Merge remote-tracking branch 'origin/vb_faster_tabs' into ys_comboboxes

This commit is contained in:
YuSanka 2019-03-19 08:52:58 +01:00
commit 8be8b604f5
109 changed files with 8288 additions and 6669 deletions

View file

@ -88,9 +88,9 @@ configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/msw/slic3r.rc.in ${CMAKE_CUR
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/msw/slic3r.manifest.in ${CMAKE_CURRENT_BINARY_DIR}/slic3r.manifest @ONLY)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/platform/osx/Info.plist.in ${CMAKE_CURRENT_BINARY_DIR}/Info.plist @ONLY)
if (MSVC)
add_library(slic3r SHARED slic3r.cpp)
add_library(slic3r SHARED slic3r.cpp slic3r.hpp)
else ()
add_executable(slic3r slic3r.cpp)
add_executable(slic3r slic3r.cpp slic3r.hpp)
endif ()
if (NOT MSVC)
if(SLIC3R_GUI)
@ -153,19 +153,14 @@ endif ()
# Also the shim may load the Mesa software OpenGL renderer if the default renderer does not support OpenGL 2.0 and higher.
if (MSVC)
add_executable(slic3r_app_gui WIN32 slic3r_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/slic3r.rc)
target_compile_definitions(slic3r_app_gui PRIVATE -DSLIC3R_WRAPPER_NOCONSOLE -DSLIC3R_WRAPPER_GUI)
target_compile_definitions(slic3r_app_gui PRIVATE -DSLIC3R_WRAPPER_NOCONSOLE)
add_dependencies(slic3r_app_gui slic3r)
set_target_properties(slic3r_app_gui PROPERTIES OUTPUT_NAME "slic3r")
add_executable(slic3r_app_console slic3r_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/slic3r.rc)
target_compile_definitions(slic3r_app_console PRIVATE -DSLIC3R_WRAPPER_CONSOLE -DSLIC3R_WRAPPER_NOGUI)
target_compile_definitions(slic3r_app_console PRIVATE -DSLIC3R_WRAPPER_CONSOLE)
add_dependencies(slic3r_app_console slic3r)
set_target_properties(slic3r_app_console PROPERTIES OUTPUT_NAME "slic3r-console")
add_executable(slic3r_app_noconsole WIN32 slic3r_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/slic3r.rc)
target_compile_definitions(slic3r_app_noconsole PRIVATE -DSLIC3R_WRAPPER_NOCONSOLE -DSLIC3R_WRAPPER_NOGUI)
add_dependencies(slic3r_app_noconsole slic3r)
set_target_properties(slic3r_app_noconsole PROPERTIES OUTPUT_NAME "slic3r-noconsole")
endif ()
# Link the resources dir to where Slic3r GUI expects it
@ -213,7 +208,6 @@ if (WIN32)
if (MSVC)
install(TARGETS slic3r_app_gui RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}")
install(TARGETS slic3r_app_console RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}")
install(TARGETS slic3r_app_noconsole RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}")
endif ()
else ()
install(TARGETS slic3r RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}")

View file

@ -293,8 +293,8 @@ static int stl_load_edge_nearby(stl_file *stl, stl_hash_edge *edge, stl_vertex *
{
// Index of a grid cell spaced by tolerance.
typedef Eigen::Matrix<int32_t, 3, 1, Eigen::DontAlign> Vec3i;
Vec3i vertex1 = (*a / tolerance).cast<int32_t>();
Vec3i vertex2 = (*b / tolerance).cast<int32_t>();
Vec3i vertex1 = ((*a - stl->stats.min) / tolerance).cast<int32_t>();
Vec3i vertex2 = ((*b - stl->stats.min) / tolerance).cast<int32_t>();
static_assert(sizeof(Vec3i) == 12, "size of Vec3i incorrect");
if (vertex1 == vertex2)

View file

@ -143,7 +143,7 @@ stl_generate_shared_vertices(stl_file *stl) {
}
void
stl_write_off(stl_file *stl, char *file) {
stl_write_off(stl_file *stl, const char *file) {
int i;
FILE *fp;
char *error_msg;
@ -179,7 +179,7 @@ stl_write_off(stl_file *stl, char *file) {
}
void
stl_write_vrml(stl_file *stl, char *file) {
stl_write_vrml(stl_file *stl, const char *file) {
int i;
FILE *fp;
char *error_msg;
@ -236,7 +236,7 @@ stl_write_vrml(stl_file *stl, char *file) {
fclose(fp);
}
void stl_write_obj (stl_file *stl, char *file) {
void stl_write_obj (stl_file *stl, const char *file) {
int i;
FILE* fp;

View file

@ -177,10 +177,10 @@ extern void stl_transform(stl_file *stl, const Eigen::Transform<double, 3, Eigen
extern void stl_open_merge(stl_file *stl, char *file);
extern void stl_invalidate_shared_vertices(stl_file *stl);
extern void stl_generate_shared_vertices(stl_file *stl);
extern void stl_write_obj(stl_file *stl, char *file);
extern void stl_write_off(stl_file *stl, char *file);
extern void stl_write_dxf(stl_file *stl, char *file, char *label);
extern void stl_write_vrml(stl_file *stl, char *file);
extern void stl_write_obj(stl_file *stl, const char *file);
extern void stl_write_off(stl_file *stl, const char *file);
extern void stl_write_dxf(stl_file *stl, const char *file, char *label);
extern void stl_write_vrml(stl_file *stl, const char *file);
inline void stl_calculate_normal(stl_normal &normal, stl_facet *facet) {
normal = (facet->vertex[1] - facet->vertex[0]).cross(facet->vertex[2] - facet->vertex[0]);
}

View file

@ -365,7 +365,7 @@ stl_write_quad_object(stl_file *stl, char *file) {
}
void
stl_write_dxf(stl_file *stl, char *file, char *label) {
stl_write_dxf(stl_file *stl, const char *file, char *label) {
int i;
FILE *fp;
char *error_msg;

View file

@ -14,6 +14,8 @@ public:
localmethod_ = m;
return *this;
}
inline void seed(unsigned long val) { nlopt::srand(val); }
};
template<>

View file

@ -3,6 +3,7 @@
#include <assert.h>
#include <fstream>
#include <iostream>
#include <iomanip>
#include <exception> // std::runtime_error
#include <boost/algorithm/string.hpp>
#include <boost/algorithm/string/classification.hpp>
@ -14,6 +15,7 @@
#include <boost/foreach.hpp>
#include <boost/lexical_cast.hpp>
#include <boost/nowide/cenv.hpp>
#include <boost/nowide/iostream.hpp>
#include <boost/nowide/fstream.hpp>
#include <boost/property_tree/ini_parser.hpp>
#include <boost/format.hpp>
@ -190,6 +192,123 @@ bool unescape_strings_cstyle(const std::string &str, std::vector<std::string> &o
}
}
std::vector<std::string> ConfigOptionDef::cli_args(const std::string &key) const
{
std::vector<std::string> args;
if (this->cli != ConfigOptionDef::nocli) {
std::string cli = this->cli.substr(0, this->cli.find("="));
boost::trim_right_if(cli, boost::is_any_of("!"));
if (cli.empty()) {
// Add the key
std::string opt = key;
boost::replace_all(opt, "_", "-");
args.emplace_back(std::move(opt));
} else
boost::split(args, cli, boost::is_any_of("|"));
}
return args;
}
std::string ConfigOptionDef::nocli = "~~~noCLI";
std::ostream& ConfigDef::print_cli_help(std::ostream& out, bool show_defaults, std::function<bool(const ConfigOptionDef &)> filter) const
{
// prepare a function for wrapping text
auto wrap = [](std::string text, size_t line_length) -> std::string {
std::istringstream words(text);
std::ostringstream wrapped;
std::string word;
if (words >> word) {
wrapped << word;
size_t space_left = line_length - word.length();
while (words >> word) {
if (space_left < word.length() + 1) {
wrapped << '\n' << word;
space_left = line_length - word.length();
} else {
wrapped << ' ' << word;
space_left -= word.length() + 1;
}
}
}
return wrapped.str();
};
// get the unique categories
std::set<std::string> categories;
for (const auto& opt : this->options) {
const ConfigOptionDef& def = opt.second;
if (filter(def))
categories.insert(def.category);
}
for (auto category : categories) {
if (category != "") {
out << category << ":" << std::endl;
} else if (categories.size() > 1) {
out << "Misc options:" << std::endl;
}
for (const auto& opt : this->options) {
const ConfigOptionDef& def = opt.second;
if (def.category != category || def.cli == ConfigOptionDef::nocli || !filter(def))
continue;
// get all possible variations: --foo, --foobar, -f...
std::vector<std::string> cli_args = def.cli_args(opt.first);
if (cli_args.empty())
continue;
for (auto& arg : cli_args) {
arg.insert(0, (arg.size() == 1) ? "-" : "--");
if (def.type == coFloat || def.type == coInt || def.type == coFloatOrPercent
|| def.type == coFloats || def.type == coInts) {
arg += " N";
} else if (def.type == coPoint) {
arg += " X,Y";
} else if (def.type == coPoint3) {
arg += " X,Y,Z";
} else if (def.type == coString || def.type == coStrings) {
arg += " ABCD";
}
}
// left: command line options
const std::string cli = boost::algorithm::join(cli_args, ", ");
out << " " << std::left << std::setw(20) << cli;
// right: option description
std::string descr = def.tooltip;
if (show_defaults && def.default_value != nullptr && def.type != coBool
&& (def.type != coString || !def.default_value->serialize().empty())) {
descr += " (";
if (!def.sidetext.empty()) {
descr += def.sidetext + ", ";
} else if (!def.enum_values.empty()) {
descr += boost::algorithm::join(def.enum_values, ", ") + "; ";
}
descr += "default: " + def.default_value->serialize() + ")";
}
// wrap lines of description
descr = wrap(descr, 80);
std::vector<std::string> lines;
boost::split(lines, descr, boost::is_any_of("\n"));
// if command line options are too long, print description in new line
for (size_t i = 0; i < lines.size(); ++i) {
if (i == 0 && cli.size() > 19)
out << std::endl;
if (i > 0 || cli.size() > 19)
out << std::string(21, ' ');
out << lines[i] << std::endl;
}
}
}
return out;
}
void ConfigBase::apply_only(const ConfigBase &other, const t_config_option_keys &keys, bool ignore_nonexistent)
{
// loop through options and apply them
@ -508,50 +627,53 @@ ConfigOption* DynamicConfig::optptr(const t_config_option_key &opt_key, bool cre
// Let the parent decide what to do if the opt_key is not defined by this->def().
return nullptr;
ConfigOption *opt = nullptr;
switch (optdef->type) {
case coFloat: opt = new ConfigOptionFloat(); break;
case coFloats: opt = new ConfigOptionFloats(); break;
case coInt: opt = new ConfigOptionInt(); break;
case coInts: opt = new ConfigOptionInts(); break;
case coString: opt = new ConfigOptionString(); break;
case coStrings: opt = new ConfigOptionStrings(); break;
case coPercent: opt = new ConfigOptionPercent(); break;
case coPercents: opt = new ConfigOptionPercents(); break;
case coFloatOrPercent: opt = new ConfigOptionFloatOrPercent(); break;
case coPoint: opt = new ConfigOptionPoint(); break;
case coPoints: opt = new ConfigOptionPoints(); break;
case coBool: opt = new ConfigOptionBool(); break;
case coBools: opt = new ConfigOptionBools(); break;
case coEnum: opt = new ConfigOptionEnumGeneric(optdef->enum_keys_map); break;
default: throw std::runtime_error(std::string("Unknown option type for option ") + opt_key);
if (optdef->default_value != nullptr) {
opt = (optdef->default_value->type() == coEnum) ?
// Special case: For a DynamicConfig, convert a templated enum to a generic enum.
new ConfigOptionEnumGeneric(optdef->enum_keys_map, optdef->default_value->getInt()) :
optdef->default_value->clone();
} else {
switch (optdef->type) {
case coFloat: opt = new ConfigOptionFloat(); break;
case coFloats: opt = new ConfigOptionFloats(); break;
case coInt: opt = new ConfigOptionInt(); break;
case coInts: opt = new ConfigOptionInts(); break;
case coString: opt = new ConfigOptionString(); break;
case coStrings: opt = new ConfigOptionStrings(); break;
case coPercent: opt = new ConfigOptionPercent(); break;
case coPercents: opt = new ConfigOptionPercents(); break;
case coFloatOrPercent: opt = new ConfigOptionFloatOrPercent(); break;
case coPoint: opt = new ConfigOptionPoint(); break;
case coPoints: opt = new ConfigOptionPoints(); break;
case coPoint3: opt = new ConfigOptionPoint3(); break;
// case coPoint3s: opt = new ConfigOptionPoint3s(); break;
case coBool: opt = new ConfigOptionBool(); break;
case coBools: opt = new ConfigOptionBools(); break;
case coEnum: opt = new ConfigOptionEnumGeneric(optdef->enum_keys_map); break;
default: throw std::runtime_error(std::string("Unknown option type for option ") + opt_key);
}
}
this->options[opt_key] = opt;
return opt;
}
void DynamicConfig::read_cli(const std::vector<std::string> &tokens, t_config_option_keys* extra)
void DynamicConfig::read_cli(const std::vector<std::string> &tokens, t_config_option_keys* extra, t_config_option_keys* keys)
{
std::vector<char*> args;
// push a bogus executable name (argv[0])
args.emplace_back(const_cast<char*>(""));
for (size_t i = 0; i < tokens.size(); ++ i)
args.emplace_back(const_cast<char *>(tokens[i].c_str()));
this->read_cli(int(args.size()), &args[0], extra);
this->read_cli(int(args.size()), &args[0], extra, keys);
}
bool DynamicConfig::read_cli(int argc, char** argv, t_config_option_keys* extra)
bool DynamicConfig::read_cli(int argc, char** argv, t_config_option_keys* extra, t_config_option_keys* keys)
{
// cache the CLI option => opt_key mapping
std::map<std::string,std::string> opts;
for (const auto &oit : this->def()->options) {
std::string cli = oit.second.cli;
cli = cli.substr(0, cli.find("="));
boost::trim_right_if(cli, boost::is_any_of("!"));
std::vector<std::string> tokens;
boost::split(tokens, cli, boost::is_any_of("|"));
for (const std::string &t : tokens)
for (const auto &oit : this->def()->options)
for (auto t : oit.second.cli_args(oit.first))
opts[t] = oit.first;
}
bool parse_options = true;
for (int i = 1; i < argc; ++ i) {
@ -592,11 +714,8 @@ bool DynamicConfig::read_cli(int argc, char** argv, t_config_option_keys* extra)
// Look for the cli -> option mapping.
const auto it = opts.find(token);
if (it == opts.end()) {
printf("Warning: unknown option --%s\n", token.c_str());
// instead of continuing, return false to caller
// to stop execution and print usage
return false;
//continue;
boost::nowide::cerr << "Unknown option --" << token.c_str() << std::endl;
return false;
}
const t_config_option_key opt_key = it->second;
const ConfigOptionDef &optdef = this->def()->options.at(opt_key);
@ -604,13 +723,17 @@ bool DynamicConfig::read_cli(int argc, char** argv, t_config_option_keys* extra)
// look for it in the next token.
if (optdef.type != coBool && optdef.type != coBools && value.empty()) {
if (i == (argc-1)) {
printf("No value supplied for --%s\n", token.c_str());
continue;
boost::nowide::cerr << "No value supplied for --" << token.c_str() << std::endl;
return false;
}
value = argv[++ i];
}
// Store the option value.
const bool existing = this->has(opt_key);
if (keys != nullptr && !existing) {
// Save the order of detected keys.
keys->push_back(opt_key);
}
ConfigOption *opt_base = this->option(opt_key, true);
ConfigOptionVectorBase *opt_vector = opt_base->is_vector() ? static_cast<ConfigOptionVectorBase*>(opt_base) : nullptr;
if (opt_vector) {
@ -634,7 +757,10 @@ bool DynamicConfig::read_cli(int argc, char** argv, t_config_option_keys* extra)
static_cast<ConfigOptionString*>(opt_base)->value = value;
} else {
// Any scalar value of a type different from Bool and String.
this->set_deserialize(opt_key, value, false);
if (! this->set_deserialize(opt_key, value, false)) {
boost::nowide::cerr << "Invalid value supplied for --" << token.c_str() << std::endl;
return false;
}
}
}
return true;

View file

@ -6,6 +6,7 @@
#include <climits>
#include <cstdio>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <stdexcept>
#include <string>
@ -27,6 +28,24 @@ extern std::string escape_strings_cstyle(const std::vector<std::string> &strs);
extern bool unescape_string_cstyle(const std::string &str, std::string &out);
extern bool unescape_strings_cstyle(const std::string &str, std::vector<std::string> &out);
/// Specialization of std::exception to indicate that an unknown config option has been encountered.
class UnknownOptionException : public std::runtime_error {
public:
UnknownOptionException() :
std::runtime_error("Unknown option exception") {}
UnknownOptionException(const std::string &opt_key) :
std::runtime_error(std::string("Unknown option exception: ") + opt_key) {}
};
/// Indicate that the ConfigBase derived class does not provide config definition (the method def() returns null).
class NoDefinitionException : public std::runtime_error
{
public:
NoDefinitionException() :
std::runtime_error("No definition exception") {}
NoDefinitionException(const std::string &opt_key) :
std::runtime_error(std::string("No definition exception: ") + opt_key) {}
};
// Type of a configuration value.
enum ConfigOptionType {
@ -54,12 +73,14 @@ enum ConfigOptionType {
coPoint = 6,
// vector of 2d points (Point2f). Currently used for the definition of the print bed and for the extruder offsets.
coPoints = coPoint + coVectorType,
coPoint3 = 7,
// coPoint3s = coPoint3 + coVectorType,
// single boolean value
coBool = 7,
coBool = 8,
// vector of boolean values
coBools = coBool + coVectorType,
// a generic enum
coEnum = 8,
coEnum = 9,
};
enum ConfigOptionMode {
@ -68,6 +89,18 @@ enum ConfigOptionMode {
comExpert
};
enum PrinterTechnology
{
// Fused Filament Fabrication
ptFFF,
// Stereolitography
ptSLA,
// Unknown, useful for command line processing
ptUnknown,
// Any technology, useful for parameters compatible with both ptFFF and ptSLA
ptAny
};
// A generic value of a configuration option.
class ConfigOption {
public:
@ -718,6 +751,39 @@ public:
}
};
class ConfigOptionPoint3 : public ConfigOptionSingle<Vec3d>
{
public:
ConfigOptionPoint3() : ConfigOptionSingle<Vec3d>(Vec3d(0,0,0)) {}
explicit ConfigOptionPoint3(const Vec3d &value) : ConfigOptionSingle<Vec3d>(value) {}
static ConfigOptionType static_type() { return coPoint3; }
ConfigOptionType type() const override { return static_type(); }
ConfigOption* clone() const override { return new ConfigOptionPoint3(*this); }
ConfigOptionPoint3& operator=(const ConfigOption *opt) { this->set(opt); return *this; }
bool operator==(const ConfigOptionPoint3 &rhs) const { return this->value == rhs.value; }
std::string serialize() const override
{
std::ostringstream ss;
ss << this->value(0);
ss << ",";
ss << this->value(1);
ss << ",";
ss << this->value(2);
return ss.str();
}
bool deserialize(const std::string &str, bool append = false) override
{
UNUSED(append);
char dummy;
return sscanf(str.data(), " %lf , %lf , %lf %c", &this->value(0), &this->value(1), &this->value(2), &dummy) == 2 ||
sscanf(str.data(), " %lf x %lf x %lf %c", &this->value(0), &this->value(1), &this->value(2), &dummy) == 2;
}
};
class ConfigOptionBool : public ConfigOptionSingle<bool>
{
public:
@ -893,6 +959,7 @@ class ConfigOptionEnumGeneric : public ConfigOptionInt
{
public:
ConfigOptionEnumGeneric(const t_config_enum_values* keys_map = nullptr) : keys_map(keys_map) {}
explicit ConfigOptionEnumGeneric(const t_config_enum_values* keys_map, int value) : ConfigOptionInt(value), keys_map(keys_map) {}
const t_config_enum_values* keys_map;
@ -960,6 +1027,8 @@ public:
// The full label is shown, when adding an override parameter for an object or a modified object.
std::string label;
std::string full_label;
// With which printer technology is this configuration valid?
PrinterTechnology printer_technology = ptUnknown;
// Category of a configuration field, from the GUI perspective.
// One of: "Layers and Perimeters", "Infill", "Support material", "Speed", "Extruders", "Advanced", "Extrusion Width"
std::string category;
@ -1010,6 +1079,13 @@ public:
return true;
return false;
}
// Returns the alternative CLI arguments for the given option.
// If there are no cli arguments defined, use the key and replace underscores with dashes.
std::vector<std::string> cli_args(const std::string &key) const;
// Assign this key to cli to disable CLI for this option.
static std::string nocli;
};
// Map from a config option name to its definition.
@ -1044,6 +1120,11 @@ public:
return out;
}
/// Iterate through all of the CLI options and write them to a stream.
std::ostream& print_cli_help(
std::ostream& out, bool show_defaults,
std::function<bool(const ConfigOptionDef &)> filter = [](const ConfigOptionDef &){ return true; }) const;
protected:
ConfigOptionDef* add(const t_config_option_key &opt_key, ConfigOptionType type) {
ConfigOptionDef* opt = &this->options[opt_key];
@ -1089,12 +1170,24 @@ public:
TYPE* option(const t_config_option_key &opt_key, bool create = false)
{
ConfigOption *opt = this->optptr(opt_key, create);
// assert(opt == nullptr || opt->type() == TYPE::static_type());
return (opt == nullptr || opt->type() != TYPE::static_type()) ? nullptr : static_cast<TYPE*>(opt);
}
template<typename TYPE>
const TYPE* option(const t_config_option_key &opt_key) const
{ return const_cast<ConfigBase*>(this)->option<TYPE>(opt_key, false); }
template<typename TYPE>
TYPE* option_throw(const t_config_option_key &opt_key, bool create = false)
{
ConfigOption *opt = this->optptr(opt_key, create);
if (opt == nullptr)
throw UnknownOptionException(opt_key);
if (opt->type() != TYPE::static_type())
throw std::runtime_error("Conversion to a wrong type");
return static_cast<TYPE*>(opt);
}
template<typename TYPE>
const TYPE* option_throw(const t_config_option_key &opt_key) const
{ return const_cast<ConfigBase*>(this)->option_throw<TYPE>(opt_key, false); }
// Apply all keys of other ConfigBase defined by this->def() to this ConfigBase.
// An UnknownOptionException is thrown in case some option keys of other are not defined by this->def(),
// or this ConfigBase is of a StaticConfig type and it does not support some of the keys, and ignore_nonexistent is not set.
@ -1276,8 +1369,8 @@ public:
bool opt_bool(const t_config_option_key &opt_key, unsigned int idx) const { return this->option<ConfigOptionBools>(opt_key)->get_at(idx) != 0; }
// Command line processing
void read_cli(const std::vector<std::string> &tokens, t_config_option_keys* extra);
bool read_cli(int argc, char** argv, t_config_option_keys* extra);
void read_cli(const std::vector<std::string> &tokens, t_config_option_keys* extra, t_config_option_keys* keys = nullptr);
bool read_cli(int argc, char** argv, t_config_option_keys* extra, t_config_option_keys* keys = nullptr);
typedef std::map<t_config_option_key,ConfigOption*> t_options_map;
t_options_map::const_iterator cbegin() const { return options.cbegin(); }
@ -1303,25 +1396,6 @@ protected:
void set_defaults();
};
/// Specialization of std::exception to indicate that an unknown config option has been encountered.
class UnknownOptionException : public std::runtime_error {
public:
UnknownOptionException() :
std::runtime_error("Unknown option exception") {}
UnknownOptionException(const std::string &opt_key) :
std::runtime_error(std::string("Unknown option exception: ") + opt_key) {}
};
/// Indicate that the ConfigBase derived class does not provide config definition (the method def() returns null).
class NoDefinitionException : public std::runtime_error
{
public:
NoDefinitionException() :
std::runtime_error("No definition exception") {}
NoDefinitionException(const std::string &opt_key) :
std::runtime_error(std::string("No definition exception: ") + opt_key) {}
};
}
#endif

View file

@ -15,7 +15,7 @@ void FillPlanePath::_fill_surface_single(
{
expolygon.rotate(- direction.first);
coord_t distance_between_lines = scale_(this->spacing) / params.density;
coord_t distance_between_lines = coord_t(scale_(this->spacing) / params.density);
// align infill across layers using the object's bounding box
// Rotated bounding box of the whole object.
@ -89,7 +89,8 @@ Pointfs FillArchimedeanChords::_generate(coord_t min_x, coord_t min_y, coord_t m
out.push_back(Vec2d(0, 0));
out.push_back(Vec2d(1, 0));
while (r < rmax) {
theta += 1. / r;
// Discretization angle to achieve a discretization error lower than RESOLUTION.
theta += 2. * acos(1. - RESOLUTION / r);
r = a + b * theta;
out.push_back(Vec2d(r * cos(theta), r * sin(theta)));
}

View file

@ -587,8 +587,10 @@ namespace Slic3r {
object.second->layer_height_profile = obj_layer_heights_profile->second;
IdToSlaSupportPointsMap::iterator obj_sla_support_points = m_sla_support_points.find(object.first);
if (obj_sla_support_points != m_sla_support_points.end() && !obj_sla_support_points->second.empty())
if (obj_sla_support_points != m_sla_support_points.end() && !obj_sla_support_points->second.empty()) {
object.second->sla_support_points = obj_sla_support_points->second;
object.second->sla_points_status = sla::PointsStatus::UserModified;
}
IdToMetadataMap::iterator obj_metadata = m_objects_metadata.find(object.first);
if (obj_metadata != m_objects_metadata.end())

View file

@ -600,6 +600,7 @@ void AMFParserContext::endElement(const char * /* name */)
break;
p = end + 1;
}
m_object->sla_points_status = sla::PointsStatus::UserModified;
}
else if (m_path.size() == 5 && m_path[3] == NODE_TYPE_VOLUME && m_volume) {
if (strcmp(opt_key, "modifier") == 0) {

View file

@ -115,4 +115,23 @@ bool load_obj(const char *path, Model *model, const char *object_name_in)
return true;
}
bool store_obj(const char *path, TriangleMesh *mesh)
{
//FIXME returning false even if write failed.
mesh->WriteOBJFile(path);
return true;
}
bool store_obj(const char *path, ModelObject *model_object)
{
TriangleMesh mesh = model_object->mesh();
return store_obj(path, &mesh);
}
bool store_obj(const char *path, Model *model)
{
TriangleMesh mesh = model->mesh();
return store_obj(path, &mesh);
}
}; // namespace Slic3r

View file

@ -9,6 +9,10 @@ class Model;
// Load an OBJ file into a provided model.
extern bool load_obj(const char *path, Model *model, const char *object_name = nullptr);
extern bool store_obj(const char *path, TriangleMesh *mesh);
extern bool store_obj(const char *path, ModelObject *model);
extern bool store_obj(const char *path, Model *model);
}; // namespace Slic3r
#endif /* slic3r_Format_OBJ_hpp_ */

View file

@ -55,4 +55,10 @@ bool store_stl(const char *path, ModelObject *model_object, bool binary)
return store_stl(path, &mesh, binary);
}
bool store_stl(const char *path, Model *model, bool binary)
{
TriangleMesh mesh = model->mesh();
return store_stl(path, &mesh, binary);
}
}; // namespace Slic3r

View file

@ -11,6 +11,7 @@ extern bool load_stl(const char *path, Model *model, const char *object_name = n
extern bool store_stl(const char *path, TriangleMesh *mesh, bool binary);
extern bool store_stl(const char *path, ModelObject *model_object, bool binary);
extern bool store_stl(const char *path, Model *model, bool binary);
}; // namespace Slic3r

View file

@ -487,7 +487,7 @@ void GCode::do_export(Print *print, const char *path, GCodePreviewData *preview_
// starts analyzer calculations
if (m_enable_analyzer) {
BOOST_LOG_TRIVIAL(debug) << "Preparing G-code preview data";
m_analyzer.calc_gcode_preview_data(*preview_data);
m_analyzer.calc_gcode_preview_data(*preview_data, [print]() { print->throw_if_canceled(); });
m_analyzer.reset();
}

View file

@ -137,22 +137,22 @@ const std::string& GCodeAnalyzer::process_gcode(const std::string& gcode)
return m_process_output;
}
void GCodeAnalyzer::calc_gcode_preview_data(GCodePreviewData& preview_data)
void GCodeAnalyzer::calc_gcode_preview_data(GCodePreviewData& preview_data, std::function<void()> cancel_callback)
{
// resets preview data
preview_data.reset();
// calculates extrusion layers
_calc_gcode_preview_extrusion_layers(preview_data);
_calc_gcode_preview_extrusion_layers(preview_data, cancel_callback);
// calculates travel
_calc_gcode_preview_travel(preview_data);
_calc_gcode_preview_travel(preview_data, cancel_callback);
// calculates retractions
_calc_gcode_preview_retractions(preview_data);
_calc_gcode_preview_retractions(preview_data, cancel_callback);
// calculates unretractions
_calc_gcode_preview_unretractions(preview_data);
_calc_gcode_preview_unretractions(preview_data, cancel_callback);
}
bool GCodeAnalyzer::is_valid_extrusion_role(ExtrusionRole role)
@ -676,7 +676,7 @@ bool GCodeAnalyzer::_is_valid_extrusion_role(int value) const
return ((int)erNone <= value) && (value <= (int)erMixed);
}
void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& preview_data)
void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& preview_data, std::function<void()> cancel_callback)
{
struct Helper
{
@ -725,9 +725,18 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& previ
GCodePreviewData::Range feedrate_range;
GCodePreviewData::Range volumetric_rate_range;
// to avoid to call the callback too often
unsigned int cancel_callback_threshold = (unsigned int)std::max((int)extrude_moves->second.size() / 25, 1);
unsigned int cancel_callback_curr = 0;
// constructs the polylines while traversing the moves
for (const GCodeMove& move : extrude_moves->second)
{
// to avoid to call the callback too often
cancel_callback_curr = (cancel_callback_curr + 1) % cancel_callback_threshold;
if (cancel_callback_curr == 0)
cancel_callback();
if ((data != move.data) || (z != move.start_position.z()) || (position != move.start_position) || (volumetric_rate != move.data.feedrate * (float)move.data.mm3_per_mm))
{
// store current polyline
@ -769,7 +778,7 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(GCodePreviewData& previ
preview_data.ranges.volumetric_rate.update_from(volumetric_rate_range);
}
void GCodeAnalyzer::_calc_gcode_preview_travel(GCodePreviewData& preview_data)
void GCodeAnalyzer::_calc_gcode_preview_travel(GCodePreviewData& preview_data, std::function<void()> cancel_callback)
{
struct Helper
{
@ -797,9 +806,17 @@ void GCodeAnalyzer::_calc_gcode_preview_travel(GCodePreviewData& preview_data)
GCodePreviewData::Range width_range;
GCodePreviewData::Range feedrate_range;
// to avoid to call the callback too often
unsigned int cancel_callback_threshold = (unsigned int)std::max((int)travel_moves->second.size() / 25, 1);
unsigned int cancel_callback_curr = 0;
// constructs the polylines while traversing the moves
for (const GCodeMove& move : travel_moves->second)
{
cancel_callback_curr = (cancel_callback_curr + 1) % cancel_callback_threshold;
if (cancel_callback_curr == 0)
cancel_callback();
GCodePreviewData::Travel::EType move_type = (move.delta_extruder < 0.0f) ? GCodePreviewData::Travel::Retract : ((move.delta_extruder > 0.0f) ? GCodePreviewData::Travel::Extrude : GCodePreviewData::Travel::Move);
GCodePreviewData::Travel::Polyline::EDirection move_direction = ((move.start_position.x() != move.end_position.x()) || (move.start_position.y() != move.end_position.y())) ? GCodePreviewData::Travel::Polyline::Generic : GCodePreviewData::Travel::Polyline::Vertical;
@ -840,28 +857,44 @@ void GCodeAnalyzer::_calc_gcode_preview_travel(GCodePreviewData& preview_data)
preview_data.ranges.feedrate.update_from(feedrate_range);
}
void GCodeAnalyzer::_calc_gcode_preview_retractions(GCodePreviewData& preview_data)
void GCodeAnalyzer::_calc_gcode_preview_retractions(GCodePreviewData& preview_data, std::function<void()> cancel_callback)
{
TypeToMovesMap::iterator retraction_moves = m_moves_map.find(GCodeMove::Retract);
if (retraction_moves == m_moves_map.end())
return;
// to avoid to call the callback too often
unsigned int cancel_callback_threshold = (unsigned int)std::max((int)retraction_moves->second.size() / 25, 1);
unsigned int cancel_callback_curr = 0;
for (const GCodeMove& move : retraction_moves->second)
{
cancel_callback_curr = (cancel_callback_curr + 1) % cancel_callback_threshold;
if (cancel_callback_curr == 0)
cancel_callback();
// store position
Vec3crd position(scale_(move.start_position.x()), scale_(move.start_position.y()), scale_(move.start_position.z()));
preview_data.retraction.positions.emplace_back(position, move.data.width, move.data.height);
}
}
void GCodeAnalyzer::_calc_gcode_preview_unretractions(GCodePreviewData& preview_data)
void GCodeAnalyzer::_calc_gcode_preview_unretractions(GCodePreviewData& preview_data, std::function<void()> cancel_callback)
{
TypeToMovesMap::iterator unretraction_moves = m_moves_map.find(GCodeMove::Unretract);
if (unretraction_moves == m_moves_map.end())
return;
// to avoid to call the callback too often
unsigned int cancel_callback_threshold = (unsigned int)std::max((int)unretraction_moves->second.size() / 25, 1);
unsigned int cancel_callback_curr = 0;
for (const GCodeMove& move : unretraction_moves->second)
{
cancel_callback_curr = (cancel_callback_curr + 1) % cancel_callback_threshold;
if (cancel_callback_curr == 0)
cancel_callback();
// store position
Vec3crd position(scale_(move.start_position.x()), scale_(move.start_position.y()), scale_(move.start_position.z()));
preview_data.unretraction.positions.emplace_back(position, move.data.width, move.data.height);

View file

@ -122,7 +122,8 @@ public:
const std::string& process_gcode(const std::string& gcode);
// Calculates all data needed for gcode visualization
void calc_gcode_preview_data(GCodePreviewData& preview_data);
// throws CanceledException through print->throw_if_canceled() (sent by the caller as callback).
void calc_gcode_preview_data(GCodePreviewData& preview_data, std::function<void()> cancel_callback = std::function<void()>());
// Return an estimate of the memory consumed by the time estimator.
size_t memory_used() const;
@ -237,10 +238,11 @@ private:
// Checks if the given int is a valid extrusion role (contained into enum ExtrusionRole)
bool _is_valid_extrusion_role(int value) const;
void _calc_gcode_preview_extrusion_layers(GCodePreviewData& preview_data);
void _calc_gcode_preview_travel(GCodePreviewData& preview_data);
void _calc_gcode_preview_retractions(GCodePreviewData& preview_data);
void _calc_gcode_preview_unretractions(GCodePreviewData& preview_data);
// All the following methods throw CanceledException through print->throw_if_canceled() (sent by the caller as callback).
void _calc_gcode_preview_extrusion_layers(GCodePreviewData& preview_data, std::function<void()> cancel_callback);
void _calc_gcode_preview_travel(GCodePreviewData& preview_data, std::function<void()> cancel_callback);
void _calc_gcode_preview_retractions(GCodePreviewData& preview_data, std::function<void()> cancel_callback);
void _calc_gcode_preview_unretractions(GCodePreviewData& preview_data, std::function<void()> cancel_callback);
};
} // namespace Slic3r

View file

@ -2,6 +2,7 @@
#include <boost/algorithm/string.hpp>
#include <boost/log/trivial.hpp>
#include <boost/format.hpp>
#include <boost/filesystem.hpp>
#ifdef WIN32
@ -88,7 +89,7 @@ static DWORD execute_process_winapi(const std::wstring &command_line)
// Run the script. If it is a perl script, run it through the bundled perl interpreter.
// If it is a batch file, run it through the cmd.exe.
// Otherwise run it directly.
static int run_script_win32(const std::string &script, const std::string &gcode)
static int run_script(const std::string &script, const std::string &gcode, std::string &/*std_err*/)
{
// Unpack the argument list provided by the user.
int nArgs;
@ -132,9 +133,46 @@ static int run_script_win32(const std::string &script, const std::string &gcode)
}
#else
#include <sys/stat.h> //for getting filesystem UID/GID
#include <unistd.h> //for getting current UID/GID
#include <boost/process.hpp>
// POSIX
#include <cstdlib> // getenv()
#include <sstream>
#include <boost/process.hpp>
namespace process = boost::process;
static int run_script(const std::string &script, const std::string &gcode, std::string &std_err)
{
// Try to obtain user's default shell
const char *shell = ::getenv("SHELL");
if (shell == nullptr) { shell = "sh"; }
// Quote and escape the gcode path argument
std::string command { script };
command.append(" '");
for (char c : gcode) {
if (c == '\'') { command.append("'\\''"); }
else { command.push_back(c); }
}
command.push_back('\'');
BOOST_LOG_TRIVIAL(debug) << boost::format("Executing script, shell: %1%, command: %2%") % shell % command;
process::ipstream istd_err;
process::child child(shell, "-c", command, process::std_err > istd_err);
std_err.clear();
std::string line;
while (child.running() && std::getline(istd_err, line)) {
std_err.append(line);
std_err.push_back('\n');
}
child.wait();
return child.exit_code();
}
#endif
namespace Slic3r {
@ -158,27 +196,15 @@ void run_post_process_scripts(const std::string &path, const PrintConfig &config
if (script.empty())
continue;
BOOST_LOG_TRIVIAL(info) << "Executing script " << script << " on file " << path;
#ifdef WIN32
int result = run_script_win32(script, gcode_file.string());
#else
//FIXME testing existence of a script is risky, as the script line may contain the script and some additional command line parameters.
// We would have to process the script line into parameters before testing for the existence of the command, the command may be looked up
// in the PATH etc.
if (! boost::filesystem::exists(boost::filesystem::path(script)))
throw std::runtime_error(std::string("The configured post-processing script does not exist: ") + script);
struct stat info;
if (stat(script.c_str(), &info))
throw std::runtime_error(std::string("Cannot read information for post-processing script: ") + script);
boost::filesystem::perms script_perms = boost::filesystem::status(script).permissions();
//if UID matches, check UID perm. else if GID matches, check GID perm. Otherwise check other perm.
if (!(script_perms & ((info.st_uid == geteuid()) ? boost::filesystem::perms::owner_exe
: ((info.st_gid == getegid()) ? boost::filesystem::perms::group_exe
: boost::filesystem::perms::others_exe))))
throw std::runtime_error(std::string("The configured post-processing script is not executable: check permissions. ") + script);
int result = boost::process::system(script, gcode_file);
if (result < 0)
BOOST_LOG_TRIVIAL(error) << "Script " << script << " on file " << path << " failed. Negative error code returned.";
#endif
std::string std_err;
const int result = run_script(script, gcode_file.string(), std_err);
if (result != 0) {
const std::string msg = std_err.empty() ? (boost::format("Post-processing script %1% on file %2% failed.\nError code: %3%") % script % path % result).str()
: (boost::format("Post-processing script %1% on file %2% failed.\nError code: %3%\nOutput:\n%4%") % script % path % result % std_err).str();
BOOST_LOG_TRIVIAL(error) << msg;
throw std::runtime_error(msg);
}
}
}
}

View file

@ -709,12 +709,11 @@ WipeTower::ToolChangeResult WipeTowerPrusaMM::toolchange_Brim(bool sideOnly, flo
// The tool is supposed to be active and primed at the time when the wipe tower brim is extruded.
// Extrude 4 rounds of a brim around the future wipe tower.
box_coordinates box(wipeTower_box);
box.expand(m_perimeter_width);
for (size_t i = 0; i < 4; ++ i) {
box.expand(m_perimeter_width - m_layer_height*(1.f-M_PI_4)); // the brim shall have 'normal' spacing with no extra void space
writer.travel (box.ld, 7000)
.extrude(box.lu, 2100).extrude(box.ru)
.extrude(box.rd ).extrude(box.ld);
box.expand(m_perimeter_width);
}
writer.travel(wipeTower_box.ld, 7000); // Move to the front left corner.

