers[id_1].center.data());
|
||||
::glVertex3dv(m_grabbers[id_2].center.data());
|
||||
::glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::do_scale_x(const UpdateData& data)
|
||||
{
|
||||
double ratio = calc_ratio(data);
|
||||
if (ratio > 0.0)
|
||||
m_scale(0) = m_starting_scale(0) * ratio;
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::do_scale_y(const UpdateData& data)
|
||||
{
|
||||
double ratio = calc_ratio(data);
|
||||
if (ratio > 0.0)
|
||||
m_scale(1) = m_starting_scale(1) * ratio;
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::do_scale_z(const UpdateData& data)
|
||||
{
|
||||
double ratio = calc_ratio(data);
|
||||
if (ratio > 0.0)
|
||||
m_scale(2) = m_starting_scale(2) * ratio;
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::do_scale_uniform(const UpdateData& data)
|
||||
{
|
||||
double ratio = calc_ratio(data);
|
||||
if (ratio > 0.0)
|
||||
m_scale = m_starting_scale * ratio;
|
||||
}
|
||||
|
||||
double GLGizmoScale3D::calc_ratio(const UpdateData& data) const
|
||||
{
|
||||
double ratio = 0.0;
|
||||
|
||||
// vector from the center to the starting position
|
||||
Vec3d starting_vec = m_starting_drag_position - m_starting_box.center();
|
||||
double len_starting_vec = starting_vec.norm();
|
||||
if (len_starting_vec != 0.0)
|
||||
{
|
||||
Vec3d mouse_dir = data.mouse_ray.unit_vector();
|
||||
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing throught the starting position
|
||||
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebric form
|
||||
// in our case plane normal and ray direction are the same (orthogonal view)
|
||||
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
|
||||
Vec3d inters = data.mouse_ray.a + (m_starting_drag_position - data.mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
|
||||
// vector from the starting position to the found intersection
|
||||
Vec3d inters_vec = inters - m_starting_drag_position;
|
||||
|
||||
// finds projection of the vector along the staring direction
|
||||
double proj = inters_vec.dot(starting_vec.normalized());
|
||||
|
||||
ratio = (len_starting_vec + proj) / len_starting_vec;
|
||||
}
|
||||
|
||||
if (data.shift_down)
|
||||
ratio = m_snap_step * (double)std::round(ratio / m_snap_step);
|
||||
|
||||
return ratio;
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
62
src/slic3r/GUI/Gizmos/GLGizmoScale.hpp
Normal file
62
src/slic3r/GUI/Gizmos/GLGizmoScale.hpp
Normal file
|
@ -0,0 +1,62 @@
|
|||
#ifndef slic3r_GLGizmoScale_hpp_
|
||||
#define slic3r_GLGizmoScale_hpp_
|
||||
|
||||
#include "GLGizmoBase.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
class GLGizmoScale3D : public GLGizmoBase
|
||||
{
|
||||
static const float Offset;
|
||||
|
||||
mutable BoundingBoxf3 m_box;
|
||||
|
||||
Vec3d m_scale;
|
||||
|
||||
double m_snap_step;
|
||||
|
||||
Vec3d m_starting_scale;
|
||||
Vec3d m_starting_drag_position;
|
||||
BoundingBoxf3 m_starting_box;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
|
||||
double get_snap_step(double step) const { return m_snap_step; }
|
||||
void set_snap_step(double step) { m_snap_step = step; }
|
||||
|
||||
const Vec3d& get_scale() const { return m_scale; }
|
||||
void set_scale(const Vec3d& scale) { m_starting_scale = scale; m_scale = scale; }
|
||||
|
||||
protected:
|
||||
virtual bool on_init();
|
||||
virtual std::string on_get_name() const;
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
|
||||
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
|
||||
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
|
||||
|
||||
private:
|
||||
void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;
|
||||
|
||||
void do_scale_x(const UpdateData& data);
|
||||
void do_scale_y(const UpdateData& data);
|
||||
void do_scale_z(const UpdateData& data);
|
||||
void do_scale_uniform(const UpdateData& data);
|
||||
|
||||
double calc_ratio(const UpdateData& data) const;
|
||||
};
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_GLGizmoScale_hpp_
|
874
src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
Normal file
874
src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.cpp
Normal file
|
@ -0,0 +1,874 @@
|
|||
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
|
||||
#include "GLGizmoSlaSupports.hpp"
|
||||
|
||||
#include <GL/glew.h>
|
||||
|
||||
#include <wx/msgdlg.h>
|
||||
|
||||
#include "slic3r/GUI/GUI_App.hpp"
|
||||
#include "slic3r/GUI/GUI_ObjectSettings.hpp"
|
||||
#include "slic3r/GUI/GUI_ObjectList.hpp"
|
||||
#include "slic3r/GUI/PresetBundle.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, icon_filename, sprite_id)
|
||||
#else
|
||||
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id)
|
||||
: GLGizmoBase(parent, sprite_id)
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
, m_starting_center(Vec3d::Zero()), m_quadric(nullptr)
|
||||
{
|
||||
m_quadric = ::gluNewQuadric();
|
||||
if (m_quadric != nullptr)
|
||||
// using GLU_FILL does not work when the instance's transformation
|
||||
// contains mirroring (normals are reverted)
|
||||
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
|
||||
}
|
||||
|
||||
GLGizmoSlaSupports::~GLGizmoSlaSupports()
|
||||
{
|
||||
if (m_quadric != nullptr)
|
||||
::gluDeleteQuadric(m_quadric);
|
||||
}
|
||||
|
||||
bool GLGizmoSlaSupports::on_init()
|
||||
{
|
||||
m_shortcut_key = WXK_CONTROL_L;
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
m_starting_center = Vec3d::Zero();
|
||||
m_old_model_object = m_model_object;
|
||||
m_model_object = model_object;
|
||||
if (selection.is_empty())
|
||||
m_old_instance_id = -1;
|
||||
|
||||
m_active_instance = selection.get_instance_idx();
|
||||
|
||||
if (model_object && selection.is_from_single_instance())
|
||||
{
|
||||
if (is_mesh_update_necessary()) {
|
||||
update_mesh();
|
||||
editing_mode_reload_cache();
|
||||
}
|
||||
|
||||
if (m_model_object != m_old_model_object)
|
||||
m_editing_mode = false;
|
||||
|
||||
if (m_editing_mode_cache.empty() && m_model_object->sla_points_status != sla::PointsStatus::UserModified)
|
||||
get_data_from_backend();
|
||||
|
||||
if (m_state == On) {
|
||||
m_parent.toggle_model_objects_visibility(false);
|
||||
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glEnable(GL_BLEND);
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
render_points(selection, false);
|
||||
render_selection_rectangle();
|
||||
|
||||
::glDisable(GL_BLEND);
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::render_selection_rectangle() const
|
||||
{
|
||||
if (!m_selection_rectangle_active)
|
||||
return;
|
||||
|
||||
::glLineWidth(1.5f);
|
||||
float render_color[3] = {1.f, 0.f, 0.f};
|
||||
::glColor3fv(render_color);
|
||||
|
||||
::glPushAttrib(GL_TRANSFORM_BIT); // remember current MatrixMode
|
||||
|
||||
::glMatrixMode(GL_MODELVIEW); // cache modelview matrix and set to identity
|
||||
::glPushMatrix();
|
||||
::glLoadIdentity();
|
||||
|
||||
::glMatrixMode(GL_PROJECTION); // cache projection matrix and set to identity
|
||||
::glPushMatrix();
|
||||
::glLoadIdentity();
|
||||
|
||||
::glOrtho(0.f, m_canvas_width, m_canvas_height, 0.f, -1.f, 1.f); // set projection matrix so that world coords = window coords
|
||||
|
||||
// render the selection rectangle (window coordinates):
|
||||
::glPushAttrib(GL_ENABLE_BIT);
|
||||
::glLineStipple(4, 0xAAAA);
|
||||
::glEnable(GL_LINE_STIPPLE);
|
||||
|
||||
::glBegin(GL_LINE_LOOP);
|
||||
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
|
||||
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
|
||||
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
|
||||
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
|
||||
::glEnd();
|
||||
::glPopAttrib();
|
||||
|
||||
::glPopMatrix(); // restore former projection matrix
|
||||
::glMatrixMode(GL_MODELVIEW);
|
||||
::glPopMatrix(); // restore former modelview matrix
|
||||
::glPopAttrib(); // restore former MatrixMode
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::on_render_for_picking(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
::glEnable(GL_DEPTH_TEST);
|
||||
|
||||
render_points(selection, true);
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::render_points(const GLCanvas3D::Selection& selection, bool picking) const
|
||||
{
|
||||
if (m_quadric == nullptr || !selection.is_from_single_instance())
|
||||
return;
|
||||
|
||||
if (!picking)
|
||||
::glEnable(GL_LIGHTING);
|
||||
|
||||
const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
double z_shift = vol->get_sla_shift_z();
|
||||
const Transform3d& instance_scaling_matrix_inverse = vol->get_instance_transformation().get_matrix(true, true, false, true).inverse();
|
||||
const Transform3d& instance_matrix = vol->get_instance_transformation().get_matrix();
|
||||
|
||||
::glPushMatrix();
|
||||
::glTranslated(0.0, 0.0, z_shift);
|
||||
::glMultMatrixd(instance_matrix.data());
|
||||
|
||||
float render_color[3];
|
||||
for (int i = 0; i < (int)m_editing_mode_cache.size(); ++i)
|
||||
{
|
||||
const sla::SupportPoint& support_point = m_editing_mode_cache[i].support_point;
|
||||
const bool& point_selected = m_editing_mode_cache[i].selected;
|
||||
|
||||
// First decide about the color of the point.
|
||||
if (picking) {
|
||||
std::array<float, 3> color = picking_color_component(i);
|
||||
render_color[0] = color[0];
|
||||
render_color[1] = color[1];
|
||||
render_color[2] = color[2];
|
||||
}
|
||||
else {
|
||||
if ((m_hover_id == i && m_editing_mode)) { // ignore hover state unless editing mode is active
|
||||
render_color[0] = 0.f;
|
||||
render_color[1] = 1.0f;
|
||||
render_color[2] = 1.0f;
|
||||
}
|
||||
else { // neigher hover nor picking
|
||||
bool supports_new_island = m_lock_unique_islands && m_editing_mode_cache[i].support_point.is_new_island;
|
||||
if (m_editing_mode) {
|
||||
render_color[0] = point_selected ? 1.0f : (supports_new_island ? 0.3f : 0.7f);
|
||||
render_color[1] = point_selected ? 0.3f : (supports_new_island ? 0.3f : 0.7f);
|
||||
render_color[2] = point_selected ? 0.3f : (supports_new_island ? 1.0f : 0.7f);
|
||||
}
|
||||
else
|
||||
for (unsigned char i=0; i<3; ++i) render_color[i] = 0.5f;
|
||||
}
|
||||
}
|
||||
::glColor3fv(render_color);
|
||||
float render_color_emissive[4] = { 0.5f * render_color[0], 0.5f * render_color[1], 0.5f * render_color[2], 1.f};
|
||||
::glMaterialfv(GL_FRONT, GL_EMISSION, render_color_emissive);
|
||||
|
||||
// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
|
||||
::glPushMatrix();
|
||||
::glTranslated(support_point.pos(0), support_point.pos(1), support_point.pos(2));
|
||||
::glMultMatrixd(instance_scaling_matrix_inverse.data());
|
||||
|
||||
// Matrices set, we can render the point mark now.
|
||||
// If in editing mode, we'll also render a cone pointing to the sphere.
|
||||
if (m_editing_mode) {
|
||||
if (m_editing_mode_cache[i].normal == Vec3f::Zero())
|
||||
update_cache_entry_normal(i); // in case the normal is not yet cached, find and cache it
|
||||
|
||||
Eigen::Quaterniond q;
|
||||
q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * m_editing_mode_cache[i].normal.cast<double>());
|
||||
Eigen::AngleAxisd aa(q);
|
||||
::glRotated(aa.angle() * (180./M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2));
|
||||
|
||||
const float cone_radius = 0.25f; // mm
|
||||
const float cone_height = 0.75f;
|
||||
::glPushMatrix();
|
||||
::glTranslatef(0.f, 0.f, m_editing_mode_cache[i].support_point.head_front_radius * RenderPointScale);
|
||||
::gluCylinder(m_quadric, 0.f, cone_radius, cone_height, 36, 1);
|
||||
::glTranslatef(0.f, 0.f, cone_height);
|
||||
::gluDisk(m_quadric, 0.0, cone_radius, 36, 1);
|
||||
::glPopMatrix();
|
||||
}
|
||||
::gluSphere(m_quadric, m_editing_mode_cache[i].support_point.head_front_radius * RenderPointScale, 64, 36);
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
{
|
||||
// Reset emissive component to zero (the default value)
|
||||
float render_color_emissive[4] = { 0.f, 0.f, 0.f, 1.f };
|
||||
::glMaterialfv(GL_FRONT, GL_EMISSION, render_color_emissive);
|
||||
}
|
||||
|
||||
if (!picking)
|
||||
::glDisable(GL_LIGHTING);
|
||||
|
||||
::glPopMatrix();
|
||||
}
|
||||
|
||||
bool GLGizmoSlaSupports::is_mesh_update_necessary() const
|
||||
{
|
||||
return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty())
|
||||
&& ((m_model_object != m_old_model_object) || m_V.size()==0);
|
||||
|
||||
//if (m_state != On || !m_model_object || m_model_object->instances.empty() || ! m_instance_matrix.isApprox(m_source_data.matrix))
|
||||
// return false;
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::update_mesh()
|
||||
{
|
||||
wxBusyCursor wait;
|
||||
Eigen::MatrixXf& V = m_V;
|
||||
Eigen::MatrixXi& F = m_F;
|
||||
// Composite mesh of all instances in the world coordinate system.
|
||||
// This mesh does not account for the possible Z up SLA offset.
|
||||
TriangleMesh mesh = m_model_object->raw_mesh();
|
||||
const stl_file& stl = mesh.stl;
|
||||
V.resize(3 * stl.stats.number_of_facets, 3);
|
||||
F.resize(stl.stats.number_of_facets, 3);
|
||||
for (unsigned int i=0; i<stl.stats.number_of_facets; ++i) {
|
||||
const stl_facet* facet = stl.facet_start+i;
|
||||
V(3*i+0, 0) = facet->vertex[0](0); V(3*i+0, 1) = facet->vertex[0](1); V(3*i+0, 2) = facet->vertex[0](2);
|
||||
V(3*i+1, 0) = facet->vertex[1](0); V(3*i+1, 1) = facet->vertex[1](1); V(3*i+1, 2) = facet->vertex[1](2);
|
||||
V(3*i+2, 0) = facet->vertex[2](0); V(3*i+2, 1) = facet->vertex[2](1); V(3*i+2, 2) = facet->vertex[2](2);
|
||||
F(i, 0) = 3*i+0;
|
||||
F(i, 1) = 3*i+1;
|
||||
F(i, 2) = 3*i+2;
|
||||
}
|
||||
|
||||
m_AABB = igl::AABB<Eigen::MatrixXf,3>();
|
||||
m_AABB.init(m_V, m_F);
|
||||
}
|
||||
|
||||
std::pair<Vec3f, Vec3f> GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
|
||||
{
|
||||
// if the gizmo doesn't have the V, F structures for igl, calculate them first:
|
||||
if (m_V.size() == 0)
|
||||
update_mesh();
|
||||
|
||||
Eigen::Matrix<GLint, 4, 1, Eigen::DontAlign> viewport;
|
||||
::glGetIntegerv(GL_VIEWPORT, viewport.data());
|
||||
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> modelview_matrix;
|
||||
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
|
||||
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> projection_matrix;
|
||||
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix.data());
|
||||
|
||||
Vec3d point1;
|
||||
Vec3d point2;
|
||||
::gluUnProject(mouse_pos(0), viewport(3)-mouse_pos(1), 0.f, modelview_matrix.data(), projection_matrix.data(), viewport.data(), &point1(0), &point1(1), &point1(2));
|
||||
::gluUnProject(mouse_pos(0), viewport(3)-mouse_pos(1), 1.f, modelview_matrix.data(), projection_matrix.data(), viewport.data(), &point2(0), &point2(1), &point2(2));
|
||||
|
||||
igl::Hit hit;
|
||||
|
||||
const GLCanvas3D::Selection& selection = m_parent.get_selection();
|
||||
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
double z_offset = volume->get_sla_shift_z();
|
||||
|
||||
point1(2) -= z_offset;
|
||||
point2(2) -= z_offset;
|
||||
|
||||
Transform3d inv = volume->get_instance_transformation().get_matrix().inverse();
|
||||
|
||||
point1 = inv * point1;
|
||||
point2 = inv * point2;
|
||||
|
||||
if (!m_AABB.intersect_ray(m_V, m_F, point1.cast<float>(), (point2-point1).cast<float>(), hit))
|
||||
throw std::invalid_argument("unproject_on_mesh(): No intersection found.");
|
||||
|
||||
int fid = hit.id; // facet id
|
||||
Vec3f bc(1-hit.u-hit.v, hit.u, hit.v); // barycentric coordinates of the hit
|
||||
Vec3f a = (m_V.row(m_F(fid, 1)) - m_V.row(m_F(fid, 0)));
|
||||
Vec3f b = (m_V.row(m_F(fid, 2)) - m_V.row(m_F(fid, 0)));
|
||||
|
||||
// Calculate and return both the point and the facet normal.
|
||||
return std::make_pair(
|
||||
bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2)),
|
||||
a.cross(b)
|
||||
);
|
||||
}
|
||||
|
||||
// Following function is called from GLCanvas3D to inform the gizmo about a mouse/keyboard event.
|
||||
// The gizmo has an opportunity to react - if it does, it should return true so that the Canvas3D is
|
||||
// aware that the event was reacted to and stops trying to make different sense of it. If the gizmo
|
||||
// concludes that the event was not intended for it, it should return false.