View file

@ -577,6 +577,11 @@ end:
return input_file;
}
std::string Model::propose_export_file_name_and_path(const std::string &new_extension) const
{
return boost::filesystem::path(this->propose_export_file_name_and_path()).replace_extension(new_extension).string();
}
ModelObject::~ModelObject()
{
this->clear_volumes();
@ -1456,6 +1461,15 @@ int ModelVolume::extruder_id() const
return extruder_id;
}
bool ModelVolume::is_splittable() const
{
// the call mesh.has_multiple_patches() is expensive, so cache the value to calculate it only once
if (m_is_splittable == -1)
m_is_splittable = (int)mesh.has_multiple_patches();
return m_is_splittable == 1;
}
void ModelVolume::center_geometry()
{
#if ENABLE_VOLUMES_CENTERING_FIXES
@ -1568,6 +1582,22 @@ void ModelVolume::scale(const Vec3d& scaling_factors)
set_scaling_factor(get_scaling_factor().cwiseProduct(scaling_factors));
}
void ModelObject::scale_to_fit(const Vec3d &size)
{
/*
BoundingBoxf3 instance_bounding_box(size_t instance_idx, bool dont_translate = false) const;
Vec3d orig_size = this->bounding_box().size();
float factor = fminf(
size.x / orig_size.x,
fminf(
size.y / orig_size.y,
size.z / orig_size.z
)
);
this->scale(factor);
*/
}
void ModelVolume::rotate(double angle, Axis axis)
{
switch (axis)

View file

@ -245,6 +245,10 @@ public:
void scale(const Vec3d &versor);
void scale(const double s) { this->scale(Vec3d(s, s, s)); }
void scale(double x, double y, double z) { this->scale(Vec3d(x, y, z)); }
/// Scale the current ModelObject to fit by altering the scaling factor of ModelInstances.
/// It operates on the total size by duplicating the object according to all the instances.
/// \param size Sizef3 the size vector
void scale_to_fit(const Vec3d &size);
void rotate(double angle, Axis axis);
void rotate(double angle, const Vec3d& axis);
void mirror(Axis axis);
@ -336,8 +340,7 @@ public:
// Extruder ID is only valid for FFF. Returns -1 for SLA or if the extruder ID is not applicable (support volumes).
int extruder_id() const;
void set_splittable(const int val) { m_is_splittable = val; }
int is_splittable() const { return m_is_splittable; }
bool is_splittable() const;
// Split this volume, append the result to the object owning this volume.
// Return the number of volumes created from this one.
@ -417,7 +420,7 @@ private:
// -1 -> is unknown value (before first cheking)
// 0 -> is not splittable
// 1 -> is splittable
int m_is_splittable {-1};
mutable int m_is_splittable{ -1 };
ModelVolume(ModelObject *object, const TriangleMesh &mesh) : mesh(mesh), m_type(ModelVolumeType::MODEL_PART), object(object)
{
@ -619,6 +622,8 @@ public:
// Propose an output file name & path based on the first printable object's name and source input file's path.
std::string propose_export_file_name_and_path() const;
// Propose an output path, replace extension. The new_extension shall contain the initial dot.
std::string propose_export_file_name_and_path(const std::string &new_extension) const;
private:
MODELBASE_DERIVED_PRIVATE_COPY_MOVE(Model)

View file

@ -224,7 +224,7 @@ public:
const ValueType &value = it->second;
const Vec2crd *pt2 = m_point_accessor(value);
if (pt2 != nullptr) {
const double d2 = (pt - *pt2).squaredNorm();
const double d2 = (pt - *pt2).cast<double>().squaredNorm();
if (d2 < dist_min) {
dist_min = d2;
value_min = &value;

View file

@ -661,6 +661,9 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
// Make a copy of the config, normalize it.
DynamicPrintConfig config(config_in);
config.option("print_settings_id", true);
config.option("filament_settings_id", true);
config.option("printer_settings_id", true);
config.normalize();
// Collect changes to print config.
t_config_option_keys print_diff = m_config.diff(config);
@ -688,9 +691,9 @@ Print::ApplyStatus Print::apply(const Model &model, const DynamicPrintConfig &co
PlaceholderParser &pp = this->placeholder_parser();
pp.apply_only(config, placeholder_parser_diff);
// Set the profile aliases for the PrintBase::output_filename()
pp.set("print_preset", config_in.option("print_settings_id" )->clone());
pp.set("filament_preset", config_in.option("filament_settings_id")->clone());
pp.set("printer_preset", config_in.option("printer_settings_id" )->clone());
pp.set("print_preset", config.option("print_settings_id")->clone());
pp.set("filament_preset", config.option("filament_settings_id")->clone());
pp.set("printer_preset", config.option("printer_settings_id")->clone());
}
// It is also safe to change m_config now after this->invalidate_state_by_config_options() call.
@ -1509,7 +1512,7 @@ void Print::process()
// The export_gcode may die for various reasons (fails to process output_filename_format,
// write error into the G-code, cannot execute post-processing scripts).
// It is up to the caller to show an error message.
void Print::export_gcode(const std::string &path_template, GCodePreviewData *preview_data)
std::string Print::export_gcode(const std::string &path_template, GCodePreviewData *preview_data)
{
// output everything to a G-code file
// The following call may die if the output_filename_format template substitution fails.
@ -1525,6 +1528,7 @@ void Print::export_gcode(const std::string &path_template, GCodePreviewData *pre
// The following line may die for multiple reasons.
GCode gcode;
gcode.do_export(this, path.c_str(), preview_data);
return path.c_str();
}
void Print::_make_skirt()
@ -1693,8 +1697,10 @@ void Print::_make_brim()
}
polygons_append(loops, offset(islands, -0.5f * float(flow.scaled_spacing())));
}
loops = union_pt_chained(loops, false);
// The function above produces ordering well suited for concentric infill (from outside to inside).
// For Brim, the ordering should be reversed (from inside to outside).
std::reverse(loops.begin(), loops.end());
extrusion_entities_append_loops(m_brim.entities, std::move(loops), erSkirt, float(flow.mm3_per_mm()), float(flow.width), float(this->skirt_first_layer_height()));
}

View file

@ -297,7 +297,9 @@ public:
bool apply_config(DynamicPrintConfig config);
void process() override;
void export_gcode(const std::string &path_template, GCodePreviewData *preview_data);
// Exports G-code into a file name based on the path_template, returns the file path of the generated G-code file.
// If preview_data is not null, the preview_data is filled in for the G-code visualization (not used by the command line Slic3r).
std::string export_gcode(const std::string &path_template, GCodePreviewData *preview_data);
// methods for handling state
bool is_step_done(PrintStep step) const { return Inherited::is_step_done(step); }

View file

@ -272,6 +272,7 @@ public:
NO_RELOAD_SCENE = 0,
RELOAD_SCENE = 1 << 1,
RELOAD_SLA_SUPPORT_POINTS = 1 << 2,
RELOAD_SLA_PREVIEW = 1 << 3,
};
// Bitmap of FlagBits
unsigned int flags;

File diff suppressed because it is too large Load diff

View file

@ -24,14 +24,6 @@
namespace Slic3r {
enum PrinterTechnology
{
// Fused Filament Fabrication
ptFFF,
// Stereolitography
ptSLA,
};
enum GCodeFlavor {
gcfRepRap, gcfRepetier, gcfTeacup, gcfMakerWare, gcfMarlin, gcfSailfish, gcfMach3, gcfMachinekit,
gcfSmoothie, gcfNoExtrusion,
@ -806,12 +798,6 @@ public:
ConfigOptionFloats wiping_volumes_matrix;
ConfigOptionFloats wiping_volumes_extruders;
ConfigOptionFloat z_offset;
ConfigOptionFloat bed_size_x;
ConfigOptionFloat bed_size_y;
ConfigOptionInt pixel_width;
ConfigOptionInt pixel_height;
ConfigOptionFloat exp_time;
ConfigOptionFloat exp_time_first;
protected:
PrintConfig(int) : MachineEnvelopeConfig(1), GCodeConfig(1) {}
@ -884,12 +870,6 @@ protected:
OPT_PTR(wiping_volumes_matrix);
OPT_PTR(wiping_volumes_extruders);
OPT_PTR(z_offset);
OPT_PTR(bed_size_x);
OPT_PTR(bed_size_y);
OPT_PTR(pixel_width);
OPT_PTR(pixel_height);
OPT_PTR(exp_time);
OPT_PTR(exp_time_first);
}
};
@ -1006,6 +986,9 @@ public:
// The max length of a bridge in mm
ConfigOptionFloat support_max_bridge_length /*= 15.0*/;
// The max distance of two pillars to get cross linked.
ConfigOptionFloat support_max_pillar_link_distance;
// The elevation in Z direction upwards. This is the space between the pad
// and the model object's bounding box bottom. Units in mm.
ConfigOptionFloat support_object_elevation /*= 5.0*/;
@ -1053,6 +1036,7 @@ protected:
OPT_PTR(support_base_height);
OPT_PTR(support_critical_angle);
OPT_PTR(support_max_bridge_length);
OPT_PTR(support_max_pillar_link_distance);
OPT_PTR(support_points_density_relative);
OPT_PTR(support_points_minimal_distance);
OPT_PTR(support_object_elevation);
@ -1145,72 +1129,32 @@ protected:
#undef STATIC_PRINT_CONFIG_CACHE_DERIVED
#undef OPT_PTR
class CLIConfigDef : public ConfigDef
class CLIActionsConfigDef : public ConfigDef
{
public:
CLIConfigDef();
CLIActionsConfigDef();
};
extern const CLIConfigDef cli_config_def;
#define OPT_PTR(KEY) if (opt_key == #KEY) return &this->KEY
class CLIConfig : public virtual ConfigBase, public StaticConfig
class CLITransformConfigDef : public ConfigDef
{
public:
ConfigOptionFloat cut;
ConfigOptionString datadir;
ConfigOptionBool dont_arrange;
ConfigOptionBool export_3mf;
ConfigOptionBool gui;
ConfigOptionBool info;
ConfigOptionBool help;
ConfigOptionStrings load;
ConfigOptionBool no_gui;
ConfigOptionString output;
ConfigOptionPoint print_center;
ConfigOptionFloat rotate;
ConfigOptionFloat rotate_x;
ConfigOptionFloat rotate_y;
ConfigOptionString save;
ConfigOptionFloat scale;
// ConfigOptionPoint3 scale_to_fit;
ConfigOptionBool slice;
CLIConfig() : ConfigBase(), StaticConfig()
{
this->set_defaults();
};
// Overrides ConfigBase::def(). Static configuration definition. Any value stored into this ConfigBase shall have its definition here.
const ConfigDef* def() const override { return &cli_config_def; }
t_config_option_keys keys() const override { return cli_config_def.keys(); }
ConfigOption* optptr(const t_config_option_key &opt_key, bool create = false) override
{
OPT_PTR(cut);
OPT_PTR(datadir);
OPT_PTR(dont_arrange);
OPT_PTR(export_3mf);
OPT_PTR(gui);
OPT_PTR(help);
OPT_PTR(info);
OPT_PTR(load);
OPT_PTR(no_gui);
OPT_PTR(output);
OPT_PTR(print_center);
OPT_PTR(rotate);
OPT_PTR(rotate_x);
OPT_PTR(rotate_y);
OPT_PTR(save);
OPT_PTR(scale);
// OPT_PTR(scale_to_fit);
OPT_PTR(slice);
return NULL;
}
CLITransformConfigDef();
};
#undef OPT_PTR
class CLIMiscConfigDef : public ConfigDef
{
public:
CLIMiscConfigDef();
};
// This class defines the command line options representing actions.
extern const CLIActionsConfigDef cli_actions_config_def;
// This class defines the command line options representing transforms.
extern const CLITransformConfigDef cli_transform_config_def;
// This class defines all command line options that are not actions or transforms.
extern const CLIMiscConfigDef cli_misc_config_def;
class DynamicPrintAndCLIConfig : public DynamicPrintConfig
{
@ -1233,19 +1177,16 @@ private:
public:
PrintAndCLIConfigDef() {
this->options.insert(print_config_def.options.begin(), print_config_def.options.end());
this->options.insert(cli_config_def.options.begin(), cli_config_def.options.end());
this->options.insert(cli_actions_config_def.options.begin(), cli_actions_config_def.options.end());
this->options.insert(cli_transform_config_def.options.begin(), cli_transform_config_def.options.end());
this->options.insert(cli_misc_config_def.options.begin(), cli_misc_config_def.options.end());
}
// Do not release the default values, they are handled by print_config_def & cli_config_def.
// Do not release the default values, they are handled by print_config_def & cli_actions_config_def / cli_transform_config_def / cli_misc_config_def.
~PrintAndCLIConfigDef() { this->options.clear(); }
};
static PrintAndCLIConfigDef s_def;
};
/// Iterate through all of the print options and write them to a stream.
std::ostream& print_print_options(std::ostream& out);
/// Iterate through all of the CLI options and write them to a stream.
std::ostream& print_cli_options(std::ostream& out);
} // namespace Slic3r
#endif

View file

@ -496,7 +496,7 @@ void SLAAutoSupports::uniformly_cover(const ExPolygons& islands, Structure& stru
poisson_samples.erase(poisson_samples.begin() + poisson_samples_target, poisson_samples.end());
}
for (const Vec2f &pt : poisson_samples) {
m_output.emplace_back(float(pt(0)), float(pt(1)), structure.height, 0.2f, is_new_island);
m_output.emplace_back(float(pt(0)), float(pt(1)), structure.height, m_config.head_diameter/2.f, is_new_island);
structure.supports_force_this_layer += m_config.support_force();
grid3d.insert(pt, &structure);
}

View file

@ -17,6 +17,7 @@ public:
struct Config {
float density_relative;
float minimal_distance;
float head_diameter;
///////////////
inline float support_force() const { return 10.f / density_relative; } // a force one point can support (arbitrary force unit)
inline float tear_pressure() const { return 1.f; } // pressure that the display exerts (the force unit per mm2)

View file

@ -601,14 +601,16 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
const double thickness = cfg.min_wall_thickness_mm;
const double wingheight = cfg.min_wall_height_mm;
const double fullheight = wingheight + thickness;
const double slope = cfg.wall_slope;
const double slope = cfg.wall_slope;
const double wingdist = wingheight / std::tan(slope);
const double bottom_offs = (thickness + wingheight) / std::tan(slope);
// scaled values
const coord_t s_thickness = mm(thickness);
const coord_t s_eradius = mm(cfg.edge_radius_mm);
const coord_t s_safety_dist = 2*s_eradius + coord_t(0.8*s_thickness);
const coord_t s_wingdist = mm(wingdist);
const coord_t s_bottom_offs = mm(bottom_offs);
auto& thrcl = cfg.throw_on_cancel;
@ -620,7 +622,7 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
// Get rid of any holes in the concave hull output.
concaveh.holes.clear();
// Here lies the trick that does the smooting only with clipper offset
// Here lies the trick that does the smoothing only with clipper offset
// calls. The offset is configured to round edges. Inner edges will
// be rounded because we offset twice: ones to get the outer (top) plate
// and again to get the inner (bottom) plate
@ -628,10 +630,9 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
outer_base.holes.clear();
offset(outer_base, s_safety_dist + s_wingdist + s_thickness);
ExPolygon bottom_poly = outer_base;
bottom_poly.holes.clear();
if(s_wingdist > 0) offset(bottom_poly, -s_wingdist);
offset(bottom_poly, -s_bottom_offs);
// Punching a hole in the top plate for the cavity
ExPolygon top_poly;
@ -692,7 +693,7 @@ void create_base_pool(const ExPolygons &ground_layer, TriangleMesh& out,
// Now that we have the rounded edge connecting the top plate with
// the outer side walls, we can generate and merge the sidewall geometry
pool.merge(walls(ob.contour, bottom_poly.contour, wh, -fullheight,
wingdist, thrcl));
bottom_offs, thrcl));
if(wingheight > 0) {
// Generate the smoothed edge geometry

View file

@ -2,6 +2,7 @@
#define SLACOMMON_HPP
#include <Eigen/Geometry>
#include <memory>
// #define SLIC3R_SLA_NEEDS_WINDTREE
@ -44,7 +45,6 @@ struct SupportPoint {
bool operator!=(const SupportPoint& sp) const { return !(sp == (*this)); }
};
/// An index-triangle structure for libIGL functions. Also serves as an
/// alternative (raw) input format for the SLASupportTree
/*struct EigenMesh3D {
@ -78,24 +78,38 @@ public:
// Result of a raycast
class hit_result {
double m_t = std::numeric_limits<double>::infinity();
double m_t = std::nan("");
int m_face_id = -1;
const EigenMesh3D& m_mesh;
const EigenMesh3D *m_mesh = nullptr;
Vec3d m_dir;
inline hit_result(const EigenMesh3D& em): m_mesh(em) {}
Vec3d m_source;
friend class EigenMesh3D;
// A valid object of this class can only be obtained from
// EigenMesh3D::query_ray_hit method.
explicit inline hit_result(const EigenMesh3D& em): m_mesh(&em) {}
public:
// This can create a placeholder object which is invalid (not created
// by a query_ray_hit call) but the distance can be preset to
// a specific value for distinguishing the placeholder.
inline hit_result(double val = std::nan("")): m_t(val) {}
inline double distance() const { return m_t; }
inline const Vec3d& direction() const { return m_dir; }
inline Vec3d position() const { return m_source + m_dir * m_t; }
inline int face() const { return m_face_id; }
inline bool is_valid() const { return m_mesh != nullptr; }
// Hit_result can decay into a double as the hit distance.
inline operator double() const { return distance(); }
inline Vec3d normal() const {
if(m_face_id < 0) return {};
auto trindex = m_mesh.m_F.row(m_face_id);
const Vec3d& p1 = m_mesh.V().row(trindex(0));
const Vec3d& p2 = m_mesh.V().row(trindex(1));
const Vec3d& p3 = m_mesh.V().row(trindex(2));
if(m_face_id < 0 || !is_valid()) return {};
auto trindex = m_mesh->m_F.row(m_face_id);
const Vec3d& p1 = m_mesh->V().row(trindex(0));
const Vec3d& p2 = m_mesh->V().row(trindex(1));
const Vec3d& p3 = m_mesh->V().row(trindex(2));
Eigen::Vector3d U = p2 - p1;
Eigen::Vector3d V = p3 - p1;
return U.cross(V).normalized();
@ -133,6 +147,8 @@ public:
bool inside(const Vec3d& p) const;
#endif /* SLIC3R_SLA_NEEDS_WINDTREE */
double squared_distance(const Vec3d& p, int& i, Vec3d& c) const;
};
@ -142,4 +158,4 @@ public:
} // namespace Slic3r
#endif // SLASUPPORTTREE_HPP
#endif // SLASUPPORTTREE_HPP

View file

@ -43,6 +43,8 @@ public:
// For testing
size_t size() const;
bool empty() const { return size() == 0; }
void foreach(std::function<void(const SpatElement& el)> fn);
};
}

File diff suppressed because it is too large Load diff

View file

@ -50,11 +50,6 @@ struct SupportConfig {
// Width in mm from the back sphere center to the front sphere center.
double head_width_mm = 1.0;
// Radius in mm of the support pillars. The actual radius of the pillars
// beginning with a head will not be higher than head_back_radius but the
// headless pillars will have half of this value.
double headless_pillar_radius_mm = 0.4;
// How to connect pillars
PillarConnectionMode pillar_connection_mode = PillarConnectionMode::dynamic;
@ -74,18 +69,34 @@ struct SupportConfig {
double base_height_mm = 1.0;
// The default angle for connecting support sticks and junctions.
double tilt = M_PI/4;
double bridge_slope = M_PI/4;
// The max length of a bridge in mm
double max_bridge_length_mm = 15.0;
double max_bridge_length_mm = 10.0;
// The max distance of a pillar to pillar link.
double max_pillar_link_distance_mm = 10.0;
// The elevation in Z direction upwards. This is the space between the pad
// and the model object's bounding box bottom.
double object_elevation_mm = 10;
// The max Z angle for a normal at which it will get completely ignored.
double normal_cutoff_angle = 150.0 * M_PI / 180.0;
// /////////////////////////////////////////////////////////////////////////
// Compile time configuration values (candidates for runtime)
// /////////////////////////////////////////////////////////////////////////
// The max Z angle for a normal at which it will get completely ignored.
static const double normal_cutoff_angle;
// The shortest distance of any support structure from the model surface
static const double safety_distance_mm;
static const double max_solo_pillar_height_mm;
static const double max_dual_pillar_height_mm;
static const double optimizer_rel_score_diff;
static const unsigned optimizer_max_iterations;
static const unsigned pillar_cascade_neighbors;
static const unsigned max_bridges_on_pillar;
};
struct PoolConfig;
@ -116,21 +127,14 @@ using PointSet = Eigen::MatrixXd;
//EigenMesh3D to_eigenmesh(const ModelObject& model);
// Simple conversion of 'vector of points' to an Eigen matrix
PointSet to_point_set(const std::vector<sla::SupportPoint>&);
//PointSet to_point_set(const std::vector<sla::SupportPoint>&);
/* ************************************************************************** */
/// Just a wrapper to the runtime error to be recognizable in try blocks
class SLASupportsStoppedException: public std::runtime_error {
public:
using std::runtime_error::runtime_error;
SLASupportsStoppedException();
};
/// The class containing mesh data for the generated supports.
class SLASupportTree {
class Impl;
class Impl; // persistent support data
std::unique_ptr<Impl> m_impl;
Impl& get() { return *m_impl; }
@ -140,16 +144,25 @@ class SLASupportTree {
const SupportConfig&,
const Controller&);
/// Generate the 3D supports for a model intended for SLA print.
bool generate(const PointSet& pts,
// The generation algorithm is quite long and will be captured in a separate
// class with private data, helper methods, etc... This data is only needed
// during the calculation whereas the Impl class contains the persistent
// data, mostly the meshes.
class Algorithm;
// Generate the 3D supports for a model intended for SLA print. This
// will instantiate the Algorithm class and call its appropriate methods
// with status indication.
bool generate(const std::vector<SupportPoint>& pts,
const EigenMesh3D& mesh,
const SupportConfig& cfg = {},
const Controller& ctl = {});
public:
SLASupportTree();
SLASupportTree(const PointSet& pts,
SLASupportTree(const std::vector<SupportPoint>& pts,
const EigenMesh3D& em,
const SupportConfig& cfg = {},
const Controller& ctl = {});

View file

@ -17,6 +17,8 @@
#include <igl/remove_duplicate_vertices.h>
#include <igl/signed_distance.h>
#include <tbb/parallel_for.h>
#include "SLASpatIndex.hpp"
#include "ClipperUtils.hpp"
@ -89,6 +91,11 @@ size_t SpatIndex::size() const
return m_impl->m_store.size();
}
void SpatIndex::foreach(std::function<void (const SpatElement &)> fn)
{
for(auto& el : m_impl->m_store) fn(el);
}
/* ****************************************************************************
* EigenMesh3D implementation
* ****************************************************************************/
@ -167,6 +174,7 @@ EigenMesh3D::query_ray_hit(const Vec3d &s, const Vec3d &dir) const
hit_result ret(*this);
ret.m_t = double(hit.t);
ret.m_dir = dir;
ret.m_source = s;
if(!std::isinf(hit.t) && !std::isnan(hit.t)) ret.m_face_id = hit.id;
return ret;
@ -186,6 +194,15 @@ bool EigenMesh3D::inside(const Vec3d &p) const {
}
#endif /* SLIC3R_SLA_NEEDS_WINDTREE */
double EigenMesh3D::squared_distance(const Vec3d &p, int& i, Vec3d& c) const {
double sqdst = 0;
Eigen::Matrix<double, 1, 3> pp = p;
Eigen::Matrix<double, 1, 3> cc;
sqdst = m_aabb->squared_distance(m_V, m_F, pp, i, cc);
c = cc;
return sqdst;
}
/* ****************************************************************************
* Misc functions
* ****************************************************************************/
@ -208,22 +225,31 @@ template<class Vec> double distance(const Vec& pp1, const Vec& pp2) {
PointSet normals(const PointSet& points,
const EigenMesh3D& mesh,
double eps,
std::function<void()> throw_on_cancel)
std::function<void()> thr, // throw on cancel
const std::vector<unsigned>& pt_indices = {})
{
if(points.rows() == 0 || mesh.V().rows() == 0 || mesh.F().rows() == 0)
return {};
Eigen::VectorXd dists;
Eigen::VectorXi I;
PointSet C;
std::vector<unsigned> range = pt_indices;
if(range.empty()) {
range.resize(size_t(points.rows()), 0);
std::iota(range.begin(), range.end(), 0);
}
igl::point_mesh_squared_distance( points, mesh.V(), mesh.F(), dists, I, C);
PointSet ret(range.size(), 3);
PointSet ret(I.rows(), 3);
for(int i = 0; i < I.rows(); i++) {
throw_on_cancel();
auto idx = I(i);
auto trindex = mesh.F().row(idx);
tbb::parallel_for(size_t(0), range.size(),
[&ret, &range, &mesh, &points, thr, eps](size_t ridx)
{
thr();
auto eidx = Eigen::Index(range[ridx]);
int faceid = 0;
Vec3d p;
mesh.squared_distance(points.row(eidx), faceid, p);
auto trindex = mesh.F().row(faceid);
const Vec3d& p1 = mesh.V().row(trindex(0));
const Vec3d& p2 = mesh.V().row(trindex(1));
@ -237,8 +263,6 @@ PointSet normals(const PointSet& points,
// of its triangle. The procedure is the same, get the neighbor
// triangles and calculate an average normal.
const Vec3d& p = C.row(i);
// mark the vertex indices of the edge. ia and ib marks and edge ic
// will mark a single vertex.
int ia = -1, ib = -1, ic = -1;
@ -266,7 +290,7 @@ PointSet normals(const PointSet& points,
std::vector<Vec3i> neigh;
if(ic >= 0) { // The point is right on a vertex of the triangle
for(int n = 0; n < mesh.F().rows(); ++n) {
throw_on_cancel();
thr();
Vec3i ni = mesh.F().row(n);
if((ni(X) == ic || ni(Y) == ic || ni(Z) == ic))
neigh.emplace_back(ni);
@ -275,7 +299,7 @@ PointSet normals(const PointSet& points,
else if(ia >= 0 && ib >= 0) { // the point is on and edge
// now get all the neigboring triangles
for(int n = 0; n < mesh.F().rows(); ++n) {
throw_on_cancel();
thr();
Vec3i ni = mesh.F().row(n);
if((ni(X) == ia || ni(Y) == ia || ni(Z) == ia) &&
(ni(X) == ib || ni(Y) == ib || ni(Z) == ib))
@ -316,52 +340,32 @@ PointSet normals(const PointSet& points,
Vec3d sumnorm(0, 0, 0);
sumnorm = std::accumulate(neighnorms.begin(), lend, sumnorm);
sumnorm.normalize();
ret.row(i) = sumnorm;
ret.row(long(ridx)) = sumnorm;
}
else { // point lies safely within its triangle
Eigen::Vector3d U = p2 - p1;
Eigen::Vector3d V = p3 - p1;
ret.row(i) = U.cross(V).normalized();
ret.row(long(ridx)) = U.cross(V).normalized();
}
}
});
return ret;
}
namespace bgi = boost::geometry::index;
using Index3D = bgi::rtree< SpatElement, bgi::rstar<16, 4> /* ? */ >;
// Clustering a set of points by the given criteria
ClusteredPoints cluster(
const sla::PointSet& points,
std::function<bool(const SpatElement&, const SpatElement&)> pred,
unsigned max_points = 0)
ClusteredPoints cluster(Index3D& sindex, unsigned max_points,
std::function<std::vector<SpatElement>(const Index3D&, const SpatElement&)> qfn)
{
namespace bgi = boost::geometry::index;
using Index3D = bgi::rtree< SpatElement, bgi::rstar<16, 4> /* ? */ >;
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(unsigned idx = 0; idx < points.rows(); idx++)
sindex.insert( std::make_pair(points.row(idx), idx));
using Elems = std::vector<SpatElement>;
// Recursive function for visiting all the points in a given distance to
// each other
std::function<void(Elems&, Elems&)> group =
[&sindex, &group, pred, max_points](Elems& pts, Elems& cluster)
[&sindex, &group, max_points, qfn](Elems& pts, Elems& cluster)
{
for(auto& p : pts) {
std::vector<SpatElement> tmp;
sindex.query(
bgi::satisfies([p, pred](const SpatElement& se) {
return pred(p, se);
}),
std::back_inserter(tmp)
);
std::vector<SpatElement> tmp = qfn(sindex, p);
auto cmp = [](const SpatElement& e1, const SpatElement& e2){
return e1.second < e2.second;
};
@ -405,5 +409,84 @@ ClusteredPoints cluster(
return result;
}
namespace {
std::vector<SpatElement> distance_queryfn(const Index3D& sindex,
const SpatElement& p,
double dist,
unsigned max_points)
{
std::vector<SpatElement> tmp; tmp.reserve(max_points);
sindex.query(
bgi::nearest(p.first, max_points),
std::back_inserter(tmp)
);
for(auto it = tmp.begin(); it < tmp.end(); ++it)
if(distance(p.first, it->first) > dist) it = tmp.erase(it);
return tmp;
}
}
// Clustering a set of points by the given criteria
ClusteredPoints cluster(
const std::vector<unsigned>& indices,
std::function<Vec3d(unsigned)> pointfn,
double dist,
unsigned max_points)
{
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
return cluster(sindex, max_points,
[dist, max_points](const Index3D& sidx, const SpatElement& p)
{
return distance_queryfn(sidx, p, dist, max_points);
});
}
// Clustering a set of points by the given criteria
ClusteredPoints cluster(
const std::vector<unsigned>& indices,
std::function<Vec3d(unsigned)> pointfn,
std::function<bool(const SpatElement&, const SpatElement&)> predicate,
unsigned max_points)
{
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(auto idx : indices) sindex.insert( std::make_pair(pointfn(idx), idx));
return cluster(sindex, max_points,
[max_points, predicate](const Index3D& sidx, const SpatElement& p)
{
std::vector<SpatElement> tmp; tmp.reserve(max_points);
sidx.query(bgi::satisfies([p, predicate](const SpatElement& e){
return predicate(p, e);
}), std::back_inserter(tmp));
return tmp;
});
}
ClusteredPoints cluster(const PointSet& pts, double dist, unsigned max_points)
{
// A spatial index for querying the nearest points
Index3D sindex;
// Build the index
for(Eigen::Index i = 0; i < pts.rows(); i++)
sindex.insert(std::make_pair(Vec3d(pts.row(i)), unsigned(i)));
return cluster(sindex, max_points,
[dist, max_points](const Index3D& sidx, const SpatElement& p)
{
return distance_queryfn(sidx, p, dist, max_points);
});
}
}
}

View file

@ -118,6 +118,9 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
// Make a copy of the config, normalize it.
DynamicPrintConfig config(config_in);
config.option("sla_print_settings_id", true);
config.option("sla_material_settings_id", true);
config.option("printer_settings_id", true);
config.normalize();
// Collect changes to print config.
t_config_option_keys print_diff = m_print_config.diff(config);
@ -151,9 +154,9 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
PlaceholderParser &pp = this->placeholder_parser();
pp.apply_config(config);
// Set the profile aliases for the PrintBase::output_filename()
pp.set("print_preset", config_in.option("sla_print_settings_id")->clone());
pp.set("material_preset", config_in.option("sla_material_settings_id")->clone());
pp.set("printer_preset", config_in.option("printer_settings_id")->clone());
pp.set("print_preset", config.option("sla_print_settings_id")->clone());
pp.set("material_preset", config.option("sla_material_settings_id")->clone());
pp.set("printer_preset", config.option("printer_settings_id")->clone());
}
// It is also safe to change m_config now after this->invalidate_state_by_config_options() call.
@ -300,81 +303,82 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
auto it_status = model_object_status.find(ModelObjectStatus(model_object.id()));
assert(it_status != model_object_status.end());
assert(it_status->status != ModelObjectStatus::Deleted);
if (it_status->status == ModelObjectStatus::New)
// PrintObject instances will be added in the next loop.
continue;
// Update the ModelObject instance, possibly invalidate the linked PrintObjects.
assert(it_status->status == ModelObjectStatus::Old || it_status->status == ModelObjectStatus::Moved);
const ModelObject &model_object_new = *model.objects[idx_model_object];
auto it_print_object_status = print_object_status.lower_bound(PrintObjectStatus(model_object.id()));
if (it_print_object_status != print_object_status.end() && it_print_object_status->id != model_object.id())
it_print_object_status = print_object_status.end();
// Check whether a model part volume was added or removed, their transformations or order changed.
bool model_parts_differ = model_volume_list_changed(model_object, model_object_new, ModelVolumeType::MODEL_PART);
bool sla_trafo_differs = model_object.instances.empty() != model_object_new.instances.empty() ||
(! model_object.instances.empty() && ! sla_trafo(model_object).isApprox(sla_trafo(model_object_new)));
if (model_parts_differ || sla_trafo_differs) {
// The very first step (the slicing step) is invalidated. One may freely remove all associated PrintObjects.
if (it_print_object_status != print_object_status.end()) {
update_apply_status(it_print_object_status->print_object->invalidate_all_steps());
const_cast<PrintObjectStatus&>(*it_print_object_status).status = PrintObjectStatus::Deleted;
}
// Copy content of the ModelObject including its ID, do not change the parent.
model_object.assign_copy(model_object_new);
} else {
// Synchronize Object's config.
bool object_config_changed = model_object.config != model_object_new.config;
if (object_config_changed)
model_object.config = model_object_new.config;
if (! object_diff.empty() || object_config_changed) {
SLAPrintObjectConfig new_config = m_default_object_config;
normalize_and_apply_config(new_config, model_object.config);
if (it_print_object_status != print_object_status.end()) {
t_config_option_keys diff = it_print_object_status->print_object->config().diff(new_config);
if (! diff.empty()) {
update_apply_status(it_print_object_status->print_object->invalidate_state_by_config_options(diff));
it_print_object_status->print_object->config_apply_only(new_config, diff, true);
}
}
}
/*if (model_object.sla_support_points != model_object_new.sla_support_points) {
model_object.sla_support_points = model_object_new.sla_support_points;
if (it_print_object_status != print_object_status.end())
update_apply_status(it_print_object_status->print_object->invalidate_step(slaposSupportPoints));
}
if (model_object.sla_points_status != model_object_new.sla_points_status) {
// Change of this status should invalidate support points. The points themselves are not enough, there are none
// in case that nothing was generated OR that points were autogenerated already and not copied to the front-end.
// These cases can only be differentiated by checking the status change. However, changing from 'Generating' should NOT
// invalidate - that would keep stopping the background processing without a reason.
if (model_object.sla_points_status != sla::PointsStatus::Generating)
if (it_print_object_status != print_object_status.end())
update_apply_status(it_print_object_status->print_object->invalidate_step(slaposSupportPoints));
model_object.sla_points_status = model_object_new.sla_points_status;
}*/
// PrintObject for this ModelObject, if it exists.
auto it_print_object_status = print_object_status.end();
if (it_status->status != ModelObjectStatus::New) {
// Update the ModelObject instance, possibly invalidate the linked PrintObjects.
assert(it_status->status == ModelObjectStatus::Old || it_status->status == ModelObjectStatus::Moved);
const ModelObject &model_object_new = *model.objects[idx_model_object];
it_print_object_status = print_object_status.lower_bound(PrintObjectStatus(model_object.id()));
if (it_print_object_status != print_object_status.end() && it_print_object_status->id != model_object.id())
it_print_object_status = print_object_status.end();
// Check whether a model part volume was added or removed, their transformations or order changed.
bool model_parts_differ = model_volume_list_changed(model_object, model_object_new, ModelVolumeType::MODEL_PART);
bool sla_trafo_differs = model_object.instances.empty() != model_object_new.instances.empty() ||
(! model_object.instances.empty() && ! sla_trafo(model_object).isApprox(sla_trafo(model_object_new)));
if (model_parts_differ || sla_trafo_differs) {
// The very first step (the slicing step) is invalidated. One may freely remove all associated PrintObjects.
if (it_print_object_status != print_object_status.end()) {
update_apply_status(it_print_object_status->print_object->invalidate_all_steps());
const_cast<PrintObjectStatus&>(*it_print_object_status).status = PrintObjectStatus::Deleted;
}
// Copy content of the ModelObject including its ID, do not change the parent.
model_object.assign_copy(model_object_new);
} else {
// Synchronize Object's config.
bool object_config_changed = model_object.config != model_object_new.config;
if (object_config_changed)
model_object.config = model_object_new.config;
if (! object_diff.empty() || object_config_changed) {
SLAPrintObjectConfig new_config = m_default_object_config;
normalize_and_apply_config(new_config, model_object.config);
if (it_print_object_status != print_object_status.end()) {
t_config_option_keys diff = it_print_object_status->print_object->config().diff(new_config);
if (! diff.empty()) {
update_apply_status(it_print_object_status->print_object->invalidate_state_by_config_options(diff));
it_print_object_status->print_object->config_apply_only(new_config, diff, true);
}
}
}
/*if (model_object.sla_support_points != model_object_new.sla_support_points) {
model_object.sla_support_points = model_object_new.sla_support_points;
if (it_print_object_status != print_object_status.end())
update_apply_status(it_print_object_status->print_object->invalidate_step(slaposSupportPoints));
}
if (model_object.sla_points_status != model_object_new.sla_points_status) {
// Change of this status should invalidate support points. The points themselves are not enough, there are none
// in case that nothing was generated OR that points were autogenerated already and not copied to the front-end.
// These cases can only be differentiated by checking the status change. However, changing from 'Generating' should NOT
// invalidate - that would keep stopping the background processing without a reason.
if (model_object.sla_points_status != sla::PointsStatus::Generating)
if (it_print_object_status != print_object_status.end())
update_apply_status(it_print_object_status->print_object->invalidate_step(slaposSupportPoints));
model_object.sla_points_status = model_object_new.sla_points_status;
}*/
bool old_user_modified = model_object.sla_points_status == sla::PointsStatus::UserModified;
bool new_user_modified = model_object_new.sla_points_status == sla::PointsStatus::UserModified;
if ((old_user_modified && ! new_user_modified) || // switching to automatic supports from manual supports
(! old_user_modified && new_user_modified) || // switching to manual supports from automatic supports
(new_user_modified && model_object.sla_support_points != model_object_new.sla_support_points)) {
if (it_print_object_status != print_object_status.end())
update_apply_status(it_print_object_status->print_object->invalidate_step(slaposSupportPoints));
bool old_user_modified = model_object.sla_points_status == sla::PointsStatus::UserModified;
bool new_user_modified = model_object_new.sla_points_status == sla::PointsStatus::UserModified;
if ((old_user_modified && ! new_user_modified) || // switching to automatic supports from manual supports
(! old_user_modified && new_user_modified) || // switching to manual supports from automatic supports
(new_user_modified && model_object.sla_support_points != model_object_new.sla_support_points)) {
if (it_print_object_status != print_object_status.end())
update_apply_status(it_print_object_status->print_object->invalidate_step(slaposSupportPoints));
model_object.sla_points_status = model_object_new.sla_points_status;
model_object.sla_support_points = model_object_new.sla_support_points;
}
model_object.sla_points_status = model_object_new.sla_points_status;
model_object.sla_support_points = model_object_new.sla_support_points;
}
// Copy the ModelObject name, input_file and instances. The instances will compared against PrintObject instances in the next step.
model_object.name = model_object_new.name;
model_object.input_file = model_object_new.input_file;
model_object.clear_instances();
model_object.instances.reserve(model_object_new.instances.size());
for (const ModelInstance *model_instance : model_object_new.instances) {
model_object.instances.emplace_back(new ModelInstance(*model_instance));
model_object.instances.back()->set_model_object(&model_object);
}
}
// Copy the ModelObject name, input_file and instances. The instances will compared against PrintObject instances in the next step.
model_object.name = model_object_new.name;
model_object.input_file = model_object_new.input_file;
model_object.clear_instances();
model_object.instances.reserve(model_object_new.instances.size());
for (const ModelInstance *model_instance : model_object_new.instances) {
model_object.instances.emplace_back(new ModelInstance(*model_instance));
model_object.instances.back()->set_model_object(&model_object);
}
}
}
std::vector<SLAPrintObject::Instance> new_instances = sla_instances(model_object);
if (it_print_object_status != print_object_status.end() && it_print_object_status->status != PrintObjectStatus::Deleted) {
@ -544,9 +548,9 @@ sla::SupportConfig make_support_cfg(const SLAPrintObjectConfig& c) {
scfg.head_penetration_mm = c.support_head_penetration.getFloat();
scfg.head_width_mm = c.support_head_width.getFloat();
scfg.object_elevation_mm = c.support_object_elevation.getFloat();
scfg.tilt = c.support_critical_angle.getFloat() * PI / 180.0 ;
scfg.bridge_slope = c.support_critical_angle.getFloat() * PI / 180.0 ;
scfg.max_bridge_length_mm = c.support_max_bridge_length.getFloat();
scfg.headless_pillar_radius_mm = 0.375*c.support_pillar_diameter.getFloat();
scfg.max_pillar_link_distance_mm = c.support_max_pillar_link_distance.getFloat();
switch(c.support_pillar_connection_mode.getInt()) {
case slapcmZigZag:
scfg.pillar_connection_mode = sla::PillarConnectionMode::zigzag; break;
@ -567,7 +571,24 @@ void swapXY(ExPolygon& expoly) {
for(auto& p : expoly.contour.points) std::swap(p(X), p(Y));
for(auto& h : expoly.holes) for(auto& p : h.points) std::swap(p(X), p(Y));
}
}
std::string SLAPrint::validate() const
{
for(SLAPrintObject * po : m_objects) {
sla::SupportConfig cfg = make_support_cfg(po->config());
double pinhead_width =
2 * cfg.head_front_radius_mm +
cfg.head_width_mm +
2 * cfg.head_back_radius_mm -
cfg.head_penetration_mm;
if(pinhead_width > cfg.object_elevation_mm)
return L("Elevetion is too low for object.");
}
return "";
}
std::vector<float> SLAPrint::calculate_heights(const BoundingBoxf3& bb3d,
@ -673,6 +694,7 @@ void SLAPrint::process()
// the density config value is in percents:
config.density_relative = float(cfg.support_points_density_relative / 100.f);
config.minimal_distance = float(cfg.support_points_minimal_distance);
config.head_diameter = float(cfg.support_head_front_diameter);
// Construction of this object does the calculation.
this->throw_if_canceled();
@ -710,54 +732,52 @@ void SLAPrint::process()
return;
}
try {
sla::SupportConfig scfg = make_support_cfg(po.m_config);
sla::Controller ctl;
sla::SupportConfig scfg = make_support_cfg(po.m_config);
sla::Controller ctl;
// some magic to scale the status values coming from the support
// tree creation into the whole print process
auto stfirst = OBJ_STEP_LEVELS.begin();
auto stthis = stfirst + slaposSupportTree;
// we need to add up the status portions until this operation
int init = std::accumulate(stfirst, stthis, 0);
init = int(init * ostepd); // scale the init portion
// some magic to scale the status values coming from the support
// tree creation into the whole print process
auto stfirst = OBJ_STEP_LEVELS.begin();
auto stthis = stfirst + slaposSupportTree;
// we need to add up the status portions until this operation
int init = std::accumulate(stfirst, stthis, 0);
init = int(init * ostepd); // scale the init portion
// scaling for the sub operations
double d = *stthis / (objcount * 100.0);
// scaling for the sub operations
double d = *stthis / (objcount * 100.0);
ctl.statuscb = [this, init, d](unsigned st, const std::string& msg)
{
//FIXME this status line scaling does not seem to be correct.
// How does it account for an increasing object index?
report_status(*this, int(init + st*d), msg);
};
ctl.statuscb = [this, init, d](unsigned st, const std::string& msg)
{
//FIXME this status line scaling does not seem to be correct.
// How does it account for an increasing object index?
report_status(*this, int(init + st*d), msg);
};
ctl.stopcondition = [this](){ return canceled(); };
ctl.cancelfn = [this]() { throw_if_canceled(); };
ctl.stopcondition = [this](){ return canceled(); };
ctl.cancelfn = [this]() { throw_if_canceled(); };
po.m_supportdata->support_tree_ptr.reset(
new SLASupportTree(sla::to_point_set(po.m_supportdata->support_points),
po.m_supportdata->emesh, scfg, ctl));
po.m_supportdata->support_tree_ptr.reset(
new SLASupportTree(po.m_supportdata->support_points,
po.m_supportdata->emesh, scfg, ctl));
// Create the unified mesh
auto rc = SlicingStatus::RELOAD_SCENE;
throw_if_canceled();
// This is to prevent "Done." being displayed during merged_mesh()
report_status(*this, -1, L("Visualizing supports"));
po.m_supportdata->support_tree_ptr->merged_mesh();
// Create the unified mesh
auto rc = SlicingStatus::RELOAD_SCENE;
BOOST_LOG_TRIVIAL(debug) << "Processed support point count "
<< po.m_supportdata->support_points.size();
// This is to prevent "Done." being displayed during merged_mesh()
report_status(*this, -1, L("Visualizing supports"));
po.m_supportdata->support_tree_ptr->merged_mesh();
// Check the mesh for later troubleshooting.
if(po.support_mesh().empty())
BOOST_LOG_TRIVIAL(warning) << "Support mesh is empty";
BOOST_LOG_TRIVIAL(debug) << "Processed support point count "
<< po.m_supportdata->support_points.size();
// Check the mesh for later troubleshooting.
if(po.support_mesh().empty())
BOOST_LOG_TRIVIAL(warning) << "Support mesh is empty";
report_status(*this, -1, L("Visualizing supports"), rc);
report_status(*this, -1, L("Visualizing supports"), rc);
} catch(sla::SLASupportsStoppedException&) {
// no need to rethrow
// throw_if_canceled();
}
};
// This step generates the sla base pad
@ -821,7 +841,7 @@ void SLAPrint::process()
// We have the layer polygon collection but we need to unite them into
// an index where the key is the height level in discrete levels (clipper)
auto index_slices = [ilhd](SLAPrintObject& po) {
auto index_slices = [this, ilhd](SLAPrintObject& po) {
po.m_slice_index.clear();
auto sih = LevelID(scale_(ilhd));
@ -890,6 +910,9 @@ void SLAPrint::process()
sr.support_slices_idx = SLAPrintObject::SliceRecord::Idx(i);
}
}
// Using RELOAD_SLA_PREVIEW to tell the Plater to pass the update status to the 3D preview to load the SLA slices.
report_status(*this, -2, "", SlicingStatus::RELOAD_SLA_PREVIEW);
};
// Rasterizing the model objects, and their supports
@ -1389,6 +1412,7 @@ bool SLAPrintObject::invalidate_state_by_config_options(const std::vector<t_conf
|| opt_key == "support_base_height"
|| opt_key == "support_critical_angle"
|| opt_key == "support_max_bridge_length"
|| opt_key == "support_max_pillar_link_distance"
|| opt_key == "support_object_elevation") {
steps.emplace_back(slaposSupportTree);
} else if (

View file

@ -240,6 +240,8 @@ public:
const SLAPrintStatistics& print_statistics() const { return m_print_statistics; }
std::string validate() const override;
private:
using SLAPrinter = FilePrinter<FilePrinterFormat::SLA_PNGZIP>;
using SLAPrinterPtr = std::unique_ptr<SLAPrinter>;
@ -247,6 +249,11 @@ private:
// Invalidate steps based on a set of parameters changed.
bool invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys);
std::vector<float> calculate_heights(const BoundingBoxf3& bb,
float elevation,
float initial_layer_height,
float layer_height) const;
void fill_statistics();
SLAPrintConfig m_print_config;
@ -270,8 +277,6 @@ private:
lref(std::cref(lyr)), copies(std::cref(cp)) {}
};
std::vector<float> calculate_heights(const BoundingBoxf3& bb, float elevation, float initial_layer_height, float layer_height) const;
// One level may contain multiple slices from multiple objects and their
// supports
using LayerRefs = std::vector<LayerRef>;

View file

@ -2850,7 +2850,7 @@ void modulate_extrusion_by_overlapping_layers(
if (end_and_dist2.first == nullptr) {
// New fragment connecting to pt_current was not found.
// Verify that the last point found is close to the original end point of the unfragmented path.
//const double d2 = (pt_end - pt_current).squaredNorm();
//const double d2 = (pt_end - pt_current).cast<double>.squaredNorm();
//assert(d2 < coordf_t(search_radius * search_radius));
// End of the path.
break;

View file

@ -20,9 +20,8 @@
// Disable synchronization of unselected instances
#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1)
// Scene's GUI made using imgui library
#define ENABLE_IMGUI (1 && ENABLE_1_42_0_ALPHA1)
#define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_IMGUI)
// Disable imgui dialog for move, rotate and scale gizmos
#define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_1_42_0_ALPHA1)
// Use wxDataViewRender instead of wxDataViewCustomRenderer
#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1)

View file

@ -247,7 +247,7 @@ bool TriangleMesh::needed_repair() const
|| this->stl.stats.backwards_edges > 0;
}
void TriangleMesh::WriteOBJFile(char* output_file)
void TriangleMesh::WriteOBJFile(const char* output_file)
{
stl_generate_shared_vertices(&stl);
stl_write_obj(&stl, output_file);
@ -620,8 +620,9 @@ void TriangleMesh::require_shared_vertices()
for (int nbr_idx = 0; nbr_idx < 3; ++nbr_idx) {
int nbr_face = this->stl.neighbors_start[facet_idx].neighbor[nbr_idx];
if (nbr_face != -1) {
assert(stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 1) % 3] == vertices[(nbr_idx + 1) % 3]);
assert(stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 2) % 3] == vertices[nbr_idx]);
assert(
(stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 1) % 3] == vertices[(nbr_idx + 1) % 3] && stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 2) % 3] == vertices[nbr_idx]) ||
(stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 2) % 3] == vertices[(nbr_idx + 1) % 3] && stl.v_indices[nbr_face].vertex[(nbr.which_vertex_not[nbr_idx] + 1) % 3] == vertices[nbr_idx]));
}
}
}
@ -1498,9 +1499,16 @@ void TriangleMeshSlicer::make_loops(std::vector<IntersectionLine> &lines, Polygo
// Try to close gaps.
// Do it in two rounds, first try to connect in the same direction only,
// then try to connect the open polylines in reversed order as well.
#if 0
for (double max_gap : { EPSILON, 0.001, 0.1, 1., 2. }) {
chain_open_polylines_close_gaps(open_polylines, *loops, max_gap, false);
chain_open_polylines_close_gaps(open_polylines, *loops, max_gap, true);
}
#else
const double max_gap = 2.; //mm
chain_open_polylines_close_gaps(open_polylines, *loops, max_gap, false);
chain_open_polylines_close_gaps(open_polylines, *loops, max_gap, true);
#endif
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{

View file

@ -36,7 +36,7 @@ public:
float volume();
void check_topology();
bool is_manifold() const { return this->stl.stats.connected_facets_3_edge == (int)this->stl.stats.number_of_facets; }
void WriteOBJFile(char* output_file);
void WriteOBJFile(const char* output_file);
void scale(float factor);
void scale(const Vec3d &versor);
void translate(float x, float y, float z);

View file

@ -31,22 +31,456 @@
#include "libslic3r/Print.hpp"
#include "libslic3r/SLAPrint.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/Format/AMF.hpp"
#include "libslic3r/Format/3mf.hpp"
#include "libslic3r/Format/STL.hpp"
#include "libslic3r/Format/OBJ.hpp"
#include "libslic3r/Utils.hpp"
#include "slic3r.hpp"
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/GUI_App.hpp"
using namespace Slic3r;
/// utility function for displaying CLI usage
void printUsage();
PrinterTechnology get_printer_technology(const DynamicConfig &config)
{
const ConfigOptionEnum<PrinterTechnology> *opt = config.option<ConfigOptionEnum<PrinterTechnology>>("printer_technology");
return (opt == nullptr) ? ptUnknown : opt->value;
}
#ifdef _MSC_VER
int slic3r_main_(int argc, char **argv)
int CLI::run(int argc, char **argv)
{
if (! this->setup(argc, argv))
return 1;
m_extra_config.apply(m_config, true);
m_extra_config.normalize();
bool start_gui = m_actions.empty() &&
// cutting transformations are setting an "export" action.
std::find(m_transforms.begin(), m_transforms.end(), "cut") == m_transforms.end() &&
std::find(m_transforms.begin(), m_transforms.end(), "cut_x") == m_transforms.end() &&
std::find(m_transforms.begin(), m_transforms.end(), "cut_y") == m_transforms.end();
PrinterTechnology printer_technology = get_printer_technology(m_extra_config);
const std::vector<std::string> &load_configs = m_config.option<ConfigOptionStrings>("load", true)->values;
// load config files supplied via --load
for (auto const &file : load_configs) {
if (! boost::filesystem::exists(file)) {
if (m_config.opt_bool("ignore_nonexistent_config")) {
continue;
} else {
boost::nowide::cerr << "No such file: " << file << std::endl;
return 1;
}
}
DynamicPrintConfig config;
try {
config.load(file);
} catch (std::exception &ex) {
boost::nowide::cerr << "Error while reading config file: " << ex.what() << std::endl;
return 1;
}
config.normalize();
PrinterTechnology other_printer_technology = get_printer_technology(config);
if (printer_technology == ptUnknown) {
printer_technology = other_printer_technology;
} else if (printer_technology != other_printer_technology) {
boost::nowide::cerr << "Mixing configurations for FFF and SLA technologies" << std::endl;
return 1;
}
m_print_config.apply(config);
}
// Read input file(s) if any.
for (const std::string &file : m_input_files) {
if (! boost::filesystem::exists(file)) {
boost::nowide::cerr << "No such file: " << file << std::endl;
exit(1);
}
Model model;
try {
// When loading an AMF or 3MF, config is imported as well, including the printer technology.
model = Model::read_from_file(file, &m_print_config, true);
PrinterTechnology other_printer_technology = get_printer_technology(m_print_config);
if (printer_technology == ptUnknown) {
printer_technology = other_printer_technology;
} else if (printer_technology != other_printer_technology) {
boost::nowide::cerr << "Mixing configurations for FFF and SLA technologies" << std::endl;
return 1;
}
} catch (std::exception &e) {
boost::nowide::cerr << file << ": " << e.what() << std::endl;
return 1;
}
if (model.objects.empty()) {
boost::nowide::cerr << "Error: file is empty: " << file << std::endl;
continue;
}
m_models.push_back(model);
}
// Apply command line options to a more specific DynamicPrintConfig which provides normalize()
// (command line options override --load files)
m_print_config.apply(m_extra_config, true);
// Normalizing after importing the 3MFs / AMFs
m_print_config.normalize();
if (printer_technology == ptUnknown)
printer_technology = std::find(m_actions.begin(), m_actions.end(), "export_sla") == m_actions.end() ? ptFFF : ptSLA;
// Initialize full print configs for both the FFF and SLA technologies.
FullPrintConfig fff_print_config;
// SLAFullPrintConfig sla_print_config;
fff_print_config.apply(m_print_config, true);
// sla_print_config.apply(m_print_config, true);
// Loop through transform options.
for (auto const &opt_key : m_transforms) {
if (opt_key == "merge") {
Model m;
for (auto &model : m_models)
for (ModelObject *o : model.objects)
m.add_object(*o);
// Rearrange instances unless --dont-arrange is supplied
if (! m_config.opt_bool("dont_arrange")) {
m.add_default_instances();
const BoundingBoxf &bb = fff_print_config.bed_shape.values;
m.arrange_objects(
fff_print_config.min_object_distance(),
// If we are going to use the merged model for printing, honor
// the configured print bed for arranging, otherwise do it freely.
this->has_print_action() ? &bb : nullptr
);
}
m_models.clear();
m_models.emplace_back(std::move(m));
} else if (opt_key == "duplicate") {
const BoundingBoxf &bb = fff_print_config.bed_shape.values;
for (auto &model : m_models) {
const bool all_objects_have_instances = std::none_of(
model.objects.begin(), model.objects.end(),
[](ModelObject* o){ return o->instances.empty(); }
);
if (all_objects_have_instances) {
// if all input objects have defined position(s) apply duplication to the whole model
model.duplicate(m_config.opt_int("duplicate"), fff_print_config.min_object_distance(), &bb);
} else {
model.add_default_instances();
model.duplicate_objects(m_config.opt_int("duplicate"), fff_print_config.min_object_distance(), &bb);
}
}
} else if (opt_key == "duplicate_grid") {
std::vector<int> &ints = m_config.option<ConfigOptionInts>("duplicate_grid")->values;
const int x = ints.size() > 0 ? ints.at(0) : 1;
const int y = ints.size() > 1 ? ints.at(1) : 1;
const double distance = fff_print_config.duplicate_distance.value;
for (auto &model : m_models)
model.duplicate_objects_grid(x, y, (distance > 0) ? distance : 6); // TODO: this is not the right place for setting a default
} else if (opt_key == "center") {
for (auto &model : m_models) {
model.add_default_instances();
// this affects instances:
model.center_instances_around_point(m_config.option<ConfigOptionPoint>("center")->value);
// this affects volumes:
//FIXME Vojtech: Who knows why the complete model should be aligned with Z as a single rigid body?
//model.align_to_ground();
BoundingBoxf3 bbox;
for (ModelObject *model_object : model.objects)
// We are interested into the Z span only, therefore it is sufficient to measure the bounding box of the 1st instance only.
bbox.merge(model_object->instance_bounding_box(0, false));
for (ModelObject *model_object : model.objects)
for (ModelInstance *model_instance : model_object->instances)
model_instance->set_offset(Z, model_instance->get_offset(Z) - bbox.min.z());
}
} else if (opt_key == "align_xy") {
const Vec2d &p = m_config.option<ConfigOptionPoint>("align_xy")->value;
for (auto &model : m_models) {
BoundingBoxf3 bb = model.bounding_box();
// this affects volumes:
model.translate(-(bb.min.x() - p.x()), -(bb.min.y() - p.y()), -bb.min.z());
}
} else if (opt_key == "dont_arrange") {
// do nothing - this option alters other transform options
} else if (opt_key == "rotate") {
for (auto &model : m_models)
for (auto &o : model.objects)
// this affects volumes:
o->rotate(Geometry::deg2rad(m_config.opt_float(opt_key)), Z);
} else if (opt_key == "rotate_x") {
for (auto &model : m_models)
for (auto &o : model.objects)
// this affects volumes:
o->rotate(Geometry::deg2rad(m_config.opt_float(opt_key)), X);
} else if (opt_key == "rotate_y") {
for (auto &model : m_models)
for (auto &o : model.objects)
// this affects volumes:
o->rotate(Geometry::deg2rad(m_config.opt_float(opt_key)), Y);
} else if (opt_key == "scale") {
for (auto &model : m_models)
for (auto &o : model.objects)
// this affects volumes:
o->scale(m_config.get_abs_value(opt_key, 1));
} else if (opt_key == "scale_to_fit") {
const Vec3d &opt = m_config.opt<ConfigOptionPoint3>(opt_key)->value;
if (opt.x() <= 0 || opt.y() <= 0 || opt.z() <= 0) {
boost::nowide::cerr << "--scale-to-fit requires a positive volume" << std::endl;
return 1;
}
for (auto &model : m_models)
for (auto &o : model.objects)
// this affects volumes:
o->scale_to_fit(opt);
} else if (opt_key == "cut" || opt_key == "cut_x" || opt_key == "cut_y") {
std::vector<Model> new_models;
for (auto &model : m_models) {
model.repair();
model.translate(0, 0, -model.bounding_box().min.z()); // align to z = 0
size_t num_objects = model.objects.size();
for (size_t i = 0; i < num_objects; ++ i) {
#if 0
if (opt_key == "cut_x") {
o->cut(X, m_config.opt_float("cut_x"), &out);
} else if (opt_key == "cut_y") {
o->cut(Y, m_config.opt_float("cut_y"), &out);
} else if (opt_key == "cut") {
o->cut(Z, m_config.opt_float("cut"), &out);
}
#else
int main(int argc, char **argv)
model.objects.front()->cut(0, m_config.opt_float("cut"), true, true, true);
#endif
model.delete_object(size_t(0));
}
}
// TODO: copy less stuff around using pointers
m_models = new_models;
if (m_actions.empty())
m_actions.push_back("export_stl");
}
#if 0
else if (opt_key == "cut_grid") {
std::vector<Model> new_models;
for (auto &model : m_models) {
TriangleMesh mesh = model.mesh();
mesh.repair();
TriangleMeshPtrs meshes = mesh.cut_by_grid(m_config.option<ConfigOptionPoint>("cut_grid")->value);
size_t i = 0;
for (TriangleMesh* m : meshes) {
Model out;
auto o = out.add_object();
o->add_volume(*m);
o->input_file += "_" + std::to_string(i++);
delete m;
}
}
// TODO: copy less stuff around using pointers
m_models = new_models;
if (m_actions.empty())
m_actions.push_back("export_stl");
}
#endif
else if (opt_key == "split") {
for (Model &model : m_models) {
size_t num_objects = model.objects.size();
for (size_t i = 0; i < num_objects; ++ i) {
model.objects.front()->split(nullptr);
model.delete_object(size_t(0));
}
}
} else if (opt_key == "repair") {
for (auto &model : m_models)
model.repair();
} else {
boost::nowide::cerr << "error: option not implemented yet: " << opt_key << std::endl;
return 1;
}
}
// loop through action options
for (auto const &opt_key : m_actions) {
if (opt_key == "help") {
this->print_help();
} else if (opt_key == "help_fff") {
this->print_help(true, ptFFF);
} else if (opt_key == "help_sla") {
this->print_help(true, ptSLA);
} else if (opt_key == "save") {
//FIXME check for mixing the FFF / SLA parameters.
// or better save fff_print_config vs. sla_print_config
m_print_config.save(m_config.opt_string("save"));
} else if (opt_key == "info") {
// --info works on unrepaired model
for (Model &model : m_models) {
model.add_default_instances();
model.print_info();
}
} else if (opt_key == "export_stl") {
for (auto &model : m_models)
model.add_default_instances();
if (! this->export_models(IO::STL))
return 1;
} else if (opt_key == "export_obj") {
for (auto &model : m_models)
model.add_default_instances();
if (! this->export_models(IO::OBJ))
return 1;
} else if (opt_key == "export_amf") {
if (! this->export_models(IO::AMF))
return 1;
} else if (opt_key == "export_3mf") {
if (! this->export_models(IO::TMF))
return 1;
} else if (opt_key == "export_gcode" || opt_key == "export_sla" || opt_key == "slice") {
if (opt_key == "export_gcode" && printer_technology == ptSLA) {
boost::nowide::cerr << "error: cannot export G-code for an FFF configuration" << std::endl;
return 1;
} else if (opt_key == "export_sla" && printer_technology == ptFFF) {
boost::nowide::cerr << "error: cannot export SLA slices for a SLA configuration" << std::endl;
return 1;
}
// Make a copy of the model if the current action is not the last action, as the model may be
// modified by the centering and such.
Model model_copy;
bool make_copy = &opt_key != &m_actions.back();
for (Model &model_in : m_models) {
if (make_copy)
model_copy = model_in;
Model &model = make_copy ? model_copy : model_in;
// If all objects have defined instances, their relative positions will be
// honored when printing (they will be only centered, unless --dont-arrange
// is supplied); if any object has no instances, it will get a default one
// and all instances will be rearranged (unless --dont-arrange is supplied).
std::string outfile = m_config.opt_string("output");
Print fff_print;
SLAPrint sla_print;
PrintBase *print = (printer_technology == ptFFF) ? static_cast<PrintBase*>(&fff_print) : static_cast<PrintBase*>(&sla_print);
if (! m_config.opt_bool("dont_arrange")) {
//FIXME make the min_object_distance configurable.
model.arrange_objects(fff_print.config().min_object_distance());
model.center_instances_around_point(m_config.option<ConfigOptionPoint>("center")->value);
}
if (printer_technology == ptFFF) {
for (auto* mo : model.objects)
fff_print.auto_assign_extruders(mo);
}
print->apply(model, m_print_config);
std::string err = print->validate();
if (! err.empty()) {
boost::nowide::cerr << err << std::endl;
return 1;
}
if (print->empty())
boost::nowide::cout << "Nothing to print for " << outfile << " . Either the print is empty or no object is fully inside the print volume." << std::endl;
else
try {
std::string outfile_final;
print->process();
if (printer_technology == ptFFF) {
// The outfile is processed by a PlaceholderParser.
outfile = fff_print.export_gcode(outfile, nullptr);
outfile_final = fff_print.print_statistics().finalize_output_path(outfile);
} else {
outfile = sla_print.output_filepath(outfile);
//FIXME Tamas, please port it to miniz
// sla_print.export_raster<SLAZipFmt>(outfile);
outfile_final = sla_print.print_statistics().finalize_output_path(outfile);
}
if (outfile != outfile_final && Slic3r::rename_file(outfile, outfile_final) != 0) {
boost::nowide::cerr << "Renaming file " << outfile << " to " << outfile_final << " failed" << std::endl;
return 1;
}
boost::nowide::cout << "Slicing result exported to " << outfile << std::endl;
} catch (const std::exception &ex) {
boost::nowide::cerr << ex.what() << std::endl;
return 1;
}
/*
print.center = ! m_config.has("center")
&& ! m_config.has("align_xy")
&& ! m_config.opt_bool("dont_arrange");
print.set_model(model);
// start chronometer
typedef std::chrono::high_resolution_clock clock_;
typedef std::chrono::duration<double, std::ratio<1> > second_;
std::chrono::time_point<clock_> t0{ clock_::now() };
const std::string outfile = this->output_filepath(model, IO::Gcode);
try {
print.export_gcode(outfile);
} catch (std::runtime_error &e) {
boost::nowide::cerr << e.what() << std::endl;
return 1;
}
boost::nowide::cout << "G-code exported to " << outfile << std::endl;
// output some statistics
double duration { std::chrono::duration_cast<second_>(clock_::now() - t0).count() };
boost::nowide::cout << std::fixed << std::setprecision(0)
<< "Done. Process took " << (duration/60) << " minutes and "
<< std::setprecision(3)
<< std::fmod(duration, 60.0) << " seconds." << std::endl
<< std::setprecision(2)
<< "Filament required: " << print.total_used_filament() << "mm"
<< " (" << print.total_extruded_volume()/1000 << "cm3)" << std::endl;
*/
}
} else {
boost::nowide::cerr << "error: option not supported yet: " << opt_key << std::endl;
return 1;
}
}
if (start_gui) {
#if 1
// #ifdef USE_WX
GUI::GUI_App *gui = new GUI::GUI_App();
// gui->autosave = m_config.opt_string("autosave");
GUI::GUI_App::SetInstance(gui);
gui->CallAfter([gui, this, &load_configs] {
if (!gui->initialized()) {
return;
}
#if 0
// Load the cummulative config over the currently active profiles.
//FIXME if multiple configs are loaded, only the last one will have an effect.
// We need to decide what to do about loading of separate presets (just print preset, just filament preset etc).
// As of now only the full configs are supported here.
if (!m_print_config.empty())
gui->mainframe->load_config(m_print_config);
#endif
if (! load_configs.empty())
// Load the last config to give it a name at the UI. The name of the preset may be later
// changed by loading an AMF or 3MF.
//FIXME this is not strictly correct, as one may pass a print/filament/printer profile here instead of a full config.
gui->mainframe->load_config_file(load_configs.back());
// If loading a 3MF file, the config is loaded from the last one.
if (! m_input_files.empty())
gui->plater()->load_files(m_input_files, true, true);
if (! m_extra_config.empty())
gui->mainframe->load_config(m_extra_config);
});
return wxEntry(argc, argv);
#else
// No GUI support. Just print out a help.
this->print_help(false);
// If started without a parameter, consider it to be OK, otherwise report an error code (no action etc).
return (argc == 0) ? 0 : 1;
#endif
}
return 0;
}
bool CLI::setup(int argc, char **argv)
{
{
const char *loglevel = boost::nowide::getenv("SLIC3R_LOGLEVEL");
@ -58,15 +492,6 @@ int main(int argc, char **argv)
}
}
// parse all command line options into a DynamicConfig
DynamicPrintAndCLIConfig all_config;
t_config_option_keys input_files;
// if any option is unsupported, print usage and abort immediately
if (! all_config.read_cli(argc, argv, &input_files)) {
printUsage();
return 0;
}
boost::filesystem::path path_to_binary = boost::filesystem::system_complete(argv[0]);
// Path from the Slic3r binary to its resources.
@ -94,207 +519,114 @@ int main(int argc, char **argv)
set_var_dir((path_resources / "icons").string());
set_local_dir((path_resources / "localization").string());
// apply command line options to a more handy CLIConfig
CLIConfig cli_config;
#ifdef __APPLE__
// Enable the GUI mode by default, to support drag & drop.
cli_config.gui.value = true;
#endif /* __APPLE__ */
// Parse all command line options into a DynamicConfig.
// If any option is unsupported, print usage and abort immediately.
t_config_option_keys opt_order;
if (! m_config.read_cli(argc, argv, &m_input_files, &opt_order)) {
// Separate error message reported by the CLI parser from the help.
boost::nowide::cerr << std::endl;
this->print_help();
return false;
}
// Parse actions and transform options.
for (auto const &opt_key : opt_order) {
if (cli_actions_config_def.has(opt_key))
m_actions.emplace_back(opt_key);
else if (cli_transform_config_def.has(opt_key))
m_transforms.emplace_back(opt_key);
}
cli_config.apply(all_config, true);
set_data_dir(cli_config.datadir.value);
// Load the extra config values.
DynamicPrintConfig extra_config;
extra_config.apply(all_config, true);
// load config files supplied via --load
DynamicPrintConfig print_config;
for (const std::string &file : cli_config.load.values) {
if (! boost::filesystem::exists(file)) {
boost::nowide::cout << "No such file: " << file << std::endl;
exit(1);
}
DynamicPrintConfig c;
try {
c.load(file);
} catch (std::exception &e) {
boost::nowide::cout << "Error while reading config file: " << e.what() << std::endl;
exit(1);
}
c.normalize();
print_config.apply(c);
{
const ConfigOptionInt *opt_loglevel = m_config.opt<ConfigOptionInt>("loglevel");
if (opt_loglevel != 0)
set_logging_level(opt_loglevel->value);
}
if ((input_files.empty() || cli_config.gui.value) && ! cli_config.no_gui.value && ! cli_config.help.value && cli_config.save.value.empty()) {
#if 1
GUI::GUI_App *gui = new GUI::GUI_App();
GUI::GUI_App::SetInstance(gui);
gui->CallAfter([gui, &input_files, &cli_config, &extra_config, &print_config] {
if (! gui->initialized()) {
return;
}
#if 0
// Load the cummulative config over the currently active profiles.
//FIXME if multiple configs are loaded, only the last one will have an effect.
// We need to decide what to do about loading of separate presets (just print preset, just filament preset etc).
// As of now only the full configs are supported here.
if (! print_config.empty())
gui->mainframe->load_config(print_config);
#endif
if (! cli_config.load.values.empty())
// Load the last config to give it a name at the UI. The name of the preset may be later
// changed by loading an AMF or 3MF.
//FIXME this is not strictly correct, as one may pass a print/filament/printer profile here instead of a full config.
gui->mainframe->load_config_file(cli_config.load.values.back());
// If loading a 3MF file, the config is loaded from the last one.
gui->plater()->load_files(input_files, true, true);
if (! extra_config.empty())
gui->mainframe->load_config(extra_config);
});
return wxEntry(argc, argv);
#else
std::cout << "GUI support has not been built." << "\n";
return -1;
#endif
}
// Initialize with defaults.
for (const t_optiondef_map *options : { &cli_actions_config_def.options, &cli_transform_config_def.options, &cli_misc_config_def.options })
for (const std::pair<t_config_option_key, ConfigOptionDef> &optdef : *options)
m_config.optptr(optdef.first, true);
// apply command line options to a more specific DynamicPrintConfig which provides normalize()
// (command line options override --load files)
print_config.apply(extra_config, true);
// write config if requested
if (! cli_config.save.value.empty()) {
print_config.normalize();
print_config.save(cli_config.save.value);
}
set_data_dir(m_config.opt_string("datadir"));
if (cli_config.help) {
printUsage();
return 0;
}
// read input file(s) if any
std::vector<Model> models;
for (const t_config_option_key &file : input_files) {
if (! boost::filesystem::exists(file)) {
boost::nowide::cerr << "No such file: " << file << std::endl;
exit(1);
}
Model model;
try {
model = Model::read_from_file(file, &print_config, true);
} catch (std::exception &e) {
boost::nowide::cerr << file << ": " << e.what() << std::endl;
exit(1);
}
if (model.objects.empty()) {
boost::nowide::cerr << "Error: file is empty: " << file << std::endl;
continue;
}
model.add_default_instances();
// apply command line transform options
for (ModelObject* o : model.objects) {
/*
if (cli_config.scale_to_fit.is_positive_volume())
o->scale_to_fit(cli_config.scale_to_fit.value);
*/
// TODO: honor option order?
o->scale(cli_config.scale.value);
o->rotate(Geometry::deg2rad(cli_config.rotate_x.value), X);
o->rotate(Geometry::deg2rad(cli_config.rotate_y.value), Y);
o->rotate(Geometry::deg2rad(cli_config.rotate.value), Z);
}
// TODO: handle --merge
models.push_back(model);
}
for (Model &model : models) {
if (cli_config.info) {
// --info works on unrepaired model
model.print_info();
} else if (cli_config.export_3mf) {
std::string outfile = cli_config.output.value;
if (outfile.empty()) outfile = model.objects.front()->input_file;
// Check if the file is already a 3mf.
if(outfile.substr(outfile.find_last_of('.'), outfile.length()) == ".3mf")
outfile = outfile.substr(0, outfile.find_last_of('.')) + "_2" + ".3mf";
else
// Remove the previous extension and add .3mf extention.
outfile = outfile.substr(0, outfile.find_last_of('.')) + ".3mf";
store_3mf(outfile.c_str(), &model, nullptr);
boost::nowide::cout << "File file exported to " << outfile << std::endl;
} else if (cli_config.cut > 0) {
model.repair();
model.translate(0, 0, - model.bounding_box().min(2));
if (! model.objects.empty()) {
// XXX
// Model out;
// model.objects.front()->cut(cli_config.cut, &out);
// ModelObject &upper = *out.objects[0];
// ModelObject &lower = *out.objects[1];
// // Use the input name and trim off the extension.
// std::string outfile = cli_config.output.value;
// if (outfile.empty())
// outfile = model.objects.front()->input_file;
// outfile = outfile.substr(0, outfile.find_last_of('.'));
// std::cerr << outfile << "\n";
// if (upper.facets_count() > 0)
// upper.mesh().write_binary((outfile + "_upper.stl").c_str());
// if (lower.facets_count() > 0)
// lower.mesh().write_binary((outfile + "_lower.stl").c_str());
}
} else if (cli_config.slice) {
PrinterTechnology printer_technology = print_config.option<ConfigOptionEnum<PrinterTechnology>>("printer_technology", true)->value;
std::string outfile = cli_config.output.value;
Print fff_print;
SLAPrint sla_print;
PrintBase *print = (printer_technology == ptFFF) ? static_cast<PrintBase*>(&fff_print) : static_cast<PrintBase*>(&sla_print);
if (! cli_config.dont_arrange) {
//FIXME make the min_object_distance configurable.
model.arrange_objects(fff_print.config().min_object_distance());
model.center_instances_around_point(cli_config.print_center);
}
if (printer_technology == ptFFF) {
for (auto* mo : model.objects)
fff_print.auto_assign_extruders(mo);
}
print_config.normalize();
print->apply(model, print_config);
std::string err = print->validate();
if (err.empty()) {
if (printer_technology == ptFFF) {
// The outfile is processed by a PlaceholderParser.
fff_print.export_gcode(outfile, nullptr);
} else {
assert(printer_technology == ptSLA);
//FIXME add the output here
}
} else
std::cerr << err << "\n";
} else {
boost::nowide::cerr << "error: command not supported" << std::endl;
return 1;
}
}
return 0;
return true;
}
void printUsage()
void CLI::print_help(bool include_print_options, PrinterTechnology printer_technology) const
{
std::cout << "Slic3r " << SLIC3R_VERSION << " is a STL-to-GCODE translator for RepRap 3D printers" << "\n"
<< "written by Alessandro Ranellucci <aar@cpan.org> - http://slic3r.org/ - https://github.com/slic3r/Slic3r" << "\n"
// << "Git Version " << BUILD_COMMIT << "\n\n"
<< "Usage: ./slic3r [ OPTIONS ] [ file.stl ] [ file2.stl ] ..." << "\n";
// CLI Options
std::cout << "** CLI OPTIONS **\n";
print_cli_options(boost::nowide::cout);
std::cout << "****\n";
// Print options
std::cout << "** PRINT OPTIONS **\n";
print_print_options(boost::nowide::cout);
std::cout << "****\n";
boost::nowide::cout
<< "Slic3r Prusa Edition " << SLIC3R_BUILD << std::endl
<< "https://github.com/prusa3d/Slic3r" << std::endl << std::endl
<< "Usage: slic3r [ ACTIONS ] [ TRANSFORM ] [ OPTIONS ] [ file.stl ... ]" << std::endl
<< std::endl
<< "Actions:" << std::endl;
cli_actions_config_def.print_cli_help(boost::nowide::cout, false);
boost::nowide::cout
<< std::endl
<< "Transform options:" << std::endl;
cli_transform_config_def.print_cli_help(boost::nowide::cout, false);
boost::nowide::cout
<< std::endl
<< "Other options:" << std::endl;
cli_misc_config_def.print_cli_help(boost::nowide::cout, false);
if (include_print_options) {
boost::nowide::cout << std::endl;
print_config_def.print_cli_help(boost::nowide::cout, true, [printer_technology](const ConfigOptionDef &def)
{ return printer_technology == ptAny || def.printer_technology == ptAny || printer_technology == def.printer_technology; });
} else {
boost::nowide::cout
<< std::endl
<< "Run --help-fff / --help-sla to see the full listing of print options." << std::endl;
}
}
bool CLI::export_models(IO::ExportFormat format)
{
for (Model &model : m_models) {
const std::string path = this->output_filepath(model, format);
bool success = false;
switch (format) {
case IO::AMF: success = Slic3r::store_amf(path.c_str(), &model, nullptr); break;
case IO::OBJ: success = Slic3r::store_obj(path.c_str(), &model); break;
case IO::STL: success = Slic3r::store_stl(path.c_str(), &model, true); break;
case IO::TMF: success = Slic3r::store_3mf(path.c_str(), &model, nullptr); break;
default: assert(false); break;
}
if (success)
std::cout << "File exported to " << path << std::endl;
else {
std::cerr << "File export to " << path << " failed" << std::endl;
return false;
}
}
return true;
}
std::string CLI::output_filepath(const Model &model, IO::ExportFormat format) const
{
std::string ext;
switch (format) {
case IO::AMF: ext = ".amf"; break;
case IO::OBJ: ext = ".obj"; break;
case IO::STL: ext = ".stl"; break;
case IO::TMF: ext = ".3mf"; break;
default: assert(false); break;
};
auto proposed_path = boost::filesystem::path(model.propose_export_file_name_and_path(ext));
// use --output when available
std::string cmdline_param = m_config.opt_string("output");
if (! cmdline_param.empty()) {
// if we were supplied a directory, use it and append our automatically generated filename
boost::filesystem::path cmdline_path(cmdline_param);
if (boost::filesystem::is_directory(cmdline_path))
proposed_path = cmdline_path / proposed_path.filename();
else
proposed_path = cmdline_path;
}
return proposed_path.string();
}
#ifdef _MSC_VER
@ -309,7 +641,12 @@ extern "C" {
for (size_t i = 0; i < argc; ++ i)
argv_ptrs[i] = const_cast<char*>(argv_narrow[i].data());
// Call the UTF8 main.
return slic3r_main_(argc, argv_ptrs.data());
return CLI().run(argc, argv_ptrs.data());
}
}
#else /* _MSC_VER */
int main(int argc, char **argv)
{
return CLI().run(argc, argv);
}
#endif /* _MSC_VER */