|
||||
bool GLGizmoSlaSupports::mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down)
|
||||
{
|
||||
if (m_editing_mode) {
|
||||
|
||||
// left down - show the selection rectangle:
|
||||
if (action == SLAGizmoEventType::LeftDown && shift_down) {
|
||||
if (m_hover_id == -1) {
|
||||
m_selection_rectangle_active = true;
|
||||
m_selection_rectangle_start_corner = mouse_position;
|
||||
m_selection_rectangle_end_corner = mouse_position;
|
||||
m_canvas_width = m_parent.get_canvas_size().get_width();
|
||||
m_canvas_height = m_parent.get_canvas_size().get_height();
|
||||
}
|
||||
else
|
||||
select_point(m_hover_id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// dragging the selection rectangle:
|
||||
if (action == SLAGizmoEventType::Dragging && m_selection_rectangle_active) {
|
||||
m_selection_rectangle_end_corner = mouse_position;
|
||||
return true;
|
||||
}
|
||||
|
||||
// mouse up without selection rectangle - place point on the mesh:
|
||||
if (action == SLAGizmoEventType::LeftUp && !m_selection_rectangle_active && !shift_down) {
|
||||
if (m_ignore_up_event) {
|
||||
m_ignore_up_event = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
int instance_id = m_parent.get_selection().get_instance_idx();
|
||||
if (m_old_instance_id != instance_id)
|
||||
{
|
||||
bool something_selected = (m_old_instance_id != -1);
|
||||
m_old_instance_id = instance_id;
|
||||
if (something_selected)
|
||||
return false;
|
||||
}
|
||||
if (instance_id == -1)
|
||||
return false;
|
||||
|
||||
// If there is some selection, don't add new point and deselect everything instead.
|
||||
if (m_selection_empty) {
|
||||
try {
|
||||
std::pair<Vec3f, Vec3f> pos_and_normal = unproject_on_mesh(mouse_position); // don't create anything if this throws
|
||||
m_editing_mode_cache.emplace_back(sla::SupportPoint(pos_and_normal.first, m_new_point_head_diameter/2.f, false), false, pos_and_normal.second);
|
||||
m_unsaved_changes = true;
|
||||
}
|
||||
catch (...) { // not clicked on object
|
||||
return true; // prevents deselection of the gizmo by GLCanvas3D
|
||||
}
|
||||
}
|
||||
else
|
||||
select_point(NoPoints);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// left up with selection rectangle - select points inside the rectangle:
|
||||
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp)
|
||||
&& m_selection_rectangle_active) {
|
||||
if (action == SLAGizmoEventType::ShiftUp)
|
||||
m_ignore_up_event = true;
|
||||
const Transform3d& instance_matrix = m_model_object->instances[m_active_instance]->get_transformation().get_matrix();
|
||||
GLint viewport[4];
|
||||
::glGetIntegerv(GL_VIEWPORT, viewport);
|
||||
GLdouble modelview_matrix[16];
|
||||
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
|
||||
GLdouble projection_matrix[16];
|
||||
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix);
|
||||
|
||||
const GLCanvas3D::Selection& selection = m_parent.get_selection();
|
||||
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
|
||||
double z_offset = volume->get_sla_shift_z();
|
||||
|
||||
// bounding box created from the rectangle corners - will take care of order of the corners
|
||||
BoundingBox rectangle(Points{Point(m_selection_rectangle_start_corner.cast<int>()), Point(m_selection_rectangle_end_corner.cast<int>())});
|
||||
|
||||
const Transform3d& instance_matrix_no_translation = volume->get_instance_transformation().get_matrix(true);
|
||||
// we'll recover current look direction from the modelview matrix (in world coords)...
|
||||
Vec3f direction_to_camera(modelview_matrix[2], modelview_matrix[6], modelview_matrix[10]);
|
||||
// ...and transform it to model coords.
|
||||
direction_to_camera = (instance_matrix_no_translation.inverse().cast<float>() * direction_to_camera).normalized().eval();
|
||||
|
||||
// Iterate over all points, check if they're in the rectangle and if so, check that they are not obscured by the mesh:
|
||||
for (unsigned int i=0; i<m_editing_mode_cache.size(); ++i) {
|
||||
const sla::SupportPoint &support_point = m_editing_mode_cache[i].support_point;
|
||||
Vec3f pos = instance_matrix.cast<float>() * support_point.pos;
|
||||
pos(2) += z_offset;
|
||||
GLdouble out_x, out_y, out_z;
|
||||
::gluProject((GLdouble)pos(0), (GLdouble)pos(1), (GLdouble)pos(2), modelview_matrix, projection_matrix, viewport, &out_x, &out_y, &out_z);
|
||||
out_y = m_canvas_height - out_y;
|
||||
|
||||
if (rectangle.contains(Point(out_x, out_y))) {
|
||||
bool is_obscured = false;
|
||||
// Cast a ray in the direction of the camera and look for intersection with the mesh:
|
||||
std::vector<igl::Hit> hits;
|
||||
// Offset the start of the ray to the front of the ball + EPSILON to account for numerical inaccuracies.
|
||||
if (m_AABB.intersect_ray(m_V, m_F, support_point.pos + direction_to_camera * (support_point.head_front_radius + EPSILON), direction_to_camera, hits))
|
||||
// FIXME: the intersection could in theory be behind the camera, but as of now we only have camera direction.
|
||||
// Also, the threshold is in mesh coordinates, not in actual dimensions.
|
||||
if (hits.size() > 1 || hits.front().t > 0.001f)
|
||||
is_obscured = true;
|
||||
|
||||
if (!is_obscured)
|
||||
select_point(i);
|
||||
}
|
||||
}
|
||||
m_selection_rectangle_active = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::Delete) {
|
||||
// delete key pressed
|
||||
delete_selected_points();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::ApplyChanges) {
|
||||
editing_mode_apply_changes();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::DiscardChanges) {
|
||||
editing_mode_discard_changes();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::RightDown) {
|
||||
if (m_hover_id != -1) {
|
||||
select_point(NoPoints);
|
||||
select_point(m_hover_id);
|
||||
delete_selected_points();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::SelectAll) {
|
||||
select_point(AllPoints);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!m_editing_mode) {
|
||||
if (action == SLAGizmoEventType::AutomaticGeneration) {
|
||||
auto_generate();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (action == SLAGizmoEventType::ManualEditing) {
|
||||
switch_to_editing_mode();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::delete_selected_points(bool force)
|
||||
{
|
||||
for (unsigned int idx=0; idx<m_editing_mode_cache.size(); ++idx) {
|
||||
if (m_editing_mode_cache[idx].selected && (!m_editing_mode_cache[idx].support_point.is_new_island || !m_lock_unique_islands || force)) {
|
||||
m_editing_mode_cache.erase(m_editing_mode_cache.begin() + (idx--));
|
||||
m_unsaved_changes = true;
|
||||
}
|
||||
// This should trigger the support generation
|
||||
// wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
}
|
||||
|
||||
select_point(NoPoints);
|
||||
|
||||
//m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_editing_mode && m_hover_id != -1 && data.mouse_pos && (!m_editing_mode_cache[m_hover_id].support_point.is_new_island || !m_lock_unique_islands)) {
|
||||
std::pair<Vec3f, Vec3f> pos_and_normal;
|
||||
try {
|
||||
pos_and_normal = unproject_on_mesh(Vec2d((*data.mouse_pos)(0), (*data.mouse_pos)(1)));
|
||||
}
|
||||
catch (...) { return; }
|
||||
m_editing_mode_cache[m_hover_id].support_point.pos = pos_and_normal.first;
|
||||
m_editing_mode_cache[m_hover_id].support_point.is_new_island = false;
|
||||
m_editing_mode_cache[m_hover_id].normal = pos_and_normal.second;
|
||||
m_unsaved_changes = true;
|
||||
// Do not update immediately, wait until the mouse is released.
|
||||
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<const ConfigOption*> GLGizmoSlaSupports::get_config_options(const std::vector<std::string>& keys) const
|
||||
{
|
||||
std::vector<const ConfigOption*> out;
|
||||
|
||||
if (!m_model_object)
|
||||
return out;
|
||||
|
||||
const DynamicPrintConfig& object_cfg = m_model_object->config;
|
||||
const DynamicPrintConfig& print_cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
|
||||
std::unique_ptr<DynamicPrintConfig> default_cfg = nullptr;
|
||||
|
||||
for (const std::string& key : keys) {
|
||||
if (object_cfg.has(key))
|
||||
out.push_back(object_cfg.option(key));
|
||||
else
|
||||
if (print_cfg.has(key))
|
||||
out.push_back(print_cfg.option(key));
|
||||
else { // we must get it from defaults
|
||||
if (default_cfg == nullptr)
|
||||
default_cfg.reset(DynamicPrintConfig::new_from_defaults_keys(keys));
|
||||
out.push_back(default_cfg->option(key));
|
||||
}
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::update_cache_entry_normal(unsigned int i) const
|
||||
{
|
||||
int idx = 0;
|
||||
Eigen::Matrix<float, 1, 3> pp = m_editing_mode_cache[i].support_point.pos;
|
||||
Eigen::Matrix<float, 1, 3> cc;
|
||||
m_AABB.squared_distance(m_V, m_F, pp, idx, cc);
|
||||
Vec3f a = (m_V.row(m_F(idx, 1)) - m_V.row(m_F(idx, 0)));
|
||||
Vec3f b = (m_V.row(m_F(idx, 2)) - m_V.row(m_F(idx, 0)));
|
||||
m_editing_mode_cache[i].normal = a.cross(b);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (!m_model_object)
|
||||
return;
|
||||
|
||||
bool first_run = true; // This is a hack to redraw the button when all points are removed,
|
||||
// so it is not delayed until the background process finishes.
|
||||
RENDER_AGAIN:
|
||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||
|
||||
const float scaling = m_imgui->get_style_scaling();
|
||||
const ImVec2 window_size(285.f * scaling, 300.f * scaling);
|
||||
ImGui::SetNextWindowPos(ImVec2(x, y - std::max(0.f, y+window_size.y-bottom_limit) ));
|
||||
ImGui::SetNextWindowSize(ImVec2(window_size));
|
||||
|
||||
m_imgui->set_next_window_bg_alpha(0.5f);
|
||||
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
|
||||
ImGui::PushItemWidth(100.0f);
|
||||
|
||||
bool force_refresh = false;
|
||||
bool remove_selected = false;
|
||||
bool remove_all = false;
|
||||
|
||||
if (m_editing_mode) {
|
||||
m_imgui->text(_(L("Left mouse click - add point")));
|
||||
m_imgui->text(_(L("Right mouse click - remove point")));
|
||||
m_imgui->text(_(L("Shift + Left (+ drag) - select point(s)")));
|
||||
m_imgui->text(" "); // vertical gap
|
||||
|
||||
float diameter_upper_cap = static_cast<ConfigOptionFloat*>(wxGetApp().preset_bundle->sla_prints.get_edited_preset().config.option("support_pillar_diameter"))->value;
|
||||
if (m_new_point_head_diameter > diameter_upper_cap)
|
||||
m_new_point_head_diameter = diameter_upper_cap;
|
||||
|
||||
m_imgui->text(_(L("Head diameter: ")));
|
||||
ImGui::SameLine();
|
||||
if (ImGui::SliderFloat("", &m_new_point_head_diameter, 0.1f, diameter_upper_cap, "%.1f")) {
|
||||
// value was changed
|
||||
for (auto& cache_entry : m_editing_mode_cache)
|
||||
if (cache_entry.selected) {
|
||||
cache_entry.support_point.head_front_radius = m_new_point_head_diameter / 2.f;
|
||||
m_unsaved_changes = true;
|
||||
}
|
||||
}
|
||||
|
||||
bool changed = m_lock_unique_islands;
|
||||
m_imgui->checkbox(_(L("Lock supports under new islands")), m_lock_unique_islands);
|
||||
force_refresh |= changed != m_lock_unique_islands;
|
||||
|
||||
m_imgui->disabled_begin(m_selection_empty);
|
||||
remove_selected = m_imgui->button(_(L("Remove selected points")));
|
||||
m_imgui->disabled_end();
|
||||
|
||||
m_imgui->disabled_begin(m_editing_mode_cache.empty());
|
||||
remove_all = m_imgui->button(_(L("Remove all points")));
|
||||
m_imgui->disabled_end();
|
||||
|
||||
m_imgui->text(" "); // vertical gap
|
||||
|
||||
if (m_imgui->button(_(L("Apply changes")))) {
|
||||
editing_mode_apply_changes();
|
||||
force_refresh = true;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
bool discard_changes = m_imgui->button(_(L("Discard changes")));
|
||||
if (discard_changes) {
|
||||
editing_mode_discard_changes();
|
||||
force_refresh = true;
|
||||
}
|
||||
}
|
||||
else { // not in editing mode:
|
||||
ImGui::PushItemWidth(100.0f);
|
||||
m_imgui->text(_(L("Minimal points distance: ")));
|
||||
ImGui::SameLine();
|
||||
|
||||
std::vector<const ConfigOption*> opts = get_config_options({"support_points_density_relative", "support_points_minimal_distance"});
|
||||
float density = static_cast<const ConfigOptionInt*>(opts[0])->value;
|
||||
float minimal_point_distance = static_cast<const ConfigOptionFloat*>(opts[1])->value;
|
||||
|
||||
bool value_changed = ImGui::SliderFloat("", &minimal_point_distance, 0.f, 20.f, "%.f mm");
|
||||
if (value_changed)
|
||||
m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
|
||||
|
||||
m_imgui->text(_(L("Support points density: ")));
|
||||
ImGui::SameLine();
|
||||
if (ImGui::SliderFloat(" ", &density, 0.f, 200.f, "%.f %%")) {
|
||||
value_changed = true;
|
||||
m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
|
||||
}
|
||||
|
||||
if (value_changed) { // Update side panel
|
||||
wxTheApp->CallAfter([]() {
|
||||
wxGetApp().obj_settings()->UpdateAndShow(true);
|
||||
wxGetApp().obj_list()->update_settings_items();
|
||||
});
|
||||
}
|
||||
|
||||
bool generate = m_imgui->button(_(L("Auto-generate points [A]")));
|
||||
|
||||
if (generate)
|
||||
auto_generate();
|
||||
|
||||
m_imgui->text("");
|
||||
if (m_imgui->button(_(L("Manual editing [M]"))))
|
||||
switch_to_editing_mode();
|
||||
|
||||
m_imgui->disabled_begin(m_editing_mode_cache.empty());
|
||||
remove_all = m_imgui->button(_(L("Remove all points")));
|
||||
m_imgui->disabled_end();
|
||||
|
||||
m_imgui->text("");
|
||||
|
||||
m_imgui->text(m_model_object->sla_points_status == sla::PointsStatus::None ? "No points (will be autogenerated)" :
|
||||
(m_model_object->sla_points_status == sla::PointsStatus::AutoGenerated ? "Autogenerated points (no modifications)" :
|
||||
(m_model_object->sla_points_status == sla::PointsStatus::UserModified ? "User-modified points" :
|
||||
(m_model_object->sla_points_status == sla::PointsStatus::Generating ? "Generation in progress..." : "UNKNOWN STATUS"))));
|
||||
}
|
||||
|
||||
m_imgui->end();
|
||||
|
||||
if (m_editing_mode != m_old_editing_state) { // user toggled between editing/non-editing mode
|
||||
m_parent.toggle_sla_auxiliaries_visibility(!m_editing_mode);
|
||||
force_refresh = true;
|
||||
}
|
||||
m_old_editing_state = m_editing_mode;
|
||||
|
||||
if (remove_selected || remove_all) {
|
||||
force_refresh = false;
|
||||
m_parent.set_as_dirty();
|
||||
if (remove_all)
|
||||
select_point(AllPoints);
|
||||
delete_selected_points(remove_all);
|
||||
if (remove_all && !m_editing_mode)
|
||||
editing_mode_apply_changes();
|
||||
if (first_run) {
|
||||
first_run = false;
|
||||
goto RENDER_AGAIN;
|
||||
}
|
||||
}
|
||||
|
||||
if (force_refresh)
|
||||
m_parent.set_as_dirty();
|
||||
}
|
||||
|
||||
bool GLGizmoSlaSupports::on_is_activable(const GLCanvas3D::Selection& selection) const
|
||||
{
|
||||
if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA
|
||||
|| !selection.is_from_single_instance())
|
||||
return false;
|
||||
|
||||
// Check that none of the selected volumes is outside.
|
||||
const GLCanvas3D::Selection::IndicesList& list = selection.get_volume_idxs();
|
||||
for (const auto& idx : list)
|
||||
if (selection.get_volume(idx)->is_outside)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GLGizmoSlaSupports::on_is_selectable() const
|
||||
{
|
||||
return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA);
|
||||
}
|
||||
|
||||
std::string GLGizmoSlaSupports::on_get_name() const
|
||||
{
|
||||
return L("SLA Support Points [L]");
|
||||
}
|
||||
|
||||
void GLGizmoSlaSupports::on_set_state()
|
||||
{
|
||||
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
|
||||
if (is_mesh_update_necessary())
|
||||
update_mesh();
|
||||
|
||||
// we'll now reload support points:
|
||||
if (m_model_object)
|
||||
editing_mode_reload_cache();
|
||||
|
||||
m_parent.toggle_model_objects_visibility(false);
|
||||
if (m_model_object)
|
||||
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
|
||||
|
||||
// Set default head diameter from config.
|
||||
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
|
||||
m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value;
|
||||
}
|
||||
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
|
||||
if (m_model_object) {
|
||||
if (m_unsaved_changes) {
|
||||
wxMessageDialog dlg(GUI::wxGetApp().plater(), _(L("Do you want to save your manually edited support points ?\n")),
|
||||
_(L("Save changes?")), wxICON_QUESTION | wxYES | wxNO);
|
||||
if (dlg.ShowModal() == wxID_YES)
|
||||
editing_mode_apply_changes();
|
||||
else
|
||||
editing_mode_discard_changes();
|
||||
}
|
||||
}
|
||||
|
||||
m_parent.toggle_model_objects_visibility(true);
|
||||
m_editing_mode = false; // so it is not active next time the gizmo opens
|
||||
m_editing_mode_cache.clear();
|
||||
}
|
||||
m_old_state = m_state;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::on_start_dragging(const GLCanvas3D::Selection& selection)
|
||||
{
|
||||
if (m_hover_id != -1) {
|
||||
select_point(NoPoints);
|
||||
select_point(m_hover_id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::select_point(int i)
|
||||
{
|
||||
if (i == AllPoints || i == NoPoints) {
|
||||
for (auto& point_and_selection : m_editing_mode_cache)
|
||||
point_and_selection.selected = ( i == AllPoints );
|
||||
m_selection_empty = (i == NoPoints);
|
||||
|
||||
if (i == AllPoints)
|
||||
m_new_point_head_diameter = m_editing_mode_cache[0].support_point.head_front_radius * 2.f;
|
||||
}
|
||||
else {
|
||||
m_editing_mode_cache[i].selected = true;
|
||||
m_selection_empty = false;
|
||||
m_new_point_head_diameter = m_editing_mode_cache[i].support_point.head_front_radius * 2.f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::editing_mode_discard_changes()
|
||||
{
|
||||
m_editing_mode_cache.clear();
|
||||
for (const sla::SupportPoint& point : m_model_object->sla_support_points)
|
||||
m_editing_mode_cache.emplace_back(point, false);
|
||||
m_editing_mode = false;
|
||||
m_unsaved_changes = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::editing_mode_apply_changes()
|
||||
{
|
||||
// If there are no changes, don't touch the front-end. The data in the cache could have been
|
||||
// taken from the backend and copying them to ModelObject would needlessly invalidate them.
|
||||
if (m_unsaved_changes) {
|
||||
m_model_object->sla_points_status = sla::PointsStatus::UserModified;
|
||||
m_model_object->sla_support_points.clear();
|
||||
for (const CacheEntry& cache_entry : m_editing_mode_cache)
|
||||
m_model_object->sla_support_points.push_back(cache_entry.support_point);
|
||||
|
||||
// Recalculate support structures once the editing mode is left.
|
||||
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
}
|
||||
m_editing_mode = false;
|
||||
m_unsaved_changes = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::editing_mode_reload_cache()
|
||||
{
|
||||
m_editing_mode_cache.clear();
|
||||
for (const sla::SupportPoint& point : m_model_object->sla_support_points)
|
||||
m_editing_mode_cache.emplace_back(point, false);
|
||||
|
||||
m_unsaved_changes = false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::get_data_from_backend()
|
||||
{
|
||||
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
|
||||
if (po->model_object()->id() == m_model_object->id() && po->is_step_done(slaposSupportPoints)) {
|
||||
m_editing_mode_cache.clear();
|
||||
const std::vector<sla::SupportPoint>& points = po->get_support_points();
|
||||
auto mat = po->trafo().inverse().cast<float>();
|
||||
for (unsigned int i=0; i<points.size();++i)
|
||||
m_editing_mode_cache.emplace_back(sla::SupportPoint(mat * points[i].pos, points[i].head_front_radius, points[i].is_new_island), false);
|
||||
|
||||
if (m_model_object->sla_points_status != sla::PointsStatus::UserModified)
|
||||
m_model_object->sla_points_status = sla::PointsStatus::AutoGenerated;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_unsaved_changes = false;
|
||||
|
||||
// We don't copy the data into ModelObject, as this would stop the background processing.
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::auto_generate()
|
||||
{
|
||||
wxMessageDialog dlg(GUI::wxGetApp().plater(), _(L(
|
||||
"Autogeneration will erase all manually edited points.\n\n"
|
||||
"Are you sure you want to do it?\n"
|
||||
)), _(L("Warning")), wxICON_WARNING | wxYES | wxNO);
|
||||
|
||||
if (m_model_object->sla_points_status != sla::PointsStatus::UserModified || m_editing_mode_cache.empty() || dlg.ShowModal() == wxID_YES) {
|
||||
m_model_object->sla_support_points.clear();
|
||||
m_model_object->sla_points_status = sla::PointsStatus::Generating;
|
||||
m_editing_mode_cache.clear();
|
||||
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void GLGizmoSlaSupports::switch_to_editing_mode()
|
||||
{
|
||||
if (m_model_object->sla_points_status != sla::PointsStatus::AutoGenerated)
|
||||
editing_mode_reload_cache();
|
||||
m_unsaved_changes = false;
|
||||
m_editing_mode = true;
|
||||
}
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
128
src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
Normal file
128
src/slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp
Normal file
|
@ -0,0 +1,128 @@
|
|||
#ifndef slic3r_GLGizmoSlaSupports_hpp_
|
||||
#define slic3r_GLGizmoSlaSupports_hpp_
|
||||
|
||||
#include "GLGizmoBase.hpp"
|
||||
|
||||
// There is an L function in igl that would be overridden by our localization macro - let's undefine it...
|
||||
#undef L
|
||||
#include <igl/AABB.h>
|
||||
#include "slic3r/GUI/I18N.hpp" // ...and redefine again when we are done with the igl code
|
||||
|
||||
#include "libslic3r/SLA/SLACommon.hpp"
|
||||
#include "libslic3r/SLAPrint.hpp"
|
||||
|
||||
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
||||
class GLGizmoSlaSupports : public GLGizmoBase
|
||||
{
|
||||
private:
|
||||
ModelObject* m_model_object = nullptr;
|
||||
ModelObject* m_old_model_object = nullptr;
|
||||
int m_active_instance = -1;
|
||||
int m_old_instance_id = -1;
|
||||
std::pair<Vec3f, Vec3f> unproject_on_mesh(const Vec2d& mouse_pos);
|
||||
|
||||
const float RenderPointScale = 1.f;
|
||||
|
||||
GLUquadricObj* m_quadric;
|
||||
Eigen::MatrixXf m_V; // vertices
|
||||
Eigen::MatrixXi m_F; // facets indices
|
||||
igl::AABB<Eigen::MatrixXf,3> m_AABB;
|
||||
|
||||
struct SourceDataSummary {
|
||||
Geometry::Transformation transformation;
|
||||
};
|
||||
|
||||
class CacheEntry {
|
||||
public:
|
||||
CacheEntry(const sla::SupportPoint& point, bool sel, const Vec3f& norm = Vec3f::Zero()) :
|
||||
support_point(point), selected(sel), normal(norm) {}
|
||||
|
||||
sla::SupportPoint support_point;
|
||||
bool selected; // whether the point is selected
|
||||
Vec3f normal;
|
||||
};
|
||||
|
||||
// This holds information to decide whether recalculation is necessary:
|
||||
SourceDataSummary m_source_data;
|
||||
|
||||
mutable Vec3d m_starting_center;
|
||||
|
||||
public:
|
||||
#if ENABLE_SVG_ICONS
|
||||
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
|
||||
#else
|
||||
GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id);
|
||||
#endif // ENABLE_SVG_ICONS
|
||||
virtual ~GLGizmoSlaSupports();
|
||||
void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
|
||||
bool mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down);
|
||||
void delete_selected_points(bool force = false);
|
||||
std::pair<float, float> get_sla_clipping_plane() const;
|
||||
|
||||
private:
|
||||
bool on_init();
|
||||
void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
|
||||
virtual void on_render(const GLCanvas3D::Selection& selection) const;
|
||||
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
|
||||
|
||||
void render_selection_rectangle() const;
|
||||
void render_points(const GLCanvas3D::Selection& selection, bool picking = false) const;
|
||||
bool is_mesh_update_necessary() const;
|
||||
void update_mesh();
|
||||
void update_cache_entry_normal(unsigned int i) const;
|
||||
|
||||
bool m_lock_unique_islands = false;
|
||||
bool m_editing_mode = false; // Is editing mode active?
|
||||
bool m_old_editing_state = false; // To keep track of whether the user toggled between the modes (needed for imgui refreshes).
|
||||
float m_new_point_head_diameter; // Size of a new point.
|
||||
float m_minimal_point_distance = 20.f;
|
||||
float m_density = 100.f;
|
||||
mutable std::vector<CacheEntry> m_editing_mode_cache; // a support point and whether it is currently selected
|
||||
float m_clipping_plane_distance = 0.f;
|
||||
|
||||
bool m_selection_rectangle_active = false;
|
||||
Vec2d m_selection_rectangle_start_corner;
|
||||
Vec2d m_selection_rectangle_end_corner;
|
||||
bool m_ignore_up_event = false;
|
||||
bool m_combo_box_open = false; // To ensure proper rendering of the imgui combobox.
|
||||
bool m_unsaved_changes = false; // Are there unsaved changes in manual mode?
|
||||
bool m_selection_empty = true;
|
||||
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
|
||||
int m_canvas_width;
|
||||
int m_canvas_height;
|
||||
|
||||
std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
|
||||
|
||||
// Methods that do the model_object and editing cache synchronization,
|
||||
// editing mode selection, etc:
|
||||
enum {
|
||||
AllPoints = -2,
|
||||
NoPoints,
|
||||
};
|
||||
void select_point(int i);
|
||||
void editing_mode_apply_changes();
|
||||
void editing_mode_discard_changes();
|
||||
void editing_mode_reload_cache();
|
||||
void get_data_from_backend();
|
||||
void auto_generate();
|
||||
void switch_to_editing_mode();
|
||||
|
||||
protected:
|
||||
void on_set_state() override;
|
||||
void on_start_dragging(const GLCanvas3D::Selection& selection) override;
|
||||
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) override;
|
||||
|
||||
virtual std::string on_get_name() const;
|
||||
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
|
||||
virtual bool on_is_selectable() const;
|
||||
};
|
||||
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // slic3r_GLGizmoSlaSupports_hpp_
|
11
src/slic3r/GUI/Gizmos/GLGizmos.hpp
Normal file
11
src/slic3r/GUI/Gizmos/GLGizmos.hpp
Normal file
|
@ -0,0 +1,11 @@
|
|||
#ifndef slic3r_GLGizmos_hpp_
|
||||
#define slic3r_GLGizmos_hpp_
|
||||
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoMove.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoScale.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoRotate.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoFlatten.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp"
|
||||
#include "slic3r/GUI/Gizmos/GLGizmoCut.hpp"
|
||||
|
||||
#endif //slic3r_GLGizmos_hpp_
|
|
@ -107,11 +107,11 @@ bool ImGuiWrapper::update_mouse_data(wxMouseEvent& evt)
|
|||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.MousePos = ImVec2((float)evt.GetX(), (float)evt.GetY());
|
||||
io.MouseDown[0] = evt.LeftDown();
|
||||
io.MouseDown[1] = evt.RightDown();
|
||||
io.MouseDown[2] = evt.MiddleDown();
|
||||
io.MouseDown[0] = evt.LeftIsDown();
|
||||
io.MouseDown[1] = evt.RightIsDown();
|
||||
io.MouseDown[2] = evt.MiddleIsDown();
|
||||
|
||||
unsigned buttons = (evt.LeftDown() ? 1 : 0) | (evt.RightDown() ? 2 : 0) | (evt.MiddleDown() ? 4 : 0);
|
||||
unsigned buttons = (evt.LeftIsDown() ? 1 : 0) | (evt.RightIsDown() ? 2 : 0) | (evt.MiddleIsDown() ? 4 : 0);
|
||||
m_mouse_buttons = buttons;
|
||||
|
||||
new_frame();
|
||||
|
@ -441,6 +441,10 @@ void ImGuiWrapper::init_style()
|
|||
set_color(ImGuiCol_Header, COL_ORANGE_DARK);
|
||||
set_color(ImGuiCol_HeaderHovered, COL_ORANGE_LIGHT);
|
||||
set_color(ImGuiCol_HeaderActive, COL_ORANGE_LIGHT);
|
||||
|
||||
// Slider
|
||||
set_color(ImGuiCol_SliderGrab, COL_ORANGE_DARK);
|
||||
set_color(ImGuiCol_SliderGrabActive, COL_ORANGE_LIGHT);
|
||||
}
|
||||
|
||||
void ImGuiWrapper::render_draw_data(ImDrawData *draw_data)
|
||||
|
|
|
@ -56,7 +56,8 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
|
|||
|
||||
// initialize default width_unit according to the width of the one symbol ("x") of the current system font
|
||||
const wxSize size = GetTextExtent("m");
|
||||
wxGetApp().set_em_unit(size.x-1);
|
||||
// wxGetApp().set_em_unit(size.x-1);
|
||||
wxGetApp().set_em_unit(std::max<size_t>(10, size.x - 1));
|
||||
|
||||
// initialize tabpanel and menubar
|
||||
init_tabpanel();
|
||||
|
@ -76,12 +77,14 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
|
|||
sizer->SetSizeHints(this);
|
||||
SetSizer(sizer);
|
||||
Fit();
|
||||
|
||||
const wxSize min_size = wxSize(76*wxGetApp().em_unit(), 49*wxGetApp().em_unit());
|
||||
#ifdef __APPLE__
|
||||
// Using SetMinSize() on Mac messes up the window position in some cases
|
||||
// cf. https://groups.google.com/forum/#!topic/wx-users/yUKPBBfXWO0
|
||||
SetSize(wxSize(760, 490));
|
||||
SetSize(min_size/*wxSize(760, 490)*/);
|
||||
#else
|
||||
SetMinSize(wxSize(760, 490));
|
||||
SetMinSize(min_size/*wxSize(760, 490)*/);
|
||||
SetSize(GetMinSize());
|
||||
#endif
|
||||
Layout();
|
||||
|
@ -93,6 +96,12 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
|
|||
return;
|
||||
}
|
||||
|
||||
// Weird things happen as the Paint messages are floating around the windows being destructed.
|
||||
// Avoid the Paint messages by hiding the main window.
|
||||
// Also the application closes much faster without these unnecessary screen refreshes.
|
||||
// In addition, there were some crashes due to the Paint events sent to already destructed windows.
|
||||
this->Show(false);
|
||||
|
||||
// Save the slic3r.ini.Usually the ini file is saved from "on idle" callback,
|
||||
// but in rare cases it may not have been called yet.
|
||||
wxGetApp().app_config->save();
|
||||
|
@ -124,7 +133,9 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
|
|||
|
||||
void MainFrame::init_tabpanel()
|
||||
{
|
||||
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL);
|
||||
// wxNB_NOPAGETHEME: Disable Windows Vista theme for the Notebook background. The theme performance is terrible on Windows 10
|
||||
// with multiple high resolution displays connected.
|
||||
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL | wxNB_NOPAGETHEME);
|
||||
|
||||
m_tabpanel->Bind(wxEVT_NOTEBOOK_PAGE_CHANGED, [this](wxEvent&) {
|
||||
auto panel = m_tabpanel->GetCurrentPage();
|
||||
|
@ -881,9 +892,10 @@ void MainFrame::on_config_changed(DynamicPrintConfig* config) const
|
|||
// Update the UI based on the current preferences.
|
||||
void MainFrame::update_ui_from_settings()
|
||||
{
|
||||
bool bp_on = wxGetApp().app_config->get("background_processing") == "1";
|
||||
const bool bp_on = wxGetApp().app_config->get("background_processing") == "1";
|
||||
// m_menu_item_reslice_now->Enable(!bp_on);
|
||||
m_plater->sidebar().show_reslice(!bp_on);
|
||||
m_plater->sidebar().show_export(bp_on);
|
||||
m_plater->sidebar().Layout();
|
||||
if (m_plater)
|
||||
m_plater->update_ui_from_settings();
|
||||
|
|
|
@ -24,12 +24,11 @@ namespace GUI {
|
|||
|
||||
|
||||
MsgDialog::MsgDialog(wxWindow *parent, const wxString &title, const wxString &headline, wxWindowID button_id) :
|
||||
// MsgDialog(parent, title, headline, wxBitmap(from_u8(Slic3r::var("Slic3r_192px.png")), wxBITMAP_TYPE_PNG), button_id)
|
||||
MsgDialog(parent, title, headline, create_scaled_bitmap("Slic3r_192px.png"), button_id)
|
||||
{}
|
||||
|
||||
MsgDialog::MsgDialog(wxWindow *parent, const wxString &title, const wxString &headline, wxBitmap bitmap, wxWindowID button_id) :
|
||||
wxDialog(parent, wxID_ANY, title),
|
||||
wxDialog(parent, wxID_ANY, title, wxDefaultPosition, wxDefaultSize, wxRESIZE_BORDER),
|
||||
boldfont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)),
|
||||
content_sizer(new wxBoxSizer(wxVERTICAL)),
|
||||
btn_sizer(new wxBoxSizer(wxHORIZONTAL))
|
||||
|
@ -70,7 +69,6 @@ MsgDialog::~MsgDialog() {}
|
|||
|
||||
ErrorDialog::ErrorDialog(wxWindow *parent, const wxString &msg)
|
||||
: MsgDialog(parent, _(L("Slic3r error")), _(L("Slic3r has encountered an error")),
|
||||
// wxBitmap(from_u8(Slic3r::var("Slic3r_192px_grayscale.png")), wxBITMAP_TYPE_PNG),
|
||||
create_scaled_bitmap("Slic3r_192px_grayscale.png"),
|
||||
wxID_NONE)
|
||||
, msg(msg)
|
||||
|
|
|
@ -23,18 +23,18 @@ const t_field& OptionsGroup::build_field(const t_config_option_key& id, const Co
|
|||
// is the normal type.
|
||||
if (opt.gui_type.compare("select") == 0) {
|
||||
} else if (opt.gui_type.compare("select_open") == 0) {
|
||||
m_fields.emplace(id, std::move(Choice::Create<Choice>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(Choice::Create<Choice>(this->ctrl_parent(), opt, id)));
|
||||
} else if (opt.gui_type.compare("color") == 0) {
|
||||
m_fields.emplace(id, std::move(ColourPicker::Create<ColourPicker>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(ColourPicker::Create<ColourPicker>(this->ctrl_parent(), opt, id)));
|
||||
} else if (opt.gui_type.compare("f_enum_open") == 0 ||
|
||||
opt.gui_type.compare("i_enum_open") == 0 ||
|
||||
opt.gui_type.compare("i_enum_closed") == 0) {
|
||||
m_fields.emplace(id, std::move(Choice::Create<Choice>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(Choice::Create<Choice>(this->ctrl_parent(), opt, id)));
|
||||
} else if (opt.gui_type.compare("slider") == 0) {
|
||||
m_fields.emplace(id, std::move(SliderCtrl::Create<SliderCtrl>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(SliderCtrl::Create<SliderCtrl>(this->ctrl_parent(), opt, id)));
|
||||
} else if (opt.gui_type.compare("i_spin") == 0) { // Spinctrl
|
||||
} else if (opt.gui_type.compare("legend") == 0) { // StaticText
|
||||
m_fields.emplace(id, std::move(StaticText::Create<StaticText>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(StaticText::Create<StaticText>(this->ctrl_parent(), opt, id)));
|
||||
} else {
|
||||
switch (opt.type) {
|
||||
case coFloatOrPercent:
|
||||
|
@ -44,21 +44,21 @@ const t_field& OptionsGroup::build_field(const t_config_option_key& id, const Co
|
|||
case coPercents:
|
||||
case coString:
|
||||
case coStrings:
|
||||
m_fields.emplace(id, std::move(TextCtrl::Create<TextCtrl>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(TextCtrl::Create<TextCtrl>(this->ctrl_parent(), opt, id)));
|
||||
break;
|
||||
case coBool:
|
||||
case coBools:
|
||||
m_fields.emplace(id, std::move(CheckBox::Create<CheckBox>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(CheckBox::Create<CheckBox>(this->ctrl_parent(), opt, id)));
|
||||
break;
|
||||
case coInt:
|
||||
case coInts:
|
||||
m_fields.emplace(id, std::move(SpinCtrl::Create<SpinCtrl>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(SpinCtrl::Create<SpinCtrl>(this->ctrl_parent(), opt, id)));
|
||||
break;
|
||||
case coEnum:
|
||||
m_fields.emplace(id, std::move(Choice::Create<Choice>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(Choice::Create<Choice>(this->ctrl_parent(), opt, id)));
|
||||
break;
|
||||
case coPoints:
|
||||
m_fields.emplace(id, std::move(PointCtrl::Create<PointCtrl>(parent(), opt, id)));
|
||||
m_fields.emplace(id, std::move(PointCtrl::Create<PointCtrl>(this->ctrl_parent(), opt, id)));
|
||||
break;
|
||||
case coNone: break;
|
||||
default:
|
||||
|
@ -119,7 +119,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
|
|||
return;
|
||||
}
|
||||
if (line.widget != nullptr) {
|
||||
sizer->Add(line.widget(m_parent), 0, wxEXPAND | wxALL, wxOSX ? 0 : 15);
|
||||
sizer->Add(line.widget(this->ctrl_parent()), 0, wxEXPAND | wxALL, wxOSX ? 0 : 15);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -167,7 +167,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
|
|||
|
||||
// if we have an extra column, build it
|
||||
if (extra_column)
|
||||
grid_sizer->Add(extra_column(parent(), line), 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 3);
|
||||
grid_sizer->Add(extra_column(this->ctrl_parent(), line), 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 3);
|
||||
|
||||
// Build a label if we have it
|
||||
wxStaticText* label=nullptr;
|
||||
|
@ -179,18 +179,21 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
|
|||
// Text is properly aligned only when Ellipsize is checked.