48
src/slic3r.hpp Normal file
View file

@ -0,0 +1,48 @@
#ifndef SLIC3R_HPP
#define SLIC3R_HPP
#include "libslic3r/Config.hpp"
#include "libslic3r/Model.hpp"
namespace Slic3r {
namespace IO {
enum ExportFormat : int {
AMF,
OBJ,
STL,
// SVG,
TMF,
Gcode
};
}
class CLI {
public:
int run(int argc, char **argv);
private:
DynamicPrintAndCLIConfig m_config;
DynamicPrintConfig m_print_config;
DynamicPrintConfig m_extra_config;
std::vector<std::string> m_input_files;
std::vector<std::string> m_actions;
std::vector<std::string> m_transforms;
std::vector<Model> m_models;
bool setup(int argc, char **argv);
/// Prints usage of the CLI.
void print_help(bool include_print_options = false, PrinterTechnology printer_technology = ptAny) const;
/// Exports loaded models to a file of the specified format, according to the options affecting output filename.
bool export_models(IO::ExportFormat format);
bool has_print_action() const { return m_config.opt_bool("export_gcode") || m_config.opt_bool("export_sla"); }
std::string output_filepath(const Model &model, IO::ExportFormat format) const;
};
}
#endif

View file

@ -28,8 +28,20 @@ set(SLIC3R_GUI_SOURCES
GUI/GLCanvas3D.cpp
GUI/GLCanvas3DManager.hpp
GUI/GLCanvas3DManager.cpp
GUI/GLGizmo.hpp
GUI/GLGizmo.cpp
GUI/Gizmos/GLGizmoBase.cpp
GUI/Gizmos/GLGizmoBase.hpp
GUI/Gizmos/GLGizmoMove.cpp
GUI/Gizmos/GLGizmoMove.hpp
GUI/Gizmos/GLGizmoRotate.cpp
GUI/Gizmos/GLGizmoRotate.hpp
GUI/Gizmos/GLGizmoScale.cpp
GUI/Gizmos/GLGizmoScale.hpp
GUI/Gizmos/GLGizmoSlaSupports.cpp
GUI/Gizmos/GLGizmoSlaSupports.hpp
GUI/Gizmos/GLGizmoFlatten.cpp
GUI/Gizmos/GLGizmoFlatten.hpp
GUI/Gizmos/GLGizmoCut.cpp
GUI/Gizmos/GLGizmoCut.hpp
GUI/GLTexture.hpp
GUI/GLTexture.cpp
GUI/GLToolbar.hpp
@ -76,6 +88,8 @@ set(SLIC3R_GUI_SOURCES
GUI/2DBed.hpp
GUI/3DBed.cpp
GUI/3DBed.hpp
GUI/Camera.cpp
GUI/Camera.hpp
GUI/wxExtensions.cpp
GUI/wxExtensions.hpp
GUI/WipeTowerDialog.cpp

View file

@ -834,6 +834,8 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
ModelInstance::EPrintVolumeState state = ModelInstance::PVS_Inside;
bool all_contained = true;
bool contained_min_one = false;
for (GLVolume* volume : this->volumes)
{
if ((volume == nullptr) || volume->is_modifier || (volume->is_wipe_tower && !volume->shader_outside_printer_detection_enabled) || ((volume->composite_id.volume_id < 0) && !volume->shader_outside_printer_detection_enabled))
@ -843,6 +845,9 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
bool contained = print_volume.contains(bb);
all_contained &= contained;
if (contained)
contained_min_one = true;
volume->is_outside = !contained;
if ((state == ModelInstance::PVS_Inside) && volume->is_outside)
@ -855,7 +860,7 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
if (out_state != nullptr)
*out_state = state;
return all_contained;
return /*all_contained*/ contained_min_one; // #ys_FIXME_delete_after_testing
}
void GLVolumeCollection::reset_outside_state()
@ -2002,9 +2007,9 @@ std::string _3DScene::get_gl_info(bool format_as_html, bool extensions)
return s_canvas_mgr.get_gl_info(format_as_html, extensions);
}
bool _3DScene::add_canvas(wxGLCanvas* canvas)
bool _3DScene::add_canvas(wxGLCanvas* canvas, GUI::Bed3D& bed, GUI::Camera& camera, GUI::GLToolbar& view_toolbar)
{
return s_canvas_mgr.add(canvas);
return s_canvas_mgr.add(canvas, bed, camera, view_toolbar);
}
bool _3DScene::remove_canvas(wxGLCanvas* canvas)

View file

@ -25,6 +25,11 @@ inline void glAssertRecentCall() { }
#endif
namespace Slic3r {
namespace GUI {
class Bed3D;
struct Camera;
class GLToolbar;
} // namespace GUI
class Print;
class PrintObject;
@ -359,7 +364,7 @@ public:
void set_volume_rotation(const Vec3d& rotation) { m_volume_transformation.set_rotation(rotation); set_bounding_boxes_as_dirty(); }
void set_volume_rotation(Axis axis, double rotation) { m_volume_transformation.set_rotation(axis, rotation); set_bounding_boxes_as_dirty(); }
Vec3d get_volume_scaling_factor() const { return m_volume_transformation.get_scaling_factor(); }
const Vec3d& get_volume_scaling_factor() const { return m_volume_transformation.get_scaling_factor(); }
double get_volume_scaling_factor(Axis axis) const { return m_volume_transformation.get_scaling_factor(axis); }
void set_volume_scaling_factor(const Vec3d& scaling_factor) { m_volume_transformation.set_scaling_factor(scaling_factor); set_bounding_boxes_as_dirty(); }
@ -563,7 +568,7 @@ class _3DScene
public:
static std::string get_gl_info(bool format_as_html, bool extensions);
static bool add_canvas(wxGLCanvas* canvas);
static bool add_canvas(wxGLCanvas* canvas, GUI::Bed3D& bed, GUI::Camera& camera, GUI::GLToolbar& view_toolbar);
static bool remove_canvas(wxGLCanvas* canvas);
static void remove_all_canvases();

View file

@ -123,7 +123,7 @@ public:
// This "finished" flag does not account for the final export of the output file (.gcode or zipped PNGs),
// and it does not account for the OctoPrint scheduling.
bool finished() const { return m_print->finished(); }
private:
void thread_proc();
void thread_proc_safe();

View file

@ -10,8 +10,10 @@
#include <wx/listctrl.h>
#include <wx/stattext.h>
#include <wx/timer.h>
#include <wx/wupdlock.h>
#include "slic3r/GUI/GUI.hpp"
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/I18N.hpp"
#include "slic3r/Utils/Bonjour.hpp"
@ -49,31 +51,36 @@ struct LifetimeGuard
LifetimeGuard(BonjourDialog *dialog) : dialog(dialog) {}
};
BonjourDialog::BonjourDialog(wxWindow *parent) :
wxDialog(parent, wxID_ANY, _(L("Network lookup"))),
list(new wxListView(this, wxID_ANY, wxDefaultPosition, wxSize(800, 300))),
replies(new ReplySet),
label(new wxStaticText(this, wxID_ANY, "")),
timer(new wxTimer()),
timer_state(0)
BonjourDialog::BonjourDialog(wxWindow *parent, Slic3r::PrinterTechnology tech)
: wxDialog(parent, wxID_ANY, _(L("Network lookup")), wxDefaultPosition, wxDefaultSize, wxRESIZE_BORDER)
, list(new wxListView(this, wxID_ANY))
, replies(new ReplySet)
, label(new wxStaticText(this, wxID_ANY, ""))
, timer(new wxTimer())
, timer_state(0)
, tech(tech)
{
const int em = GUI::wxGetApp().em_unit();
list->SetMinSize(wxSize(80 * em, 30 * em));
wxBoxSizer *vsizer = new wxBoxSizer(wxVERTICAL);
vsizer->Add(label, 0, wxEXPAND | wxTOP | wxLEFT | wxRIGHT, 10);
vsizer->Add(label, 0, wxEXPAND | wxTOP | wxLEFT | wxRIGHT, em);
list->SetSingleStyle(wxLC_SINGLE_SEL);
list->SetSingleStyle(wxLC_SORT_DESCENDING);
list->AppendColumn(_(L("Address")), wxLIST_FORMAT_LEFT, 50);
list->AppendColumn(_(L("Hostname")), wxLIST_FORMAT_LEFT, 100);
list->AppendColumn(_(L("Service name")), wxLIST_FORMAT_LEFT, 200);
list->AppendColumn(_(L("OctoPrint version")), wxLIST_FORMAT_LEFT, 50);
list->AppendColumn(_(L("Address")), wxLIST_FORMAT_LEFT, 5 * em);
list->AppendColumn(_(L("Hostname")), wxLIST_FORMAT_LEFT, 10 * em);
list->AppendColumn(_(L("Service name")), wxLIST_FORMAT_LEFT, 20 * em);
if (tech == ptFFF) {
list->AppendColumn(_(L("OctoPrint version")), wxLIST_FORMAT_LEFT, 5 * em);
}
vsizer->Add(list, 1, wxEXPAND | wxALL, 10);
vsizer->Add(list, 1, wxEXPAND | wxALL, em);
wxBoxSizer *button_sizer = new wxBoxSizer(wxHORIZONTAL);
button_sizer->Add(new wxButton(this, wxID_OK, "OK"), 0, wxALL, 10);
button_sizer->Add(new wxButton(this, wxID_CANCEL, "Cancel"), 0, wxALL, 10);
button_sizer->Add(new wxButton(this, wxID_OK, "OK"), 0, wxALL, em);
button_sizer->Add(new wxButton(this, wxID_CANCEL, "Cancel"), 0, wxALL, em);
// ^ Note: The Ok/Cancel labels are translated by wxWidgets
vsizer->Add(button_sizer, 0, wxALIGN_CENTER);
@ -110,7 +117,11 @@ bool BonjourDialog::show_and_lookup()
// so that both threads can access it safely.
auto dguard = std::make_shared<LifetimeGuard>(this);
// Note: More can be done here when we support discovery of hosts other than Octoprint and SL1
Bonjour::TxtKeys txt_keys { "version", "model" };
bonjour = std::move(Bonjour("octoprint")
.set_txt_keys(std::move(txt_keys))
.set_retries(3)
.set_timeout(4)
.on_reply([dguard](BonjourReply &&reply) {
@ -157,9 +168,20 @@ void BonjourDialog::on_reply(BonjourReplyEvent &e)
return;
}
// Filter replies based on selected technology
const auto model = e.reply.txt_data.find("model");
const bool sl1 = model != e.reply.txt_data.end() && model->second == "SL1";
if (tech == ptFFF && sl1 || tech == ptSLA && !sl1) {
return;
}
replies->insert(std::move(e.reply));
auto selected = get_selected();
wxWindowUpdateLocker freeze_guard(this);
(void)freeze_guard;
list->DeleteAllItems();
// The whole list is recreated so that we benefit from it already being sorted in the set.
@ -168,12 +190,20 @@ void BonjourDialog::on_reply(BonjourReplyEvent &e)
auto item = list->InsertItem(0, reply.full_address);
list->SetItem(item, 1, reply.hostname);
list->SetItem(item, 2, reply.service_name);
list->SetItem(item, 3, reply.version);
if (tech == ptFFF) {
const auto it = reply.txt_data.find("version");
if (it != reply.txt_data.end()) {
list->SetItem(item, 3, GUI::from_u8(it->second));
}
}
}
for (int i = 0; i < 4; i++) {
this->list->SetColumnWidth(i, wxLIST_AUTOSIZE);
if (this->list->GetColumnWidth(i) < 100) { this->list->SetColumnWidth(i, 100); }
const int em = GUI::wxGetApp().em_unit();
for (int i = 0; i < list->GetColumnCount(); i++) {
list->SetColumnWidth(i, wxLIST_AUTOSIZE);
if (list->GetColumnWidth(i) < 10 * em) { list->SetColumnWidth(i, 10 * em); }
}
if (!selected.IsEmpty()) {

View file

@ -5,6 +5,8 @@
#include <wx/dialog.h>
#include "libslic3r/PrintConfig.hpp"
class wxListView;
class wxStaticText;
class wxTimer;
@ -21,7 +23,7 @@ class ReplySet;
class BonjourDialog: public wxDialog
{
public:
BonjourDialog(wxWindow *parent);
BonjourDialog(wxWindow *parent, Slic3r::PrinterTechnology);
BonjourDialog(BonjourDialog &&) = delete;
BonjourDialog(const BonjourDialog &) = delete;
BonjourDialog &operator=(BonjourDialog &&) = delete;
@ -37,6 +39,7 @@ private:
std::shared_ptr<Bonjour> bonjour;
std::unique_ptr<wxTimer> timer;
unsigned timer_state;
Slic3r::PrinterTechnology tech;
void on_reply(BonjourReplyEvent &);
void on_timer(wxTimerEvent &);

62
src/slic3r/GUI/Camera.cpp Normal file
View file

@ -0,0 +1,62 @@
#include "libslic3r/libslic3r.h"
#include "Camera.hpp"
static const float GIMBALL_LOCK_THETA_MAX = 180.0f;
namespace Slic3r {
namespace GUI {
Camera::Camera()
: type(Ortho)
, zoom(1.0f)
, phi(45.0f)
// , distance(0.0f)
, requires_zoom_to_bed(false)
, m_theta(45.0f)
, m_target(Vec3d::Zero())
{
}
std::string Camera::get_type_as_string() const
{
switch (type)
{
default:
case Unknown:
return "unknown";
// case Perspective:
// return "perspective";
case Ortho:
return "ortho";
};
}
void Camera::set_target(const Vec3d& target)
{
m_target = target;
m_target(0) = clamp(m_scene_box.min(0), m_scene_box.max(0), m_target(0));
m_target(1) = clamp(m_scene_box.min(1), m_scene_box.max(1), m_target(1));
m_target(2) = clamp(m_scene_box.min(2), m_scene_box.max(2), m_target(2));
}
void Camera::set_theta(float theta, bool apply_limit)
{
if (apply_limit)
m_theta = clamp(0.0f, GIMBALL_LOCK_THETA_MAX, theta);
else
{
m_theta = fmod(theta, 360.0f);
if (m_theta < 0.0f)
m_theta += 360.0f;
}
}
void Camera::set_scene_box(const BoundingBoxf3& box)
{
m_scene_box = box;
}
} // GUI
} // Slic3r

50
src/slic3r/GUI/Camera.hpp Normal file
View file

@ -0,0 +1,50 @@
#ifndef slic3r_Camera_hpp_
#define slic3r_Camera_hpp_
#include "libslic3r/BoundingBox.hpp"
namespace Slic3r {
namespace GUI {
struct Camera
{
enum EType : unsigned char
{
Unknown,
// Perspective,
Ortho,
Num_types
};
EType type;
float zoom;
float phi;
// float distance;
bool requires_zoom_to_bed;
private:
Vec3d m_target;
float m_theta;
BoundingBoxf3 m_scene_box;
public:
Camera();
std::string get_type_as_string() const;
const Vec3d& get_target() const { return m_target; }
void set_target(const Vec3d& target);
float get_theta() const { return m_theta; }
void set_theta(float theta, bool apply_limit);
const BoundingBoxf3& get_scene_box() const { return m_scene_box; }
void set_scene_box(const BoundingBoxf3& box);
};
} // GUI
} // Slic3r
#endif // slic3r_Camera_hpp_

View file

@ -38,7 +38,7 @@ static wxString generate_html_row(const Config::Snapshot &snapshot, bool row_eve
text += wxString("<font size=\"5\"><b>") + (snapshot_active ? _(L("Active: ")) : "") +
Utils::format_local_date_time(snapshot.time_captured) + ": " + format_reason(snapshot.reason);
if (! snapshot.comment.empty())
text += " (" + snapshot.comment + ")";
text += " (" + wxString::FromUTF8(snapshot.comment.data()) + ")";
text += "</b></font><br>";
// End of row header.
text += _(L("slic3r version")) + ": " + snapshot.slic3r_version_captured.to_string() + "<br>";

View file

@ -37,7 +37,9 @@ void Field::PostInitialize()
m_Undo_to_sys_btn = new MyButton(m_parent, wxID_ANY, "", wxDefaultPosition,wxDefaultSize, wxBU_EXACTFIT | wxNO_BORDER);
if (wxMSW) {
m_Undo_btn->SetBackgroundColour(color);
m_Undo_btn->SetBackgroundStyle(wxBG_STYLE_PAINT);
m_Undo_to_sys_btn->SetBackgroundColour(color);
m_Undo_to_sys_btn->SetBackgroundStyle(wxBG_STYLE_PAINT);
}
m_Undo_btn->Bind(wxEVT_BUTTON, ([this](wxCommandEvent) { on_back_to_initial_value(); }));
m_Undo_to_sys_btn->Bind(wxEVT_BUTTON, ([this](wxCommandEvent) { on_back_to_sys_value(); }));
@ -258,6 +260,12 @@ void TextCtrl::BUILD() {
const long style = m_opt.multiline ? wxTE_MULTILINE : wxTE_PROCESS_ENTER/*0*/;
auto temp = new wxTextCtrl(m_parent, wxID_ANY, text_value, wxDefaultPosition, size, style);
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
if (! m_opt.multiline)
// Only disable background refresh for single line input fields, as they are completely painted over by the edit control.
// This does not apply to the multi-line edit field, where the last line and a narrow frame around the text is not cleared.
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
#ifdef __WXOSX__
temp->OSXDisableAllSmartSubstitutions();
#endif // __WXOSX__
@ -373,6 +381,8 @@ void CheckBox::BUILD() {
false;
auto temp = new wxCheckBox(m_parent, wxID_ANY, wxString(""), wxDefaultPosition, size);
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->SetValue(check_value);
if (m_opt.readonly) temp->Disable();
@ -430,6 +440,8 @@ void SpinCtrl::BUILD() {
auto temp = new wxSpinCtrl(m_parent, wxID_ANY, text_value, wxDefaultPosition, size,
0|wxTE_PROCESS_ENTER, min_val, max_val, default_value);
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
#ifndef __WXOSX__
// #ys_FIXME_KILL_FOCUS
@ -505,6 +517,8 @@ void Choice::BUILD() {
}
else
temp = new wxBitmapComboBox(m_parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr, wxCB_READONLY);
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
// recast as a wxWindow to fit the calling convention
window = dynamic_cast<wxWindow*>(temp);
@ -784,6 +798,7 @@ void ColourPicker::BUILD()
}
auto temp = new wxColourPickerCtrl(m_parent, wxID_ANY, clr, wxDefaultPosition, size);
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
// // recast as a wxWindow to fit the calling convention
window = dynamic_cast<wxWindow*>(temp);
@ -818,10 +833,21 @@ void PointCtrl::BUILD()
x_textctrl = new wxTextCtrl(m_parent, wxID_ANY, X, wxDefaultPosition, field_size, wxTE_PROCESS_ENTER);
y_textctrl = new wxTextCtrl(m_parent, wxID_ANY, Y, wxDefaultPosition, field_size, wxTE_PROCESS_ENTER);
x_textctrl->SetFont(Slic3r::GUI::wxGetApp().normal_font());
x_textctrl->SetBackgroundStyle(wxBG_STYLE_PAINT);
y_textctrl->SetFont(Slic3r::GUI::wxGetApp().normal_font());
y_textctrl->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->Add(new wxStaticText(m_parent, wxID_ANY, "x : "), 0, wxALIGN_CENTER_VERTICAL, 0);
auto static_text_x = new wxStaticText(m_parent, wxID_ANY, "x : ");
auto static_text_y = new wxStaticText(m_parent, wxID_ANY, " y : ");
static_text_x->SetFont(Slic3r::GUI::wxGetApp().normal_font());
static_text_x->SetBackgroundStyle(wxBG_STYLE_PAINT);
static_text_y->SetFont(Slic3r::GUI::wxGetApp().normal_font());
static_text_y->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->Add(static_text_x, 0, wxALIGN_CENTER_VERTICAL, 0);
temp->Add(x_textctrl);
temp->Add(new wxStaticText(m_parent, wxID_ANY, " y : "), 0, wxALIGN_CENTER_VERTICAL, 0);
temp->Add(static_text_y, 0, wxALIGN_CENTER_VERTICAL, 0);
temp->Add(y_textctrl);
// x_textctrl->Bind(wxEVT_TEXT, ([this](wxCommandEvent e) { on_change_field(); }), x_textctrl->GetId());
@ -890,6 +916,8 @@ void StaticText::BUILD()
const wxString legend(static_cast<const ConfigOptionString*>(m_opt.default_value)->value);
auto temp = new wxStaticText(m_parent, wxID_ANY, legend, wxDefaultPosition, size, wxST_ELLIPSIZE_MIDDLE);
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->SetFont(wxGetApp().bold_font());
// // recast as a wxWindow to fit the calling convention
@ -913,10 +941,14 @@ void SliderCtrl::BUILD()
m_slider = new wxSlider(m_parent, wxID_ANY, def_val * m_scale,
min * m_scale, max * m_scale,
wxDefaultPosition, size);
m_slider->SetFont(Slic3r::GUI::wxGetApp().normal_font());
m_slider->SetBackgroundStyle(wxBG_STYLE_PAINT);
wxSize field_size(40, -1);
m_textctrl = new wxTextCtrl(m_parent, wxID_ANY, wxString::Format("%d", m_slider->GetValue()/m_scale),
wxDefaultPosition, field_size);
m_textctrl->SetFont(Slic3r::GUI::wxGetApp().normal_font());
m_textctrl->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->Add(m_slider, 1, wxEXPAND | wxALIGN_CENTER_VERTICAL, 0);
temp->Add(m_textctrl, 0, wxALIGN_CENTER_VERTICAL, 0);

File diff suppressed because it is too large Load diff

View file

@ -9,6 +9,7 @@
#include "GLToolbar.hpp"
#include "Event.hpp"
#include "3DBed.hpp"
#include "Camera.hpp"
#include <float.h>
@ -100,7 +101,6 @@ template <size_t N> using Vec3dsEvent = ArrayEvent<Vec3d, N>;
wxDECLARE_EVENT(EVT_GLCANVAS_INIT, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_VIEWPORT_CHANGED, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_RIGHT_CLICK, Vec2dEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_REMOVE_OBJECT, SimpleEvent);
wxDECLARE_EVENT(EVT_GLCANVAS_ARRANGE, SimpleEvent);
@ -162,41 +162,6 @@ class GLCanvas3D
void reset() { first_volumes.clear(); }
};
struct Camera
{
enum EType : unsigned char
{
Unknown,
// Perspective,
Ortho,
Num_types
};
EType type;
float zoom;
float phi;
// float distance;
private:
Vec3d m_target;
BoundingBoxf3 m_scene_box;
float m_theta;
public:
Camera();
std::string get_type_as_string() const;
float get_theta() const { return m_theta; }
void set_theta(float theta, bool apply_limit);
const Vec3d& get_target() const { return m_target; }
void set_target(const Vec3d& target, GLCanvas3D& canvas);
const BoundingBoxf3& get_scene_box() const { return m_scene_box; }
void set_scene_box(const BoundingBoxf3& box, GLCanvas3D& canvas);
};
#if !ENABLE_TEXTURES_FROM_SVG
class Shader
{
@ -785,10 +750,6 @@ private:
void render_overlay(const GLCanvas3D& canvas, const Selection& selection) const;
#if !ENABLE_IMGUI
void create_external_gizmo_widgets(wxWindow *parent);
#endif // not ENABLE_IMGUI
private:
void reset();
@ -829,7 +790,8 @@ private:
enum Warning {
ObjectOutside,
ToolpathOutside,
SomethingNotShown
SomethingNotShown,
ObjectClashed
};
// Sets a warning of the given type to be active/inactive. If several warnings are active simultaneously,
@ -848,7 +810,7 @@ private:
std::vector<Warning> m_warnings;
// Generates the texture with given text.
bool _generate(const std::string& msg, const GLCanvas3D& canvas);
bool _generate(const std::string& msg, const GLCanvas3D& canvas, const bool red_colored = false);
};
class LegendTexture : public GUI::GLTexture
@ -885,14 +847,14 @@ private:
LegendTexture m_legend_texture;
WarningTexture m_warning_texture;
wxTimer m_timer;
Camera m_camera;
Bed3D* m_bed;
Bed3D& m_bed;
Camera& m_camera;
GLToolbar& m_view_toolbar;
LayersEditing m_layers_editing;
Shader m_shader;
Mouse m_mouse;
mutable Gizmos m_gizmos;
mutable GLToolbar m_toolbar;
GLToolbar* m_view_toolbar;
ClippingPlane m_clipping_planes[2];
bool m_use_clipping_planes;
mutable SlaCap m_sla_caps[2];
@ -908,7 +870,6 @@ private:
bool m_dirty;
bool m_initialized;
bool m_use_VBOs;
bool m_requires_zoom_to_bed;
bool m_apply_zoom_to_volumes_filter;
mutable int m_hover_volume_id;
bool m_toolbar_action_running;
@ -929,12 +890,8 @@ private:
GCodePreviewVolumeIndex m_gcode_preview_volume_index;
#if !ENABLE_IMGUI
wxWindow *m_external_gizmo_widgets_parent;
#endif // not ENABLE_IMGUI
public:
GLCanvas3D(wxGLCanvas* canvas);
GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
~GLCanvas3D();
void set_context(wxGLContext* context) { m_context = context; }
@ -942,10 +899,6 @@ public:
wxGLCanvas* get_wxglcanvas() { return m_canvas; }
const wxGLCanvas* get_wxglcanvas() const { return m_canvas; }
void set_bed(Bed3D* bed) { m_bed = bed; }
void set_view_toolbar(GLToolbar* toolbar) { m_view_toolbar = toolbar; }
bool init(bool useVBOs, bool use_legacy_opengl);
void post_event(wxEvent &&event);
@ -1005,17 +958,11 @@ public:
void zoom_to_volumes();
void zoom_to_selection();
void select_view(const std::string& direction);
void set_viewport_from_scene(const GLCanvas3D& other);
void update_volumes_colors_by_extruder();
void update_toolbar_items_visibility();
#if !ENABLE_IMGUI
Rect get_gizmo_reset_rect(const GLCanvas3D& canvas, bool viewport) const;
bool gizmo_reset_rect_contains(const GLCanvas3D& canvas, float x, float y) const;
#endif // not ENABLE_IMGUI
bool is_dragging() const { return m_gizmos.is_dragging() || m_moving; }
void render();
@ -1056,10 +1003,6 @@ public:
void set_tooltip(const std::string& tooltip) const;
#if !ENABLE_IMGUI
void set_external_gizmo_widgets_parent(wxWindow *parent);
#endif // not ENABLE_IMGUI
void do_move();
void do_rotate();
void do_scale();
@ -1070,8 +1013,6 @@ public:
void update_gizmos_on_off_state();
void viewport_changed();
void handle_sidebar_focus_event(const std::string& opt_key, bool focus_on);
void update_ui_from_settings();

View file

@ -129,7 +129,7 @@ GLCanvas3DManager::~GLCanvas3DManager()
}
}
bool GLCanvas3DManager::add(wxGLCanvas* canvas)
bool GLCanvas3DManager::add(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar)
{
if (canvas == nullptr)
return false;
@ -137,7 +137,7 @@ bool GLCanvas3DManager::add(wxGLCanvas* canvas)
if (_get_canvas(canvas) != m_canvases.end())
return false;
GLCanvas3D* canvas3D = new GLCanvas3D(canvas);
GLCanvas3D* canvas3D = new GLCanvas3D(canvas, bed, camera, view_toolbar);
if (canvas3D == nullptr)
return false;

View file

@ -23,6 +23,9 @@ class PrintObject;
namespace GUI {
class GLCanvas3D;
class Bed3D;
class GLToolbar;
struct Camera;
class GLCanvas3DManager
{
@ -62,7 +65,7 @@ public:
GLCanvas3DManager();
~GLCanvas3DManager();
bool add(wxGLCanvas* canvas);
bool add(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
bool remove(wxGLCanvas* canvas);
void remove_all();