|
||||
label_style |= staticbox ? 0 : wxST_ELLIPSIZE_END;
|
||||
#endif /* __WXGTK__ */
|
||||
label = new wxStaticText(parent(), wxID_ANY, line.label + (line.label.IsEmpty() ? "" : ": "),
|
||||
label = new wxStaticText(this->ctrl_parent(), wxID_ANY, line.label + (line.label.IsEmpty() ? "" : ": "),
|
||||
wxDefaultPosition, wxSize(label_width, -1), label_style);
|
||||
label->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
label->SetFont(label_font);
|
||||
label->Wrap(label_width); // avoid a Linux/GTK bug
|
||||
if (!line.near_label_widget)
|
||||
grid_sizer->Add(label, 0, (staticbox ? 0 : wxALIGN_RIGHT | wxRIGHT) | wxALIGN_CENTER_VERTICAL, line.label.IsEmpty() ? 0 : 5);
|
||||
else if (line.near_label_widget && line.label.IsEmpty())
|
||||
grid_sizer->Add(line.near_label_widget(this->ctrl_parent()), 0, wxRIGHT | wxALIGN_CENTER_VERTICAL, 7);
|
||||
else {
|
||||
// If we're here, we have some widget near the label
|
||||
// so we need a horizontal sizer to arrange these things
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
grid_sizer->Add(sizer, 0, wxEXPAND | (staticbox ? wxALL : wxBOTTOM | wxTOP | wxLEFT), staticbox ? 0 : 1);
|
||||
sizer->Add(line.near_label_widget(parent()), 0, wxRIGHT, 7);
|
||||
sizer->Add(line.near_label_widget(this->ctrl_parent()), 0, wxRIGHT, 7);
|
||||
sizer->Add(label, 0, (staticbox ? 0 : wxALIGN_RIGHT | wxRIGHT) | wxALIGN_CENTER_VERTICAL, 5);
|
||||
}
|
||||
if (line.label_tooltip.compare("") != 0)
|
||||
|
@ -201,7 +204,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
|
|||
*full_Label = label; // Initiate the pointer to the control of the full label, if we need this one.
|
||||
// If there's a widget, build it and add the result to the sizer.
|
||||
if (line.widget != nullptr) {
|
||||
auto wgt = line.widget(parent());
|
||||
auto wgt = line.widget(this->ctrl_parent());
|
||||
// If widget doesn't have label, don't use border
|
||||
grid_sizer->Add(wgt, 0, wxEXPAND | wxBOTTOM | wxTOP, (wxOSX || line.label.IsEmpty()) ? 0 : 5);
|
||||
return;
|
||||
|
@ -237,7 +240,8 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
|
|||
wxString str_label = (option.label == "Top" || option.label == "Bottom") ?
|
||||
_CTX(option.label, "Layers") :
|
||||
_(option.label);
|
||||
label = new wxStaticText(parent(), wxID_ANY, str_label + ": ", wxDefaultPosition, wxDefaultSize);
|
||||
label = new wxStaticText(this->ctrl_parent(), wxID_ANY, str_label + ": ", wxDefaultPosition, wxDefaultSize);
|
||||
label->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
label->SetFont(label_font);
|
||||
sizer_tmp->Add(label, 0, /*wxALIGN_RIGHT |*/ wxALIGN_CENTER_VERTICAL, 0);
|
||||
}
|
||||
|
@ -262,8 +266,9 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
|
|||
|
||||
// add sidetext if any
|
||||
if (option.sidetext != "") {
|
||||
auto sidetext = new wxStaticText( parent(), wxID_ANY, _(option.sidetext), wxDefaultPosition,
|
||||
auto sidetext = new wxStaticText( this->ctrl_parent(), wxID_ANY, _(option.sidetext), wxDefaultPosition,
|
||||
wxSize(sidetext_width, -1)/*wxDefaultSize*/, wxALIGN_LEFT);
|
||||
sidetext->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
sidetext->SetFont(sidetext_font);
|
||||
sizer_tmp->Add(sidetext, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4);
|
||||
field->set_side_text_ptr(sidetext);
|
||||
|
@ -271,7 +276,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
|
|||
|
||||
// add side widget if any
|
||||
if (opt.side_widget != nullptr) {
|
||||
sizer_tmp->Add(opt.side_widget(parent())/*!.target<wxWindow>()*/, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 1); //! requires verification
|
||||
sizer_tmp->Add(opt.side_widget(this->ctrl_parent())/*!.target<wxWindow>()*/, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 1); //! requires verification
|
||||
}
|
||||
|
||||
if (opt.opt_id != option_set.back().opt_id) //! istead of (opt != option_set.back())
|
||||
|
@ -287,11 +292,11 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
|
|||
// extra widget for non-staticbox option group (like for the frequently used parameters on the sidebar) should be wxALIGN_RIGHT
|
||||
const auto v_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
sizer->Add(v_sizer, 1, wxEXPAND);
|
||||
v_sizer->Add(extra_widget(parent()), 0, wxALIGN_RIGHT);
|
||||
v_sizer->Add(extra_widget(this->ctrl_parent()), 0, wxALIGN_RIGHT);
|
||||
return;
|
||||
}
|
||||
|
||||
sizer->Add(extra_widget(parent())/*!.target<wxWindow>()*/, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4); //! requires verification
|
||||
sizer->Add(extra_widget(this->ctrl_parent())/*!.target<wxWindow>()*/, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4); //! requires verification
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -112,6 +112,10 @@ public:
|
|||
}
|
||||
#endif /* __WXGTK__ */
|
||||
|
||||
wxWindow* ctrl_parent() const {
|
||||
return this->stb ? (wxWindow*)this->stb : this->parent();
|
||||
}
|
||||
|
||||
void append_line(const Line& line, wxStaticText** full_Label = nullptr);
|
||||
Line create_single_option_line(const Option& option) const;
|
||||
void append_single_option_line(const Option& option) { append_line(create_single_option_line(option)); }
|
||||
|
@ -161,8 +165,10 @@ public:
|
|||
staticbox(title!=""), extra_column(extra_clmn) {
|
||||
if (staticbox) {
|
||||
stb = new wxStaticBox(_parent, wxID_ANY, title);
|
||||
stb->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
stb->SetFont(wxGetApp().bold_font());
|
||||
}
|
||||
} else
|
||||
stb = nullptr;
|
||||
sizer = (staticbox ? new wxStaticBoxSizer(stb, wxVERTICAL) : new wxBoxSizer(wxVERTICAL));
|
||||
auto num_columns = 1U;
|
||||
if (label_width != 0) num_columns++;
|
||||
|
|
|
@ -50,6 +50,7 @@
|
|||
#include "GLToolbar.hpp"
|
||||
#include "GUI_Preview.hpp"
|
||||
#include "3DBed.hpp"
|
||||
#include "Camera.hpp"
|
||||
#include "Tab.hpp"
|
||||
#include "PresetBundle.hpp"
|
||||
#include "BackgroundSlicingProcess.hpp"
|
||||
|
@ -364,20 +365,20 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
|
|||
|
||||
Line line = Line { "", "" };
|
||||
|
||||
ConfigOptionDef def;
|
||||
def.label = L("Supports");
|
||||
def.type = coStrings;
|
||||
def.gui_type = "select_open";
|
||||
def.tooltip = L("Select what kind of support do you need");
|
||||
def.enum_labels.push_back(L("None"));
|
||||
def.enum_labels.push_back(L("Support on build plate only"));
|
||||
def.enum_labels.push_back(L("Everywhere"));
|
||||
const std::string selection = !config->opt_bool("support_material") ?
|
||||
"None" : config->opt_bool("support_material_buildplate_only") ?
|
||||
"Support on build plate only" :
|
||||
"Everywhere";
|
||||
def.default_value = new ConfigOptionStrings{ selection };
|
||||
Option option = Option(def, "support");
|
||||
ConfigOptionDef support_def;
|
||||
support_def.label = L("Supports");
|
||||
support_def.type = coStrings;
|
||||
support_def.gui_type = "select_open";
|
||||
support_def.tooltip = L("Select what kind of support do you need");
|
||||
support_def.enum_labels.push_back(L("None"));
|
||||
support_def.enum_labels.push_back(L("Support on build plate only"));
|
||||
support_def.enum_labels.push_back(L("Everywhere"));
|
||||
std::string selection = !config->opt_bool("support_material") ?
|
||||
"None" : config->opt_bool("support_material_buildplate_only") ?
|
||||
"Support on build plate only" :
|
||||
"Everywhere";
|
||||
support_def.default_value = new ConfigOptionStrings{ selection };
|
||||
Option option = Option(support_def, "support");
|
||||
option.opt.full_width = true;
|
||||
line.append_option(option);
|
||||
m_og->append_line(line);
|
||||
|
@ -392,6 +393,7 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
|
|||
line.append_option(option);
|
||||
|
||||
m_brim_width = config->opt_float("brim_width");
|
||||
ConfigOptionDef def;
|
||||
def.label = L("Brim");
|
||||
def.type = coBool;
|
||||
def.tooltip = L("This flag enables the brim that will be printed around each object on the first layer.");
|
||||
|
@ -427,6 +429,7 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
|
|||
|
||||
m_og->append_line(line);
|
||||
|
||||
|
||||
// Frequently changed parameters for SLA_technology
|
||||
m_og_sla = std::make_shared<ConfigOptionsGroup>(parent, "");
|
||||
DynamicPrintConfig* config_sla = &wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
|
||||
|
@ -437,20 +440,43 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
|
|||
Tab* tab = wxGetApp().get_tab(Preset::TYPE_SLA_PRINT);
|
||||
if (!tab) return;
|
||||
|
||||
tab->set_value(opt_key, value);
|
||||
if (opt_key == "pad_enable") {
|
||||
tab->set_value(opt_key, value);
|
||||
tab->update();
|
||||
}
|
||||
else //(opt_key == "support")
|
||||
{
|
||||
DynamicPrintConfig new_conf = *config_sla;
|
||||
const wxString& selection = boost::any_cast<wxString>(value);
|
||||
|
||||
const bool supports_enable = selection == _("None") ? false : true;
|
||||
new_conf.set_key_value("supports_enable", new ConfigOptionBool(supports_enable));
|
||||
|
||||
if (selection == _("Everywhere"))
|
||||
new_conf.set_key_value("support_buildplate_only", new ConfigOptionBool(false));
|
||||
else if (selection == _("Support on build plate only"))
|
||||
new_conf.set_key_value("support_buildplate_only", new ConfigOptionBool(true));
|
||||
|
||||
tab->load_config(new_conf);
|
||||
}
|
||||
|
||||
DynamicPrintConfig new_conf = *config_sla;
|
||||
new_conf.set_key_value(opt_key, new ConfigOptionBool(boost::any_cast<bool>(value)));
|
||||
tab->load_config(new_conf);
|
||||
tab->update_dirty();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
line = Line{ "", "" };
|
||||
|
||||
option = m_og_sla->get_option("supports_enable");
|
||||
option.opt.sidetext = " ";
|
||||
selection = !config_sla->opt_bool("supports_enable") ?
|
||||
"None" : config_sla->opt_bool("support_buildplate_only") ?
|
||||
"Support on build plate only" :
|
||||
"Everywhere";
|
||||
support_def.default_value = new ConfigOptionStrings{ selection };
|
||||
option = Option(support_def, "support");
|
||||
option.opt.full_width = true;
|
||||
line.append_option(option);
|
||||
m_og_sla->append_line(line);
|
||||
|
||||
|
||||
line = Line{ "", "" };
|
||||
|
||||
option = m_og_sla->get_option("pad_enable");
|
||||
option.opt.sidetext = " ";
|
||||
|
@ -487,11 +513,18 @@ ConfigOptionsGroup* FreqChangedParams::get_og(const bool is_fff)
|
|||
|
||||
// Sidebar / private
|
||||
|
||||
enum class ActionButtonType : int {
|
||||
abReslice,
|
||||
abExport,
|
||||
abSendGCode
|
||||
};
|
||||
|
||||
struct Sidebar::priv
|
||||
{
|
||||
Plater *plater;
|
||||
|
||||
wxScrolledWindow *scrolled;
|
||||
wxPanel* presets_panel; // Used for MSW better layouts
|
||||
|
||||
PrusaModeSizer *mode_sizer;
|
||||
wxFlexGridSizer *sizer_presets;
|
||||
|
@ -523,8 +556,6 @@ void Sidebar::priv::show_preset_comboboxes()
|
|||
{
|
||||
const bool showSLA = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA;
|
||||
|
||||
wxWindowUpdateLocker noUpdates_scrolled(scrolled->GetParent());
|
||||
|
||||
for (size_t i = 0; i < 4; ++i)
|
||||
sizer_presets->Show(i, !showSLA);
|
||||
|
||||
|
@ -548,6 +579,7 @@ Sidebar::Sidebar(Plater *parent)
|
|||
p->scrolled = new wxScrolledWindow(this, wxID_ANY, wxDefaultPosition, wxSize(40 * wxGetApp().em_unit(), -1));
|
||||
p->scrolled->SetScrollbars(0, 20, 1, 2);
|
||||
|
||||
|
||||
// Sizer in the scrolled area
|
||||
auto *scrolled_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
p->scrolled->SetSizer(scrolled_sizer);
|
||||
|
@ -559,12 +591,25 @@ Sidebar::Sidebar(Plater *parent)
|
|||
p->sizer_presets = new wxFlexGridSizer(10, 1, 1, 2);
|
||||
p->sizer_presets->AddGrowableCol(0, 1);
|
||||
p->sizer_presets->SetFlexibleDirection(wxBOTH);
|
||||
|
||||
bool is_msw = false;
|
||||
#ifdef __WINDOWS__
|
||||
p->scrolled->SetDoubleBuffered(true);
|
||||
|
||||
p->presets_panel = new wxPanel(p->scrolled, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
|
||||
p->presets_panel->SetSizer(p->sizer_presets);
|
||||
|
||||
is_msw = true;
|
||||
#else
|
||||
p->presets_panel = p->scrolled;
|
||||
#endif //__WINDOWS__
|
||||
|
||||
p->sizer_filaments = new wxBoxSizer(wxVERTICAL);
|
||||
|
||||
auto init_combo = [this](PresetComboBox **combo, wxString label, Preset::Type preset_type, bool filament) {
|
||||
auto *text = new wxStaticText(p->scrolled, wxID_ANY, label+" :");
|
||||
auto *text = new wxStaticText(p->presets_panel, wxID_ANY, label + " :");
|
||||
text->SetFont(wxGetApp().small_font());
|
||||
*combo = new PresetComboBox(p->scrolled, preset_type);
|
||||
*combo = new PresetComboBox(p->presets_panel, preset_type);
|
||||
|
||||
auto *sizer_presets = this->p->sizer_presets;
|
||||
auto *sizer_filaments = this->p->sizer_filaments;
|
||||
|
@ -613,9 +658,7 @@ Sidebar::Sidebar(Plater *parent)
|
|||
p->object_settings->Hide();
|
||||
p->sizer_params->Add(p->object_settings->get_sizer(), 0, wxEXPAND | wxTOP, margin_5);
|
||||
|
||||
wxBitmap arrow_up(GUI::from_u8(Slic3r::var("brick_go.png")), wxBITMAP_TYPE_PNG);
|
||||
p->btn_send_gcode = new wxButton(this, wxID_ANY, _(L("Send to printer")));
|
||||
p->btn_send_gcode->SetBitmap(arrow_up);
|
||||
p->btn_send_gcode->SetFont(wxGetApp().bold_font());
|
||||
p->btn_send_gcode->Hide();
|
||||
|
||||
|
@ -625,7 +668,9 @@ Sidebar::Sidebar(Plater *parent)
|
|||
|
||||
// Sizer in the scrolled area
|
||||
scrolled_sizer->Add(p->mode_sizer, 0, wxALIGN_CENTER_HORIZONTAL/*RIGHT | wxBOTTOM | wxRIGHT, 5*/);
|
||||
scrolled_sizer->Add(p->sizer_presets, 0, wxEXPAND | wxLEFT, margin_5);
|
||||
is_msw ?
|
||||
scrolled_sizer->Add(p->presets_panel, 0, wxEXPAND | wxLEFT, margin_5) :
|
||||
scrolled_sizer->Add(p->sizer_presets, 0, wxEXPAND | wxLEFT, margin_5);
|
||||
scrolled_sizer->Add(p->sizer_params, 1, wxEXPAND | wxLEFT, margin_5);
|
||||
scrolled_sizer->Add(p->object_info, 0, wxEXPAND | wxTOP | wxLEFT, margin_5);
|
||||
scrolled_sizer->Add(p->sliced_info, 0, wxEXPAND | wxTOP | wxLEFT, margin_5);
|
||||
|
@ -649,14 +694,21 @@ Sidebar::Sidebar(Plater *parent)
|
|||
|
||||
// Events
|
||||
p->btn_export_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->export_gcode(); });
|
||||
p->btn_reslice->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->reslice(); });
|
||||
p->btn_reslice->Bind(wxEVT_BUTTON, [this](wxCommandEvent&)
|
||||
{
|
||||
const bool export_gcode_after_slicing = wxGetKeyState(WXK_SHIFT);
|
||||
if (export_gcode_after_slicing)
|
||||
p->plater->export_gcode();
|
||||
else
|
||||
p->plater->reslice();
|
||||
});
|
||||
p->btn_send_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->send_gcode(); });
|
||||
}
|
||||
|
||||
Sidebar::~Sidebar() {}
|
||||
|
||||
void Sidebar::init_filament_combo(PresetComboBox **combo, const int extr_idx) {
|
||||
*combo = new PresetComboBox(p->scrolled, Slic3r::Preset::TYPE_FILAMENT);
|
||||
*combo = new PresetComboBox(p->presets_panel, Slic3r::Preset::TYPE_FILAMENT);
|
||||
// # copy icons from first choice
|
||||
// $choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets;
|
||||
|
||||
|
@ -718,6 +770,8 @@ void Sidebar::update_presets(Preset::Type preset_type)
|
|||
|
||||
case Preset::TYPE_PRINTER:
|
||||
{
|
||||
// wxWindowUpdateLocker noUpdates_scrolled(p->scrolled);
|
||||
|
||||
// Update the print choosers to only contain the compatible presets, update the dirty flags.