File diff suppressed because it is too large Load diff

View file

@ -1,629 +0,0 @@
#ifndef slic3r_GLGizmo_hpp_
#define slic3r_GLGizmo_hpp_
#include <igl/AABB.h>
#include "../../slic3r/GUI/GLTexture.hpp"
#include "../../slic3r/GUI/GLCanvas3D.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/SLA/SLAAutoSupports.hpp"
#include <array>
#include <vector>
#include <memory>
class wxWindow;
class GLUquadric;
typedef class GLUquadric GLUquadricObj;
namespace Slic3r {
class BoundingBoxf3;
class Linef3;
class ModelObject;
namespace GUI {
class GLCanvas3D;
#if ENABLE_IMGUI
class ImGuiWrapper;
#endif // ENABLE_IMGUI
class GLGizmoBase
{
protected:
struct Grabber
{
static const float SizeFactor;
static const float MinHalfSize;
static const float DraggingScaleFactor;
Vec3d center;
Vec3d angles;
float color[3];
bool enabled;
bool dragging;
Grabber();
void render(bool hover, float size) const;
void render_for_picking(float size) const { render(size, color, false); }
float get_half_size(float size) const;
float get_dragging_half_size(float size) const;
private:
void render(float size, const float* render_color, bool use_lighting) const;
void render_face(float half_size) const;
};
public:
enum EState
{
Off,
Hover,
On,
Num_States
};
struct UpdateData
{
const Linef3 mouse_ray;
const Point* mouse_pos;
bool shift_down;
UpdateData(const Linef3& mouse_ray, const Point* mouse_pos = nullptr, bool shift_down = false)
: mouse_ray(mouse_ray), mouse_pos(mouse_pos), shift_down(shift_down)
{}
};
protected:
GLCanvas3D& m_parent;
int m_group_id;
EState m_state;
int m_shortcut_key;
#if ENABLE_SVG_ICONS
std::string m_icon_filename;
#endif // ENABLE_SVG_ICONS
unsigned int m_sprite_id;
int m_hover_id;
bool m_dragging;
float m_base_color[3];
float m_drag_color[3];
float m_highlight_color[3];
mutable std::vector<Grabber> m_grabbers;
#if ENABLE_IMGUI
ImGuiWrapper* m_imgui;
#endif // ENABLE_IMGUI
public:
#if ENABLE_SVG_ICONS
GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
virtual ~GLGizmoBase() {}
bool init() { return on_init(); }
std::string get_name() const { return on_get_name(); }
int get_group_id() const { return m_group_id; }
void set_group_id(int id) { m_group_id = id; }
EState get_state() const { return m_state; }
void set_state(EState state) { m_state = state; on_set_state(); }
int get_shortcut_key() const { return m_shortcut_key; }
void set_shortcut_key(int key) { m_shortcut_key = key; }
#if ENABLE_SVG_ICONS
const std::string& get_icon_filename() const { return m_icon_filename; }
#endif // ENABLE_SVG_ICONS
bool is_activable(const GLCanvas3D::Selection& selection) const { return on_is_activable(selection); }
bool is_selectable() const { return on_is_selectable(); }
unsigned int get_sprite_id() const { return m_sprite_id; }
int get_hover_id() const { return m_hover_id; }
void set_hover_id(int id);
void set_highlight_color(const float* color);
void enable_grabber(unsigned int id);
void disable_grabber(unsigned int id);
void start_dragging(const GLCanvas3D::Selection& selection);
void stop_dragging();
bool is_dragging() const { return m_dragging; }
void update(const UpdateData& data, const GLCanvas3D::Selection& selection);
void render(const GLCanvas3D::Selection& selection) const { on_render(selection); }
void render_for_picking(const GLCanvas3D::Selection& selection) const { on_render_for_picking(selection); }
#if !ENABLE_IMGUI
virtual void create_external_gizmo_widgets(wxWindow *parent);
#endif // not ENABLE_IMGUI
#if ENABLE_IMGUI
void render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) { on_render_input_window(x, y, bottom_limit, selection); }
#endif // ENABLE_IMGUI
protected:
virtual bool on_init() = 0;
virtual std::string on_get_name() const = 0;
virtual void on_set_state() {}
virtual void on_set_hover_id() {}
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return true; }
virtual bool on_is_selectable() const { return true; }
virtual void on_enable_grabber(unsigned int id) {}
virtual void on_disable_grabber(unsigned int id) {}
virtual void on_start_dragging(const GLCanvas3D::Selection& selection) {}
virtual void on_stop_dragging() {}
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection) = 0;
virtual void on_render(const GLCanvas3D::Selection& selection) const = 0;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const = 0;
#if ENABLE_IMGUI
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) {}
#endif // ENABLE_IMGUI
float picking_color_component(unsigned int id) const;
void render_grabbers(const BoundingBoxf3& box) const;
void render_grabbers(float size) const;
void render_grabbers_for_picking(const BoundingBoxf3& box) const;
void set_tooltip(const std::string& tooltip) const;
std::string format(float value, unsigned int decimals) const;
};
class GLGizmoRotate : public GLGizmoBase
{
static const float Offset;
static const unsigned int CircleResolution;
static const unsigned int AngleResolution;
static const unsigned int ScaleStepsCount;
static const float ScaleStepRad;
static const unsigned int ScaleLongEvery;
static const float ScaleLongTooth;
static const unsigned int SnapRegionsCount;
static const float GrabberOffset;
public:
enum Axis : unsigned char
{
X,
Y,
Z
};
private:
Axis m_axis;
double m_angle;
GLUquadricObj* m_quadric;
mutable Vec3d m_center;
mutable float m_radius;
mutable float m_snap_coarse_in_radius;
mutable float m_snap_coarse_out_radius;
mutable float m_snap_fine_in_radius;
mutable float m_snap_fine_out_radius;
public:
GLGizmoRotate(GLCanvas3D& parent, Axis axis);
GLGizmoRotate(const GLGizmoRotate& other);
virtual ~GLGizmoRotate();
double get_angle() const { return m_angle; }
void set_angle(double angle);
protected:
virtual bool on_init();
virtual std::string on_get_name() const { return ""; }
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
private:
void render_circle() const;
void render_scale() const;
void render_snap_radii() const;
void render_reference_radius() const;
void render_angle() const;
void render_grabber(const BoundingBoxf3& box) const;
void render_grabber_extension(const BoundingBoxf3& box, bool picking) const;
void transform_to_local(const GLCanvas3D::Selection& selection) const;
// returns the intersection of the mouse ray with the plane perpendicular to the gizmo axis, in local coordinate
Vec3d mouse_position_in_local_plane(const Linef3& mouse_ray, const GLCanvas3D::Selection& selection) const;
};
class GLGizmoRotate3D : public GLGizmoBase
{
std::vector<GLGizmoRotate> m_gizmos;
public:
#if ENABLE_SVG_ICONS
GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
Vec3d get_rotation() const { return Vec3d(m_gizmos[X].get_angle(), m_gizmos[Y].get_angle(), m_gizmos[Z].get_angle()); }
void set_rotation(const Vec3d& rotation) { m_gizmos[X].set_angle(rotation(0)); m_gizmos[Y].set_angle(rotation(1)); m_gizmos[Z].set_angle(rotation(2)); }
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual void on_set_state()
{
for (GLGizmoRotate& g : m_gizmos)
{
g.set_state(m_state);
}
}
virtual void on_set_hover_id()
{
for (unsigned int i = 0; i < 3; ++i)
{
m_gizmos[i].set_hover_id((m_hover_id == i) ? 0 : -1);
}
}
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
virtual void on_enable_grabber(unsigned int id)
{
if ((0 <= id) && (id < 3))
m_gizmos[id].enable_grabber(0);
}
virtual void on_disable_grabber(unsigned int id)
{
if ((0 <= id) && (id < 3))
m_gizmos[id].disable_grabber(0);
}
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_stop_dragging();
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
for (GLGizmoRotate& g : m_gizmos)
{
g.update(data, selection);
}
}
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const
{
for (const GLGizmoRotate& g : m_gizmos)
{
g.render_for_picking(selection);
}
}
#if ENABLE_IMGUI
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
#endif // ENABLE_IMGUI
};
class GLGizmoScale3D : public GLGizmoBase
{
static const float Offset;
mutable BoundingBoxf3 m_box;
Vec3d m_scale;
double m_snap_step;
Vec3d m_starting_scale;
Vec3d m_starting_drag_position;
BoundingBoxf3 m_starting_box;
public:
#if ENABLE_SVG_ICONS
GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
double get_snap_step(double step) const { return m_snap_step; }
void set_snap_step(double step) { m_snap_step = step; }
const Vec3d& get_scale() const { return m_scale; }
void set_scale(const Vec3d& scale) { m_starting_scale = scale; m_scale = scale; }
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
#if ENABLE_IMGUI
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
#endif // ENABLE_IMGUI
private:
void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;
void do_scale_x(const UpdateData& data);
void do_scale_y(const UpdateData& data);
void do_scale_z(const UpdateData& data);
void do_scale_uniform(const UpdateData& data);
double calc_ratio(const UpdateData& data) const;
};
class GLGizmoMove3D : public GLGizmoBase
{
static const double Offset;
Vec3d m_displacement;
double m_snap_step;
Vec3d m_starting_drag_position;
Vec3d m_starting_box_center;
Vec3d m_starting_box_bottom_center;
GLUquadricObj* m_quadric;
public:
#if ENABLE_SVG_ICONS
GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
virtual ~GLGizmoMove3D();
double get_snap_step(double step) const { return m_snap_step; }
void set_snap_step(double step) { m_snap_step = step; }
const Vec3d& get_displacement() const { return m_displacement; }
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_stop_dragging();
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
#if ENABLE_IMGUI
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
#endif // ENABLE_IMGUI
private:
double calc_projection(const UpdateData& data) const;
void render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking) const;
};
class GLGizmoFlatten : public GLGizmoBase
{
// This gizmo does not use grabbers. The m_hover_id relates to polygon managed by the class itself.
private:
mutable Vec3d m_normal;
struct PlaneData {
std::vector<Vec3d> vertices;
Vec3d normal;
float area;
};
// This holds information to decide whether recalculation is necessary:
std::vector<Transform3d> m_volumes_matrices;
std::vector<ModelVolumeType> m_volumes_types;
Vec3d m_first_instance_scale;
Vec3d m_first_instance_mirror;
std::vector<PlaneData> m_planes;
bool m_planes_valid = false;
mutable Vec3d m_starting_center;
const ModelObject* m_model_object = nullptr;
std::vector<const Transform3d*> instances_matrices;
void update_planes();
bool is_plane_update_necessary() const;
public:
#if ENABLE_SVG_ICONS
GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
void set_flattening_data(const ModelObject* model_object);
Vec3d get_flattening_normal() const;
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection) {}
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
virtual void on_set_state()
{
if (m_state == On && is_plane_update_necessary())
update_planes();
}
};
#define SLAGIZMO_IMGUI_MODAL 0
class GLGizmoSlaSupports : public GLGizmoBase
{
private:
ModelObject* m_model_object = nullptr;
ModelObject* m_old_model_object = nullptr;
int m_active_instance = -1;
int m_old_instance_id = -1;
Vec3f unproject_on_mesh(const Vec2d& mouse_pos);
const float RenderPointScale = 1.f;
GLUquadricObj* m_quadric;
Eigen::MatrixXf m_V; // vertices
Eigen::MatrixXi m_F; // facets indices
igl::AABB<Eigen::MatrixXf,3> m_AABB;
struct SourceDataSummary {
Geometry::Transformation transformation;
};
// This holds information to decide whether recalculation is necessary:
SourceDataSummary m_source_data;
mutable Vec3d m_starting_center;
public:
#if ENABLE_SVG_ICONS
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
virtual ~GLGizmoSlaSupports();
void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
bool mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down);
void delete_selected_points(bool force = false);
private:
bool on_init();
void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
void render_selection_rectangle() const;
void render_points(const GLCanvas3D::Selection& selection, bool picking = false) const;
bool is_mesh_update_necessary() const;
void update_mesh();
#if !ENABLE_IMGUI
void render_tooltip_texture() const;
mutable GLTexture m_tooltip_texture;
mutable GLTexture m_reset_texture;
#endif // not ENABLE_IMGUI
bool m_lock_unique_islands = false;
bool m_editing_mode = false; // Is editing mode active?
bool m_old_editing_state = false; // To keep track of whether the user toggled between the modes (needed for imgui refreshes).
float m_new_point_head_diameter = 0.4f; // Size of a new point.
float m_minimal_point_distance = 20.f;
float m_density = 100.f;
std::vector<std::pair<sla::SupportPoint, bool>> m_editing_mode_cache; // a support point and whether it is currently selected
bool m_selection_rectangle_active = false;
Vec2d m_selection_rectangle_start_corner;
Vec2d m_selection_rectangle_end_corner;
bool m_ignore_up_event = false;
bool m_combo_box_open = false; // To ensure proper rendering of the imgui combobox.
bool m_unsaved_changes = false; // Are there unsaved changes in manual mode?
bool m_selection_empty = true;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
int m_canvas_width;
int m_canvas_height;
std::vector<ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
// Methods that do the model_object and editing cache synchronization,
// editing mode selection, etc:
enum {
AllPoints = -2,
NoPoints,
};
void select_point(int i);
void editing_mode_apply_changes();
void editing_mode_discard_changes();
void editing_mode_reload_cache();
void get_data_from_backend();
void auto_generate();
void switch_to_editing_mode();
protected:
void on_set_state() override;
void on_start_dragging(const GLCanvas3D::Selection& selection) override;
#if ENABLE_IMGUI
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) override;
#endif // ENABLE_IMGUI
virtual std::string on_get_name() const;
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
virtual bool on_is_selectable() const;
};
#if !ENABLE_IMGUI
class GLGizmoCutPanel;
#endif // not ENABLE_IMGUI
class GLGizmoCut : public GLGizmoBase
{
static const double Offset;
static const double Margin;
static const std::array<float, 3> GrabberColor;
mutable double m_cut_z;
double m_start_z;
mutable double m_max_z;
Vec3d m_drag_pos;
Vec3d m_drag_center;
bool m_keep_upper;
bool m_keep_lower;
bool m_rotate_lower;
#if !ENABLE_IMGUI
GLGizmoCutPanel *m_panel;
#endif // not ENABLE_IMGUI
public:
#if ENABLE_SVG_ICONS
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
#if !ENABLE_IMGUI
virtual void create_external_gizmo_widgets(wxWindow *parent);
#endif // not ENABLE_IMGUI
#if !ENABLE_IMGUI
#endif // not ENABLE_IMGUI
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual void on_set_state();
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
#if ENABLE_IMGUI
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
#endif // ENABLE_IMGUI
private:
void update_max_z(const GLCanvas3D::Selection& selection) const;
void set_cut_z(double cut_z) const;
void perform_cut(const GLCanvas3D::Selection& selection);
double calc_projection(const Linef3& mouse_ray) const;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmo_hpp_

View file

@ -2,6 +2,7 @@
#define slic3r_GLTexture_hpp_
#include <string>
#include <vector>
class wxImage;

View file

@ -148,9 +148,6 @@ void config_wizard(int reason)
_(L("Please check and fix your object list.")),
_(L("Attention!")));
}
// Load the currently selected preset into the GUI, update the preset selection box.
// wxGetApp().load_current_presets(); // #ys_FIXME_to_delete presets are loaded now in select_preset function
}
// opt_index = 0, by the reason of zero-index in ConfigOptionVector by default (in case only one element)

View file

@ -17,6 +17,7 @@
#include <wx/dir.h>
#include <wx/wupdlock.h>
#include <wx/filefn.h>
#include <wx/sysopt.h>
#include "libslic3r/Utils.hpp"
#include "libslic3r/Model.hpp"
@ -79,9 +80,7 @@ IMPLEMENT_APP(GUI_App)
GUI_App::GUI_App()
: wxApp()
, m_em_unit(10)
#if ENABLE_IMGUI
, m_imgui(new ImGuiWrapper())
#endif // ENABLE_IMGUI
{}
bool GUI_App::OnInit()
@ -90,14 +89,17 @@ bool GUI_App::OnInit()
const wxString resources_dir = from_u8(Slic3r::resources_dir());
wxCHECK_MSG(wxDirExists(resources_dir), false,
wxString::Format("Resources path does not exist or is not a directory: %s", resources_dir));
#if ENABLE_IMGUI
wxCHECK_MSG(m_imgui->init(), false, "Failed to initialize ImGui");
#endif // ENABLE_IMGUI
SetAppName("Slic3rPE-alpha");
SetAppName("Slic3rPE-beta");
SetAppDisplayName("Slic3r Prusa Edition");
// Enable this to get the default Win32 COMCTRL32 behavior of static boxes.
// wxSystemOptions::SetOption("msw.staticbox.optimized-paint", 0);
// Enable this to disable Windows Vista themes for all wxNotebooks. The themes seem to lead to terrible
// performance when working on high resolution multi-display setups.
// wxSystemOptions::SetOption("msw.notebook.themed-background", 0);
// Slic3r::debugf "wxWidgets version %s, Wx version %s\n", wxVERSION_STRING, wxVERSION;
// Set the Slic3r data directory at the Slic3r XS module.
@ -161,22 +163,13 @@ bool GUI_App::OnInit()
Bind(wxEVT_IDLE, [this](wxIdleEvent& event)
{
if (! plater_)
return;
if (app_config->dirty() && app_config->get("autosave") == "1")
app_config->save();
// ! Temporary workaround for the correct behavior of the Scrolled sidebar panel
// Do this "manipulations" only once ( after (re)create of the application )
if (plater_ && sidebar().obj_list()->GetMinHeight() > 15 * wxGetApp().em_unit())
{
wxWindowUpdateLocker noUpdates_sidebar(&sidebar());
sidebar().obj_list()->SetMinSize(wxSize(-1, 15 * wxGetApp().em_unit()));
// !!! to correct later layouts
update_mode(); // update view mode after fix of the object_list size
}
if (this->plater() != nullptr)
this->obj_manipul()->update_if_dirty();
this->obj_manipul()->update_if_dirty();
// Preset updating & Configwizard are done after the above initializations,
// and after MainFrame is created & shown.
@ -203,12 +196,13 @@ bool GUI_App::OnInit()
}
preset_updater->sync(preset_bundle);
});
load_current_presets();
}
});
load_current_presets();
mainframe->Show(true);
update_mode(); // update view mode after fix of the object_list size
m_initialized = true;
return true;
}
@ -259,6 +253,7 @@ void GUI_App::init_fonts()
{
m_small_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
m_bold_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold();
m_normal_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
#ifdef __WXMAC__
m_small_font.SetPointSize(11);
@ -532,20 +527,7 @@ void GUI_App::save_mode(const /*ConfigOptionMode*/int mode)
// Update view mode according to selected menu
void GUI_App::update_mode()
{
wxWindowUpdateLocker noUpdates(&sidebar());
const ConfigOptionMode mode = wxGetApp().get_mode();
obj_list()->get_sizer()->Show(mode > comSimple);
sidebar().set_mode_value(mode);
// sidebar().show_buttons(mode == comExpert);
obj_list()->unselect_objects();
obj_list()->update_selections();
obj_list()->update_object_menu();
sidebar().update_mode_sizer(mode);
sidebar().Layout();
sidebar().update_mode();
for (auto tab : tabs_list)
tab->update_visibility();

View file

@ -5,9 +5,7 @@
#include <string>
#include "libslic3r/PrintConfig.hpp"
#include "MainFrame.hpp"
#if ENABLE_IMGUI
#include "ImGuiWrapper.hpp"
#endif // ENABLE_IMGUI
#include <wx/app.h>
#include <wx/colour.h>
@ -80,16 +78,14 @@ class GUI_App : public wxApp
wxFont m_small_font;
wxFont m_bold_font;
wxFont m_normal_font;
size_t m_em_unit; // width of a "m"-symbol in pixels for current system font
// Note: for 100% Scale m_em_unit = 10 -> it's a good enough coefficient for a size setting of controls
wxLocale* m_wxLocale{ nullptr };
#if ENABLE_IMGUI
std::unique_ptr<ImGuiWrapper> m_imgui;
#endif // ENABLE_IMGUI
std::unique_ptr<PrintHostJobQueue> m_printhost_job_queue;
public:
@ -111,6 +107,7 @@ public:
const wxFont& small_font() { return m_small_font; }
const wxFont& bold_font() { return m_bold_font; }
const wxFont& normal_font() { return m_normal_font; }
size_t em_unit() const { return m_em_unit; }
void set_em_unit(const size_t em_unit) { m_em_unit = em_unit; }
@ -166,9 +163,7 @@ public:
std::vector<Tab *> tabs_list;
#if ENABLE_IMGUI
ImGuiWrapper* imgui() { return m_imgui.get(); }
#endif // ENABLE_IMGUI
PrintHostJobQueue& printhost_job_queue() { return *m_printhost_job_queue.get(); }

View file

@ -43,6 +43,18 @@ static PrinterTechnology printer_technology()
return wxGetApp().preset_bundle->printers.get_selected_preset().printer_technology();
}
// Config from current edited printer preset
static DynamicPrintConfig& printer_config()
{
return wxGetApp().preset_bundle->printers.get_edited_preset().config;
}
static int extruders_count()
{
return printer_technology() == ptSLA ? 1 :
printer_config().option<ConfigOptionFloats>("nozzle_diameter")->values.size();
}
ObjectList::ObjectList(wxWindow* parent) :
wxDataViewCtrl(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxDV_MULTIPLE),
m_parent(parent)
@ -115,10 +127,7 @@ ObjectList::~ObjectList()
void ObjectList::create_objects_ctrl()
{
// temporary workaround for the correct behavior of the Scrolled sidebar panel:
// 1. set a height of the list to some big value
// 2. change it to the normal min value (200) after first whole App updating/layouting
SetMinSize(wxSize(-1, 3000)); // #ys_FIXME
SetMinSize(wxSize(-1, 15 * wxGetApp().em_unit()));
m_sizer = new wxBoxSizer(wxVERTICAL);
m_sizer->Add(this, 1, wxGROW);
@ -430,11 +439,12 @@ void ObjectList::OnContextMenu(wxDataViewEvent&)
else if (title == _("Name") && pt.x >15 &&
m_objects_model->GetBitmap(item).GetRefData() == m_bmp_manifold_warning.GetRefData())
{
if (is_windows10()) {
const auto obj_idx = m_objects_model->GetIdByItem(m_objects_model->GetTopParent(item));
wxGetApp().plater()->fix_through_netfabb(obj_idx);
}
if (is_windows10())
fix_through_netfabb();
}
else if (title == _("Extruder"))
show_extruder_selection_menu();
#ifndef __WXMSW__
GetMainWindow()->SetToolTip(""); // hide tooltip
#endif //__WXMSW__
@ -442,9 +452,13 @@ void ObjectList::OnContextMenu(wxDataViewEvent&)
void ObjectList::show_context_menu()
{
if (multiple_selection() && selected_instances_of_same_object())
if (multiple_selection())
{
wxGetApp().plater()->PopupMenu(&m_menu_instance);
if (selected_instances_of_same_object())
wxGetApp().plater()->PopupMenu(&m_menu_instance);
else
show_extruder_selection_menu();
return;
}
@ -649,8 +663,7 @@ void ObjectList::get_options_menu(settings_menu_hierarchy& settings_menu, const
{
auto options = get_options(is_part);
auto extruders_cnt = printer_technology() == ptSLA ? 1 :
wxGetApp().preset_bundle->printers.get_edited_preset().config.option<ConfigOptionFloats>("nozzle_diameter")->values.size();
const int extruders_cnt = extruders_count();
DynamicPrintConfig config;
for (auto& option : options)
@ -660,9 +673,7 @@ void ObjectList::get_options_menu(settings_menu_hierarchy& settings_menu, const
if (category.empty() ||
(category == "Extruders" && extruders_cnt == 1)) continue;
const std::string& label = opt->label.empty() ? opt->full_label :
opt->full_label.empty() ? opt->label :
opt->full_label + " " + opt->label;;
const std::string& label = !opt->full_label.empty() ? opt->full_label : opt->label;
std::pair<std::string, std::string> option_label(option, label);
std::vector< std::pair<std::string, std::string> > new_category;
auto& cat_opt_label = settings_menu.find(category) == settings_menu.end() ? new_category : settings_menu.at(category);
@ -1086,8 +1097,7 @@ void ObjectList::create_freq_settings_popupmenu(wxMenu *menu)
const FreqSettingsBundle& bundle = printer_technology() == ptFFF ?
FREQ_SETTINGS_BUNDLE_FFF : FREQ_SETTINGS_BUNDLE_SLA;
auto extruders_cnt = printer_technology() == ptSLA ? 1 :
wxGetApp().preset_bundle->printers.get_edited_preset().config.option<ConfigOptionFloats>("nozzle_diameter")->values.size();
const int extruders_cnt = extruders_count();
for (auto& it : bundle) {
if (it.first.empty() || it.first == "Extruders" && extruders_cnt == 1)
@ -1284,7 +1294,7 @@ void ObjectList::load_generic_subobject(const std::string& type_name, const Mode
const wxString name = _(L("Generic")) + "-" + _(type_name);
TriangleMesh mesh;
auto& bed_shape = wxGetApp().preset_bundle->printers.get_edited_preset().config.option<ConfigOptionPoints>("bed_shape")->values;
auto& bed_shape = printer_config().option<ConfigOptionPoints>("bed_shape")->values;
const auto& sz = BoundingBoxf(bed_shape).size();
const auto side = 0.1 * std::max(sz(0), sz(1));
@ -1412,12 +1422,14 @@ bool ObjectList::del_subobject_from_object(const int obj_idx, const int idx, con
// Cannot delete a wipe tower.
return false;
ModelObject* object = (*m_objects)[obj_idx];
if (type == itVolume) {
const auto volume = (*m_objects)[obj_idx]->volumes[idx];
const auto volume = object->volumes[idx];
// if user is deleting the last solid part, throw error
int solid_cnt = 0;
for (auto vol : (*m_objects)[obj_idx]->volumes)
for (auto vol : object->volumes)
if (vol->is_model_part())
++solid_cnt;
if (volume->is_model_part() && solid_cnt == 1) {
@ -1425,14 +1437,23 @@ bool ObjectList::del_subobject_from_object(const int obj_idx, const int idx, con
return false;
}
(*m_objects)[obj_idx]->delete_volume(idx);
object->delete_volume(idx);
if (object->volumes.size() == 1)
{
const auto last_volume = object->volumes[0];
if (!last_volume->config.empty()) {
object->config.apply(last_volume->config);
last_volume->config.clear();
}
}
}
else if (type == itInstance) {
if ((*m_objects)[obj_idx]->instances.size() == 1) {
if (object->instances.size() == 1) {
Slic3r::GUI::show_error(nullptr, _(L("You can't delete the last intance from object.")));
return false;
}
(*m_objects)[obj_idx]->delete_instance(idx);
object->delete_instance(idx);
}
else
return false;
@ -1452,7 +1473,7 @@ void ObjectList::split()
ModelVolume* volume;
if (!get_volume_by_item(item, volume)) return;
DynamicPrintConfig& config = wxGetApp().preset_bundle->printers.get_edited_preset().config;
DynamicPrintConfig& config = printer_config();
const ConfigOption *nozzle_dmtrs_opt = config.option("nozzle_diameter", false);
const auto nozzle_dmrs_cnt = (nozzle_dmtrs_opt == nullptr) ? size_t(1) : dynamic_cast<const ConfigOptionFloats*>(nozzle_dmtrs_opt)->values.size();
if (volume->split(nozzle_dmrs_cnt) == 1) {
@ -1522,12 +1543,7 @@ bool ObjectList::is_splittable()
if (!get_volume_by_item(item, volume) || !volume)
return false;
int splittable = volume->is_splittable();
if (splittable == -1) {
splittable = (int)volume->mesh.has_multiple_patches();
volume->set_splittable(splittable);
}
return splittable != 0;
return volume->is_splittable();
}
bool ObjectList::selected_instances_of_same_object()
@ -1762,6 +1778,12 @@ void ObjectList::delete_from_model_and_list(const std::vector<ItemForDelete>& it
if (item->type&itVolume)
{
m_objects_model->Delete(m_objects_model->GetItemByVolumeId(item->obj_idx, item->sub_obj_idx));
if ((*m_objects)[item->obj_idx]->volumes.size() == 1 &&
(*m_objects)[item->obj_idx]->config.has("extruder"))
{
const wxString extruder = wxString::Format("%d", (*m_objects)[item->obj_idx]->config.option<ConfigOptionInt>("extruder")->value);
m_objects_model->SetValue(extruder, m_objects_model->GetItemById(item->obj_idx), 1);
}
wxGetApp().plater()->canvas3D()->ensure_on_bed(item->obj_idx);
}
else
@ -2000,6 +2022,8 @@ void ObjectList::update_selections_on_canvas()
void ObjectList::select_item(const wxDataViewItem& item)
{
if (! item.IsOk()) { return; }
m_prevent_list_events = true;
UnselectAll();
@ -2280,13 +2304,37 @@ void ObjectList::fix_through_netfabb() const
if (!item)
return;
ItemType type = m_objects_model->GetItemType(item);
const ItemType type = m_objects_model->GetItemType(item);
const int obj_idx = type & itObject ? m_objects_model->GetIdByItem(item) :
type & itVolume ? m_objects_model->GetIdByItem(m_objects_model->GetTopParent(item)) : -1;
const int vol_idx = type & itVolume ? m_objects_model->GetVolumeIdByItem(item) : -1;
wxGetApp().plater()->fix_through_netfabb(obj_idx, vol_idx);
if (type & itObject)
wxGetApp().plater()->fix_through_netfabb(m_objects_model->GetIdByItem(item));
else if (type & itVolume)
wxGetApp().plater()->fix_through_netfabb(m_objects_model->GetIdByItem(m_objects_model->GetTopParent(item)),
m_objects_model->GetVolumeIdByItem(item));
update_item_error_icon(obj_idx, vol_idx);
}
void ObjectList::update_item_error_icon(const int obj_idx, const int vol_idx) const
{
const wxDataViewItem item = vol_idx <0 ? m_objects_model->GetItemById(obj_idx) :
m_objects_model->GetItemByVolumeId(obj_idx, vol_idx);
if (!item)
return;
auto model_object = (*m_objects)[obj_idx];
const stl_stats& stats = model_object->volumes[vol_idx<0 ? 0 : vol_idx]->mesh.stl.stats;
const int errors = stats.degenerate_facets + stats.edges_fixed + stats.facets_removed +
stats.facets_added + stats.facets_reversed + stats.backwards_edges;
if (errors == 0) {
// delete Error_icon if all errors are fixed
wxVariant variant;
variant << PrusaDataViewBitmapText(from_u8(model_object->name), wxNullBitmap);
m_objects_model->SetValue(variant, item, 0);
}
}
void ObjectList::ItemValueChanged(wxDataViewEvent &event)
@ -2309,5 +2357,86 @@ void ObjectList::OnEditingDone(wxDataViewEvent &event)
_(L("the following characters are not allowed:")) + " <>:/\\|?*\"");
}
void ObjectList::show_extruder_selection_menu()
{
wxDataViewItemArray sels;
GetSelections(sels);
for (const wxDataViewItem& item : sels)
if (!(m_objects_model->GetItemType(item) & (itVolume | itObject)))
// show this menu only for Object(s)/Volume(s) selection
return;
wxMenu* menu = new wxMenu();
append_menu_item(menu, wxID_ANY, _(L("Set extruder for selected items")),
_(L("Select extruder number for selected objects and/or parts")),
[this](wxCommandEvent&) { extruder_selection(); }, "", menu);
PopupMenu(menu);
}
void ObjectList::extruder_selection()
{
wxArrayString choices;
choices.Add("default");
for (int i = 1; i <= extruders_count(); ++i)
choices.Add(wxString::Format("%d", i));
const wxString& selected_extruder = wxGetSingleChoice(_(L("Select extruder number:")),
_(L("This extruder will be set for selected items")),
choices, 0, this);
if (selected_extruder.IsEmpty())
return;
const int extruder_num = selected_extruder == "default" ? 0 : atoi(selected_extruder.c_str());
// /* Another variant for an extruder selection */
// extruder_num = wxGetNumberFromUser(_(L("Attention!!! \n"
// "It's a possibile to set an extruder number \n"
// "for whole Object(s) and/or object Part(s), \n"
// "not for an Instance. ")),
// _(L("Enter extruder number:")),
// _(L("This extruder will be set for selected items")),
// 1, 1, 5, this);
set_extruder_for_selected_items(extruder_num);
}
void ObjectList::set_extruder_for_selected_items(const int extruder) const
{
wxDataViewItemArray sels;
GetSelections(sels);
for (const wxDataViewItem& item : sels)
{
const ItemType type = m_objects_model->GetItemType(item);
const int obj_idx = type & itObject ? m_objects_model->GetIdByItem(item) :
m_objects_model->GetIdByItem(m_objects_model->GetTopParent(item));
const int vol_idx = type & itVolume ? m_objects_model->GetVolumeIdByItem(item) : -1;
DynamicPrintConfig& config = type & itObject ? (*m_objects)[obj_idx]->config :
(*m_objects)[obj_idx]->volumes[vol_idx]->config;
if (config.has("extruder")) {
if (extruder == 0)
config.erase("extruder");
else
config.option<ConfigOptionInt>("extruder")->value = extruder;
}
else if (extruder > 0)
config.set_key_value("extruder", new ConfigOptionInt(extruder));
const wxString extruder_str = extruder == 0 ? wxString ("default") :
wxString::Format("%d", config.option<ConfigOptionInt>("extruder")->value);
m_objects_model->SetValue(extruder_str, item, 1);
wxGetApp().plater()->canvas3D()->ensure_on_bed(obj_idx);
}
// update scene
wxGetApp().plater()->update();
}
} //namespace GUI
} //namespace Slic3r

View file

@ -270,6 +270,7 @@ public:
void split_instances();
void rename_item();
void fix_through_netfabb() const;
void update_item_error_icon(const int obj_idx, int vol_idx) const ;
private:
void OnChar(wxKeyEvent& event);
void OnContextMenu(wxDataViewEvent &event);
@ -282,6 +283,10 @@ private:
void ItemValueChanged(wxDataViewEvent &event);
void OnEditingDone(wxDataViewEvent &event);
void show_extruder_selection_menu();
void extruder_selection();
void set_extruder_for_selected_items(const int extruder) const ;
std::vector<std::string> get_options(const bool is_part);
const std::vector<std::string>& get_options_for_bundle(const wxString& bundle_name);
void get_options_menu(settings_menu_hierarchy& settings_menu, const bool is_part);

View file

@ -27,17 +27,11 @@
namespace Slic3r {
namespace GUI {
View3D::View3D(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
View3D::View3D(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
: m_canvas_widget(nullptr)
, m_canvas(nullptr)
#if !ENABLE_IMGUI
, m_gizmo_widget(nullptr)
#endif // !ENABLE_IMGUI
, m_model(nullptr)
, m_config(nullptr)
, m_process(nullptr)
{
init(parent, model, config, process);
init(parent, bed, camera, view_toolbar, model, config, process);
}
View3D::~View3D()
@ -50,13 +44,13 @@ View3D::~View3D()
}
}
bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
bool View3D::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
{
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
return false;
m_canvas_widget = GLCanvas3DManager::create_wxglcanvas(this);
_3DScene::add_canvas(m_canvas_widget);
_3DScene::add_canvas(m_canvas_widget, bed, camera, view_toolbar);
m_canvas = _3DScene::get_canvas(this->m_canvas_widget);
m_canvas->allow_multisample(GLCanvas3DManager::can_multisample());
@ -70,17 +64,8 @@ bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, Ba
m_canvas->enable_gizmos(true);
m_canvas->enable_toolbar(true);
#if !ENABLE_IMGUI
m_gizmo_widget = new wxPanel(this, wxID_ANY, wxDefaultPosition, wxDefaultSize);
m_gizmo_widget->SetSizer(new wxBoxSizer(wxVERTICAL));
m_canvas->set_external_gizmo_widgets_parent(m_gizmo_widget);
#endif // !ENABLE_IMGUI
wxBoxSizer* main_sizer = new wxBoxSizer(wxVERTICAL);
main_sizer->Add(m_canvas_widget, 1, wxALL | wxEXPAND, 0);
#if !ENABLE_IMGUI
main_sizer->Add(m_gizmo_widget, 0, wxALL | wxEXPAND, 0);
#endif // !ENABLE_IMGUI
SetSizer(main_sizer);
SetMinSize(GetSize());
@ -89,18 +74,6 @@ bool View3D::init(wxWindow* parent, Model* model, DynamicPrintConfig* config, Ba
return true;
}
void View3D::set_bed(Bed3D* bed)
{
if (m_canvas != nullptr)
m_canvas->set_bed(bed);
}
void View3D::set_view_toolbar(GLToolbar* toolbar)
{
if (m_canvas != nullptr)
m_canvas->set_view_toolbar(toolbar);
}
void View3D::set_as_dirty()
{
if (m_canvas != nullptr)
@ -193,7 +166,7 @@ void View3D::render()
m_canvas->set_as_dirty();
}
Preview::Preview(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process_func)
Preview::Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process_func)
: m_canvas_widget(nullptr)
, m_canvas(nullptr)
, m_double_slider_sizer(nullptr)
@ -213,28 +186,26 @@ Preview::Preview(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicing
, m_loaded(false)
, m_enabled(false)
, m_schedule_background_process(schedule_background_process_func)
, m_volumes_cleanup_required(false)
{
if (init(parent, config, process, gcode_preview_data))
if (init(parent, bed, camera, view_toolbar))
{
show_hide_ui_elements("none");
load_print();
}
}
bool Preview::init(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data)
bool Preview::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar)
{
if ((config == nullptr) || (process == nullptr) || (gcode_preview_data == nullptr))
return false;
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
return false;
m_canvas_widget = GLCanvas3DManager::create_wxglcanvas(this);
_3DScene::add_canvas(m_canvas_widget);
m_canvas = _3DScene::get_canvas(this->m_canvas_widget);
_3DScene::add_canvas(m_canvas_widget, bed, camera, view_toolbar);
m_canvas = _3DScene::get_canvas(this->m_canvas_widget);
m_canvas->allow_multisample(GLCanvas3DManager::can_multisample());
m_canvas->set_config(m_config);
m_canvas->set_process(process);
m_canvas->set_process(m_process);
m_canvas->enable_legend_texture(true);
m_canvas->enable_dynamic_background(true);
@ -342,18 +313,6 @@ Preview::~Preview()
}
}
void Preview::set_bed(Bed3D* bed)
{
if (m_canvas != nullptr)
m_canvas->set_bed(bed);
}
void Preview::set_view_toolbar(GLToolbar* toolbar)
{
if (m_canvas != nullptr)
m_canvas->set_view_toolbar(toolbar);
}
void Preview::set_number_extruders(unsigned int number_extruders)
{
if (m_number_extruders != number_extruders)
@ -390,18 +349,6 @@ void Preview::select_view(const std::string& direction)
m_canvas->select_view(direction);
}
void Preview::set_viewport_from_scene(GLCanvas3D* canvas)
{
if (canvas != nullptr)
m_canvas->set_viewport_from_scene(*canvas);
}
void Preview::set_viewport_into_scene(GLCanvas3D* canvas)
{
if (canvas != nullptr)
canvas->set_viewport_from_scene(*m_canvas);
}
void Preview::set_drop_target(wxDropTarget* target)
{
if (target != nullptr)
@ -417,18 +364,22 @@ void Preview::load_print()
load_print_as_sla();
}
void Preview::reload_print(bool force, bool keep_volumes)
void Preview::reload_print(bool keep_volumes)
{
if (!keep_volumes)
if (!IsShown())
{
m_volumes_cleanup_required = !keep_volumes;
return;
}
if (m_volumes_cleanup_required || !keep_volumes)
{
m_canvas->reset_volumes();
m_canvas->reset_legend_texture();
m_loaded = false;
m_volumes_cleanup_required = false;
}
if (!IsShown() && !force)
return;
load_print();
}
@ -608,15 +559,14 @@ static int find_close_layer_idx(const std::vector<double>& zs, double &z, double
return -1;
}
void Preview::update_double_slider(const std::vector<double>& layers_z, bool force_sliders_full_range)
void Preview::update_double_slider(const std::vector<double>& layers_z)
{
// Save the initial slider span.
double z_low = m_slider->GetLowerValueD();
double z_high = m_slider->GetHigherValueD();
bool was_empty = m_slider->GetMaxValue() == 0;
bool span_changed = layers_z.empty() || std::abs(layers_z.back() - m_slider->GetMaxValueD()) > 1e-6;
force_sliders_full_range |= was_empty | span_changed;
bool snap_to_min = force_sliders_full_range || m_slider->is_lower_at_min();
bool force_sliders_full_range = was_empty;
bool snap_to_min = force_sliders_full_range || m_slider->is_lower_at_min();
bool snap_to_max = force_sliders_full_range || m_slider->is_higher_at_max();
std::vector<std::pair<int, double>> values;
@ -788,10 +738,11 @@ void Preview::load_print_as_fff()
if (IsShown())
{
if (gcode_preview_data_valid)
if (gcode_preview_data_valid) {
// Load the real G-code preview.
m_canvas->load_gcode_preview(*m_gcode_preview_data, colors);
else
m_loaded = true;
} else
// Load the initial preview based on slices, not the final G-code.
m_canvas->load_preview(colors, color_print_values);
show_hide_ui_elements(gcode_preview_data_valid ? "full" : "simple");
@ -803,7 +754,6 @@ void Preview::load_print_as_fff()
m_canvas_widget->Refresh();
} else
update_sliders(zs);
m_loaded = true;
}
}

View file

@ -28,30 +28,20 @@ namespace GUI {
class GLCanvas3D;
class GLToolbar;
class Bed3D;
struct Camera;
class View3D : public wxPanel
{
wxGLCanvas* m_canvas_widget;
GLCanvas3D* m_canvas;
#if !ENABLE_IMGUI
wxPanel* m_gizmo_widget;
#endif // !ENABLE_IMGUI
Model* m_model;
DynamicPrintConfig* m_config;
BackgroundSlicingProcess* m_process;
public:
View3D(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
View3D(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
virtual ~View3D();
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
GLCanvas3D* get_canvas3d() { return m_canvas; }
void set_bed(Bed3D* bed);
void set_view_toolbar(GLToolbar* toolbar);
void set_as_dirty();
void bed_shape_changed();
@ -75,7 +65,7 @@ public:
void render();
private:
bool init(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process);
};
class Preview : public wxPanel
@ -96,6 +86,8 @@ class Preview : public wxPanel
BackgroundSlicingProcess* m_process;
GCodePreviewData* m_gcode_preview_data;
bool m_volumes_cleanup_required;
// Calling this function object forces Plater::schedule_background_process.
std::function<void()> m_schedule_background_process;
@ -108,30 +100,25 @@ class Preview : public wxPanel
PrusaDoubleSlider* m_slider {nullptr};
public:
Preview(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process = [](){});
Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process = [](){});
virtual ~Preview();
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
GLCanvas3D* get_canvas3d() { return m_canvas; }
void set_bed(Bed3D* bed);
void set_view_toolbar(GLToolbar* toolbar);
void set_number_extruders(unsigned int number_extruders);
void set_canvas_as_dirty();
void set_enabled(bool enabled);
void bed_shape_changed();
void select_view(const std::string& direction);
void set_viewport_from_scene(GLCanvas3D* canvas);
void set_viewport_into_scene(GLCanvas3D* canvas);
void set_drop_target(wxDropTarget* target);
void load_print();
void reload_print(bool force = false, bool keep_volumes = false);
void reload_print(bool keep_volumes = false);
void refresh_print();
private:
bool init(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data);
bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
void bind_event_handlers();
void unbind_event_handlers();
@ -151,7 +138,7 @@ private:
// Create/Update/Reset double slider on 3dPreview
void create_double_slider();
void update_double_slider(const std::vector<double>& layers_z, bool force_sliders_full_range = false);
void update_double_slider(const std::vector<double>& layers_z);
void fill_slider_values(std::vector<std::pair<int, double>> &values,
const std::vector<double> &layers_z);
void reset_double_slider();

View file

@ -0,0 +1,281 @@
#include "GLGizmoBase.hpp"
#include <GL/glew.h>
#include "slic3r/GUI/GUI_App.hpp"
// TODO: Display tooltips quicker on Linux
namespace Slic3r {
namespace GUI {
const float GLGizmoBase::Grabber::SizeFactor = 0.025f;
const float GLGizmoBase::Grabber::MinHalfSize = 1.5f;
const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
GLGizmoBase::Grabber::Grabber()
: center(Vec3d::Zero())
, angles(Vec3d::Zero())
, dragging(false)
, enabled(true)
{
color[0] = 1.0f;
color[1] = 1.0f;
color[2] = 1.0f;
}
void GLGizmoBase::Grabber::render(bool hover, float size) const
{
float render_color[3];
if (hover)
{
render_color[0] = 1.0f - color[0];
render_color[1] = 1.0f - color[1];
render_color[2] = 1.0f - color[2];
}
else
::memcpy((void*)render_color, (const void*)color, 3 * sizeof(float));
render(size, render_color, true);
}
float GLGizmoBase::Grabber::get_half_size(float size) const
{
return std::max(size * SizeFactor, MinHalfSize);
}
float GLGizmoBase::Grabber::get_dragging_half_size(float size) const
{
return std::max(size * SizeFactor * DraggingScaleFactor, MinHalfSize);
}
void GLGizmoBase::Grabber::render(float size, const float* render_color, bool use_lighting) const
{
float half_size = dragging ? get_dragging_half_size(size) : get_half_size(size);
if (use_lighting)
::glEnable(GL_LIGHTING);
::glColor3fv(render_color);
::glPushMatrix();
::glTranslated(center(0), center(1), center(2));
::glRotated(Geometry::rad2deg(angles(2)), 0.0, 0.0, 1.0);
::glRotated(Geometry::rad2deg(angles(1)), 0.0, 1.0, 0.0);
::glRotated(Geometry::rad2deg(angles(0)), 1.0, 0.0, 0.0);
// face min x
::glPushMatrix();
::glTranslatef(-(GLfloat)half_size, 0.0f, 0.0f);
::glRotatef(-90.0f, 0.0f, 1.0f, 0.0f);
render_face(half_size);
::glPopMatrix();
// face max x
::glPushMatrix();
::glTranslatef((GLfloat)half_size, 0.0f, 0.0f);
::glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
render_face(half_size);
::glPopMatrix();
// face min y
::glPushMatrix();
::glTranslatef(0.0f, -(GLfloat)half_size, 0.0f);
::glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
render_face(half_size);
::glPopMatrix();
// face max y
::glPushMatrix();
::glTranslatef(0.0f, (GLfloat)half_size, 0.0f);
::glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
render_face(half_size);
::glPopMatrix();
// face min z
::glPushMatrix();
::glTranslatef(0.0f, 0.0f, -(GLfloat)half_size);
::glRotatef(180.0f, 1.0f, 0.0f, 0.0f);
render_face(half_size);
::glPopMatrix();
// face max z
::glPushMatrix();
::glTranslatef(0.0f, 0.0f, (GLfloat)half_size);
render_face(half_size);
::glPopMatrix();
::glPopMatrix();
if (use_lighting)
::glDisable(GL_LIGHTING);
}
void GLGizmoBase::Grabber::render_face(float half_size) const
{
::glBegin(GL_TRIANGLES);
::glNormal3f(0.0f, 0.0f, 1.0f);
::glVertex3f(-(GLfloat)half_size, -(GLfloat)half_size, 0.0f);
::glVertex3f((GLfloat)half_size, -(GLfloat)half_size, 0.0f);
::glVertex3f((GLfloat)half_size, (GLfloat)half_size, 0.0f);
::glVertex3f((GLfloat)half_size, (GLfloat)half_size, 0.0f);
::glVertex3f(-(GLfloat)half_size, (GLfloat)half_size, 0.0f);
::glVertex3f(-(GLfloat)half_size, -(GLfloat)half_size, 0.0f);
::glEnd();
}
#if ENABLE_SVG_ICONS
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
#else
GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
#endif // ENABLE_SVG_ICONS
: m_parent(parent)
, m_group_id(-1)
, m_state(Off)
, m_shortcut_key(0)
#if ENABLE_SVG_ICONS
, m_icon_filename(icon_filename)
#endif // ENABLE_SVG_ICONS
, m_sprite_id(sprite_id)
, m_hover_id(-1)
, m_dragging(false)
, m_imgui(wxGetApp().imgui())
{
::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 3 * sizeof(float));
::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 3 * sizeof(float));
::memcpy((void*)m_highlight_color, (const void*)DEFAULT_HIGHLIGHT_COLOR, 3 * sizeof(float));
}
void GLGizmoBase::set_hover_id(int id)
{
if (m_grabbers.empty() || (id < (int)m_grabbers.size()))
{
m_hover_id = id;
on_set_hover_id();
}
}
void GLGizmoBase::set_highlight_color(const float* color)
{
if (color != nullptr)
::memcpy((void*)m_highlight_color, (const void*)color, 3 * sizeof(float));
}
void GLGizmoBase::enable_grabber(unsigned int id)
{
if ((0 <= id) && (id < (unsigned int)m_grabbers.size()))
m_grabbers[id].enabled = true;
on_enable_grabber(id);
}
void GLGizmoBase::disable_grabber(unsigned int id)
{
if ((0 <= id) && (id < (unsigned int)m_grabbers.size()))
m_grabbers[id].enabled = false;
on_disable_grabber(id);
}
void GLGizmoBase::start_dragging(const GLCanvas3D::Selection& selection)
{
m_dragging = true;
for (int i = 0; i < (int)m_grabbers.size(); ++i)
{
m_grabbers[i].dragging = (m_hover_id == i);
}
on_start_dragging(selection);
}
void GLGizmoBase::stop_dragging()
{
m_dragging = false;
for (int i = 0; i < (int)m_grabbers.size(); ++i)
{
m_grabbers[i].dragging = false;
}
on_stop_dragging();
}
void GLGizmoBase::update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1)
on_update(data, selection);
}
std::array<float, 3> GLGizmoBase::picking_color_component(unsigned int id) const
{
static const float INV_255 = 1.0f / 255.0f;
id = BASE_ID - id;
if (m_group_id > -1)
id -= m_group_id;
// color components are encoded to match the calculation of volume_id made into GLCanvas3D::_picking_pass()
return std::array<float, 3> { (float)((id >> 0) & 0xff) * INV_255, // red
(float)((id >> 8) & 0xff) * INV_255, // green
(float)((id >> 16) & 0xff) * INV_255 }; // blue
}
void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const
{
float size = (float)box.max_size();
for (int i = 0; i < (int)m_grabbers.size(); ++i)
{
if (m_grabbers[i].enabled)
m_grabbers[i].render((m_hover_id == i), size);
}
}
void GLGizmoBase::render_grabbers(float size) const
{
for (int i = 0; i < (int)m_grabbers.size(); ++i)
{
if (m_grabbers[i].enabled)
m_grabbers[i].render((m_hover_id == i), size);
}
}
void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
{
float size = (float)box.max_size();
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i)
{
if (m_grabbers[i].enabled)
{
std::array<float, 3> color = picking_color_component(i);
m_grabbers[i].color[0] = color[0];
m_grabbers[i].color[1] = color[1];
m_grabbers[i].color[2] = color[2];
m_grabbers[i].render_for_picking(size);
}
}
}
void GLGizmoBase::set_tooltip(const std::string& tooltip) const
{
m_parent.set_tooltip(tooltip);
}
std::string GLGizmoBase::format(float value, unsigned int decimals) const
{
return Slic3r::string_printf("%.*f", decimals, value);
}
} // namespace GUI
} // namespace Slic3r

View file

@ -0,0 +1,182 @@
#ifndef slic3r_GLGizmoBase_hpp_
#define slic3r_GLGizmoBase_hpp_
#include "libslic3r/Point.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/I18N.hpp"
class wxWindow;
class GLUquadric;
typedef class GLUquadric GLUquadricObj;
namespace Slic3r {
class BoundingBoxf3;
class Linef3;
class ModelObject;
namespace GUI {
static const float DEFAULT_BASE_COLOR[3] = { 0.625f, 0.625f, 0.625f };
static const float DEFAULT_DRAG_COLOR[3] = { 1.0f, 1.0f, 1.0f };
static const float DEFAULT_HIGHLIGHT_COLOR[3] = { 1.0f, 0.38f, 0.0f };
static const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
class ImGuiWrapper;
class GLGizmoBase
{
public:
// Starting value for ids to avoid clashing with ids used by GLVolumes
// (254 is choosen to leave some space for forward compatibility)
static const unsigned int BASE_ID = 255 * 255 * 254;
protected:
struct Grabber
{
static const float SizeFactor;
static const float MinHalfSize;
static const float DraggingScaleFactor;
Vec3d center;
Vec3d angles;
float color[3];
bool enabled;
bool dragging;
Grabber();
void render(bool hover, float size) const;
void render_for_picking(float size) const { render(size, color, false); }
float get_half_size(float size) const;
float get_dragging_half_size(float size) const;
private:
void render(float size, const float* render_color, bool use_lighting) const;
void render_face(float half_size) const;
};
public:
enum EState
{
Off,
Hover,
On,
Num_States
};
struct UpdateData
{
const Linef3 mouse_ray;
const Point* mouse_pos;
bool shift_down;
UpdateData(const Linef3& mouse_ray, const Point* mouse_pos = nullptr, bool shift_down = false)
: mouse_ray(mouse_ray), mouse_pos(mouse_pos), shift_down(shift_down)
{}
};
protected:
GLCanvas3D& m_parent;
int m_group_id;
EState m_state;
int m_shortcut_key;
#if ENABLE_SVG_ICONS
std::string m_icon_filename;
#endif // ENABLE_SVG_ICONS
unsigned int m_sprite_id;
int m_hover_id;
bool m_dragging;
float m_base_color[3];
float m_drag_color[3];
float m_highlight_color[3];
mutable std::vector<Grabber> m_grabbers;
ImGuiWrapper* m_imgui;
public:
#if ENABLE_SVG_ICONS
GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
virtual ~GLGizmoBase() {}
bool init() { return on_init(); }
std::string get_name() const { return on_get_name(); }
int get_group_id() const { return m_group_id; }
void set_group_id(int id) { m_group_id = id; }
EState get_state() const { return m_state; }
void set_state(EState state) { m_state = state; on_set_state(); }
int get_shortcut_key() const { return m_shortcut_key; }
void set_shortcut_key(int key) { m_shortcut_key = key; }
#if ENABLE_SVG_ICONS
const std::string& get_icon_filename() const { return m_icon_filename; }
#endif // ENABLE_SVG_ICONS
bool is_activable(const GLCanvas3D::Selection& selection) const { return on_is_activable(selection); }
bool is_selectable() const { return on_is_selectable(); }
unsigned int get_sprite_id() const { return m_sprite_id; }
int get_hover_id() const { return m_hover_id; }
void set_hover_id(int id);
void set_highlight_color(const float* color);
void enable_grabber(unsigned int id);
void disable_grabber(unsigned int id);
void start_dragging(const GLCanvas3D::Selection& selection);
void stop_dragging();
bool is_dragging() const { return m_dragging; }
void update(const UpdateData& data, const GLCanvas3D::Selection& selection);
void render(const GLCanvas3D::Selection& selection) const { on_render(selection); }
void render_for_picking(const GLCanvas3D::Selection& selection) const { on_render_for_picking(selection); }
void render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) { on_render_input_window(x, y, bottom_limit, selection); }
protected:
virtual bool on_init() = 0;
virtual std::string on_get_name() const = 0;
virtual void on_set_state() {}
virtual void on_set_hover_id() {}
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return true; }
virtual bool on_is_selectable() const { return true; }
virtual void on_enable_grabber(unsigned int id) {}
virtual void on_disable_grabber(unsigned int id) {}
virtual void on_start_dragging(const GLCanvas3D::Selection& selection) {}
virtual void on_stop_dragging() {}
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection) = 0;
virtual void on_render(const GLCanvas3D::Selection& selection) const = 0;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const = 0;
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) {}
// Returns the picking color for the given id, based on the BASE_ID constant
// No check is made for clashing with other picking color (i.e. GLVolumes)
std::array<float, 3> picking_color_component(unsigned int id) const;
void render_grabbers(const BoundingBoxf3& box) const;
void render_grabbers(float size) const;
void render_grabbers_for_picking(const BoundingBoxf3& box) const;
void set_tooltip(const std::string& tooltip) const;
std::string format(float value, unsigned int decimals) const;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoBase_hpp_

View file

@ -0,0 +1,257 @@
// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoCut.hpp"
#include <GL/glew.h>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/stattext.h>
#include <wx/sizer.h>
#include "slic3r/GUI/GUI_App.hpp"
namespace Slic3r {
namespace GUI {
// GLGizmoCut
class GLGizmoCutPanel : public wxPanel
{
public:
GLGizmoCutPanel(wxWindow *parent);
void display(bool display);
private:
bool m_active;
wxCheckBox *m_cb_rotate;
wxButton *m_btn_cut;
wxButton *m_btn_cancel;
};
GLGizmoCutPanel::GLGizmoCutPanel(wxWindow *parent)
: wxPanel(parent)
, m_active(false)
, m_cb_rotate(new wxCheckBox(this, wxID_ANY, _(L("Rotate lower part upwards"))))
, m_btn_cut(new wxButton(this, wxID_OK, _(L("Perform cut"))))
, m_btn_cancel(new wxButton(this, wxID_CANCEL, _(L("Cancel"))))
{
enum { MARGIN = 5 };
auto *sizer = new wxBoxSizer(wxHORIZONTAL);
auto *label = new wxStaticText(this, wxID_ANY, _(L("Cut object:")));
sizer->Add(label, 0, wxALL | wxALIGN_CENTER, MARGIN);
sizer->Add(m_cb_rotate, 0, wxALL | wxALIGN_CENTER, MARGIN);
sizer->AddStretchSpacer();
sizer->Add(m_btn_cut, 0, wxALL | wxALIGN_CENTER, MARGIN);
sizer->Add(m_btn_cancel, 0, wxALL | wxALIGN_CENTER, MARGIN);
SetSizer(sizer);
}
void GLGizmoCutPanel::display(bool display)
{
Show(display);
GetParent()->Layout();
}
const double GLGizmoCut::Offset = 10.0;
const double GLGizmoCut::Margin = 20.0;
const std::array<float, 3> GLGizmoCut::GrabberColor = { 1.0, 0.5, 0.0 };
#if ENABLE_SVG_ICONS
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
#endif // ENABLE_SVG_ICONS
, m_cut_z(0.0)
, m_max_z(0.0)
, m_keep_upper(true)
, m_keep_lower(true)
, m_rotate_lower(false)
{}
bool GLGizmoCut::on_init()
{
m_grabbers.emplace_back();
m_shortcut_key = WXK_CONTROL_C;
return true;
}
std::string GLGizmoCut::on_get_name() const
{
return L("Cut [C]");
}
void GLGizmoCut::on_set_state()
{
// Reset m_cut_z on gizmo activation
if (get_state() == On) {
m_cut_z = m_parent.get_selection().get_bounding_box().size()(2) / 2.0;
}
}
bool GLGizmoCut::on_is_activable(const GLCanvas3D::Selection& selection) const
{
return selection.is_single_full_instance() && !selection.is_wipe_tower();
}
void GLGizmoCut::on_start_dragging(const GLCanvas3D::Selection& selection)
{
if (m_hover_id == -1) { return; }
const BoundingBoxf3& box = selection.get_bounding_box();
m_start_z = m_cut_z;
update_max_z(selection);
m_drag_pos = m_grabbers[m_hover_id].center;
m_drag_center = box.center();
m_drag_center(2) = m_cut_z;
}
void GLGizmoCut::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1) {
set_cut_z(m_start_z + calc_projection(data.mouse_ray));
}
}
void GLGizmoCut::on_render(const GLCanvas3D::Selection& selection) const
{
if (m_grabbers[0].dragging) {
set_tooltip("Z: " + format(m_cut_z, 2));
}
update_max_z(selection);
const BoundingBoxf3& box = selection.get_bounding_box();
Vec3d plane_center = box.center();
plane_center(2) = m_cut_z;
const float min_x = box.min(0) - Margin;
const float max_x = box.max(0) + Margin;
const float min_y = box.min(1) - Margin;
const float max_y = box.max(1) + Margin;
::glEnable(GL_DEPTH_TEST);
::glDisable(GL_CULL_FACE);
::glEnable(GL_BLEND);
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// Draw the cutting plane
::glBegin(GL_QUADS);
::glColor4f(0.8f, 0.8f, 0.8f, 0.5f);
::glVertex3f(min_x, min_y, plane_center(2));
::glVertex3f(max_x, min_y, plane_center(2));
::glVertex3f(max_x, max_y, plane_center(2));
::glVertex3f(min_x, max_y, plane_center(2));
::glEnd();
::glEnable(GL_CULL_FACE);
::glDisable(GL_BLEND);
// TODO: draw cut part contour?
// Draw the grabber and the connecting line
m_grabbers[0].center = plane_center;
m_grabbers[0].center(2) = plane_center(2) + Offset;
::glDisable(GL_DEPTH_TEST);
::glLineWidth(m_hover_id != -1 ? 2.0f : 1.5f);
::glColor3f(1.0, 1.0, 0.0);
::glBegin(GL_LINES);
::glVertex3dv(plane_center.data());
::glVertex3dv(m_grabbers[0].center.data());
::glEnd();
std::copy(std::begin(GrabberColor), std::end(GrabberColor), m_grabbers[0].color);
m_grabbers[0].render(m_hover_id == 0, box.max_size());
}
void GLGizmoCut::on_render_for_picking(const GLCanvas3D::Selection& selection) const
{
::glDisable(GL_DEPTH_TEST);
render_grabbers_for_picking(selection.get_bounding_box());
}
void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
{
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(_(L("Cut")), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
ImGui::PushItemWidth(100.0f);
bool _value_changed = ImGui::InputDouble("Z", &m_cut_z, 0.0f, 0.0f, "%.2f");
m_imgui->checkbox(_(L("Keep upper part")), m_keep_upper);
m_imgui->checkbox(_(L("Keep lower part")), m_keep_lower);
m_imgui->checkbox(_(L("Rotate lower part upwards")), m_rotate_lower);
m_imgui->disabled_begin(!m_keep_upper && !m_keep_lower);
const bool cut_clicked = m_imgui->button(_(L("Perform cut")));
m_imgui->disabled_end();
m_imgui->end();
if (cut_clicked && (m_keep_upper || m_keep_lower)) {
perform_cut(selection);
}
}
void GLGizmoCut::update_max_z(const GLCanvas3D::Selection& selection) const
{
m_max_z = selection.get_bounding_box().size()(2);
set_cut_z(m_cut_z);
}
void GLGizmoCut::set_cut_z(double cut_z) const
{
// Clamp the plane to the object's bounding box
m_cut_z = std::max(0.0, std::min(m_max_z, cut_z));
}
void GLGizmoCut::perform_cut(const GLCanvas3D::Selection& selection)
{
const auto instance_idx = selection.get_instance_idx();
const auto object_idx = selection.get_object_idx();
wxCHECK_RET(instance_idx >= 0 && object_idx >= 0, "GLGizmoCut: Invalid object selection");
wxGetApp().plater()->cut(object_idx, instance_idx, m_cut_z, m_keep_upper, m_keep_lower, m_rotate_lower);
}
double GLGizmoCut::calc_projection(const Linef3& mouse_ray) const
{
double projection = 0.0;
const Vec3d starting_vec = m_drag_pos - m_drag_center;
const double len_starting_vec = starting_vec.norm();
if (len_starting_vec != 0.0)
{
Vec3d mouse_dir = mouse_ray.unit_vector();
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing throught the starting position
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebric form
// in our case plane normal and ray direction are the same (orthogonal view)
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
Vec3d inters = mouse_ray.a + (m_drag_pos - mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
// vector from the starting position to the found intersection
Vec3d inters_vec = inters - m_drag_pos;
// finds projection of the vector along the staring direction
projection = inters_vec.dot(starting_vec.normalized());
}
return projection;
}
} // namespace GUI
} // namespace Slic3r

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#ifndef slic3r_GLGizmoCut_hpp_
#define slic3r_GLGizmoCut_hpp_
#include "GLGizmoBase.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoCut : public GLGizmoBase
{
static const double Offset;
static const double Margin;
static const std::array<float, 3> GrabberColor;
mutable double m_cut_z;
double m_start_z;
mutable double m_max_z;
Vec3d m_drag_pos;
Vec3d m_drag_center;
bool m_keep_upper;
bool m_keep_lower;
bool m_rotate_lower;
public:
#if ENABLE_SVG_ICONS
GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual void on_set_state();
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
private:
void update_max_z(const GLCanvas3D::Selection& selection) const;
void set_cut_z(double cut_z) const;
void perform_cut(const GLCanvas3D::Selection& selection);
double calc_projection(const Linef3& mouse_ray) const;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoCut_hpp_

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// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoFlatten.hpp"
#include <numeric>
#include <GL/glew.h>
namespace Slic3r {
namespace GUI {
#if ENABLE_SVG_ICONS
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
#endif // ENABLE_SVG_ICONS
, m_normal(Vec3d::Zero())
, m_starting_center(Vec3d::Zero())
{
}
bool GLGizmoFlatten::on_init()
{
m_shortcut_key = WXK_CONTROL_F;
return true;
}
std::string GLGizmoFlatten::on_get_name() const
{
return L("Place on face [F]");
}
bool GLGizmoFlatten::on_is_activable(const GLCanvas3D::Selection& selection) const
{
return selection.is_single_full_instance();
}
void GLGizmoFlatten::on_start_dragging(const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1)
{
assert(m_planes_valid);
m_normal = m_planes[m_hover_id].normal;
m_starting_center = selection.get_bounding_box().center();
}
}
void GLGizmoFlatten::on_render(const GLCanvas3D::Selection& selection) const
{
::glClear(GL_DEPTH_BUFFER_BIT);
::glEnable(GL_DEPTH_TEST);
::glEnable(GL_BLEND);
if (selection.is_single_full_instance())
{
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
::glPushMatrix();
::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z());
::glMultMatrixd(m.data());
if (this->is_plane_update_necessary())
const_cast<GLGizmoFlatten*>(this)->update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i)
{
if (i == m_hover_id)
::glColor4f(0.9f, 0.9f, 0.9f, 0.75f);
else
::glColor4f(0.9f, 0.9f, 0.9f, 0.5f);
::glBegin(GL_POLYGON);
for (const Vec3d& vertex : m_planes[i].vertices)
{
::glVertex3dv(vertex.data());
}
::glEnd();
}
::glPopMatrix();
}
::glEnable(GL_CULL_FACE);
::glDisable(GL_BLEND);
}
void GLGizmoFlatten::on_render_for_picking(const GLCanvas3D::Selection& selection) const
{
::glDisable(GL_DEPTH_TEST);
::glDisable(GL_BLEND);
if (selection.is_single_full_instance())
{
const Transform3d& m = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix();
::glPushMatrix();
::glTranslatef(0.f, 0.f, selection.get_volume(*selection.get_volume_idxs().begin())->get_sla_shift_z());
::glMultMatrixd(m.data());
if (this->is_plane_update_necessary())
const_cast<GLGizmoFlatten*>(this)->update_planes();
for (int i = 0; i < (int)m_planes.size(); ++i)
{
::glColor3fv(picking_color_component(i).data());
::glBegin(GL_POLYGON);
for (const Vec3d& vertex : m_planes[i].vertices)
{
::glVertex3dv(vertex.data());
}
::glEnd();
}
::glPopMatrix();
}
::glEnable(GL_CULL_FACE);
}
void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
{
m_starting_center = Vec3d::Zero();
if (m_model_object != model_object) {
m_planes.clear();
m_planes_valid = false;
}
m_model_object = model_object;
}
void GLGizmoFlatten::update_planes()
{
TriangleMesh ch;
for (const ModelVolume* vol : m_model_object->volumes)
{
if (vol->type() != ModelVolumeType::MODEL_PART)
continue;
TriangleMesh vol_ch = vol->get_convex_hull();
vol_ch.transform(vol->get_matrix());
ch.merge(vol_ch);
}
ch = ch.convex_hull_3d();
m_planes.clear();
const Transform3d& inst_matrix = m_model_object->instances.front()->get_matrix(true);
// Following constants are used for discarding too small polygons.
const float minimal_area = 5.f; // in square mm (world coordinates)
const float minimal_side = 1.f; // mm
// Now we'll go through all the facets and append Points of facets sharing the same normal.
// This part is still performed in mesh coordinate system.
const int num_of_facets = ch.stl.stats.number_of_facets;
std::vector<int> facet_queue(num_of_facets, 0);
std::vector<bool> facet_visited(num_of_facets, false);
int facet_queue_cnt = 0;
const stl_normal* normal_ptr = nullptr;
while (1) {
// Find next unvisited triangle:
int facet_idx = 0;
for (; facet_idx < num_of_facets; ++ facet_idx)
if (!facet_visited[facet_idx]) {
facet_queue[facet_queue_cnt ++] = facet_idx;
facet_visited[facet_idx] = true;
normal_ptr = &ch.stl.facet_start[facet_idx].normal;
m_planes.emplace_back();
break;
}
if (facet_idx == num_of_facets)
break; // Everything was visited already
while (facet_queue_cnt > 0) {
int facet_idx = facet_queue[-- facet_queue_cnt];
const stl_normal& this_normal = ch.stl.facet_start[facet_idx].normal;
if (std::abs(this_normal(0) - (*normal_ptr)(0)) < 0.001 && std::abs(this_normal(1) - (*normal_ptr)(1)) < 0.001 && std::abs(this_normal(2) - (*normal_ptr)(2)) < 0.001) {
stl_vertex* first_vertex = ch.stl.facet_start[facet_idx].vertex;
for (int j=0; j<3; ++j)
m_planes.back().vertices.emplace_back((double)first_vertex[j](0), (double)first_vertex[j](1), (double)first_vertex[j](2));
facet_visited[facet_idx] = true;
for (int j = 0; j < 3; ++ j) {
int neighbor_idx = ch.stl.neighbors_start[facet_idx].neighbor[j];
if (! facet_visited[neighbor_idx])
facet_queue[facet_queue_cnt ++] = neighbor_idx;
}
}
}
m_planes.back().normal = normal_ptr->cast<double>();
// Now we'll transform all the points into world coordinates, so that the areas, angles and distances
// make real sense.
m_planes.back().vertices = transform(m_planes.back().vertices, inst_matrix);
// if this is a just a very small triangle, remove it to speed up further calculations (it would be rejected later anyway):
if (m_planes.back().vertices.size() == 3 &&
((m_planes.back().vertices[0] - m_planes.back().vertices[1]).norm() < minimal_side
|| (m_planes.back().vertices[0] - m_planes.back().vertices[2]).norm() < minimal_side
|| (m_planes.back().vertices[1] - m_planes.back().vertices[2]).norm() < minimal_side))
m_planes.pop_back();
}
// Let's prepare transformation of the normal vector from mesh to instance coordinates.
Geometry::Transformation t(inst_matrix);
Vec3d scaling = t.get_scaling_factor();
t.set_scaling_factor(Vec3d(1./scaling(0), 1./scaling(1), 1./scaling(2)));
// Now we'll go through all the polygons, transform the points into xy plane to process them:
for (unsigned int polygon_id=0; polygon_id < m_planes.size(); ++polygon_id) {
Pointf3s& polygon = m_planes[polygon_id].vertices;
const Vec3d& normal = m_planes[polygon_id].normal;
// transform the normal according to the instance matrix:
Vec3d normal_transformed = t.get_matrix() * normal;
// We are going to rotate about z and y to flatten the plane
Eigen::Quaterniond q;
Transform3d m = Transform3d::Identity();
m.matrix().block(0, 0, 3, 3) = q.setFromTwoVectors(normal_transformed, Vec3d::UnitZ()).toRotationMatrix();
polygon = transform(polygon, m);
// Now to remove the inner points. We'll misuse Geometry::convex_hull for that, but since
// it works in fixed point representation, we will rescale the polygon to avoid overflows.
// And yes, it is a nasty thing to do. Whoever has time is free to refactor.
Vec3d bb_size = BoundingBoxf3(polygon).size();
float sf = std::min(1./bb_size(0), 1./bb_size(1));
Transform3d tr = Geometry::assemble_transform(Vec3d::Zero(), Vec3d::Zero(), Vec3d(sf, sf, 1.f));
polygon = transform(polygon, tr);
polygon = Slic3r::Geometry::convex_hull(polygon);
polygon = transform(polygon, tr.inverse());
// Calculate area of the polygons and discard ones that are too small
float& area = m_planes[polygon_id].area;
area = 0.f;
for (unsigned int i = 0; i < polygon.size(); i++) // Shoelace formula
area += polygon[i](0)*polygon[i + 1 < polygon.size() ? i + 1 : 0](1) - polygon[i + 1 < polygon.size() ? i + 1 : 0](0)*polygon[i](1);
area = 0.5f * std::abs(area);
bool discard = false;
if (area < minimal_area)
discard = true;
else {
// We also check the inner angles and discard polygons with angles smaller than the following threshold
const double angle_threshold = ::cos(10.0 * (double)PI / 180.0);
for (unsigned int i = 0; i < polygon.size(); ++i) {
const Vec3d& prec = polygon[(i == 0) ? polygon.size() - 1 : i - 1];
const Vec3d& curr = polygon[i];
const Vec3d& next = polygon[(i == polygon.size() - 1) ? 0 : i + 1];
if ((prec - curr).normalized().dot((next - curr).normalized()) > angle_threshold) {
discard = true;
break;
}
}
}
if (discard) {
m_planes.erase(m_planes.begin() + (polygon_id--));
continue;
}
// We will shrink the polygon a little bit so it does not touch the object edges:
Vec3d centroid = std::accumulate(polygon.begin(), polygon.end(), Vec3d(0.0, 0.0, 0.0));
centroid /= (double)polygon.size();
for (auto& vertex : polygon)
vertex = 0.9f*vertex + 0.1f*centroid;
// Polygon is now simple and convex, we'll round the corners to make them look nicer.
// The algorithm takes a vertex, calculates middles of respective sides and moves the vertex
// towards their average (controlled by 'aggressivity'). This is repeated k times.
// In next iterations, the neighbours are not always taken at the middle (to increase the
// rounding effect at the corners, where we need it most).
const unsigned int k = 10; // number of iterations
const float aggressivity = 0.2f; // agressivity
const unsigned int N = polygon.size();
std::vector<std::pair<unsigned int, unsigned int>> neighbours;
if (k != 0) {
Pointf3s points_out(2*k*N); // vector long enough to store the future vertices
for (unsigned int j=0; j<N; ++j) {
points_out[j*2*k] = polygon[j];
neighbours.push_back(std::make_pair((int)(j*2*k-k) < 0 ? (N-1)*2*k+k : j*2*k-k, j*2*k+k));
}
for (unsigned int i=0; i<k; ++i) {
// Calculate middle of each edge so that neighbours points to something useful:
for (unsigned int j=0; j<N; ++j)
if (i==0)
points_out[j*2*k+k] = 0.5f * (points_out[j*2*k] + points_out[j==N-1 ? 0 : (j+1)*2*k]);
else {
float r = 0.2+0.3/(k-1)*i; // the neighbours are not always taken in the middle
points_out[neighbours[j].first] = r*points_out[j*2*k] + (1-r) * points_out[neighbours[j].first-1];
points_out[neighbours[j].second] = r*points_out[j*2*k] + (1-r) * points_out[neighbours[j].second+1];
}
// Now we have a triangle and valid neighbours, we can do an iteration:
for (unsigned int j=0; j<N; ++j)
points_out[2*k*j] = (1-aggressivity) * points_out[2*k*j] +
aggressivity*0.5f*(points_out[neighbours[j].first] + points_out[neighbours[j].second]);
for (auto& n : neighbours) {
++n.first;
--n.second;
}
}
polygon = points_out; // replace the coarse polygon with the smooth one that we just created
}
// Raise a bit above the object surface to avoid flickering:
for (auto& b : polygon)
b(2) += 0.1f;
// Transform back to 3D (and also back to mesh coordinates)
polygon = transform(polygon, inst_matrix.inverse() * m.inverse());
}
// We'll sort the planes by area and only keep the 254 largest ones (because of the picking pass limitations):
std::sort(m_planes.rbegin(), m_planes.rend(), [](const PlaneData& a, const PlaneData& b) { return a.area < b.area; });
m_planes.resize(std::min((int)m_planes.size(), 254));
// Planes are finished - let's save what we calculated it from:
m_volumes_matrices.clear();
m_volumes_types.clear();
for (const ModelVolume* vol : m_model_object->volumes) {
m_volumes_matrices.push_back(vol->get_matrix());
m_volumes_types.push_back(vol->type());
}
m_first_instance_scale = m_model_object->instances.front()->get_scaling_factor();
m_first_instance_mirror = m_model_object->instances.front()->get_mirror();
m_planes_valid = true;
}
bool GLGizmoFlatten::is_plane_update_necessary() const
{
if (m_state != On || !m_model_object || m_model_object->instances.empty())
return false;
if (! m_planes_valid || m_model_object->volumes.size() != m_volumes_matrices.size())
return true;
// We want to recalculate when the scale changes - some planes could (dis)appear.
if (! m_model_object->instances.front()->get_scaling_factor().isApprox(m_first_instance_scale)
|| ! m_model_object->instances.front()->get_mirror().isApprox(m_first_instance_mirror))
return true;
for (unsigned int i=0; i < m_model_object->volumes.size(); ++i)
if (! m_model_object->volumes[i]->get_matrix().isApprox(m_volumes_matrices[i])
|| m_model_object->volumes[i]->type() != m_volumes_types[i])
return true;
return false;
}
Vec3d GLGizmoFlatten::get_flattening_normal() const
{
Vec3d out = m_normal;
m_normal = Vec3d::Zero();
m_starting_center = Vec3d::Zero();
return out;
}
} // namespace GUI
} // namespace Slic3r

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#ifndef slic3r_GLGizmoFlatten_hpp_
#define slic3r_GLGizmoFlatten_hpp_
#include "GLGizmoBase.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoFlatten : public GLGizmoBase
{
// This gizmo does not use grabbers. The m_hover_id relates to polygon managed by the class itself.
private:
mutable Vec3d m_normal;
struct PlaneData {
std::vector<Vec3d> vertices;
Vec3d normal;
float area;
};
// This holds information to decide whether recalculation is necessary:
std::vector<Transform3d> m_volumes_matrices;
std::vector<ModelVolumeType> m_volumes_types;
Vec3d m_first_instance_scale;
Vec3d m_first_instance_mirror;
std::vector<PlaneData> m_planes;
bool m_planes_valid = false;
mutable Vec3d m_starting_center;
const ModelObject* m_model_object = nullptr;
std::vector<const Transform3d*> instances_matrices;
void update_planes();
bool is_plane_update_necessary() const;
public:
#if ENABLE_SVG_ICONS
GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
void set_flattening_data(const ModelObject* model_object);
Vec3d get_flattening_normal() const;
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection) {}
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
virtual void on_set_state()
{
if (m_state == On && is_plane_update_necessary())
update_planes();
}
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoFlatten_hpp_