|
||||
if (print_tech == ptFFF)
|
||||
preset_bundle.prints.update_platter_ui(p->combo_print);
|
||||
|
@ -747,9 +801,15 @@ void Sidebar::update_presets(Preset::Type preset_type)
|
|||
wxGetApp().preset_bundle->export_selections(*wxGetApp().app_config);
|
||||
}
|
||||
|
||||
void Sidebar::update_mode_sizer(const Slic3r::ConfigOptionMode& mode)
|
||||
void Sidebar::update_mode_sizer() const
|
||||
{
|
||||
p->mode_sizer->SetMode(mode);
|
||||
p->mode_sizer->SetMode(m_mode);
|
||||
}
|
||||
|
||||
void Sidebar::update_reslice_btn_tooltip() const
|
||||
{
|
||||
const wxString tooltip = m_mode == comSimple ? wxString("") : _(L("Hold Shift to Slice & Export G-code"));
|
||||
p->btn_reslice->SetToolTip(tooltip);
|
||||
}
|
||||
|
||||
ObjectManipulation* Sidebar::obj_manipul()
|
||||
|
@ -772,6 +832,11 @@ wxScrolledWindow* Sidebar::scrolled_panel()
|
|||
return p->scrolled;
|
||||
}
|
||||
|
||||
wxPanel* Sidebar::presets_panel()
|
||||
{
|
||||
return p->presets_panel;
|
||||
}
|
||||
|
||||
ConfigOptionsGroup* Sidebar::og_freq_chng_params(const bool is_fff)
|
||||
{
|
||||
return p->frequently_changed_parameters->get_og(is_fff);
|
||||
|
@ -942,8 +1007,9 @@ void Sidebar::enable_buttons(bool enable)
|
|||
p->btn_send_gcode->Enable(enable);
|
||||
}
|
||||
|
||||
void Sidebar::show_reslice(bool show) { p->btn_reslice->Show(show); }
|
||||
void Sidebar::show_send(bool show) { p->btn_send_gcode->Show(show); }
|
||||
void Sidebar::show_reslice(bool show) const { p->btn_reslice->Show(show); }
|
||||
void Sidebar::show_export(bool show) const { p->btn_export_gcode->Show(show); }
|
||||
void Sidebar::show_send(bool show) const { p->btn_send_gcode->Show(show); }
|
||||
|
||||
bool Sidebar::is_multifilament()
|
||||
{
|
||||
|
@ -951,6 +1017,24 @@ bool Sidebar::is_multifilament()
|
|||
}
|
||||
|
||||
|
||||
void Sidebar::update_mode()
|
||||
{
|
||||
m_mode = wxGetApp().get_mode();
|
||||
|
||||
update_reslice_btn_tooltip();
|
||||
update_mode_sizer();
|
||||
|
||||
wxWindowUpdateLocker noUpdates(this);
|
||||
|
||||
p->object_list->get_sizer()->Show(m_mode > comSimple);
|
||||
|
||||
p->object_list->unselect_objects();
|
||||
p->object_list->update_selections();
|
||||
p->object_list->update_object_menu();
|
||||
|
||||
Layout();
|
||||
}
|
||||
|
||||
std::vector<PresetComboBox*>& Sidebar::combos_filament()
|
||||
{
|
||||
return p->combos_filament;
|
||||
|
@ -1019,6 +1103,7 @@ struct Plater::priv
|
|||
std::vector<wxPanel*> panels;
|
||||
Sidebar *sidebar;
|
||||
Bed3D bed;
|
||||
Camera camera;
|
||||
View3D* view3D;
|
||||
GLToolbar view_toolbar;
|
||||
Preview *preview;
|
||||
|
@ -1033,6 +1118,9 @@ struct Plater::priv
|
|||
|
||||
wxTimer background_process_timer;
|
||||
|
||||
std::string label_btn_export;
|
||||
std::string label_btn_send;
|
||||
|
||||
static const std::regex pattern_bundle;
|
||||
static const std::regex pattern_3mf;
|
||||
static const std::regex pattern_zip_amf;
|
||||
|
@ -1115,13 +1203,13 @@ struct Plater::priv
|
|||
void on_action_layersediting(SimpleEvent&);
|
||||
|
||||
void on_object_select(SimpleEvent&);
|
||||
void on_viewport_changed(SimpleEvent&);
|
||||
void on_right_click(Vec2dEvent&);
|
||||
void on_wipetower_moved(Vec3dEvent&);
|
||||
void on_update_geometry(Vec3dsEvent<2>&);
|
||||
void on_3dcanvas_mouse_dragging_finished(SimpleEvent&);
|
||||
|
||||
void update_object_menu();
|
||||
void show_action_buttons(const bool is_ready_to_slice) const;
|
||||
|
||||
// Set the bed shape to a single closed 2D polygon(array of two element arrays),
|
||||
// triangulate the bed and store the triangles into m_bed.m_triangles,
|
||||
|
@ -1202,11 +1290,8 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
sla_print.set_status_callback(statuscb);
|
||||
this->q->Bind(EVT_SLICING_UPDATE, &priv::on_slicing_update, this);
|
||||
|
||||
view3D = new View3D(q, &model, config, &background_process);
|
||||
preview = new Preview(q, config, &background_process, &gcode_preview_data, [this](){ schedule_background_process(); });
|
||||
|
||||
view3D->set_bed(&bed);
|
||||
preview->set_bed(&bed);
|
||||
view3D = new View3D(q, bed, camera, view_toolbar, &model, config, &background_process);
|
||||
preview = new Preview(q, bed, camera, view_toolbar, config, &background_process, &gcode_preview_data, [this](){ schedule_background_process(); });
|
||||
|
||||
panels.push_back(view3D);
|
||||
panels.push_back(preview);
|
||||
|
@ -1238,7 +1323,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
// 3DScene events:
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, [this](SimpleEvent&) { this->schedule_background_process(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_OBJECT_SELECT, &priv::on_object_select, this);
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_RIGHT_CLICK, &priv::on_right_click, this);
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_REMOVE_OBJECT, [q](SimpleEvent&) { q->remove_selected(); });
|
||||
view3D_canvas->Bind(EVT_GLCANVAS_ARRANGE, [this](SimpleEvent&) { arrange(); });
|
||||
|
@ -1268,7 +1352,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
|||
view3D_canvas->Bind(EVT_GLCANVAS_UPDATE_BED_SHAPE, [this](SimpleEvent&) { set_bed_shape(config->option<ConfigOptionPoints>("bed_shape")->values); });
|
||||
|
||||
// Preview events:
|
||||
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
|
||||
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_QUESTION_MARK, [this](SimpleEvent&) { wxGetApp().keyboard_shortcuts(); });
|
||||
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_UPDATE_BED_SHAPE, [this](SimpleEvent&) { set_bed_shape(config->option<ConfigOptionPoints>("bed_shape")->values); });
|
||||
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_TAB, [this](SimpleEvent&) { select_next_view_3D(); });
|
||||
|
@ -2089,13 +2172,36 @@ unsigned int Plater::priv::update_background_process(bool force_validation)
|
|||
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, evt.Clone());
|
||||
}
|
||||
|
||||
//FIXME update "Slice Now / Schedule background process"
|
||||
//background_process.is_export_scheduled() - byl zavolan "Export G-code", background processing ma jmeno export souboru
|
||||
//background_process.is_upload_scheduled() - byl zavolan "Send to OctoPrint", jeste nebylo doslajsovano (pak se preda upload fronte a background process zapomene)
|
||||
//background_process.empty() - prazdna plocha
|
||||
// pokud (return_state & UPDATE_BACKGROUND_PROCESS_INVALID) != 0 -> doslo k chybe (gray out "Slice now") mozna "Invalid data"???
|
||||
// jinak background_process.running() -> Zobraz "Slicing ..."
|
||||
// jinak pokud ! background_process.empty() && ! background_process.finished() -> je neco ke slajsovani (povol tlacitko) "Slice Now"
|
||||
if ((return_state & UPDATE_BACKGROUND_PROCESS_INVALID) != 0)
|
||||
{
|
||||
// Validation of the background data failed.
|
||||
const wxString invalid_str = _(L("Invalid data"));
|
||||
for (auto btn : {ActionButtonType::abReslice, ActionButtonType::abSendGCode, ActionButtonType::abExport})
|
||||
sidebar->set_btn_label(btn, invalid_str);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Background data is valid.
|
||||
if ((return_state & UPDATE_BACKGROUND_PROCESS_RESTART) != 0 ||
|
||||
(return_state & UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE) != 0 )
|
||||
this->statusbar()->set_status_text(L("Ready to slice"));
|
||||
|
||||
sidebar->set_btn_label(ActionButtonType::abExport, _(label_btn_export));
|
||||
sidebar->set_btn_label(ActionButtonType::abSendGCode, _(label_btn_send));
|
||||
|
||||
const wxString slice_string = background_process.running() && wxGetApp().get_mode() == comSimple ?
|
||||
_(L("Slicing")) + dots : _(L("Slice now"));
|
||||
sidebar->set_btn_label(ActionButtonType::abReslice, slice_string);
|
||||
|
||||
if (background_process.finished())
|
||||
show_action_buttons(false);
|
||||
else if (!background_process.empty() &&
|
||||
!background_process.running()) /* Do not update buttons if background process is running
|
||||
* This condition is important for SLA mode especially,
|
||||
* when this function is called several times during calculations
|
||||
* */
|
||||
show_action_buttons(true);
|
||||
}
|
||||
|
||||
return return_state;
|
||||
}
|
||||
|
@ -2226,6 +2332,10 @@ void Plater::priv::set_current_panel(wxPanel* panel)
|
|||
if (std::find(panels.begin(), panels.end(), panel) == panels.end())
|
||||
return;
|
||||
|
||||
#ifdef __WXMAC__
|
||||
bool force_render = (current_panel != nullptr);
|
||||
#endif // __WXMAC__
|
||||
|
||||
if (current_panel == panel)
|
||||
return;
|
||||
|
||||
|
@ -2234,7 +2344,19 @@ void Plater::priv::set_current_panel(wxPanel* panel)
|
|||
for (wxPanel* p : panels)
|
||||
{
|
||||
if (p == current_panel)
|
||||
{
|
||||
#ifdef __WXMAC__
|
||||
// On Mac we need also to force a render to avoid flickering when changing view
|
||||
if (force_render)
|
||||
{
|
||||
if (p == view3D)
|
||||
dynamic_cast<View3D*>(p)->get_canvas3d()->render();
|
||||
else if (p == preview)
|
||||
dynamic_cast<Preview*>(p)->get_canvas3d()->render();
|
||||
}
|
||||
#endif // __WXMAC__
|
||||
p->Show();
|
||||
}
|
||||
}
|
||||
// then set to invisible the other
|
||||
for (wxPanel* p : panels)
|
||||
|
@ -2266,7 +2388,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
|
|||
{
|
||||
this->q->reslice();
|
||||
// keeps current gcode preview, if any
|
||||
preview->reload_print(false, true);
|
||||
preview->reload_print(true);
|
||||
preview->set_canvas_as_dirty();
|
||||
view_toolbar.select_item("Preview");
|
||||
}
|
||||
|
@ -2288,7 +2410,7 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
|
|||
//! instead of
|
||||
//! combo->GetStringSelection().ToUTF8().data());
|
||||
|
||||
std::string selected_string = combo->GetString(combo->GetSelection()).ToUTF8().data();
|
||||
const std::string& selected_string = combo->GetString(combo->GetSelection()).ToUTF8().data();
|
||||
|
||||
if (preset_type == Preset::TYPE_FILAMENT) {
|
||||
wxGetApp().preset_bundle->set_filament_preset(idx, selected_string);
|
||||
|
@ -2300,12 +2422,8 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
|
|||
wxGetApp().preset_bundle->update_platter_filament_ui(idx, combo);
|
||||
}
|
||||
else {
|
||||
for (Tab* tab : wxGetApp().tabs_list) {
|
||||
if (tab->type() == preset_type) {
|
||||
tab->select_preset(selected_string);
|
||||
break;
|
||||
}
|
||||
}
|
||||
wxWindowUpdateLocker noUpdates(sidebar->presets_panel());
|
||||
wxGetApp().get_tab(preset_type)->select_preset(selected_string);
|
||||
}
|
||||
|
||||
// update plater with new config
|
||||
|
@ -2316,8 +2434,10 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
|
|||
|
||||
void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
|
||||
{
|
||||
this->statusbar()->set_progress(evt.status.percent);
|
||||
this->statusbar()->set_status_text(_(L(evt.status.text)) + wxString::FromUTF8("…"));
|
||||
if (evt.status.percent >= -1) {
|
||||
this->statusbar()->set_progress(evt.status.percent);
|
||||
this->statusbar()->set_status_text(_(L(evt.status.text)) + wxString::FromUTF8("…"));
|
||||
}
|
||||
if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SCENE) {
|
||||
switch (this->printer_technology) {
|
||||
case ptFFF:
|
||||
|
@ -2335,6 +2455,10 @@ void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
|
|||
// Update SLA gizmo (reload_scene calls update_gizmos_data)
|
||||
q->canvas3D()->reload_scene(true);
|
||||
}
|
||||
if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SLA_PREVIEW) {
|
||||
// Update the SLA preview
|
||||
this->preview->reload_print();
|
||||
}
|
||||
}
|
||||
|
||||
void Plater::priv::on_slicing_completed(wxCommandEvent &)
|
||||
|
@ -2361,14 +2485,17 @@ void Plater::priv::on_process_completed(wxCommandEvent &evt)
|
|||
this->statusbar()->reset_cancel_callback();
|
||||
this->statusbar()->stop_busy();
|
||||
|
||||
bool canceled = evt.GetInt() < 0;
|
||||
bool success = evt.GetInt() > 0;
|
||||
const bool canceled = evt.GetInt() < 0;
|
||||
const bool error = evt.GetInt() == 0;
|
||||
const bool success = evt.GetInt() > 0;
|
||||
// Reset the "export G-code path" name, so that the automatic background processing will be enabled again.
|
||||
this->background_process.reset_export();
|
||||
if (! success) {
|
||||
|
||||
if (error) {
|
||||
wxString message = evt.GetString();
|
||||
if (message.IsEmpty())
|
||||
message = _(L("Export failed"));
|
||||
show_error(q, message);
|
||||
this->statusbar()->set_status_text(message);
|
||||
}
|
||||
if (canceled)
|
||||
|
@ -2393,6 +2520,14 @@ void Plater::priv::on_process_completed(wxCommandEvent &evt)
|
|||
this->update_sla_scene();
|
||||
break;
|
||||
}
|
||||
|
||||
if (canceled) {
|
||||
if (wxGetApp().get_mode() == comSimple)
|
||||
sidebar->set_btn_label(ActionButtonType::abReslice, "Slice now");
|
||||
show_action_buttons(true);
|
||||
}
|
||||
else if (wxGetApp().get_mode() == comSimple)
|
||||
show_action_buttons(false);
|
||||
}
|
||||
|
||||
void Plater::priv::on_layer_editing_toggled(bool enable)
|
||||
|
@ -2435,15 +2570,6 @@ void Plater::priv::on_object_select(SimpleEvent& evt)
|
|||
selection_changed();
|
||||
}
|
||||
|
||||
void Plater::priv::on_viewport_changed(SimpleEvent& evt)
|
||||
{
|
||||
wxObject* o = evt.GetEventObject();
|
||||
if (o == preview->get_wxglcanvas())
|
||||
preview->set_viewport_into_scene(view3D->get_canvas3d());
|
||||
else if (o == view3D->get_wxglcanvas())
|
||||
preview->set_viewport_from_scene(view3D->get_canvas3d());
|
||||
}
|
||||
|
||||
void Plater::priv::on_right_click(Vec2dEvent& evt)
|
||||
{
|
||||
int obj_idx = get_selected_object_idx();
|
||||
|
@ -2506,15 +2632,20 @@ bool Plater::priv::init_object_menu()
|
|||
|
||||
bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/)
|
||||
{
|
||||
wxMenuItem* item_delete = append_menu_item(menu, wxID_ANY, _(L("Delete")) + "\tDel", _(L("Remove the selected object")),
|
||||
[this](wxCommandEvent&) { q->remove_selected(); }, "brick_delete.png");
|
||||
if (!is_part){
|
||||
wxMenuItem* item_delete = nullptr;
|
||||
if (is_part) {
|
||||
item_delete = append_menu_item(menu, wxID_ANY, _(L("Delete")) + "\tDel", _(L("Remove the selected object")),
|
||||
[this](wxCommandEvent&) { q->remove_selected(); }, "brick_delete.png");
|
||||
} else {
|
||||
wxMenuItem* item_increase = append_menu_item(menu, wxID_ANY, _(L("Increase copies")) + "\t+", _(L("Place one more copy of the selected object")),
|
||||
[this](wxCommandEvent&) { q->increase_instances(); }, "add.png");
|
||||
wxMenuItem* item_decrease = append_menu_item(menu, wxID_ANY, _(L("Decrease copies")) + "\t-", _(L("Remove one copy of the selected object")),
|
||||
[this](wxCommandEvent&) { q->decrease_instances(); }, "delete.png");
|
||||
wxMenuItem* item_set_number_of_copies = append_menu_item(menu, wxID_ANY, _(L("Set number of copies")) + dots, _(L("Change the number of copies of the selected object")),
|
||||
[this](wxCommandEvent&) { q->set_number_of_copies(); }, "textfield.png");
|
||||
// Delete menu was moved to be after +/- instace to make it more difficult to be selected by mistake.