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// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoMove.hpp"
#include <GL/glew.h>
namespace Slic3r {
namespace GUI {
const double GLGizmoMove3D::Offset = 10.0;
#if ENABLE_SVG_ICONS
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
#endif // ENABLE_SVG_ICONS
, m_displacement(Vec3d::Zero())
, m_snap_step(1.0)
, m_starting_drag_position(Vec3d::Zero())
, m_starting_box_center(Vec3d::Zero())
, m_starting_box_bottom_center(Vec3d::Zero())
, m_quadric(nullptr)
{
m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr)
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
}
GLGizmoMove3D::~GLGizmoMove3D()
{
if (m_quadric != nullptr)
::gluDeleteQuadric(m_quadric);
}
bool GLGizmoMove3D::on_init()
{
for (int i = 0; i < 3; ++i)
{
m_grabbers.push_back(Grabber());
}
m_shortcut_key = WXK_CONTROL_M;
return true;
}
std::string GLGizmoMove3D::on_get_name() const
{
return L("Move [M]");
}
void GLGizmoMove3D::on_start_dragging(const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1)
{
m_displacement = Vec3d::Zero();
const BoundingBoxf3& box = selection.get_bounding_box();
m_starting_drag_position = m_grabbers[m_hover_id].center;
m_starting_box_center = box.center();
m_starting_box_bottom_center = box.center();
m_starting_box_bottom_center(2) = box.min(2);
}
}
void GLGizmoMove3D::on_stop_dragging()
{
m_displacement = Vec3d::Zero();
}
void GLGizmoMove3D::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if (m_hover_id == 0)
m_displacement(0) = calc_projection(data);
else if (m_hover_id == 1)
m_displacement(1) = calc_projection(data);
else if (m_hover_id == 2)
m_displacement(2) = calc_projection(data);
}
void GLGizmoMove3D::on_render(const GLCanvas3D::Selection& selection) const
{
bool show_position = selection.is_single_full_instance();
const Vec3d& position = selection.get_bounding_box().center();
if ((show_position && (m_hover_id == 0)) || m_grabbers[0].dragging)
set_tooltip("X: " + format(show_position ? position(0) : m_displacement(0), 2));
else if (!m_grabbers[0].dragging && (m_hover_id == 0))
set_tooltip("X");
else if ((show_position && (m_hover_id == 1)) || m_grabbers[1].dragging)
set_tooltip("Y: " + format(show_position ? position(1) : m_displacement(1), 2));
else if (!m_grabbers[1].dragging && (m_hover_id == 1))
set_tooltip("Y");
else if ((show_position && (m_hover_id == 2)) || m_grabbers[2].dragging)
set_tooltip("Z: " + format(show_position ? position(2) : m_displacement(2), 2));
else if (!m_grabbers[2].dragging && (m_hover_id == 2))
set_tooltip("Z");
::glClear(GL_DEPTH_BUFFER_BIT);
::glEnable(GL_DEPTH_TEST);
const BoundingBoxf3& box = selection.get_bounding_box();
const Vec3d& center = box.center();
// x axis
m_grabbers[0].center = Vec3d(box.max(0) + Offset, center(1), center(2));
::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
// y axis
m_grabbers[1].center = Vec3d(center(0), box.max(1) + Offset, center(2));
::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
// z axis
m_grabbers[2].center = Vec3d(center(0), center(1), box.max(2) + Offset);
::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
if (m_hover_id == -1)
{
// draw axes
for (unsigned int i = 0; i < 3; ++i)
{
if (m_grabbers[i].enabled)
{
::glColor3fv(AXES_COLOR[i]);
::glBegin(GL_LINES);
::glVertex3dv(center.data());
::glVertex3dv(m_grabbers[i].center.data());
::glEnd();
}
}
// draw grabbers
render_grabbers(box);
for (unsigned int i = 0; i < 3; ++i)
{
if (m_grabbers[i].enabled)
render_grabber_extension((Axis)i, box, false);
}
}
else
{
// draw axis
::glColor3fv(AXES_COLOR[m_hover_id]);
::glBegin(GL_LINES);
::glVertex3dv(center.data());
::glVertex3dv(m_grabbers[m_hover_id].center.data());
::glEnd();
// draw grabber
m_grabbers[m_hover_id].render(true, box.max_size());
render_grabber_extension((Axis)m_hover_id, box, false);
}
}
void GLGizmoMove3D::on_render_for_picking(const GLCanvas3D::Selection& selection) const
{
::glDisable(GL_DEPTH_TEST);
const BoundingBoxf3& box = selection.get_bounding_box();
render_grabbers_for_picking(box);
render_grabber_extension(X, box, true);
render_grabber_extension(Y, box, true);
render_grabber_extension(Z, box, true);
}
void GLGizmoMove3D::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
{
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
bool show_position = selection.is_single_full_instance();
const Vec3d& position = selection.get_bounding_box().center();
Vec3d displacement = show_position ? position : m_displacement;
wxString label = show_position ? _(L("Position (mm)")) : _(L("Displacement (mm)"));
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(label, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
m_imgui->input_vec3("", displacement, 100.0f, "%.2f");
m_imgui->end();
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
}
double GLGizmoMove3D::calc_projection(const UpdateData& data) const
{
double projection = 0.0;
Vec3d starting_vec = m_starting_drag_position - m_starting_box_center;
double len_starting_vec = starting_vec.norm();
if (len_starting_vec != 0.0)
{
Vec3d mouse_dir = data.mouse_ray.unit_vector();
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing throught the starting position
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebric form
// in our case plane normal and ray direction are the same (orthogonal view)
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
Vec3d inters = data.mouse_ray.a + (m_starting_drag_position - data.mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
// vector from the starting position to the found intersection
Vec3d inters_vec = inters - m_starting_drag_position;
// finds projection of the vector along the staring direction
projection = inters_vec.dot(starting_vec.normalized());
}
if (data.shift_down)
projection = m_snap_step * (double)std::round(projection / m_snap_step);
return projection;
}
void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking) const
{
if (m_quadric == nullptr)
return;
double size = m_dragging ? (double)m_grabbers[axis].get_dragging_half_size((float)box.max_size()) : (double)m_grabbers[axis].get_half_size((float)box.max_size());
float color[3];
::memcpy((void*)color, (const void*)m_grabbers[axis].color, 3 * sizeof(float));
if (!picking && (m_hover_id != -1))
{
color[0] = 1.0f - color[0];
color[1] = 1.0f - color[1];
color[2] = 1.0f - color[2];
}
if (!picking)
::glEnable(GL_LIGHTING);
::glColor3fv(color);
::glPushMatrix();
::glTranslated(m_grabbers[axis].center(0), m_grabbers[axis].center(1), m_grabbers[axis].center(2));
if (axis == X)
::glRotated(90.0, 0.0, 1.0, 0.0);
else if (axis == Y)
::glRotated(-90.0, 1.0, 0.0, 0.0);
::glTranslated(0.0, 0.0, 2.0 * size);
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.75 * size, 0.0, 3.0 * size, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.75 * size, 36, 1);
::glPopMatrix();
if (!picking)
::glDisable(GL_LIGHTING);
}
} // namespace GUI
} // namespace Slic3r

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#ifndef slic3r_GLGizmoMove_hpp_
#define slic3r_GLGizmoMove_hpp_
#include "GLGizmoBase.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoMove3D : public GLGizmoBase
{
static const double Offset;
Vec3d m_displacement;
double m_snap_step;
Vec3d m_starting_drag_position;
Vec3d m_starting_box_center;
Vec3d m_starting_box_bottom_center;
GLUquadricObj* m_quadric;
public:
#if ENABLE_SVG_ICONS
GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
virtual ~GLGizmoMove3D();
double get_snap_step(double step) const { return m_snap_step; }
void set_snap_step(double step) { m_snap_step = step; }
const Vec3d& get_displacement() const { return m_displacement; }
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_stop_dragging();
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
private:
double calc_projection(const UpdateData& data) const;
void render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking) const;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoMove_hpp_

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// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoRotate.hpp"
#include <GL/glew.h>
namespace Slic3r {
namespace GUI {
const float GLGizmoRotate::Offset = 5.0f;
const unsigned int GLGizmoRotate::CircleResolution = 64;
const unsigned int GLGizmoRotate::AngleResolution = 64;
const unsigned int GLGizmoRotate::ScaleStepsCount = 72;
const float GLGizmoRotate::ScaleStepRad = 2.0f * (float)PI / GLGizmoRotate::ScaleStepsCount;
const unsigned int GLGizmoRotate::ScaleLongEvery = 2;
const float GLGizmoRotate::ScaleLongTooth = 0.1f; // in percent of radius
const unsigned int GLGizmoRotate::SnapRegionsCount = 8;
const float GLGizmoRotate::GrabberOffset = 0.15f; // in percent of radius
GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
#if ENABLE_SVG_ICONS
: GLGizmoBase(parent, "", -1)
#else
: GLGizmoBase(parent, -1)
#endif // ENABLE_SVG_ICONS
, m_axis(axis)
, m_angle(0.0)
, m_quadric(nullptr)
, m_center(0.0, 0.0, 0.0)
, m_radius(0.0f)
, m_snap_coarse_in_radius(0.0f)
, m_snap_coarse_out_radius(0.0f)
, m_snap_fine_in_radius(0.0f)
, m_snap_fine_out_radius(0.0f)
{
m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr)
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
}
GLGizmoRotate::GLGizmoRotate(const GLGizmoRotate& other)
#if ENABLE_SVG_ICONS
: GLGizmoBase(other.m_parent, other.m_icon_filename, other.m_sprite_id)
#else
: GLGizmoBase(other.m_parent, other.m_sprite_id)
#endif // ENABLE_SVG_ICONS
, m_axis(other.m_axis)
, m_angle(other.m_angle)
, m_quadric(nullptr)
, m_center(other.m_center)
, m_radius(other.m_radius)
, m_snap_coarse_in_radius(other.m_snap_coarse_in_radius)
, m_snap_coarse_out_radius(other.m_snap_coarse_out_radius)
, m_snap_fine_in_radius(other.m_snap_fine_in_radius)
, m_snap_fine_out_radius(other.m_snap_fine_out_radius)
{
m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr)
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
}
GLGizmoRotate::~GLGizmoRotate()
{
if (m_quadric != nullptr)
::gluDeleteQuadric(m_quadric);
}
void GLGizmoRotate::set_angle(double angle)
{
if (std::abs(angle - 2.0 * (double)PI) < EPSILON)
angle = 0.0;
m_angle = angle;
}
bool GLGizmoRotate::on_init()
{
m_grabbers.push_back(Grabber());
return true;
}
void GLGizmoRotate::on_start_dragging(const GLCanvas3D::Selection& selection)
{
const BoundingBoxf3& box = selection.get_bounding_box();
m_center = box.center();
m_radius = Offset + box.radius();
m_snap_coarse_in_radius = m_radius / 3.0f;
m_snap_coarse_out_radius = 2.0f * m_snap_coarse_in_radius;
m_snap_fine_in_radius = m_radius;
m_snap_fine_out_radius = m_snap_fine_in_radius + m_radius * ScaleLongTooth;
}
void GLGizmoRotate::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
Vec2d mouse_pos = to_2d(mouse_position_in_local_plane(data.mouse_ray, selection));
Vec2d orig_dir = Vec2d::UnitX();
Vec2d new_dir = mouse_pos.normalized();
double theta = ::acos(clamp(-1.0, 1.0, new_dir.dot(orig_dir)));
if (cross2(orig_dir, new_dir) < 0.0)
theta = 2.0 * (double)PI - theta;
double len = mouse_pos.norm();
// snap to coarse snap region
if ((m_snap_coarse_in_radius <= len) && (len <= m_snap_coarse_out_radius))
{
double step = 2.0 * (double)PI / (double)SnapRegionsCount;
theta = step * (double)std::round(theta / step);
}
else
{
// snap to fine snap region (scale)
if ((m_snap_fine_in_radius <= len) && (len <= m_snap_fine_out_radius))
{
double step = 2.0 * (double)PI / (double)ScaleStepsCount;
theta = step * (double)std::round(theta / step);
}
}
if (theta == 2.0 * (double)PI)
theta = 0.0;
m_angle = theta;
}
void GLGizmoRotate::on_render(const GLCanvas3D::Selection& selection) const
{
if (!m_grabbers[0].enabled)
return;
const BoundingBoxf3& box = selection.get_bounding_box();
std::string axis;
switch (m_axis)
{
case X: { axis = "X"; break; }
case Y: { axis = "Y"; break; }
case Z: { axis = "Z"; break; }
}
if (!m_dragging && (m_hover_id == 0))
set_tooltip(axis);
else if (m_dragging)
set_tooltip(axis + ": " + format((float)Geometry::rad2deg(m_angle), 4) + "\u00B0");
else
{
m_center = box.center();
m_radius = Offset + box.radius();
m_snap_coarse_in_radius = m_radius / 3.0f;
m_snap_coarse_out_radius = 2.0f * m_snap_coarse_in_radius;
m_snap_fine_in_radius = m_radius;
m_snap_fine_out_radius = m_radius * (1.0f + ScaleLongTooth);
}
::glEnable(GL_DEPTH_TEST);
::glPushMatrix();
transform_to_local(selection);
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
::glColor3fv((m_hover_id != -1) ? m_drag_color : m_highlight_color);
render_circle();
if (m_hover_id != -1)
{
render_scale();
render_snap_radii();
render_reference_radius();
}
::glColor3fv(m_highlight_color);
if (m_hover_id != -1)
render_angle();
render_grabber(box);
render_grabber_extension(box, false);
::glPopMatrix();
}
void GLGizmoRotate::on_render_for_picking(const GLCanvas3D::Selection& selection) const
{
::glDisable(GL_DEPTH_TEST);
::glPushMatrix();
transform_to_local(selection);
const BoundingBoxf3& box = selection.get_bounding_box();
render_grabbers_for_picking(box);
render_grabber_extension(box, true);
::glPopMatrix();
}
void GLGizmoRotate::render_circle() const
{
::glBegin(GL_LINE_LOOP);
for (unsigned int i = 0; i < ScaleStepsCount; ++i)
{
float angle = (float)i * ScaleStepRad;
float x = ::cos(angle) * m_radius;
float y = ::sin(angle) * m_radius;
float z = 0.0f;
::glVertex3f((GLfloat)x, (GLfloat)y, (GLfloat)z);
}
::glEnd();
}
void GLGizmoRotate::render_scale() const
{
float out_radius_long = m_snap_fine_out_radius;
float out_radius_short = m_radius * (1.0f + 0.5f * ScaleLongTooth);
::glBegin(GL_LINES);
for (unsigned int i = 0; i < ScaleStepsCount; ++i)
{
float angle = (float)i * ScaleStepRad;
float cosa = ::cos(angle);
float sina = ::sin(angle);
float in_x = cosa * m_radius;
float in_y = sina * m_radius;
float in_z = 0.0f;
float out_x = (i % ScaleLongEvery == 0) ? cosa * out_radius_long : cosa * out_radius_short;
float out_y = (i % ScaleLongEvery == 0) ? sina * out_radius_long : sina * out_radius_short;
float out_z = 0.0f;
::glVertex3f((GLfloat)in_x, (GLfloat)in_y, (GLfloat)in_z);
::glVertex3f((GLfloat)out_x, (GLfloat)out_y, (GLfloat)out_z);
}
::glEnd();
}
void GLGizmoRotate::render_snap_radii() const
{
float step = 2.0f * (float)PI / (float)SnapRegionsCount;
float in_radius = m_radius / 3.0f;
float out_radius = 2.0f * in_radius;
::glBegin(GL_LINES);
for (unsigned int i = 0; i < SnapRegionsCount; ++i)
{
float angle = (float)i * step;
float cosa = ::cos(angle);
float sina = ::sin(angle);
float in_x = cosa * in_radius;
float in_y = sina * in_radius;
float in_z = 0.0f;
float out_x = cosa * out_radius;
float out_y = sina * out_radius;
float out_z = 0.0f;
::glVertex3f((GLfloat)in_x, (GLfloat)in_y, (GLfloat)in_z);
::glVertex3f((GLfloat)out_x, (GLfloat)out_y, (GLfloat)out_z);
}
::glEnd();
}
void GLGizmoRotate::render_reference_radius() const
{
::glBegin(GL_LINES);
::glVertex3f(0.0f, 0.0f, 0.0f);
::glVertex3f((GLfloat)(m_radius * (1.0f + GrabberOffset)), 0.0f, 0.0f);
::glEnd();
}
void GLGizmoRotate::render_angle() const
{
float step_angle = (float)m_angle / AngleResolution;
float ex_radius = m_radius * (1.0f + GrabberOffset);
::glBegin(GL_LINE_STRIP);
for (unsigned int i = 0; i <= AngleResolution; ++i)
{
float angle = (float)i * step_angle;
float x = ::cos(angle) * ex_radius;
float y = ::sin(angle) * ex_radius;
float z = 0.0f;
::glVertex3f((GLfloat)x, (GLfloat)y, (GLfloat)z);
}
::glEnd();
}
void GLGizmoRotate::render_grabber(const BoundingBoxf3& box) const
{
double grabber_radius = (double)m_radius * (1.0 + (double)GrabberOffset);
m_grabbers[0].center = Vec3d(::cos(m_angle) * grabber_radius, ::sin(m_angle) * grabber_radius, 0.0);
m_grabbers[0].angles(2) = m_angle;
::glColor3fv((m_hover_id != -1) ? m_drag_color : m_highlight_color);
::glBegin(GL_LINES);
::glVertex3f(0.0f, 0.0f, 0.0f);
::glVertex3dv(m_grabbers[0].center.data());
::glEnd();
::memcpy((void*)m_grabbers[0].color, (const void*)m_highlight_color, 3 * sizeof(float));
render_grabbers(box);
}
void GLGizmoRotate::render_grabber_extension(const BoundingBoxf3& box, bool picking) const
{
if (m_quadric == nullptr)
return;
double size = m_dragging ? (double)m_grabbers[0].get_dragging_half_size((float)box.max_size()) : (double)m_grabbers[0].get_half_size((float)box.max_size());
float color[3];
::memcpy((void*)color, (const void*)m_grabbers[0].color, 3 * sizeof(float));
if (!picking && (m_hover_id != -1))
{
color[0] = 1.0f - color[0];
color[1] = 1.0f - color[1];
color[2] = 1.0f - color[2];
}
if (!picking)
::glEnable(GL_LIGHTING);
::glColor3fv(color);
::glPushMatrix();
::glTranslated(m_grabbers[0].center(0), m_grabbers[0].center(1), m_grabbers[0].center(2));
::glRotated(Geometry::rad2deg(m_angle), 0.0, 0.0, 1.0);
::glRotated(90.0, 1.0, 0.0, 0.0);
::glTranslated(0.0, 0.0, 2.0 * size);
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.75 * size, 0.0, 3.0 * size, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.75 * size, 36, 1);
::glPopMatrix();
::glPushMatrix();
::glTranslated(m_grabbers[0].center(0), m_grabbers[0].center(1), m_grabbers[0].center(2));
::glRotated(Geometry::rad2deg(m_angle), 0.0, 0.0, 1.0);
::glRotated(-90.0, 1.0, 0.0, 0.0);
::glTranslated(0.0, 0.0, 2.0 * size);
::gluQuadricOrientation(m_quadric, GLU_OUTSIDE);
::gluCylinder(m_quadric, 0.75 * size, 0.0, 3.0 * size, 36, 1);
::gluQuadricOrientation(m_quadric, GLU_INSIDE);
::gluDisk(m_quadric, 0.0, 0.75 * size, 36, 1);
::glPopMatrix();
if (!picking)
::glDisable(GL_LIGHTING);
}
void GLGizmoRotate::transform_to_local(const GLCanvas3D::Selection& selection) const
{
::glTranslated(m_center(0), m_center(1), m_center(2));
if (selection.is_single_volume() || selection.is_single_modifier() || selection.requires_local_axes())
{
Transform3d orient_matrix = selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true);
::glMultMatrixd(orient_matrix.data());
}
switch (m_axis)
{
case X:
{
::glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
::glRotatef(-90.0f, 0.0f, 0.0f, 1.0f);
break;
}
case Y:
{
::glRotatef(-90.0f, 0.0f, 0.0f, 1.0f);
::glRotatef(-90.0f, 0.0f, 1.0f, 0.0f);
break;
}
default:
case Z:
{
// no rotation
break;
}
}
}
Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray, const GLCanvas3D::Selection& selection) const
{
double half_pi = 0.5 * (double)PI;
Transform3d m = Transform3d::Identity();
switch (m_axis)
{
case X:
{
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitZ()));
m.rotate(Eigen::AngleAxisd(-half_pi, Vec3d::UnitY()));
break;
}
case Y:
{
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitY()));
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitZ()));
break;
}
default:
case Z:
{
// no rotation applied
break;
}
}
if (selection.is_single_volume() || selection.is_single_modifier() || selection.requires_local_axes())
m = m * selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_transformation().get_matrix(true, false, true, true).inverse();
m.translate(-m_center);
return transform(mouse_ray, m).intersect_plane(0.0);
}
#if ENABLE_SVG_ICONS
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
#endif // ENABLE_SVG_ICONS
{
m_gizmos.emplace_back(parent, GLGizmoRotate::X);
m_gizmos.emplace_back(parent, GLGizmoRotate::Y);
m_gizmos.emplace_back(parent, GLGizmoRotate::Z);
for (unsigned int i = 0; i < 3; ++i)
{
m_gizmos[i].set_group_id(i);
}
}
bool GLGizmoRotate3D::on_init()
{
for (GLGizmoRotate& g : m_gizmos)
{
if (!g.init())
return false;
}
for (unsigned int i = 0; i < 3; ++i)
{
m_gizmos[i].set_highlight_color(AXES_COLOR[i]);
}
m_shortcut_key = WXK_CONTROL_R;
return true;
}
std::string GLGizmoRotate3D::on_get_name() const
{
return L("Rotate [R]");
}
void GLGizmoRotate3D::on_start_dragging(const GLCanvas3D::Selection& selection)
{
if ((0 <= m_hover_id) && (m_hover_id < 3))
m_gizmos[m_hover_id].start_dragging(selection);
}
void GLGizmoRotate3D::on_stop_dragging()
{
if ((0 <= m_hover_id) && (m_hover_id < 3))
m_gizmos[m_hover_id].stop_dragging();
}
void GLGizmoRotate3D::on_render(const GLCanvas3D::Selection& selection) const
{
::glClear(GL_DEPTH_BUFFER_BIT);
if ((m_hover_id == -1) || (m_hover_id == 0))
m_gizmos[X].render(selection);
if ((m_hover_id == -1) || (m_hover_id == 1))
m_gizmos[Y].render(selection);
if ((m_hover_id == -1) || (m_hover_id == 2))
m_gizmos[Z].render(selection);
}
void GLGizmoRotate3D::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
{
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
Vec3d rotation(Geometry::rad2deg(m_gizmos[0].get_angle()), Geometry::rad2deg(m_gizmos[1].get_angle()), Geometry::rad2deg(m_gizmos[2].get_angle()));
wxString label = _(L("Rotation (deg)"));
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(label, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
m_imgui->input_vec3("", rotation, 100.0f, "%.2f");
m_imgui->end();
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
}
} // namespace GUI
} // namespace Slic3r

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#ifndef slic3r_GLGizmoRotate_hpp_
#define slic3r_GLGizmoRotate_hpp_
#include "GLGizmoBase.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoRotate : public GLGizmoBase
{
static const float Offset;
static const unsigned int CircleResolution;
static const unsigned int AngleResolution;
static const unsigned int ScaleStepsCount;
static const float ScaleStepRad;
static const unsigned int ScaleLongEvery;
static const float ScaleLongTooth;
static const unsigned int SnapRegionsCount;
static const float GrabberOffset;
public:
enum Axis : unsigned char
{
X,
Y,
Z
};
private:
Axis m_axis;
double m_angle;
GLUquadricObj* m_quadric;
mutable Vec3d m_center;
mutable float m_radius;
mutable float m_snap_coarse_in_radius;
mutable float m_snap_coarse_out_radius;
mutable float m_snap_fine_in_radius;
mutable float m_snap_fine_out_radius;
public:
GLGizmoRotate(GLCanvas3D& parent, Axis axis);
GLGizmoRotate(const GLGizmoRotate& other);
virtual ~GLGizmoRotate();
double get_angle() const { return m_angle; }
void set_angle(double angle);
protected:
virtual bool on_init();
virtual std::string on_get_name() const { return ""; }
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
private:
void render_circle() const;
void render_scale() const;
void render_snap_radii() const;
void render_reference_radius() const;
void render_angle() const;
void render_grabber(const BoundingBoxf3& box) const;
void render_grabber_extension(const BoundingBoxf3& box, bool picking) const;
void transform_to_local(const GLCanvas3D::Selection& selection) const;
// returns the intersection of the mouse ray with the plane perpendicular to the gizmo axis, in local coordinate
Vec3d mouse_position_in_local_plane(const Linef3& mouse_ray, const GLCanvas3D::Selection& selection) const;
};
class GLGizmoRotate3D : public GLGizmoBase
{
std::vector<GLGizmoRotate> m_gizmos;
public:
#if ENABLE_SVG_ICONS
GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
Vec3d get_rotation() const { return Vec3d(m_gizmos[X].get_angle(), m_gizmos[Y].get_angle(), m_gizmos[Z].get_angle()); }
void set_rotation(const Vec3d& rotation) { m_gizmos[X].set_angle(rotation(0)); m_gizmos[Y].set_angle(rotation(1)); m_gizmos[Z].set_angle(rotation(2)); }
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual void on_set_state()
{
for (GLGizmoRotate& g : m_gizmos)
{
g.set_state(m_state);
}
}
virtual void on_set_hover_id()
{
for (unsigned int i = 0; i < 3; ++i)
{
m_gizmos[i].set_hover_id((m_hover_id == i) ? 0 : -1);
}
}
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
virtual void on_enable_grabber(unsigned int id)
{
if ((0 <= id) && (id < 3))
m_gizmos[id].enable_grabber(0);
}
virtual void on_disable_grabber(unsigned int id)
{
if ((0 <= id) && (id < 3))
m_gizmos[id].disable_grabber(0);
}
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_stop_dragging();
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
for (GLGizmoRotate& g : m_gizmos)
{
g.update(data, selection);
}
}
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const
{
for (const GLGizmoRotate& g : m_gizmos)
{
g.render_for_picking(selection);
}
}
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoRotate_hpp_

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// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoScale.hpp"
#include <GL/glew.h>
namespace Slic3r {
namespace GUI {
const float GLGizmoScale3D::Offset = 5.0f;
#if ENABLE_SVG_ICONS
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
#endif // ENABLE_SVG_ICONS
, m_scale(Vec3d::Ones())
, m_snap_step(0.05)
, m_starting_scale(Vec3d::Ones())
{
}
bool GLGizmoScale3D::on_init()
{
for (int i = 0; i < 10; ++i)
{
m_grabbers.push_back(Grabber());
}
double half_pi = 0.5 * (double)PI;
// x axis
m_grabbers[0].angles(1) = half_pi;
m_grabbers[1].angles(1) = half_pi;
// y axis
m_grabbers[2].angles(0) = half_pi;
m_grabbers[3].angles(0) = half_pi;
m_shortcut_key = WXK_CONTROL_S;
return true;
}
std::string GLGizmoScale3D::on_get_name() const
{
return L("Scale [S]");
}
void GLGizmoScale3D::on_start_dragging(const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1)
{
m_starting_drag_position = m_grabbers[m_hover_id].center;
m_starting_box = selection.get_bounding_box();
}
}
void GLGizmoScale3D::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if ((m_hover_id == 0) || (m_hover_id == 1))
do_scale_x(data);
else if ((m_hover_id == 2) || (m_hover_id == 3))
do_scale_y(data);
else if ((m_hover_id == 4) || (m_hover_id == 5))
do_scale_z(data);
else if (m_hover_id >= 6)
do_scale_uniform(data);
}
void GLGizmoScale3D::on_render(const GLCanvas3D::Selection& selection) const
{
bool single_instance = selection.is_single_full_instance();
bool single_volume = selection.is_single_modifier() || selection.is_single_volume();
bool single_selection = single_instance || single_volume;
Vec3f scale = 100.0f * Vec3f::Ones();
if (single_instance)
scale = 100.0f * selection.get_volume(*selection.get_volume_idxs().begin())->get_instance_scaling_factor().cast<float>();
else if (single_volume)
scale = 100.0f * selection.get_volume(*selection.get_volume_idxs().begin())->get_volume_scaling_factor().cast<float>();
if ((single_selection && ((m_hover_id == 0) || (m_hover_id == 1))) || m_grabbers[0].dragging || m_grabbers[1].dragging)
set_tooltip("X: " + format(scale(0), 4) + "%");
else if (!m_grabbers[0].dragging && !m_grabbers[1].dragging && ((m_hover_id == 0) || (m_hover_id == 1)))
set_tooltip("X");
else if ((single_selection && ((m_hover_id == 2) || (m_hover_id == 3))) || m_grabbers[2].dragging || m_grabbers[3].dragging)
set_tooltip("Y: " + format(scale(1), 4) + "%");
else if (!m_grabbers[2].dragging && !m_grabbers[3].dragging && ((m_hover_id == 2) || (m_hover_id == 3)))
set_tooltip("Y");
else if ((single_selection && ((m_hover_id == 4) || (m_hover_id == 5))) || m_grabbers[4].dragging || m_grabbers[5].dragging)
set_tooltip("Z: " + format(scale(2), 4) + "%");
else if (!m_grabbers[4].dragging && !m_grabbers[5].dragging && ((m_hover_id == 4) || (m_hover_id == 5)))
set_tooltip("Z");
else if ((single_selection && ((m_hover_id == 6) || (m_hover_id == 7) || (m_hover_id == 8) || (m_hover_id == 9)))
|| m_grabbers[6].dragging || m_grabbers[7].dragging || m_grabbers[8].dragging || m_grabbers[9].dragging)
{
std::string tooltip = "X: " + format(scale(0), 4) + "%\n";
tooltip += "Y: " + format(scale(1), 4) + "%\n";
tooltip += "Z: " + format(scale(2), 4) + "%";
set_tooltip(tooltip);
}
else if (!m_grabbers[6].dragging && !m_grabbers[7].dragging && !m_grabbers[8].dragging && !m_grabbers[9].dragging &&
((m_hover_id == 6) || (m_hover_id == 7) || (m_hover_id == 8) || (m_hover_id == 9)))
set_tooltip("X/Y/Z");
::glClear(GL_DEPTH_BUFFER_BIT);
::glEnable(GL_DEPTH_TEST);
BoundingBoxf3 box;
Transform3d transform = Transform3d::Identity();
Vec3d angles = Vec3d::Zero();
Transform3d offsets_transform = Transform3d::Identity();
Vec3d grabber_size = Vec3d::Zero();
if (single_instance)
{
// calculate bounding box in instance local reference system
const GLCanvas3D::Selection::IndicesList& idxs = selection.get_volume_idxs();
for (unsigned int idx : idxs)
{
const GLVolume* vol = selection.get_volume(idx);
box.merge(vol->bounding_box.transformed(vol->get_volume_transformation().get_matrix()));
}
// gets transform from first selected volume
const GLVolume* v = selection.get_volume(*idxs.begin());
transform = v->get_instance_transformation().get_matrix();
// gets angles from first selected volume
angles = v->get_instance_rotation();
// consider rotation+mirror only components of the transform for offsets
offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles, Vec3d::Ones(), v->get_instance_mirror());
grabber_size = v->get_instance_transformation().get_matrix(true, true, false, true) * box.size();
}
else if (single_volume)
{
const GLVolume* v = selection.get_volume(*selection.get_volume_idxs().begin());
box = v->bounding_box;
transform = v->world_matrix();
angles = Geometry::extract_euler_angles(transform);
// consider rotation+mirror only components of the transform for offsets
offsets_transform = Geometry::assemble_transform(Vec3d::Zero(), angles, Vec3d::Ones(), v->get_instance_mirror());
grabber_size = v->get_volume_transformation().get_matrix(true, true, false, true) * box.size();
}
else
{
box = selection.get_bounding_box();
grabber_size = box.size();
}
m_box = box;
const Vec3d& center = m_box.center();
Vec3d offset_x = offsets_transform * Vec3d((double)Offset, 0.0, 0.0);
Vec3d offset_y = offsets_transform * Vec3d(0.0, (double)Offset, 0.0);
Vec3d offset_z = offsets_transform * Vec3d(0.0, 0.0, (double)Offset);
// x axis
m_grabbers[0].center = transform * Vec3d(m_box.min(0), center(1), center(2)) - offset_x;
m_grabbers[1].center = transform * Vec3d(m_box.max(0), center(1), center(2)) + offset_x;
::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
// y axis
m_grabbers[2].center = transform * Vec3d(center(0), m_box.min(1), center(2)) - offset_y;
m_grabbers[3].center = transform * Vec3d(center(0), m_box.max(1), center(2)) + offset_y;
::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
::memcpy((void*)m_grabbers[3].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
// z axis
m_grabbers[4].center = transform * Vec3d(center(0), center(1), m_box.min(2)) - offset_z;
m_grabbers[5].center = transform * Vec3d(center(0), center(1), m_box.max(2)) + offset_z;
::memcpy((void*)m_grabbers[4].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
::memcpy((void*)m_grabbers[5].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
// uniform
m_grabbers[6].center = transform * Vec3d(m_box.min(0), m_box.min(1), center(2)) - offset_x - offset_y;
m_grabbers[7].center = transform * Vec3d(m_box.max(0), m_box.min(1), center(2)) + offset_x - offset_y;
m_grabbers[8].center = transform * Vec3d(m_box.max(0), m_box.max(1), center(2)) + offset_x + offset_y;
m_grabbers[9].center = transform * Vec3d(m_box.min(0), m_box.max(1), center(2)) - offset_x + offset_y;
for (int i = 6; i < 10; ++i)
{
::memcpy((void*)m_grabbers[i].color, (const void*)m_highlight_color, 3 * sizeof(float));
}
// sets grabbers orientation
for (int i = 0; i < 10; ++i)
{
m_grabbers[i].angles = angles;
}
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
float grabber_mean_size = (float)(grabber_size(0) + grabber_size(1) + grabber_size(2)) / 3.0f;
if (m_hover_id == -1)
{
// draw connections
if (m_grabbers[0].enabled && m_grabbers[1].enabled)
{
::glColor3fv(m_grabbers[0].color);
render_grabbers_connection(0, 1);
}
if (m_grabbers[2].enabled && m_grabbers[3].enabled)
{
::glColor3fv(m_grabbers[2].color);
render_grabbers_connection(2, 3);
}
if (m_grabbers[4].enabled && m_grabbers[5].enabled)
{
::glColor3fv(m_grabbers[4].color);
render_grabbers_connection(4, 5);
}
::glColor3fv(m_base_color);
render_grabbers_connection(6, 7);
render_grabbers_connection(7, 8);
render_grabbers_connection(8, 9);
render_grabbers_connection(9, 6);
// draw grabbers
render_grabbers(grabber_mean_size);
}
else if ((m_hover_id == 0) || (m_hover_id == 1))
{
// draw connection
::glColor3fv(m_grabbers[0].color);
render_grabbers_connection(0, 1);
// draw grabbers
m_grabbers[0].render(true, grabber_mean_size);
m_grabbers[1].render(true, grabber_mean_size);
}
else if ((m_hover_id == 2) || (m_hover_id == 3))
{
// draw connection
::glColor3fv(m_grabbers[2].color);
render_grabbers_connection(2, 3);
// draw grabbers
m_grabbers[2].render(true, grabber_mean_size);
m_grabbers[3].render(true, grabber_mean_size);
}
else if ((m_hover_id == 4) || (m_hover_id == 5))
{
// draw connection
::glColor3fv(m_grabbers[4].color);
render_grabbers_connection(4, 5);
// draw grabbers
m_grabbers[4].render(true, grabber_mean_size);
m_grabbers[5].render(true, grabber_mean_size);
}
else if (m_hover_id >= 6)
{
// draw connection
::glColor3fv(m_drag_color);
render_grabbers_connection(6, 7);
render_grabbers_connection(7, 8);
render_grabbers_connection(8, 9);
render_grabbers_connection(9, 6);
// draw grabbers
for (int i = 6; i < 10; ++i)
{
m_grabbers[i].render(true, grabber_mean_size);
}
}
}
void GLGizmoScale3D::on_render_for_picking(const GLCanvas3D::Selection& selection) const
{
::glDisable(GL_DEPTH_TEST);
render_grabbers_for_picking(selection.get_bounding_box());
}
void GLGizmoScale3D::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
{
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
bool single_instance = selection.is_single_full_instance();
wxString label = _(L("Scale (%)"));
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(label, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
m_imgui->input_vec3("", m_scale * 100.f, 100.0f, "%.2f");
m_imgui->end();
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
}
void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int id_2) const
{
unsigned int grabbers_count = (unsigned int)m_grabbers.size();
if ((id_1 < grabbers_count) && (id_2 < grabbers_count))
{
::glBegin(GL_LINES);
::glVertex3dv(m_grabbers[id_1].center.data());
::glVertex3dv(m_grabbers[id_2].center.data());
::glEnd();
}
}
void GLGizmoScale3D::do_scale_x(const UpdateData& data)
{
double ratio = calc_ratio(data);
if (ratio > 0.0)
m_scale(0) = m_starting_scale(0) * ratio;
}
void GLGizmoScale3D::do_scale_y(const UpdateData& data)
{
double ratio = calc_ratio(data);
if (ratio > 0.0)
m_scale(1) = m_starting_scale(1) * ratio;
}
void GLGizmoScale3D::do_scale_z(const UpdateData& data)
{
double ratio = calc_ratio(data);
if (ratio > 0.0)
m_scale(2) = m_starting_scale(2) * ratio;
}
void GLGizmoScale3D::do_scale_uniform(const UpdateData& data)
{
double ratio = calc_ratio(data);
if (ratio > 0.0)
m_scale = m_starting_scale * ratio;
}
double GLGizmoScale3D::calc_ratio(const UpdateData& data) const
{
double ratio = 0.0;
// vector from the center to the starting position
Vec3d starting_vec = m_starting_drag_position - m_starting_box.center();
double len_starting_vec = starting_vec.norm();
if (len_starting_vec != 0.0)
{
Vec3d mouse_dir = data.mouse_ray.unit_vector();
// finds the intersection of the mouse ray with the plane parallel to the camera viewport and passing throught the starting position
// use ray-plane intersection see i.e. https://en.wikipedia.org/wiki/Line%E2%80%93plane_intersection algebric form
// in our case plane normal and ray direction are the same (orthogonal view)
// when moving to perspective camera the negative z unit axis of the camera needs to be transformed in world space and used as plane normal
Vec3d inters = data.mouse_ray.a + (m_starting_drag_position - data.mouse_ray.a).dot(mouse_dir) / mouse_dir.squaredNorm() * mouse_dir;
// vector from the starting position to the found intersection
Vec3d inters_vec = inters - m_starting_drag_position;
// finds projection of the vector along the staring direction
double proj = inters_vec.dot(starting_vec.normalized());
ratio = (len_starting_vec + proj) / len_starting_vec;
}
if (data.shift_down)
ratio = m_snap_step * (double)std::round(ratio / m_snap_step);
return ratio;
}
} // namespace GUI
} // namespace Slic3r

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#ifndef slic3r_GLGizmoScale_hpp_
#define slic3r_GLGizmoScale_hpp_
#include "GLGizmoBase.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoScale3D : public GLGizmoBase
{
static const float Offset;
mutable BoundingBoxf3 m_box;
Vec3d m_scale;
double m_snap_step;
Vec3d m_starting_scale;
Vec3d m_starting_drag_position;
BoundingBoxf3 m_starting_box;
public:
#if ENABLE_SVG_ICONS
GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
double get_snap_step(double step) const { return m_snap_step; }
void set_snap_step(double step) { m_snap_step = step; }
const Vec3d& get_scale() const { return m_scale; }
void set_scale(const Vec3d& scale) { m_starting_scale = scale; m_scale = scale; }
protected:
virtual bool on_init();
virtual std::string on_get_name() const;
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const { return !selection.is_wipe_tower(); }
virtual void on_start_dragging(const GLCanvas3D::Selection& selection);
virtual void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection);
private:
void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;
void do_scale_x(const UpdateData& data);
void do_scale_y(const UpdateData& data);
void do_scale_z(const UpdateData& data);
void do_scale_uniform(const UpdateData& data);
double calc_ratio(const UpdateData& data) const;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoScale_hpp_