|
||||
item_delete = append_menu_item(menu, wxID_ANY, _(L("Delete")) + "\tDel", _(L("Remove the selected object")),
|
||||
[this](wxCommandEvent&) { q->remove_selected(); }, "brick_delete.png");
|
||||
|
||||
menu->AppendSeparator();
|
||||
wxMenuItem* item_instance_to_object = sidebar->obj_list()->append_menu_item_instance_to_object(menu);
|
||||
|
@ -2551,7 +2682,7 @@ bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/
|
|||
|
||||
wxMenuItem* item_mirror = append_submenu(menu, mirror_menu, wxID_ANY, _(L("Mirror")), _(L("Mirror the selected object")));
|
||||
|
||||
// ui updates needs to be binded to the parent panel
|
||||
// ui updates needs to be bound to the parent panel
|
||||
if (q != nullptr)
|
||||
{
|
||||
q->Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_mirror()); }, item_mirror->GetId());
|
||||
|
@ -2681,9 +2812,6 @@ void Plater::priv::init_view_toolbar()
|
|||
|
||||
view_toolbar.select_item("3D");
|
||||
view_toolbar.set_enabled(true);
|
||||
|
||||
view3D->set_view_toolbar(&view_toolbar);
|
||||
preview->set_view_toolbar(&view_toolbar);
|
||||
}
|
||||
|
||||
bool Plater::priv::can_delete_object() const
|
||||
|
@ -2768,6 +2896,38 @@ void Plater::priv::update_object_menu()
|
|||
view3D->update_toolbar_items_visibility();
|
||||
}
|
||||
|
||||
void Plater::priv::show_action_buttons(const bool is_ready_to_slice) const
|
||||
{
|
||||
wxWindowUpdateLocker noUpdater(sidebar);
|
||||
const auto prin_host_opt = config->option<ConfigOptionString>("print_host");
|
||||
const bool send_gcode_shown = prin_host_opt != nullptr && !prin_host_opt->value.empty();
|
||||
|
||||
// when a background processing is ON, export_btn and/or send_btn are showing
|
||||
if (wxGetApp().app_config->get("background_processing") == "1")
|
||||
{
|
||||
sidebar->show_reslice(false);
|
||||
sidebar->show_export(true);
|
||||
sidebar->show_send(send_gcode_shown);
|
||||
}
|
||||
else
|
||||
{
|
||||
sidebar->show_reslice(is_ready_to_slice);
|
||||
sidebar->show_export(!is_ready_to_slice);
|
||||
sidebar->show_send(send_gcode_shown && !is_ready_to_slice);
|
||||
}
|
||||
sidebar->Layout();
|
||||
}
|
||||
|
||||
void Sidebar::set_btn_label(const ActionButtonType btn_type, const wxString& label) const
|
||||
{
|
||||
switch (btn_type)
|
||||
{
|
||||
case ActionButtonType::abReslice: p->btn_reslice->SetLabelText(label); break;
|
||||
case ActionButtonType::abExport: p->btn_export_gcode->SetLabelText(label); break;
|
||||
case ActionButtonType::abSendGCode: p->btn_send_gcode->SetLabelText(label); break;
|
||||
}
|
||||
}
|
||||
|
||||
// Plater / Public
|
||||
|
||||
Plater::Plater(wxWindow *parent, MainFrame *main_frame)
|
||||
|
@ -3094,6 +3254,22 @@ void Plater::reslice()
|
|||
this->p->background_process.set_task(PrintBase::TaskParams());
|
||||
// Only restarts if the state is valid.
|
||||
this->p->restart_background_process(state | priv::UPDATE_BACKGROUND_PROCESS_FORCE_RESTART);
|
||||
|
||||
if ((state & priv::UPDATE_BACKGROUND_PROCESS_INVALID) != 0)
|
||||
return;
|
||||
|
||||
if (p->background_process.running())
|
||||
{
|
||||
if (wxGetApp().get_mode() == comSimple)
|
||||
p->sidebar->set_btn_label(ActionButtonType::abReslice, _(L("Slicing")) + dots);
|
||||
else
|
||||
{
|
||||
p->sidebar->set_btn_label(ActionButtonType::abReslice, _(L("Slice now")));
|
||||
p->show_action_buttons(false);
|
||||
}
|
||||
}
|
||||
else if (!p->background_process.empty() && !p->background_process.idle())
|
||||
p->show_action_buttons(true);
|
||||
}
|
||||
|
||||
void Plater::reslice_SLA_supports(const ModelObject &object)
|
||||
|
@ -3157,8 +3333,10 @@ void Plater::on_extruders_change(int num_extruders)
|
|||
{
|
||||
auto& choices = sidebar().combos_filament();
|
||||
|
||||
if (num_extruders == choices.size())
|
||||
return;
|
||||
|
||||
wxWindowUpdateLocker noUpdates_scrolled_panel(&sidebar()/*.scrolled_panel()*/);
|
||||
// sidebar().scrolled_panel()->Freeze();
|
||||
|
||||
int i = choices.size();
|
||||
while ( i < num_extruders )
|
||||
|
@ -3292,6 +3470,9 @@ void Plater::set_printer_technology(PrinterTechnology printer_technology)
|
|||
}
|
||||
//FIXME for SLA synchronize
|
||||
//p->background_process.apply(Model)!
|
||||
|
||||
p->label_btn_export = printer_technology == ptFFF ? L("Export G-code") : L("Export");
|
||||
p->label_btn_send = printer_technology == ptFFF ? L("Send G-code") : L("Send to printer");
|
||||
}
|
||||
|
||||
void Plater::changed_object(int obj_idx)
|
||||
|
|
|
@ -38,6 +38,7 @@ class GLCanvas3D;
|
|||
using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
|
||||
|
||||
class Plater;
|
||||
enum class ActionButtonType : int;
|
||||
|
||||
class PresetComboBox : public wxBitmapComboBox
|
||||
{
|
||||
|
@ -61,7 +62,7 @@ private:
|
|||
|
||||
class Sidebar : public wxPanel
|
||||
{
|
||||
/*ConfigOptionMode*/int m_mode;
|
||||
ConfigOptionMode m_mode;
|
||||
public:
|
||||
Sidebar(Plater *parent);
|
||||
Sidebar(Sidebar &&) = delete;
|
||||
|
@ -73,12 +74,14 @@ public:
|
|||
void init_filament_combo(PresetComboBox **combo, const int extr_idx);
|
||||
void remove_unused_filament_combos(const int current_extruder_count);
|
||||
void update_presets(Slic3r::Preset::Type preset_type);
|
||||
void update_mode_sizer(const Slic3r::ConfigOptionMode& mode);
|
||||
void update_mode_sizer() const;
|
||||
void update_reslice_btn_tooltip() const;
|
||||
|
||||
ObjectManipulation* obj_manipul();
|
||||
ObjectList* obj_list();
|
||||
ObjectSettings* obj_settings();
|
||||
wxScrolledWindow* scrolled_panel();
|
||||
wxPanel* presets_panel();
|
||||
|
||||
ConfigOptionsGroup* og_freq_chng_params(const bool is_fff);
|
||||
wxButton* get_wiping_dialog_button();
|
||||
|
@ -86,10 +89,12 @@ public:
|
|||
void show_info_sizer();
|
||||
void show_sliced_info_sizer(const bool show);
|
||||
void enable_buttons(bool enable);
|
||||
void show_reslice(bool show);
|
||||
void show_send(bool show);
|
||||
void set_btn_label(const ActionButtonType btn_type, const wxString& label) const;
|
||||
void show_reslice(bool show) const;
|
||||
void show_export(bool show) const;
|
||||
void show_send(bool show) const;
|
||||
bool is_multifilament();
|
||||
void set_mode_value(const /*ConfigOptionMode*/int mode) { m_mode = mode; }
|
||||
void update_mode();
|
||||
|
||||
std::vector<PresetComboBox*>& combos_filament();
|
||||
private:
|
||||
|
|
|
@ -457,6 +457,7 @@ const std::vector<std::string>& Preset::sla_print_options()
|
|||
"support_base_height",
|
||||
"support_critical_angle",
|
||||
"support_max_bridge_length",
|
||||
"support_max_pillar_link_distance",
|
||||
"support_object_elevation",
|
||||
"support_points_density_relative",
|
||||
"support_points_minimal_distance",
|
||||
|
@ -880,6 +881,7 @@ void PresetCollection::update_platter_ui(GUI::PresetComboBox *ui)
|
|||
{
|
||||
if (ui == nullptr)
|
||||
return;
|
||||
|
||||
// Otherwise fill in the list from scratch.
|
||||
ui->Freeze();
|
||||
ui->Clear();
|
||||
|
|
|
@ -1289,7 +1289,7 @@ void PresetBundle::update_compatible(bool select_other_if_incompatible)
|
|||
{
|
||||
const Preset &printer_preset = this->printers.get_edited_preset();
|
||||
|
||||
switch (printers.get_edited_preset().printer_technology()) {
|
||||
switch (printer_preset.printer_technology()) {
|
||||
case ptFFF:
|
||||
{
|
||||
assert(printer_preset.config.has("default_print_profile"));
|
||||
|
|
|
@ -58,6 +58,13 @@ Tab::Tab(wxNotebook* parent, const wxString& title, const char* name) :
|
|||
wxGetApp().tabs_list.push_back(this);
|
||||
|
||||
m_em_unit = wxGetApp().em_unit();
|
||||
|
||||
Bind(wxEVT_SIZE, ([this](wxSizeEvent &evt) {
|
||||
for (auto page : m_pages)
|
||||
if (! page.get()->IsShown())
|
||||
page->layout_valid = false;
|
||||
evt.Skip();
|
||||
}));
|
||||
}
|
||||
|
||||
void Tab::set_type()
|
||||
|
@ -73,6 +80,10 @@ void Tab::set_type()
|
|||
// sub new
|
||||
void Tab::create_preset_tab()
|
||||
{
|
||||
#ifdef __WINDOWS__
|
||||
SetDoubleBuffered(true);
|
||||
#endif //__WINDOWS__
|
||||
|
||||
m_preset_bundle = wxGetApp().preset_bundle;
|
||||
|
||||
// Vertical sizer to hold the choice menu and the rest of the page.
|
||||
|
@ -290,6 +301,11 @@ Slic3r::GUI::PageShp Tab::add_options_page(const wxString& title, const std::str
|
|||
auto panel = this;
|
||||
#endif
|
||||
PageShp page(new Page(panel, title, icon_idx));
|
||||
// page->SetBackgroundStyle(wxBG_STYLE_SYSTEM);
|
||||
#ifdef __WINDOWS__
|
||||
// page->SetDoubleBuffered(true);
|
||||
#endif //__WINDOWS__
|
||||
|
||||
page->SetScrollbars(1, 20, 1, 2);
|
||||
page->Hide();
|
||||
m_hsizer->Add(page.get(), 1, wxEXPAND | wxLEFT, 5);
|
||||
|
@ -315,7 +331,7 @@ void Tab::OnActivate()
|
|||
|
||||
void Tab::update_labels_colour()
|
||||
{
|
||||
Freeze();
|
||||
// Freeze();
|
||||
//update options "decoration"
|
||||
for (const auto opt : m_options_list)
|
||||
{
|
||||
|
@ -342,7 +358,7 @@ void Tab::update_labels_colour()
|
|||
if (field == nullptr) continue;
|
||||
field->set_label_colour_force(color);
|
||||
}
|
||||
Thaw();
|
||||
// Thaw();
|
||||
|
||||
auto cur_item = m_treectrl->GetFirstVisibleItem();
|
||||
while (cur_item) {
|
||||
|
@ -386,7 +402,7 @@ void Tab::update_changed_ui()
|
|||
for (auto opt_key : dirty_options) m_options_list[opt_key] &= ~osInitValue;
|
||||
for (auto opt_key : nonsys_options) m_options_list[opt_key] &= ~osSystemValue;
|
||||
|
||||
Freeze();
|
||||
// Freeze();
|
||||
//update options "decoration"
|
||||
for (const auto opt : m_options_list)
|
||||
{
|
||||
|
@ -436,7 +452,7 @@ void Tab::update_changed_ui()
|
|||
field->set_undo_to_sys_tooltip(sys_tt);
|
||||
field->set_label_colour(color);
|
||||
}
|
||||
Thaw();
|
||||
// Thaw();
|
||||
|
||||
wxTheApp->CallAfter([this]() {
|
||||
update_changed_tree_ui();
|
||||
|
@ -683,16 +699,16 @@ void Tab::load_config(const DynamicPrintConfig& config)
|
|||
// Reload current $self->{config} (aka $self->{presets}->edited_preset->config) into the UI fields.
|
||||
void Tab::reload_config()
|
||||
{
|
||||
Freeze();
|
||||
// Freeze();
|
||||
for (auto page : m_pages)
|
||||
page->reload_config();
|
||||
Thaw();
|
||||
// Thaw();
|
||||
}
|
||||
|
||||
void Tab::update_visibility()
|
||||
{
|
||||
const ConfigOptionMode mode = wxGetApp().get_mode();
|
||||
Freeze();
|
||||
// Freeze();
|
||||
|
||||
for (auto page : m_pages)
|
||||
page->update_visibility(mode);
|
||||
|
@ -702,7 +718,7 @@ void Tab::update_visibility()
|
|||
m_mode_sizer->SetMode(mode);
|
||||
|
||||
Layout();
|
||||
Thaw();
|
||||
// Thaw();
|
||||
|
||||
// to update tree items color
|
||||
// wxTheApp->CallAfter([this]() {
|
||||
|
@ -752,21 +768,29 @@ void Tab::load_key_value(const std::string& opt_key, const boost::any& value, bo
|
|||
|
||||
void Tab::on_value_change(const std::string& opt_key, const boost::any& value)
|
||||
{
|
||||
ConfigOptionsGroup* og_freq_chng_params = wxGetApp().sidebar().og_freq_chng_params(supports_printer_technology(ptFFF));
|
||||
if (opt_key == "fill_density" || opt_key == "supports_enable" || opt_key == "pad_enable")
|
||||
if (wxGetApp().plater() == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool is_fff = supports_printer_technology(ptFFF);
|
||||
ConfigOptionsGroup* og_freq_chng_params = wxGetApp().sidebar().og_freq_chng_params(is_fff);
|
||||
if (opt_key == "fill_density" || opt_key == "pad_enable")
|
||||
{
|
||||
boost::any val = og_freq_chng_params->get_config_value(*m_config, opt_key);
|
||||
og_freq_chng_params->set_value(opt_key, val);
|
||||
}
|
||||
if (opt_key == "support_material" || opt_key == "support_material_buildplate_only")
|
||||
|
||||
if ( is_fff && (opt_key == "support_material" || opt_key == "support_material_buildplate_only") ||
|
||||
!is_fff && (opt_key == "supports_enable" || opt_key == "support_buildplate_only"))
|
||||
{
|
||||
wxString new_selection = !m_config->opt_bool("support_material") ?
|
||||
_("None") :
|
||||
m_config->opt_bool("support_material_buildplate_only") ?
|
||||
_("Support on build plate only") :
|
||||
_("Everywhere");
|
||||
const std::string support = is_fff ? "support_material" : "supports_enable";
|
||||
const std::string buildplate_only = is_fff ? "support_material_buildplate_only" : "support_buildplate_only";
|
||||
wxString new_selection = !m_config->opt_bool(support) ? _("None") :
|
||||
m_config->opt_bool(buildplate_only) ? _("Support on build plate only") :
|
||||
_("Everywhere");
|
||||
og_freq_chng_params->set_value("support", new_selection);
|
||||
}
|
||||
|
||||
if (opt_key == "brim_width")
|
||||
{
|
||||
bool val = m_config->opt_float("brim_width") > 0.0 ? true : false;
|
||||
|
@ -780,25 +804,6 @@ void Tab::on_value_change(const std::string& opt_key, const boost::any& value)
|
|||
wxGetApp().plater()->on_extruders_change(boost::any_cast<size_t>(value));
|
||||
|
||||
update();
|
||||
|
||||
// #ys_FIXME_to_delete
|
||||
// Post event to the Plater after updating of the all dirty options
|
||||
// It helps to avoid needless schedule_background_processing
|
||||
// if (update_completed())
|
||||
// if (m_update_stack.empty())
|
||||
// {
|
||||
// // wxCommandEvent event(EVT_TAB_VALUE_CHANGED);
|
||||
// // event.SetEventObject(this);
|
||||
// // event.SetString(opt_key);
|
||||
// // if (opt_key == "extruders_count")
|
||||
// // {
|
||||
// // const int val = boost::any_cast<size_t>(value);
|
||||
// // event.SetInt(val);
|
||||
// // }
|
||||
// //
|
||||
// // wxPostEvent(this, event);
|
||||
// wxGetApp().mainframe->on_value_changed(m_config);
|
||||
// }
|
||||
}
|
||||
|
||||
// Show/hide the 'purging volumes' button
|
||||
|
@ -821,9 +826,17 @@ void Tab::update_wiping_button_visibility() {
|
|||
// To update the content of the selection boxes,
|
||||
// to update the filament colors of the selection boxes,
|
||||
// to update the "dirty" flags of the selection boxes,
|
||||
// to uddate number of "filament" selection boxes when the number of extruders change.
|
||||
// to update number of "filament" selection boxes when the number of extruders change.
|
||||
void Tab::on_presets_changed()
|
||||
{
|
||||
if (wxGetApp().plater() == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Instead of PostEvent (EVT_TAB_PRESETS_CHANGED) just call update_presets
|
||||
wxGetApp().plater()->sidebar().update_presets(m_type);
|
||||
update_preset_description_line();
|
||||
|
||||
// Printer selected at the Printer tab, update "compatible" marks at the print and filament selectors.
|
||||
for (auto t: m_dependent_tabs)
|
||||
{
|
||||
|
@ -834,16 +847,6 @@ void Tab::on_presets_changed()
|
|||
// clear m_dependent_tabs after first update from select_preset()
|
||||
// to avoid needless preset loading from update() function
|
||||
m_dependent_tabs.clear();
|
||||
|
||||
// #ys_FIXME_to_delete
|
||||
// wxCommandEvent event(EVT_TAB_PRESETS_CHANGED);
|
||||
// event.SetEventObject(this);
|
||||
// wxPostEvent(this, event);
|
||||
|
||||
// Instead of PostEvent (EVT_TAB_PRESETS_CHANGED) just call update_presets
|
||||
wxGetApp().plater()->sidebar().update_presets(m_type);
|
||||
|
||||
update_preset_description_line();
|
||||
}
|
||||
|
||||
void Tab::update_preset_description_line()
|
||||
|
@ -1190,7 +1193,7 @@ void TabPrint::update()
|
|||
// return; // ! TODO Let delete this part of code after a common aplication testing
|
||||
|
||||
m_update_cnt++;
|
||||
Freeze();
|
||||
// Freeze();
|
||||
|
||||
double fill_density = m_config->option<ConfigOptionPercent>("fill_density")->value;
|
||||
|
||||
|
@ -1401,7 +1404,7 @@ void TabPrint::update()
|
|||
m_recommended_thin_wall_thickness_description_line->SetText(
|
||||
from_u8(PresetHints::recommended_thin_wall_thickness(*m_preset_bundle)));
|
||||
|
||||
Thaw();
|
||||
// Thaw();
|
||||
m_update_cnt--;
|
||||
|
||||
if (m_update_cnt==0)
|
||||
|
@ -1496,6 +1499,7 @@ void TabFilament::build()
|
|||
line = optgroup->create_single_option_line("filament_ramming_parameters");// { _(L("Ramming")), "" };
|
||||
line.widget = [this](wxWindow* parent) {
|
||||
auto ramming_dialog_btn = new wxButton(parent, wxID_ANY, _(L("Ramming settings"))+dots, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
|
||||
ramming_dialog_btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(ramming_dialog_btn);
|
||||
|
||||
|
@ -1576,7 +1580,7 @@ void TabFilament::update()
|
|||
return; // ys_FIXME
|
||||
|
||||
m_update_cnt++;
|
||||
Freeze();
|
||||
// Freeze();
|
||||
wxString text = from_u8(PresetHints::cooling_description(m_presets->get_edited_preset()));
|
||||
m_cooling_description_line->SetText(text);
|
||||
text = from_u8(PresetHints::maximum_volumetric_flow_description(*m_preset_bundle));
|
||||
|
@ -1590,7 +1594,7 @@ void TabFilament::update()
|
|||
|
||||
for (auto el : { "min_fan_speed", "disable_fan_first_layers" })
|
||||
get_field(el)->toggle(fan_always_on);
|
||||
Thaw();
|
||||
// Thaw();
|
||||
m_update_cnt--;
|
||||
|
||||
if (m_update_cnt == 0)
|
||||
|
@ -1622,25 +1626,22 @@ bool Tab::current_preset_is_dirty()
|
|||
|
||||
void TabPrinter::build_printhost(ConfigOptionsGroup *optgroup)
|
||||
{
|
||||
const bool sla = m_presets->get_selected_preset().printer_technology() == ptSLA;
|
||||
const PrinterTechnology tech = m_presets->get_selected_preset().printer_technology();
|
||||
|
||||
// Only offer the host type selection for FFF, for SLA it's always the SL1 printer (at the moment)
|
||||
if (! sla) {
|
||||
if (tech == ptFFF) {
|
||||
optgroup->append_single_option_line("host_type");
|
||||
}
|
||||
|
||||
auto printhost_browse = [this, optgroup] (wxWindow* parent) {
|
||||
|
||||
// TODO: SLA Bonjour
|
||||
|
||||
auto printhost_browse = [=](wxWindow* parent) {
|
||||
auto btn = m_printhost_browse_btn = new wxButton(parent, wxID_ANY, _(L(" Browse "))+dots, wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
|
||||
// btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("zoom.png")), wxBITMAP_TYPE_PNG));
|
||||
btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
btn->SetBitmap(create_scaled_bitmap("zoom.png"));
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn);
|
||||
|
||||
btn->Bind(wxEVT_BUTTON, [this, parent, optgroup](wxCommandEvent &e) {
|
||||
BonjourDialog dialog(parent);
|
||||
btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) {
|
||||
BonjourDialog dialog(parent, tech);
|
||||
if (dialog.show_and_lookup()) {
|
||||
optgroup->set_value("print_host", std::move(dialog.get_selected()), true);
|
||||
optgroup->get_field("print_host")->field_changed();
|
||||
|
@ -1653,7 +1654,7 @@ void TabPrinter::build_printhost(ConfigOptionsGroup *optgroup)
|
|||
auto print_host_test = [this](wxWindow* parent) {
|
||||
auto btn = m_print_host_test_btn = new wxButton(parent, wxID_ANY, _(L("Test")),
|
||||
wxDefaultPosition, wxDefaultSize, wxBU_LEFT | wxBU_EXACTFIT);
|
||||
// btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("wrench.png")), wxBITMAP_TYPE_PNG));
|
||||
btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
btn->SetBitmap(create_scaled_bitmap("wrench.png"));
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn);
|
||||
|
@ -1691,6 +1692,7 @@ void TabPrinter::build_printhost(ConfigOptionsGroup *optgroup)
|
|||
auto printhost_cafile_browse = [this, optgroup] (wxWindow* parent) {
|
||||
auto btn = new wxButton(parent, wxID_ANY, _(L(" Browse "))+dots, wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
|
||||
// btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("zoom.png")), wxBITMAP_TYPE_PNG));
|
||||
btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
btn->SetBitmap(create_scaled_bitmap("zoom.png"));
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(btn);
|
||||
|
@ -1729,6 +1731,7 @@ void TabPrinter::build_printhost(ConfigOptionsGroup *optgroup)
|
|||
\tOn this system, Slic3r uses HTTPS certificates from the system Certificate Store or Keychain.\n\
|
||||
\tTo use a custom CA file, please import your CA file into Certificate Store / Keychain.")),
|
||||
ca_file_hint));
|
||||
txt->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
auto sizer = new wxBoxSizer(wxHORIZONTAL);
|
||||
sizer->Add(txt);
|
||||
return sizer;
|
||||
|
@ -1969,7 +1972,7 @@ void TabPrinter::build_sla()
|
|||
Line line = optgroup->create_single_option_line("bed_shape");//{ _(L("Bed shape")), "" };
|
||||
line.widget = [this](wxWindow* parent) {
|
||||
auto btn = new wxButton(parent, wxID_ANY, _(L(" Set ")) + dots, wxDefaultPosition, wxDefaultSize, wxBU_LEFT | wxBU_EXACTFIT);
|
||||
// btn->SetFont(Slic3r::GUI::small_font);
|
||||
btn->SetFont(wxGetApp().small_font());
|
||||
// btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("printer_empty.png")), wxBITMAP_TYPE_PNG));
|
||||
btn->SetBitmap(create_scaled_bitmap("printer_empty.png"));
|
||||
|
||||
|
@ -2276,7 +2279,7 @@ void TabPrinter::update()
|
|||
|
||||
void TabPrinter::update_fff()
|
||||
{
|
||||
Freeze();
|
||||
// Freeze();
|
||||
|
||||
bool en;
|
||||
auto serial_speed = get_field("serial_speed");
|
||||
|
@ -2375,7 +2378,7 @@ void TabPrinter::update_fff()
|
|||
(have_multiple_extruders && toolchange_retraction);
|
||||
}
|
||||
|
||||
Thaw();
|
||||
// Thaw();
|
||||
}
|
||||
|
||||
void TabPrinter::update_sla()
|
||||
|
@ -2469,7 +2472,7 @@ void Tab::load_current_preset()
|
|||
//Regerenerate content of the page tree.
|
||||
void Tab::rebuild_page_tree(bool tree_sel_change_event /*= false*/)
|
||||
{
|
||||
Freeze();
|
||||
// Freeze();
|
||||
|
||||
// get label of the currently selected item
|
||||
const auto sel_item = m_treectrl->GetSelection();
|
||||
|
@ -2495,7 +2498,7 @@ void Tab::rebuild_page_tree(bool tree_sel_change_event /*= false*/)
|
|||
// this is triggered on first load, so we don't disable the sel change event
|
||||
m_treectrl->SelectItem(m_treectrl->GetFirstVisibleItem());//! (treectrl->GetFirstChild(rootItem));
|
||||
}
|
||||
Thaw();
|
||||
// Thaw();
|
||||
}
|
||||
|
||||
void Tab::update_page_tree_visibility()
|
||||
|
@ -2609,7 +2612,7 @@ void Tab::select_preset(std::string preset_name)
|
|||
} else {
|
||||
if (current_dirty)
|
||||
m_presets->discard_current_changes();
|
||||
m_presets->select_preset_by_name(preset_name, false);
|
||||
const bool is_selected = m_presets->select_preset_by_name(preset_name, false);
|
||||
// Mark the print & filament enabled if they are compatible with the currently selected preset.
|
||||
// The following method should not discard changes of current print or filament presets on change of a printer profile,
|
||||
// if they are compatible with the current printer.
|
||||
|
@ -2618,6 +2621,28 @@ void Tab::select_preset(std::string preset_name)
|
|||
// Initialize the UI from the current preset.
|
||||
if (printer_tab)
|
||||
static_cast<TabPrinter*>(this)->update_pages();
|
||||
|
||||
if (!is_selected && printer_tab)
|
||||
{
|
||||
/* There is a case, when :
|
||||
* after Config Wizard applying we try to select previously selected preset, but
|
||||
* in a current configuration this one:
|
||||
* 1. doesn't exist now,
|
||||
* 2. have another printer_technology
|
||||
* So, it is necessary to update list of dependent tabs
|
||||
* to the corresponding printer_technology
|
||||
*/
|
||||
const PrinterTechnology printer_technology = m_presets->get_edited_preset().printer_technology();
|
||||
if (printer_technology == ptFFF && m_dependent_tabs.front() != Preset::Type::TYPE_PRINT ||
|
||||
printer_technology == ptSLA && m_dependent_tabs.front() != Preset::Type::TYPE_SLA_PRINT )
|
||||
{
|
||||
m_dependent_tabs.clear();
|
||||
if (printer_technology == ptFFF)
|
||||
m_dependent_tabs = { Preset::Type::TYPE_PRINT, Preset::Type::TYPE_FILAMENT };
|
||||
else
|
||||
m_dependent_tabs = { Preset::Type::TYPE_SLA_PRINT, Preset::Type::TYPE_SLA_MATERIAL };
|
||||
}
|
||||
}
|
||||
load_current_preset();
|
||||
}
|
||||
}
|
||||
|
@ -2689,7 +2714,7 @@ void Tab::OnTreeSelChange(wxTreeEvent& event)
|
|||
#ifdef __linux__
|
||||
std::unique_ptr<wxWindowUpdateLocker> no_updates(new wxWindowUpdateLocker(this));
|
||||
#else
|
||||
wxWindowUpdateLocker noUpdates(this);
|
||||
// wxWindowUpdateLocker noUpdates(this);
|
||||
#endif
|
||||
|
||||
if (m_pages.empty())
|
||||
|
@ -2709,17 +2734,22 @@ void Tab::OnTreeSelChange(wxTreeEvent& event)
|
|||
if (page == nullptr) return;
|
||||
|
||||
for (auto& el : m_pages)
|
||||
el.get()->Hide();
|
||||
// if (el.get()->IsShown()) {
|
||||
el.get()->Hide();
|
||||
// break;
|
||||
// }
|
||||
|
||||
#ifdef __linux__
|
||||
no_updates.reset(nullptr);
|
||||
#endif
|
||||
|
||||
page->Show();
|
||||
m_hsizer->Layout();
|
||||
Refresh();
|
||||
#ifdef __linux__
|
||||
no_updates.reset(nullptr);
|
||||
#endif
|
||||
|
||||
update_undo_buttons();
|
||||
page->Show();
|
||||
// if (! page->layout_valid) {
|
||||
page->layout_valid = true;
|
||||
m_hsizer->Layout();
|
||||
Refresh();
|
||||
// }
|
||||
}
|
||||
|
||||
void Tab::OnKeyDown(wxKeyEvent& event)
|
||||
|
@ -2859,7 +2889,9 @@ void Tab::update_ui_from_settings()
|
|||
wxSizer* Tab::compatible_widget_create(wxWindow* parent, PresetDependencies &deps)
|
||||
{
|
||||
deps.checkbox = new wxCheckBox(parent, wxID_ANY, _(L("All")));
|
||||
deps.checkbox->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
deps.btn = new wxButton(parent, wxID_ANY, _(L(" Set "))+dots, wxDefaultPosition, wxDefaultSize, wxBU_LEFT | wxBU_EXACTFIT);
|
||||
deps.btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
|
||||
|
||||
// deps.btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("printer_empty.png")), wxBITMAP_TYPE_PNG));
|
||||
deps.btn->SetBitmap(create_scaled_bitmap("printer_empty.png"));
|
||||
|
@ -3055,6 +3087,7 @@ ConfigOptionsGroupShp Page::new_optgroup(const wxString& title, int noncommon_la
|
|||
}
|
||||
// auto bmp = new wxStaticBitmap(parent, wxID_ANY, bmp_name.empty() ? wxNullBitmap : wxBitmap(from_u8(var(bmp_name)), wxBITMAP_TYPE_PNG));
|
||||
auto bmp = new wxStaticBitmap(parent, wxID_ANY, bmp_name.empty() ? wxNullBitmap : create_scaled_bitmap(bmp_name));
|
||||
bmp->SetBackgroundStyle(wxBG_STYLE_PAINT);
|
||||
return bmp;
|
||||
};
|
||||
|
||||
|
@ -3270,7 +3303,8 @@ void TabSLAPrint::build()
|
|||
optgroup->append_single_option_line("support_pillar_diameter");
|
||||
optgroup->append_single_option_line("support_pillar_connection_mode");
|
||||
optgroup->append_single_option_line("support_buildplate_only");
|
||||
optgroup->append_single_option_line("support_pillar_widening_factor");
|
||||
// TODO: This parameter is not used at the moment.
|
||||
// optgroup->append_single_option_line("support_pillar_widening_factor");
|
||||
optgroup->append_single_option_line("support_base_diameter");
|
||||
optgroup->append_single_option_line("support_base_height");
|
||||
optgroup->append_single_option_line("support_object_elevation");
|
||||
|
@ -3278,6 +3312,7 @@ void TabSLAPrint::build()
|
|||
optgroup = page->new_optgroup(_(L("Connection of the support sticks and junctions")));
|
||||
optgroup->append_single_option_line("support_critical_angle");
|
||||
optgroup->append_single_option_line("support_max_bridge_length");
|
||||
optgroup->append_single_option_line("support_max_pillar_link_distance");
|
||||
|
||||
optgroup = page->new_optgroup(_(L("Automatic generation")));
|
||||
optgroup->append_single_option_line("support_points_density_relative");
|
||||
|
@ -3336,11 +3371,37 @@ void TabSLAPrint::update()
|
|||
return; // #ys_FIXME
|
||||
|
||||
// #ys_FIXME
|
||||
// m_update_cnt++;
|
||||
// ! something to update
|
||||
// m_update_cnt--;
|
||||
//
|
||||
// if (m_update_cnt == 0)
|
||||
m_update_cnt++;
|
||||
|
||||
double head_penetration = m_config->opt_float("support_head_penetration");
|
||||
double head_width = m_config->opt_float("support_head_width");
|
||||
if(head_penetration > head_width) {
|
||||
wxString msg_text = _(L("Head penetration should not be greater than the head width."));
|
||||
auto dialog = new wxMessageDialog(parent(), msg_text, _(L("Invalid Head penetration")), wxICON_WARNING | wxOK);
|
||||
DynamicPrintConfig new_conf = *m_config;
|
||||
if (dialog->ShowModal() == wxID_OK) {
|
||||
new_conf.set_key_value("support_head_penetration", new ConfigOptionFloat(head_width));
|
||||
}
|
||||
|
||||
load_config(new_conf);
|
||||
}
|
||||
|
||||
double pinhead_d = m_config->opt_float("support_head_front_diameter");
|
||||
double pillar_d = m_config->opt_float("support_pillar_diameter");
|
||||
if(pinhead_d > pillar_d) {
|
||||
wxString msg_text = _(L("Pinhead diameter should be smaller than the pillar diameter."));
|
||||
auto dialog = new wxMessageDialog(parent(), msg_text, _(L("Invalid pinhead diameter")), wxICON_WARNING | wxOK);
|
||||
DynamicPrintConfig new_conf = *m_config;
|
||||
if (dialog->ShowModal() == wxID_OK) {
|
||||
new_conf.set_key_value("support_head_front_diameter", new ConfigOptionFloat(pillar_d / 2.0));
|
||||
}
|
||||
|
||||
load_config(new_conf);
|
||||
}
|
||||
|
||||
m_update_cnt--;
|
||||
|
||||
if (m_update_cnt == 0)
|
||||
wxGetApp().mainframe->on_config_changed(m_config);
|
||||
}
|
||||
|
||||
|
|
|
@ -65,6 +65,9 @@ public:
|
|||
bool m_is_modified_values{ false };
|
||||
bool m_is_nonsys_values{ true };
|
||||
|
||||
// Delayed layout after resizing the main window.
|
||||
bool layout_valid = false;
|
||||
|
||||
public:
|
||||
std::vector <ConfigOptionsGroupShp> m_optgroups;
|
||||
DynamicPrintConfig* m_config;
|
||||
|
|
|
@ -1958,21 +1958,8 @@ int PrusaDoubleSlider::get_value_from_position(const wxCoord x, const wxCoord y)
|
|||
return int(m_min_value + double(height - SLIDER_MARGIN - y) / step + 0.5);
|
||||
}
|
||||
|
||||
void PrusaDoubleSlider::detect_selected_slider(const wxPoint& pt, const bool is_mouse_wheel /*= false*/)
|
||||
void PrusaDoubleSlider::detect_selected_slider(const wxPoint& pt)
|
||||
{
|
||||
if (is_mouse_wheel)
|
||||
{
|
||||
if (is_horizontal()) {
|
||||
m_selection = pt.x <= m_rect_lower_thumb.GetRight() ? ssLower :
|
||||
pt.x >= m_rect_higher_thumb.GetLeft() ? ssHigher : ssUndef;
|
||||
}
|
||||
else {
|
||||
m_selection = pt.y >= m_rect_lower_thumb.GetTop() ? ssLower :
|
||||
pt.y <= m_rect_higher_thumb.GetBottom() ? ssHigher : ssUndef;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
m_selection = is_point_in_rect(pt, m_rect_lower_thumb) ? ssLower :
|
||||
is_point_in_rect(pt, m_rect_higher_thumb) ? ssHigher : ssUndef;
|
||||
}
|
||||
|
@ -2192,12 +2179,20 @@ void PrusaDoubleSlider::action_tick(const TicksAction action)
|
|||
|
||||
void PrusaDoubleSlider::OnWheel(wxMouseEvent& event)
|
||||
{
|
||||
wxClientDC dc(this);
|
||||
wxPoint pos = event.GetLogicalPosition(dc);
|
||||
detect_selected_slider(pos, true);
|
||||
|
||||
if (m_selection == ssUndef)
|
||||
return;
|
||||
// Set nearest to the mouse thumb as a selected, if there is not selected thumb
|
||||
if (m_selection == ssUndef)
|
||||
{
|
||||
const wxPoint& pt = event.GetLogicalPosition(wxClientDC(this));
|
||||
|
||||
if (is_horizontal())
|
||||
m_selection = abs(pt.x - m_rect_lower_thumb.GetRight()) <=
|
||||
abs(pt.x - m_rect_higher_thumb.GetLeft()) ?