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// Include GLGizmoBase.hpp before I18N.hpp as it includes some libigl code, which overrides our localization "L" macro.
#include "GLGizmoSlaSupports.hpp"
#include <GL/glew.h>
#include <wx/msgdlg.h>
#include "slic3r/GUI/GUI_App.hpp"
#include "slic3r/GUI/GUI_ObjectSettings.hpp"
#include "slic3r/GUI/GUI_ObjectList.hpp"
#include "slic3r/GUI/PresetBundle.hpp"
namespace Slic3r {
namespace GUI {
#if ENABLE_SVG_ICONS
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
: GLGizmoBase(parent, icon_filename, sprite_id)
#else
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id)
: GLGizmoBase(parent, sprite_id)
#endif // ENABLE_SVG_ICONS
, m_starting_center(Vec3d::Zero()), m_quadric(nullptr)
{
m_quadric = ::gluNewQuadric();
if (m_quadric != nullptr)
// using GLU_FILL does not work when the instance's transformation
// contains mirroring (normals are reverted)
::gluQuadricDrawStyle(m_quadric, GLU_FILL);
}
GLGizmoSlaSupports::~GLGizmoSlaSupports()
{
if (m_quadric != nullptr)
::gluDeleteQuadric(m_quadric);
}
bool GLGizmoSlaSupports::on_init()
{
m_shortcut_key = WXK_CONTROL_L;
return true;
}
void GLGizmoSlaSupports::set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection)
{
m_starting_center = Vec3d::Zero();
m_old_model_object = m_model_object;
m_model_object = model_object;
if (selection.is_empty())
m_old_instance_id = -1;
m_active_instance = selection.get_instance_idx();
if (model_object && selection.is_from_single_instance())
{
if (is_mesh_update_necessary()) {
update_mesh();
editing_mode_reload_cache();
}
if (m_model_object != m_old_model_object)
m_editing_mode = false;
if (m_editing_mode_cache.empty() && m_model_object->sla_points_status != sla::PointsStatus::UserModified)
get_data_from_backend();
if (m_state == On) {
m_parent.toggle_model_objects_visibility(false);
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
}
}
}
void GLGizmoSlaSupports::on_render(const GLCanvas3D::Selection& selection) const
{
::glEnable(GL_BLEND);
::glEnable(GL_DEPTH_TEST);
render_points(selection, false);
render_selection_rectangle();
::glDisable(GL_BLEND);
}
void GLGizmoSlaSupports::render_selection_rectangle() const
{
if (!m_selection_rectangle_active)
return;
::glLineWidth(1.5f);
float render_color[3] = {1.f, 0.f, 0.f};
::glColor3fv(render_color);
::glPushAttrib(GL_TRANSFORM_BIT); // remember current MatrixMode
::glMatrixMode(GL_MODELVIEW); // cache modelview matrix and set to identity
::glPushMatrix();
::glLoadIdentity();
::glMatrixMode(GL_PROJECTION); // cache projection matrix and set to identity
::glPushMatrix();
::glLoadIdentity();
::glOrtho(0.f, m_canvas_width, m_canvas_height, 0.f, -1.f, 1.f); // set projection matrix so that world coords = window coords
// render the selection rectangle (window coordinates):
::glPushAttrib(GL_ENABLE_BIT);
::glLineStipple(4, 0xAAAA);
::glEnable(GL_LINE_STIPPLE);
::glBegin(GL_LINE_LOOP);
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_start_corner(1), (GLfloat)0.5f);
::glVertex3f((GLfloat)m_selection_rectangle_end_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
::glVertex3f((GLfloat)m_selection_rectangle_start_corner(0), (GLfloat)m_selection_rectangle_end_corner(1), (GLfloat)0.5f);
::glEnd();
::glPopAttrib();
::glPopMatrix(); // restore former projection matrix
::glMatrixMode(GL_MODELVIEW);
::glPopMatrix(); // restore former modelview matrix
::glPopAttrib(); // restore former MatrixMode
}
void GLGizmoSlaSupports::on_render_for_picking(const GLCanvas3D::Selection& selection) const
{
::glEnable(GL_DEPTH_TEST);
render_points(selection, true);
}
void GLGizmoSlaSupports::render_points(const GLCanvas3D::Selection& selection, bool picking) const
{
if (m_quadric == nullptr || !selection.is_from_single_instance())
return;
if (!picking)
::glEnable(GL_LIGHTING);
const GLVolume* vol = selection.get_volume(*selection.get_volume_idxs().begin());
double z_shift = vol->get_sla_shift_z();
const Transform3d& instance_scaling_matrix_inverse = vol->get_instance_transformation().get_matrix(true, true, false, true).inverse();
const Transform3d& instance_matrix = vol->get_instance_transformation().get_matrix();
::glPushMatrix();
::glTranslated(0.0, 0.0, z_shift);
::glMultMatrixd(instance_matrix.data());
float render_color[3];
for (int i = 0; i < (int)m_editing_mode_cache.size(); ++i)
{
const sla::SupportPoint& support_point = m_editing_mode_cache[i].support_point;
const bool& point_selected = m_editing_mode_cache[i].selected;
// First decide about the color of the point.
if (picking) {
std::array<float, 3> color = picking_color_component(i);
render_color[0] = color[0];
render_color[1] = color[1];
render_color[2] = color[2];
}
else {
if ((m_hover_id == i && m_editing_mode)) { // ignore hover state unless editing mode is active
render_color[0] = 0.f;
render_color[1] = 1.0f;
render_color[2] = 1.0f;
}
else { // neigher hover nor picking
bool supports_new_island = m_lock_unique_islands && m_editing_mode_cache[i].support_point.is_new_island;
if (m_editing_mode) {
render_color[0] = point_selected ? 1.0f : (supports_new_island ? 0.3f : 0.7f);
render_color[1] = point_selected ? 0.3f : (supports_new_island ? 0.3f : 0.7f);
render_color[2] = point_selected ? 0.3f : (supports_new_island ? 1.0f : 0.7f);
}
else
for (unsigned char i=0; i<3; ++i) render_color[i] = 0.5f;
}
}
::glColor3fv(render_color);
float render_color_emissive[4] = { 0.5f * render_color[0], 0.5f * render_color[1], 0.5f * render_color[2], 1.f};
::glMaterialfv(GL_FRONT, GL_EMISSION, render_color_emissive);
// Inverse matrix of the instance scaling is applied so that the mark does not scale with the object.
::glPushMatrix();
::glTranslated(support_point.pos(0), support_point.pos(1), support_point.pos(2));
::glMultMatrixd(instance_scaling_matrix_inverse.data());
// Matrices set, we can render the point mark now.
// If in editing mode, we'll also render a cone pointing to the sphere.
if (m_editing_mode) {
if (m_editing_mode_cache[i].normal == Vec3f::Zero())
update_cache_entry_normal(i); // in case the normal is not yet cached, find and cache it
Eigen::Quaterniond q;
q.setFromTwoVectors(Vec3d{0., 0., 1.}, instance_scaling_matrix_inverse * m_editing_mode_cache[i].normal.cast<double>());
Eigen::AngleAxisd aa(q);
::glRotated(aa.angle() * (180./M_PI), aa.axis()(0), aa.axis()(1), aa.axis()(2));
const float cone_radius = 0.25f; // mm
const float cone_height = 0.75f;
::glPushMatrix();
::glTranslatef(0.f, 0.f, m_editing_mode_cache[i].support_point.head_front_radius * RenderPointScale);
::gluCylinder(m_quadric, 0.f, cone_radius, cone_height, 36, 1);
::glTranslatef(0.f, 0.f, cone_height);
::gluDisk(m_quadric, 0.0, cone_radius, 36, 1);
::glPopMatrix();
}
::gluSphere(m_quadric, m_editing_mode_cache[i].support_point.head_front_radius * RenderPointScale, 64, 36);
::glPopMatrix();
}
{
// Reset emissive component to zero (the default value)
float render_color_emissive[4] = { 0.f, 0.f, 0.f, 1.f };
::glMaterialfv(GL_FRONT, GL_EMISSION, render_color_emissive);
}
if (!picking)
::glDisable(GL_LIGHTING);
::glPopMatrix();
}
bool GLGizmoSlaSupports::is_mesh_update_necessary() const
{
return ((m_state == On) && (m_model_object != nullptr) && !m_model_object->instances.empty())
&& ((m_model_object != m_old_model_object) || m_V.size()==0);
//if (m_state != On || !m_model_object || m_model_object->instances.empty() || ! m_instance_matrix.isApprox(m_source_data.matrix))
// return false;
}
void GLGizmoSlaSupports::update_mesh()
{
wxBusyCursor wait;
Eigen::MatrixXf& V = m_V;
Eigen::MatrixXi& F = m_F;
// Composite mesh of all instances in the world coordinate system.
// This mesh does not account for the possible Z up SLA offset.
TriangleMesh mesh = m_model_object->raw_mesh();
const stl_file& stl = mesh.stl;
V.resize(3 * stl.stats.number_of_facets, 3);
F.resize(stl.stats.number_of_facets, 3);
for (unsigned int i=0; i<stl.stats.number_of_facets; ++i) {
const stl_facet* facet = stl.facet_start+i;
V(3*i+0, 0) = facet->vertex[0](0); V(3*i+0, 1) = facet->vertex[0](1); V(3*i+0, 2) = facet->vertex[0](2);
V(3*i+1, 0) = facet->vertex[1](0); V(3*i+1, 1) = facet->vertex[1](1); V(3*i+1, 2) = facet->vertex[1](2);
V(3*i+2, 0) = facet->vertex[2](0); V(3*i+2, 1) = facet->vertex[2](1); V(3*i+2, 2) = facet->vertex[2](2);
F(i, 0) = 3*i+0;
F(i, 1) = 3*i+1;
F(i, 2) = 3*i+2;
}
m_AABB = igl::AABB<Eigen::MatrixXf,3>();
m_AABB.init(m_V, m_F);
}
std::pair<Vec3f, Vec3f> GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
{
// if the gizmo doesn't have the V, F structures for igl, calculate them first:
if (m_V.size() == 0)
update_mesh();
Eigen::Matrix<GLint, 4, 1, Eigen::DontAlign> viewport;
::glGetIntegerv(GL_VIEWPORT, viewport.data());
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> modelview_matrix;
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> projection_matrix;
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix.data());
Vec3d point1;
Vec3d point2;
::gluUnProject(mouse_pos(0), viewport(3)-mouse_pos(1), 0.f, modelview_matrix.data(), projection_matrix.data(), viewport.data(), &point1(0), &point1(1), &point1(2));
::gluUnProject(mouse_pos(0), viewport(3)-mouse_pos(1), 1.f, modelview_matrix.data(), projection_matrix.data(), viewport.data(), &point2(0), &point2(1), &point2(2));
igl::Hit hit;
const GLCanvas3D::Selection& selection = m_parent.get_selection();
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
double z_offset = volume->get_sla_shift_z();
point1(2) -= z_offset;
point2(2) -= z_offset;
Transform3d inv = volume->get_instance_transformation().get_matrix().inverse();
point1 = inv * point1;
point2 = inv * point2;
if (!m_AABB.intersect_ray(m_V, m_F, point1.cast<float>(), (point2-point1).cast<float>(), hit))
throw std::invalid_argument("unproject_on_mesh(): No intersection found.");
int fid = hit.id; // facet id
Vec3f bc(1-hit.u-hit.v, hit.u, hit.v); // barycentric coordinates of the hit
Vec3f a = (m_V.row(m_F(fid, 1)) - m_V.row(m_F(fid, 0)));
Vec3f b = (m_V.row(m_F(fid, 2)) - m_V.row(m_F(fid, 0)));
// Calculate and return both the point and the facet normal.
return std::make_pair(
bc(0) * m_V.row(m_F(fid, 0)) + bc(1) * m_V.row(m_F(fid, 1)) + bc(2)*m_V.row(m_F(fid, 2)),
a.cross(b)
);
}
// Following function is called from GLCanvas3D to inform the gizmo about a mouse/keyboard event.
// The gizmo has an opportunity to react - if it does, it should return true so that the Canvas3D is
// aware that the event was reacted to and stops trying to make different sense of it. If the gizmo
// concludes that the event was not intended for it, it should return false.
bool GLGizmoSlaSupports::mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down)
{
if (m_editing_mode) {
// left down - show the selection rectangle:
if (action == SLAGizmoEventType::LeftDown && shift_down) {
if (m_hover_id == -1) {
m_selection_rectangle_active = true;
m_selection_rectangle_start_corner = mouse_position;
m_selection_rectangle_end_corner = mouse_position;
m_canvas_width = m_parent.get_canvas_size().get_width();
m_canvas_height = m_parent.get_canvas_size().get_height();
}
else
select_point(m_hover_id);
return true;
}
// dragging the selection rectangle:
if (action == SLAGizmoEventType::Dragging && m_selection_rectangle_active) {
m_selection_rectangle_end_corner = mouse_position;
return true;
}
// mouse up without selection rectangle - place point on the mesh:
if (action == SLAGizmoEventType::LeftUp && !m_selection_rectangle_active && !shift_down) {
if (m_ignore_up_event) {
m_ignore_up_event = false;
return false;
}
int instance_id = m_parent.get_selection().get_instance_idx();
if (m_old_instance_id != instance_id)
{
bool something_selected = (m_old_instance_id != -1);
m_old_instance_id = instance_id;
if (something_selected)
return false;
}
if (instance_id == -1)
return false;
// If there is some selection, don't add new point and deselect everything instead.
if (m_selection_empty) {
try {
std::pair<Vec3f, Vec3f> pos_and_normal = unproject_on_mesh(mouse_position); // don't create anything if this throws
m_editing_mode_cache.emplace_back(sla::SupportPoint(pos_and_normal.first, m_new_point_head_diameter/2.f, false), false, pos_and_normal.second);
m_unsaved_changes = true;
}
catch (...) { // not clicked on object
return true; // prevents deselection of the gizmo by GLCanvas3D
}
}
else
select_point(NoPoints);
return true;
}
// left up with selection rectangle - select points inside the rectangle:
if ((action == SLAGizmoEventType::LeftUp || action == SLAGizmoEventType::ShiftUp)
&& m_selection_rectangle_active) {
if (action == SLAGizmoEventType::ShiftUp)
m_ignore_up_event = true;
const Transform3d& instance_matrix = m_model_object->instances[m_active_instance]->get_transformation().get_matrix();
GLint viewport[4];
::glGetIntegerv(GL_VIEWPORT, viewport);
GLdouble modelview_matrix[16];
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix);
GLdouble projection_matrix[16];
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix);
const GLCanvas3D::Selection& selection = m_parent.get_selection();
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
double z_offset = volume->get_sla_shift_z();
// bounding box created from the rectangle corners - will take care of order of the corners
BoundingBox rectangle(Points{Point(m_selection_rectangle_start_corner.cast<int>()), Point(m_selection_rectangle_end_corner.cast<int>())});
const Transform3d& instance_matrix_no_translation = volume->get_instance_transformation().get_matrix(true);
// we'll recover current look direction from the modelview matrix (in world coords)...
Vec3f direction_to_camera(modelview_matrix[2], modelview_matrix[6], modelview_matrix[10]);
// ...and transform it to model coords.
direction_to_camera = (instance_matrix_no_translation.inverse().cast<float>() * direction_to_camera).normalized().eval();
// Iterate over all points, check if they're in the rectangle and if so, check that they are not obscured by the mesh:
for (unsigned int i=0; i<m_editing_mode_cache.size(); ++i) {
const sla::SupportPoint &support_point = m_editing_mode_cache[i].support_point;
Vec3f pos = instance_matrix.cast<float>() * support_point.pos;
pos(2) += z_offset;
GLdouble out_x, out_y, out_z;
::gluProject((GLdouble)pos(0), (GLdouble)pos(1), (GLdouble)pos(2), modelview_matrix, projection_matrix, viewport, &out_x, &out_y, &out_z);
out_y = m_canvas_height - out_y;
if (rectangle.contains(Point(out_x, out_y))) {
bool is_obscured = false;
// Cast a ray in the direction of the camera and look for intersection with the mesh:
std::vector<igl::Hit> hits;
// Offset the start of the ray to the front of the ball + EPSILON to account for numerical inaccuracies.
if (m_AABB.intersect_ray(m_V, m_F, support_point.pos + direction_to_camera * (support_point.head_front_radius + EPSILON), direction_to_camera, hits))
// FIXME: the intersection could in theory be behind the camera, but as of now we only have camera direction.
// Also, the threshold is in mesh coordinates, not in actual dimensions.
if (hits.size() > 1 || hits.front().t > 0.001f)
is_obscured = true;
if (!is_obscured)
select_point(i);
}
}
m_selection_rectangle_active = false;
return true;
}
if (action == SLAGizmoEventType::Delete) {
// delete key pressed
delete_selected_points();
return true;
}
if (action == SLAGizmoEventType::ApplyChanges) {
editing_mode_apply_changes();
return true;
}
if (action == SLAGizmoEventType::DiscardChanges) {
editing_mode_discard_changes();
return true;
}
if (action == SLAGizmoEventType::RightDown) {
if (m_hover_id != -1) {
select_point(NoPoints);
select_point(m_hover_id);
delete_selected_points();
return true;
}
return false;
}
if (action == SLAGizmoEventType::SelectAll) {
select_point(AllPoints);
return true;
}
}
if (!m_editing_mode) {
if (action == SLAGizmoEventType::AutomaticGeneration) {
auto_generate();
return true;
}
if (action == SLAGizmoEventType::ManualEditing) {
switch_to_editing_mode();
return true;
}
}
return false;
}
void GLGizmoSlaSupports::delete_selected_points(bool force)
{
for (unsigned int idx=0; idx<m_editing_mode_cache.size(); ++idx) {
if (m_editing_mode_cache[idx].selected && (!m_editing_mode_cache[idx].support_point.is_new_island || !m_lock_unique_islands || force)) {
m_editing_mode_cache.erase(m_editing_mode_cache.begin() + (idx--));
m_unsaved_changes = true;
}
// This should trigger the support generation
// wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
}
select_point(NoPoints);
//m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
void GLGizmoSlaSupports::on_update(const UpdateData& data, const GLCanvas3D::Selection& selection)
{
if (m_editing_mode && m_hover_id != -1 && data.mouse_pos && (!m_editing_mode_cache[m_hover_id].support_point.is_new_island || !m_lock_unique_islands)) {
std::pair<Vec3f, Vec3f> pos_and_normal;
try {
pos_and_normal = unproject_on_mesh(Vec2d((*data.mouse_pos)(0), (*data.mouse_pos)(1)));
}
catch (...) { return; }
m_editing_mode_cache[m_hover_id].support_point.pos = pos_and_normal.first;
m_editing_mode_cache[m_hover_id].support_point.is_new_island = false;
m_editing_mode_cache[m_hover_id].normal = pos_and_normal.second;
m_unsaved_changes = true;
// Do not update immediately, wait until the mouse is released.
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
}
}
std::vector<const ConfigOption*> GLGizmoSlaSupports::get_config_options(const std::vector<std::string>& keys) const
{
std::vector<const ConfigOption*> out;
if (!m_model_object)
return out;
const DynamicPrintConfig& object_cfg = m_model_object->config;
const DynamicPrintConfig& print_cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
std::unique_ptr<DynamicPrintConfig> default_cfg = nullptr;
for (const std::string& key : keys) {
if (object_cfg.has(key))
out.push_back(object_cfg.option(key));
else
if (print_cfg.has(key))
out.push_back(print_cfg.option(key));
else { // we must get it from defaults
if (default_cfg == nullptr)
default_cfg.reset(DynamicPrintConfig::new_from_defaults_keys(keys));
out.push_back(default_cfg->option(key));
}
}
return out;
}
void GLGizmoSlaSupports::update_cache_entry_normal(unsigned int i) const
{
int idx = 0;
Eigen::Matrix<float, 1, 3> pp = m_editing_mode_cache[i].support_point.pos;
Eigen::Matrix<float, 1, 3> cc;
m_AABB.squared_distance(m_V, m_F, pp, idx, cc);
Vec3f a = (m_V.row(m_F(idx, 1)) - m_V.row(m_F(idx, 0)));
Vec3f b = (m_V.row(m_F(idx, 2)) - m_V.row(m_F(idx, 0)));
m_editing_mode_cache[i].normal = a.cross(b);
}
void GLGizmoSlaSupports::on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection)
{
if (!m_model_object)
return;
bool first_run = true; // This is a hack to redraw the button when all points are removed,
// so it is not delayed until the background process finishes.
RENDER_AGAIN:
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
const float scaling = m_imgui->get_style_scaling();
const ImVec2 window_size(285.f * scaling, 300.f * scaling);
ImGui::SetNextWindowPos(ImVec2(x, y - std::max(0.f, y+window_size.y-bottom_limit) ));
ImGui::SetNextWindowSize(ImVec2(window_size));
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
ImGui::PushItemWidth(100.0f);
bool force_refresh = false;
bool remove_selected = false;
bool remove_all = false;
if (m_editing_mode) {
m_imgui->text(_(L("Left mouse click - add point")));
m_imgui->text(_(L("Right mouse click - remove point")));
m_imgui->text(_(L("Shift + Left (+ drag) - select point(s)")));
m_imgui->text(" "); // vertical gap
float diameter_upper_cap = static_cast<ConfigOptionFloat*>(wxGetApp().preset_bundle->sla_prints.get_edited_preset().config.option("support_pillar_diameter"))->value;
if (m_new_point_head_diameter > diameter_upper_cap)
m_new_point_head_diameter = diameter_upper_cap;
m_imgui->text(_(L("Head diameter: ")));
ImGui::SameLine();
if (ImGui::SliderFloat("", &m_new_point_head_diameter, 0.1f, diameter_upper_cap, "%.1f")) {
// value was changed
for (auto& cache_entry : m_editing_mode_cache)
if (cache_entry.selected) {
cache_entry.support_point.head_front_radius = m_new_point_head_diameter / 2.f;
m_unsaved_changes = true;
}
}
bool changed = m_lock_unique_islands;
m_imgui->checkbox(_(L("Lock supports under new islands")), m_lock_unique_islands);
force_refresh |= changed != m_lock_unique_islands;
m_imgui->disabled_begin(m_selection_empty);
remove_selected = m_imgui->button(_(L("Remove selected points")));
m_imgui->disabled_end();
m_imgui->disabled_begin(m_editing_mode_cache.empty());
remove_all = m_imgui->button(_(L("Remove all points")));
m_imgui->disabled_end();
m_imgui->text(" "); // vertical gap
if (m_imgui->button(_(L("Apply changes")))) {
editing_mode_apply_changes();
force_refresh = true;
}
ImGui::SameLine();
bool discard_changes = m_imgui->button(_(L("Discard changes")));
if (discard_changes) {
editing_mode_discard_changes();
force_refresh = true;
}
}
else { // not in editing mode:
ImGui::PushItemWidth(100.0f);
m_imgui->text(_(L("Minimal points distance: ")));
ImGui::SameLine();
std::vector<const ConfigOption*> opts = get_config_options({"support_points_density_relative", "support_points_minimal_distance"});
float density = static_cast<const ConfigOptionInt*>(opts[0])->value;
float minimal_point_distance = static_cast<const ConfigOptionFloat*>(opts[1])->value;
bool value_changed = ImGui::SliderFloat("", &minimal_point_distance, 0.f, 20.f, "%.f mm");
if (value_changed)
m_model_object->config.opt<ConfigOptionFloat>("support_points_minimal_distance", true)->value = minimal_point_distance;
m_imgui->text(_(L("Support points density: ")));
ImGui::SameLine();
if (ImGui::SliderFloat(" ", &density, 0.f, 200.f, "%.f %%")) {
value_changed = true;
m_model_object->config.opt<ConfigOptionInt>("support_points_density_relative", true)->value = (int)density;
}
if (value_changed) { // Update side panel
wxTheApp->CallAfter([]() {
wxGetApp().obj_settings()->UpdateAndShow(true);
wxGetApp().obj_list()->update_settings_items();
});
}
bool generate = m_imgui->button(_(L("Auto-generate points [A]")));
if (generate)
auto_generate();
m_imgui->text("");
if (m_imgui->button(_(L("Manual editing [M]"))))
switch_to_editing_mode();
m_imgui->disabled_begin(m_editing_mode_cache.empty());
remove_all = m_imgui->button(_(L("Remove all points")));
m_imgui->disabled_end();
m_imgui->text("");
m_imgui->text(m_model_object->sla_points_status == sla::PointsStatus::None ? "No points (will be autogenerated)" :
(m_model_object->sla_points_status == sla::PointsStatus::AutoGenerated ? "Autogenerated points (no modifications)" :
(m_model_object->sla_points_status == sla::PointsStatus::UserModified ? "User-modified points" :
(m_model_object->sla_points_status == sla::PointsStatus::Generating ? "Generation in progress..." : "UNKNOWN STATUS"))));
}
m_imgui->end();
if (m_editing_mode != m_old_editing_state) { // user toggled between editing/non-editing mode
m_parent.toggle_sla_auxiliaries_visibility(!m_editing_mode);
force_refresh = true;
}
m_old_editing_state = m_editing_mode;
if (remove_selected || remove_all) {
force_refresh = false;
m_parent.set_as_dirty();
if (remove_all)
select_point(AllPoints);
delete_selected_points(remove_all);
if (remove_all && !m_editing_mode)
editing_mode_apply_changes();
if (first_run) {
first_run = false;
goto RENDER_AGAIN;
}
}
if (force_refresh)
m_parent.set_as_dirty();
}
bool GLGizmoSlaSupports::on_is_activable(const GLCanvas3D::Selection& selection) const
{
if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptSLA
|| !selection.is_from_single_instance())
return false;
// Check that none of the selected volumes is outside.
const GLCanvas3D::Selection::IndicesList& list = selection.get_volume_idxs();
for (const auto& idx : list)
if (selection.get_volume(idx)->is_outside)
return false;
return true;
}
bool GLGizmoSlaSupports::on_is_selectable() const
{
return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA);
}
std::string GLGizmoSlaSupports::on_get_name() const
{
return L("SLA Support Points [L]");
}
void GLGizmoSlaSupports::on_set_state()
{
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
if (is_mesh_update_necessary())
update_mesh();
// we'll now reload support points:
if (m_model_object)
editing_mode_reload_cache();
m_parent.toggle_model_objects_visibility(false);
if (m_model_object)
m_parent.toggle_model_objects_visibility(true, m_model_object, m_active_instance);
// Set default head diameter from config.
const DynamicPrintConfig& cfg = wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
m_new_point_head_diameter = static_cast<const ConfigOptionFloat*>(cfg.option("support_head_front_diameter"))->value;
}
if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
if (m_model_object) {
if (m_unsaved_changes) {
wxMessageDialog dlg(GUI::wxGetApp().plater(), _(L("Do you want to save your manually edited support points ?\n")),
_(L("Save changes?")), wxICON_QUESTION | wxYES | wxNO);
if (dlg.ShowModal() == wxID_YES)
editing_mode_apply_changes();
else
editing_mode_discard_changes();
}
}
m_parent.toggle_model_objects_visibility(true);
m_editing_mode = false; // so it is not active next time the gizmo opens
m_editing_mode_cache.clear();
}
m_old_state = m_state;
}
void GLGizmoSlaSupports::on_start_dragging(const GLCanvas3D::Selection& selection)
{
if (m_hover_id != -1) {
select_point(NoPoints);
select_point(m_hover_id);
}
}
void GLGizmoSlaSupports::select_point(int i)
{
if (i == AllPoints || i == NoPoints) {
for (auto& point_and_selection : m_editing_mode_cache)
point_and_selection.selected = ( i == AllPoints );
m_selection_empty = (i == NoPoints);
if (i == AllPoints)
m_new_point_head_diameter = m_editing_mode_cache[0].support_point.head_front_radius * 2.f;
}
else {
m_editing_mode_cache[i].selected = true;
m_selection_empty = false;
m_new_point_head_diameter = m_editing_mode_cache[i].support_point.head_front_radius * 2.f;
}
}
void GLGizmoSlaSupports::editing_mode_discard_changes()
{
m_editing_mode_cache.clear();
for (const sla::SupportPoint& point : m_model_object->sla_support_points)
m_editing_mode_cache.emplace_back(point, false);
m_editing_mode = false;
m_unsaved_changes = false;
}
void GLGizmoSlaSupports::editing_mode_apply_changes()
{
// If there are no changes, don't touch the front-end. The data in the cache could have been
// taken from the backend and copying them to ModelObject would needlessly invalidate them.
if (m_unsaved_changes) {
m_model_object->sla_points_status = sla::PointsStatus::UserModified;
m_model_object->sla_support_points.clear();
for (const CacheEntry& cache_entry : m_editing_mode_cache)
m_model_object->sla_support_points.push_back(cache_entry.support_point);
// Recalculate support structures once the editing mode is left.
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
}
m_editing_mode = false;
m_unsaved_changes = false;
}
void GLGizmoSlaSupports::editing_mode_reload_cache()
{
m_editing_mode_cache.clear();
for (const sla::SupportPoint& point : m_model_object->sla_support_points)
m_editing_mode_cache.emplace_back(point, false);
m_unsaved_changes = false;
}
void GLGizmoSlaSupports::get_data_from_backend()
{
for (const SLAPrintObject* po : m_parent.sla_print()->objects()) {
if (po->model_object()->id() == m_model_object->id() && po->is_step_done(slaposSupportPoints)) {
m_editing_mode_cache.clear();
const std::vector<sla::SupportPoint>& points = po->get_support_points();
auto mat = po->trafo().inverse().cast<float>();
for (unsigned int i=0; i<points.size();++i)
m_editing_mode_cache.emplace_back(sla::SupportPoint(mat * points[i].pos, points[i].head_front_radius, points[i].is_new_island), false);
if (m_model_object->sla_points_status != sla::PointsStatus::UserModified)
m_model_object->sla_points_status = sla::PointsStatus::AutoGenerated;
break;
}
}
m_unsaved_changes = false;
// We don't copy the data into ModelObject, as this would stop the background processing.
}
void GLGizmoSlaSupports::auto_generate()
{
wxMessageDialog dlg(GUI::wxGetApp().plater(), _(L(
"Autogeneration will erase all manually edited points.\n\n"
"Are you sure you want to do it?\n"
)), _(L("Warning")), wxICON_WARNING | wxYES | wxNO);
if (m_model_object->sla_points_status != sla::PointsStatus::UserModified || m_editing_mode_cache.empty() || dlg.ShowModal() == wxID_YES) {
m_model_object->sla_support_points.clear();
m_model_object->sla_points_status = sla::PointsStatus::Generating;
m_editing_mode_cache.clear();
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
}
}
void GLGizmoSlaSupports::switch_to_editing_mode()
{
if (m_model_object->sla_points_status != sla::PointsStatus::AutoGenerated)
editing_mode_reload_cache();
m_unsaved_changes = false;
m_editing_mode = true;
}
} // namespace GUI
} // namespace Slic3r

View file

@ -0,0 +1,128 @@
#ifndef slic3r_GLGizmoSlaSupports_hpp_
#define slic3r_GLGizmoSlaSupports_hpp_
#include "GLGizmoBase.hpp"
// There is an L function in igl that would be overridden by our localization macro - let's undefine it...
#undef L
#include <igl/AABB.h>
#include "slic3r/GUI/I18N.hpp" // ...and redefine again when we are done with the igl code
#include "libslic3r/SLA/SLACommon.hpp"
#include "libslic3r/SLAPrint.hpp"
namespace Slic3r {
namespace GUI {
class GLGizmoSlaSupports : public GLGizmoBase
{
private:
ModelObject* m_model_object = nullptr;
ModelObject* m_old_model_object = nullptr;
int m_active_instance = -1;
int m_old_instance_id = -1;
std::pair<Vec3f, Vec3f> unproject_on_mesh(const Vec2d& mouse_pos);
const float RenderPointScale = 1.f;
GLUquadricObj* m_quadric;
Eigen::MatrixXf m_V; // vertices
Eigen::MatrixXi m_F; // facets indices
igl::AABB<Eigen::MatrixXf,3> m_AABB;
struct SourceDataSummary {
Geometry::Transformation transformation;
};
class CacheEntry {
public:
CacheEntry(const sla::SupportPoint& point, bool sel, const Vec3f& norm = Vec3f::Zero()) :
support_point(point), selected(sel), normal(norm) {}
sla::SupportPoint support_point;
bool selected; // whether the point is selected
Vec3f normal;
};
// This holds information to decide whether recalculation is necessary:
SourceDataSummary m_source_data;
mutable Vec3d m_starting_center;
public:
#if ENABLE_SVG_ICONS
GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
#else
GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id);
#endif // ENABLE_SVG_ICONS
virtual ~GLGizmoSlaSupports();
void set_sla_support_data(ModelObject* model_object, const GLCanvas3D::Selection& selection);
bool mouse_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down);
void delete_selected_points(bool force = false);
std::pair<float, float> get_sla_clipping_plane() const;
private:
bool on_init();
void on_update(const UpdateData& data, const GLCanvas3D::Selection& selection);
virtual void on_render(const GLCanvas3D::Selection& selection) const;
virtual void on_render_for_picking(const GLCanvas3D::Selection& selection) const;
void render_selection_rectangle() const;
void render_points(const GLCanvas3D::Selection& selection, bool picking = false) const;
bool is_mesh_update_necessary() const;
void update_mesh();
void update_cache_entry_normal(unsigned int i) const;
bool m_lock_unique_islands = false;
bool m_editing_mode = false; // Is editing mode active?
bool m_old_editing_state = false; // To keep track of whether the user toggled between the modes (needed for imgui refreshes).
float m_new_point_head_diameter; // Size of a new point.
float m_minimal_point_distance = 20.f;
float m_density = 100.f;
mutable std::vector<CacheEntry> m_editing_mode_cache; // a support point and whether it is currently selected
float m_clipping_plane_distance = 0.f;
bool m_selection_rectangle_active = false;
Vec2d m_selection_rectangle_start_corner;
Vec2d m_selection_rectangle_end_corner;
bool m_ignore_up_event = false;
bool m_combo_box_open = false; // To ensure proper rendering of the imgui combobox.
bool m_unsaved_changes = false; // Are there unsaved changes in manual mode?
bool m_selection_empty = true;
EState m_old_state = Off; // to be able to see that the gizmo has just been closed (see on_set_state)
int m_canvas_width;
int m_canvas_height;
std::vector<const ConfigOption*> get_config_options(const std::vector<std::string>& keys) const;
// Methods that do the model_object and editing cache synchronization,
// editing mode selection, etc:
enum {
AllPoints = -2,
NoPoints,
};
void select_point(int i);
void editing_mode_apply_changes();
void editing_mode_discard_changes();
void editing_mode_reload_cache();
void get_data_from_backend();
void auto_generate();
void switch_to_editing_mode();
protected:
void on_set_state() override;
void on_start_dragging(const GLCanvas3D::Selection& selection) override;
virtual void on_render_input_window(float x, float y, float bottom_limit, const GLCanvas3D::Selection& selection) override;
virtual std::string on_get_name() const;
virtual bool on_is_activable(const GLCanvas3D::Selection& selection) const;
virtual bool on_is_selectable() const;
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GLGizmoSlaSupports_hpp_

View file

@ -0,0 +1,11 @@
#ifndef slic3r_GLGizmos_hpp_
#define slic3r_GLGizmos_hpp_
#include "slic3r/GUI/Gizmos/GLGizmoMove.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoScale.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoRotate.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoFlatten.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoSlaSupports.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoCut.hpp"
#endif //slic3r_GLGizmos_hpp_

View file

@ -107,11 +107,11 @@ bool ImGuiWrapper::update_mouse_data(wxMouseEvent& evt)
ImGuiIO& io = ImGui::GetIO();
io.MousePos = ImVec2((float)evt.GetX(), (float)evt.GetY());
io.MouseDown[0] = evt.LeftDown();
io.MouseDown[1] = evt.RightDown();
io.MouseDown[2] = evt.MiddleDown();
io.MouseDown[0] = evt.LeftIsDown();
io.MouseDown[1] = evt.RightIsDown();
io.MouseDown[2] = evt.MiddleIsDown();
unsigned buttons = (evt.LeftDown() ? 1 : 0) | (evt.RightDown() ? 2 : 0) | (evt.MiddleDown() ? 4 : 0);
unsigned buttons = (evt.LeftIsDown() ? 1 : 0) | (evt.RightIsDown() ? 2 : 0) | (evt.MiddleIsDown() ? 4 : 0);
m_mouse_buttons = buttons;
new_frame();
@ -441,6 +441,10 @@ void ImGuiWrapper::init_style()
set_color(ImGuiCol_Header, COL_ORANGE_DARK);
set_color(ImGuiCol_HeaderHovered, COL_ORANGE_LIGHT);
set_color(ImGuiCol_HeaderActive, COL_ORANGE_LIGHT);
// Slider
set_color(ImGuiCol_SliderGrab, COL_ORANGE_DARK);
set_color(ImGuiCol_SliderGrabActive, COL_ORANGE_LIGHT);
}
void ImGuiWrapper::render_draw_data(ImDrawData *draw_data)

View file

@ -56,7 +56,8 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
// initialize default width_unit according to the width of the one symbol ("x") of the current system font
const wxSize size = GetTextExtent("m");
wxGetApp().set_em_unit(size.x-1);
// wxGetApp().set_em_unit(size.x-1);
wxGetApp().set_em_unit(std::max<size_t>(10, size.x - 1));
// initialize tabpanel and menubar
init_tabpanel();
@ -76,12 +77,14 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
sizer->SetSizeHints(this);
SetSizer(sizer);
Fit();
const wxSize min_size = wxSize(76*wxGetApp().em_unit(), 49*wxGetApp().em_unit());
#ifdef __APPLE__
// Using SetMinSize() on Mac messes up the window position in some cases
// cf. https://groups.google.com/forum/#!topic/wx-users/yUKPBBfXWO0
SetSize(wxSize(760, 490));
SetSize(min_size/*wxSize(760, 490)*/);
#else
SetMinSize(wxSize(760, 490));
SetMinSize(min_size/*wxSize(760, 490)*/);
SetSize(GetMinSize());
#endif
Layout();
@ -93,6 +96,12 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
return;
}
// Weird things happen as the Paint messages are floating around the windows being destructed.
// Avoid the Paint messages by hiding the main window.
// Also the application closes much faster without these unnecessary screen refreshes.
// In addition, there were some crashes due to the Paint events sent to already destructed windows.
this->Show(false);
// Save the slic3r.ini.Usually the ini file is saved from "on idle" callback,
// but in rare cases it may not have been called yet.
wxGetApp().app_config->save();
@ -124,7 +133,9 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
void MainFrame::init_tabpanel()
{
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL);
// wxNB_NOPAGETHEME: Disable Windows Vista theme for the Notebook background. The theme performance is terrible on Windows 10
// with multiple high resolution displays connected.
m_tabpanel = new wxNotebook(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxNB_TOP | wxTAB_TRAVERSAL | wxNB_NOPAGETHEME);
m_tabpanel->Bind(wxEVT_NOTEBOOK_PAGE_CHANGED, [this](wxEvent&) {
auto panel = m_tabpanel->GetCurrentPage();
@ -881,9 +892,10 @@ void MainFrame::on_config_changed(DynamicPrintConfig* config) const
// Update the UI based on the current