|
||||
ssLower : ssHigher;
|
||||
else
|
||||
m_selection = abs(pt.y - m_rect_lower_thumb.GetTop()) <=
|
||||
abs(pt.y - m_rect_higher_thumb.GetBottom()) ?
|
||||
ssLower : ssHigher;
|
||||
}
|
||||
|
||||
move_current_thumb(event.GetWheelRotation() > 0);
|
||||
}
|
||||
|
|
|
@ -771,7 +771,7 @@ protected:
|
|||
void draw_thumb_text(wxDC& dc, const wxPoint& pos, const SelectedSlider& selection) const;
|
||||
|
||||
void update_thumb_rect(const wxCoord& begin_x, const wxCoord& begin_y, const SelectedSlider& selection);
|
||||
void detect_selected_slider(const wxPoint& pt, const bool is_mouse_wheel = false);
|
||||
void detect_selected_slider(const wxPoint& pt);
|
||||
void correct_lower_value();
|
||||
void correct_higher_value();
|
||||
void move_current_thumb(const bool condition);
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include <array>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <thread>
|
||||
#include <boost/optional.hpp>
|
||||
#include <boost/system/error_code.hpp>
|
||||
|
@ -33,7 +34,9 @@ namespace Slic3r {
|
|||
// the implementations has been tested with AFL.
|
||||
|
||||
|
||||
// Relevant RFC: https://www.ietf.org/rfc/rfc6762.txt
|
||||
// Relevant RFCs:
|
||||
// https://tools.ietf.org/html/rfc6762.txt
|
||||
// https://tools.ietf.org/html/rfc6763.txt
|
||||
|
||||
|
||||
struct DnsName: public std::string
|
||||
|
@ -156,9 +159,9 @@ struct DnsQuestion
|
|||
uint16_t type;
|
||||
uint16_t qclass;
|
||||
|
||||
DnsQuestion() :
|
||||
type(0),
|
||||
qclass(0)
|
||||
DnsQuestion()
|
||||
: type(0)
|
||||
, qclass(0)
|
||||
{}
|
||||
|
||||
static optional<DnsQuestion> decode(const std::vector<char> &buffer, size_t &offset)
|
||||
|
@ -187,10 +190,10 @@ struct DnsResource
|
|||
uint32_t ttl;
|
||||
std::vector<char> data;
|
||||
|
||||
DnsResource() :
|
||||
type(0),
|
||||
rclass(0),
|
||||
ttl(0)
|
||||
DnsResource()
|
||||
: type(0)
|
||||
, rclass(0)
|
||||
, ttl(0)
|
||||
{}
|
||||
|
||||
static optional<DnsResource> decode(const std::vector<char> &buffer, size_t &offset, size_t &dataoffset)
|
||||
|
@ -310,9 +313,9 @@ struct DnsRR_TXT
|
|||
TAG = 0x10,
|
||||
};
|
||||
|
||||
std::vector<std::string> values;
|
||||
BonjourReply::TxtData data;
|
||||
|
||||
static optional<DnsRR_TXT> decode(const DnsResource &rr)
|
||||
static optional<DnsRR_TXT> decode(const DnsResource &rr, const Bonjour::TxtKeys &txt_keys)
|
||||
{
|
||||
const size_t size = rr.data.size();
|
||||
if (size < 2) {
|
||||
|
@ -328,11 +331,21 @@ struct DnsRR_TXT
|
|||
}
|
||||
++it;
|
||||
|
||||
std::string value(val_size, ' ');
|
||||
std::copy(it, it + val_size, value.begin());
|
||||
res.values.push_back(std::move(value));
|
||||
const auto it_end = it + val_size;
|
||||
const auto it_eq = std::find(it, it_end, '=');
|
||||
if (it_eq > it && it_eq < it_end - 1) {
|
||||
std::string key(it_eq - it, ' ');
|
||||
std::copy(it, it_eq, key.begin());
|
||||
|
||||
it += val_size;
|
||||
if (txt_keys.find(key) != txt_keys.end() || key == "path") {
|
||||
// This key-value has been requested for
|
||||
std::string value(it_end - it_eq - 1, ' ');
|
||||
std::copy(it_eq + 1, it_end, value.begin());
|
||||
res.data.insert(std::make_pair(std::move(key), std::move(value)));
|
||||
}
|
||||
}
|
||||
|
||||
it = it_end;
|
||||
}
|
||||
|
||||
return std::move(res);
|
||||
|
@ -389,7 +402,7 @@ struct DnsMessage
|
|||
|
||||
DnsSDMap sdmap;
|
||||
|
||||
static optional<DnsMessage> decode(const std::vector<char> &buffer)
|
||||
static optional<DnsMessage> decode(const std::vector<char> &buffer, const Bonjour::TxtKeys &txt_keys)
|
||||
{
|
||||
const auto size = buffer.size();
|
||||
if (size < DnsHeader::SIZE + DnsQuestion::MIN_SIZE || size > MAX_SIZE) {
|
||||
|
@ -414,14 +427,15 @@ struct DnsMessage
|
|||
if (!rr) {
|
||||
return boost::none;
|
||||
} else {
|
||||
res.parse_rr(buffer, std::move(*rr), dataoffset);
|
||||
res.parse_rr(buffer, std::move(*rr), dataoffset, txt_keys);
|
||||
}
|
||||
}
|
||||
|
||||
return std::move(res);
|
||||
}
|
||||
|
||||
private:
|
||||
void parse_rr(const std::vector<char> &buffer, DnsResource &&rr, size_t dataoffset)
|
||||
void parse_rr(const std::vector<char> &buffer, DnsResource &&rr, size_t dataoffset, const Bonjour::TxtKeys &txt_keys)
|
||||
{
|
||||
switch (rr.type) {
|
||||
case DnsRR_A::TAG: DnsRR_A::decode(this->rr_a, rr); break;
|
||||
|
@ -432,7 +446,7 @@ private:
|
|||
break;
|
||||
}
|
||||
case DnsRR_TXT::TAG: {
|
||||
auto txt = DnsRR_TXT::decode(rr);
|
||||
auto txt = DnsRR_TXT::decode(rr, txt_keys);
|
||||
if (txt) { this->sdmap.insert_txt(std::move(rr.name), std::move(*txt)); }
|
||||
break;
|
||||
}
|
||||
|
@ -442,26 +456,28 @@ private:
|
|||
|
||||
std::ostream& operator<<(std::ostream &os, const DnsMessage &msg)
|
||||
{
|
||||
os << "DnsMessage(ID: " << msg.header.id << ", "
|
||||
<< "Q: " << (msg.question ? msg.question->name.c_str() : "none") << ", "
|
||||
<< "A: " << (msg.rr_a ? msg.rr_a->ip.to_string() : "none") << ", "
|
||||
<< "AAAA: " << (msg.rr_aaaa ? msg.rr_aaaa->ip.to_string() : "none") << ", "
|
||||
<< "services: [";
|
||||
os << boost::format("DnsMessage(ID: %1%, Q: %2%, A: %3%, AAAA: %4%, services: [")
|
||||
% msg.header.id
|
||||
% (msg.question ? msg.question->name.c_str() : "none")
|
||||
% (msg.rr_a ? msg.rr_a->ip.to_string() : "none")
|
||||
% (msg.rr_aaaa ? msg.rr_aaaa->ip.to_string() : "none");
|
||||
|
||||
enum { SRV_PRINT_MAX = 3 };
|
||||
unsigned i = 0;
|
||||
for (const auto &sdpair : msg.sdmap) {
|
||||
os << sdpair.first << ", ";
|
||||
enum { SRV_PRINT_MAX = 3 };
|
||||
unsigned i = 0;
|
||||
for (const auto &sdpair : msg.sdmap) {
|
||||
if (i > 0) { os << ", "; }
|
||||
|
||||
if (++i >= SRV_PRINT_MAX) {
|
||||
os << "...";
|
||||
break;
|
||||
}
|
||||
if (i < SRV_PRINT_MAX) {
|
||||
os << sdpair.first;
|
||||
} else {
|
||||
os << "...";
|
||||
break;
|
||||
}
|
||||
|
||||
os << "])";
|
||||
i++;
|
||||
}
|
||||
|
||||
return os;
|
||||
return os << "])";
|
||||
}
|
||||
|
||||
|
||||
|
@ -525,8 +541,9 @@ optional<BonjourRequest> BonjourRequest::make(const std::string &service, const
|
|||
struct Bonjour::priv
|
||||
{
|
||||
const std::string service;
|
||||
const std::string protocol;
|
||||
const std::string service_dn;
|
||||
std::string protocol;
|
||||
std::string service_dn;
|
||||
TxtKeys txt_keys;
|
||||
unsigned timeout;
|
||||
unsigned retries;
|
||||
|
||||
|
@ -535,19 +552,18 @@ struct Bonjour::priv
|
|||
Bonjour::ReplyFn replyfn;
|
||||
Bonjour::CompleteFn completefn;
|
||||
|
||||
priv(std::string service, std::string protocol);
|
||||
priv(std::string &&service);
|
||||
|
||||
std::string strip_service_dn(const std::string &service_name) const;
|
||||
void udp_receive(udp::endpoint from, size_t bytes);
|
||||
void lookup_perform();
|
||||
};
|
||||
|
||||
Bonjour::priv::priv(std::string service, std::string protocol) :
|
||||
service(std::move(service)),
|
||||
protocol(std::move(protocol)),
|
||||
service_dn((boost::format("_%1%._%2%.local") % this->service % this->protocol).str()),
|
||||
timeout(10),
|
||||
retries(1)
|
||||
Bonjour::priv::priv(std::string &&service)
|
||||
: service(std::move(service))
|
||||
, protocol("tcp")
|
||||
, timeout(10)
|
||||
, retries(1)
|
||||
{
|
||||
buffer.resize(DnsMessage::MAX_SIZE);
|
||||
}
|
||||
|
@ -573,13 +589,13 @@ void Bonjour::priv::udp_receive(udp::endpoint from, size_t bytes)
|
|||
}
|
||||
|
||||
buffer.resize(bytes);
|
||||
const auto dns_msg = DnsMessage::decode(buffer);
|
||||
auto dns_msg = DnsMessage::decode(buffer, txt_keys);
|
||||
if (dns_msg) {
|
||||
asio::ip::address ip = from.address();
|
||||
if (dns_msg->rr_a) { ip = dns_msg->rr_a->ip; }
|
||||
else if (dns_msg->rr_aaaa) { ip = dns_msg->rr_aaaa->ip; }
|
||||
|
||||
for (const auto &sdpair : dns_msg->sdmap) {
|
||||
for (auto &sdpair : dns_msg->sdmap) {
|
||||
if (! sdpair.second.srv) {
|
||||
continue;
|
||||
}
|
||||
|
@ -590,20 +606,12 @@ void Bonjour::priv::udp_receive(udp::endpoint from, size_t bytes)
|
|||
std::string path;
|
||||
std::string version;
|
||||
|
||||
BonjourReply::TxtData txt_data;
|
||||
if (sdpair.second.txt) {
|
||||
static const std::string tag_path = "path=";
|
||||
static const std::string tag_version = "version=";
|
||||
|
||||
for (const auto &value : sdpair.second.txt->values) {
|
||||
if (value.size() > tag_path.size() && value.compare(0, tag_path.size(), tag_path) == 0) {
|
||||
path = std::move(value.substr(tag_path.size()));
|
||||
} else if (value.size() > tag_version.size() && value.compare(0, tag_version.size(), tag_version) == 0) {
|
||||
version = std::move(value.substr(tag_version.size()));
|
||||
}
|
||||
}
|
||||
txt_data = std::move(sdpair.second.txt->data);
|
||||
}
|
||||
|
||||
BonjourReply reply(ip, srv.port, std::move(service_name), srv.hostname, std::move(path), std::move(version));
|
||||
BonjourReply reply(ip, srv.port, std::move(service_name), srv.hostname, std::move(txt_data));
|
||||
replyfn(std::move(reply));
|
||||
}
|
||||
}
|
||||
|
@ -611,6 +619,8 @@ void Bonjour::priv::udp_receive(udp::endpoint from, size_t bytes)
|
|||
|
||||
void Bonjour::priv::lookup_perform()
|
||||
{
|
||||
service_dn = (boost::format("_%1%._%2%.local") % service % protocol).str();
|
||||
|
||||
const auto brq = BonjourRequest::make(service, protocol);
|
||||
if (!brq) {
|
||||
return;
|
||||
|
@ -671,21 +681,29 @@ void Bonjour::priv::lookup_perform()
|
|||
|
||||
// API - public part
|
||||
|
||||
BonjourReply::BonjourReply(boost::asio::ip::address ip, uint16_t port, std::string service_name, std::string hostname, std::string path, std::string version) :
|
||||
ip(std::move(ip)),
|
||||
port(port),
|
||||
service_name(std::move(service_name)),
|
||||
hostname(std::move(hostname)),
|
||||
path(path.empty() ? std::move(std::string("/")) : std::move(path)),
|
||||
version(version.empty() ? std::move(std::string("Unknown")) : std::move(version))
|
||||
BonjourReply::BonjourReply(boost::asio::ip::address ip, uint16_t port, std::string service_name, std::string hostname, BonjourReply::TxtData txt_data)
|
||||
: ip(std::move(ip))
|
||||
, port(port)
|
||||
, service_name(std::move(service_name))
|
||||
, hostname(std::move(hostname))
|
||||
, txt_data(std::move(txt_data))
|
||||
{
|
||||
std::string proto;
|
||||
std::string port_suffix;
|
||||
if (port == 443) { proto = "https://"; }
|
||||
if (port != 443 && port != 80) { port_suffix = std::to_string(port).insert(0, 1, ':'); }
|
||||
if (this->path[0] != '/') { this->path.insert(0, 1, '/'); }
|
||||
|
||||
std::string path = this->path();
|
||||
if (path[0] != '/') { path.insert(0, 1, '/'); }
|
||||
full_address = proto + ip.to_string() + port_suffix;
|
||||
if (this->path != "/") { full_address += path; }
|
||||
if (path != "/") { full_address += path; }
|
||||
txt_data["path"] = std::move(path);
|
||||
}
|
||||
|
||||
std::string BonjourReply::path() const
|
||||
{
|
||||
const auto it = txt_data.find("path");
|
||||
return it != txt_data.end() ? it->second : std::string("/");
|
||||
}
|
||||
|
||||
bool BonjourReply::operator==(const BonjourReply &other) const
|
||||
|
@ -707,14 +725,22 @@ bool BonjourReply::operator<(const BonjourReply &other) const
|
|||
|
||||
std::ostream& operator<<(std::ostream &os, const BonjourReply &reply)
|
||||
{
|
||||
os << "BonjourReply(" << reply.ip.to_string() << ", " << reply.service_name << ", "
|
||||
<< reply.hostname << ", " << reply.path << ", " << reply.version << ")";
|
||||
return os;
|
||||
os << boost::format("BonjourReply(%1%, %2%, %3%, %4%")
|
||||
% reply.ip.to_string()
|
||||
% reply.service_name
|
||||
% reply.hostname
|
||||
% reply.full_address;
|
||||
|
||||
for (const auto &kv : reply.txt_data) {
|
||||
os << boost::format(", %1%=%2%") % kv.first % kv.second;
|
||||
}
|
||||
|
||||
return os << ')';
|
||||
}
|
||||
|
||||
|
||||
Bonjour::Bonjour(std::string service, std::string protocol) :
|
||||
p(new priv(std::move(service), std::move(protocol)))
|
||||
Bonjour::Bonjour(std::string service)
|
||||
: p(new priv(std::move(service)))
|
||||
{}
|
||||
|
||||
Bonjour::Bonjour(Bonjour &&other) : p(std::move(other.p)) {}
|
||||
|
@ -726,6 +752,18 @@ Bonjour::~Bonjour()
|
|||
}
|
||||
}
|
||||
|
||||
Bonjour& Bonjour::set_protocol(std::string protocol)
|
||||
{
|
||||
if (p) { p->protocol = std::move(protocol); }
|
||||
return *this;
|
||||
}
|
||||
|
||||
Bonjour& Bonjour::set_txt_keys(TxtKeys txt_keys)
|
||||
{
|
||||
if (p) { p->txt_keys = std::move(txt_keys); }
|
||||
return *this;
|
||||
}
|
||||
|
||||
Bonjour& Bonjour::set_timeout(unsigned timeout)
|
||||
{
|
||||
if (p) { p->timeout = timeout; }
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <set>
|
||||
#include <unordered_map>
|
||||
#include <functional>
|
||||
#include <boost/asio/ip/address.hpp>
|
||||
|
||||
|
@ -13,16 +15,24 @@ namespace Slic3r {
|
|||
|
||||
struct BonjourReply
|
||||
{
|
||||
typedef std::unordered_map<std::string, std::string> TxtData;
|
||||
|
||||
boost::asio::ip::address ip;
|
||||
uint16_t port;
|
||||
std::string service_name;
|
||||
std::string hostname;
|
||||
std::string full_address;
|
||||
std::string path;
|
||||
std::string version;
|
||||
|
||||
TxtData txt_data;
|
||||
|
||||
BonjourReply() = delete;
|
||||
BonjourReply(boost::asio::ip::address ip, uint16_t port, std::string service_name, std::string hostname, std::string path, std::string version);
|
||||
BonjourReply(boost::asio::ip::address ip,
|
||||
uint16_t port,
|
||||
std::string service_name,
|
||||
std::string hostname,
|
||||
TxtData txt_data);
|
||||
|
||||
std::string path() const;
|
||||
|
||||
bool operator==(const BonjourReply &other) const;
|
||||
bool operator<(const BonjourReply &other) const;
|
||||
|
@ -39,11 +49,17 @@ public:
|
|||
typedef std::shared_ptr<Bonjour> Ptr;
|
||||
typedef std::function<void(BonjourReply &&)> ReplyFn;
|
||||
typedef std::function<void()> CompleteFn;
|
||||
typedef std::set<std::string> TxtKeys;
|
||||
|
||||
Bonjour(std::string service, std::string protocol = "tcp");
|
||||
Bonjour(std::string service);
|
||||
Bonjour(Bonjour &&other);
|
||||
~Bonjour();
|
||||
|
||||
// Set requested service protocol, "tcp" by default
|
||||
Bonjour& set_protocol(std::string protocol);
|
||||
// Set which TXT key-values should be collected
|
||||
// Note that "path" is always collected
|
||||
Bonjour& set_txt_keys(TxtKeys txt_keys);
|
||||
Bonjour& set_timeout(unsigned timeout);
|
||||
Bonjour& set_retries(unsigned retries);
|
||||
// ^ Note: By default there is 1 retry (meaning 1 broadcast is sent).
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue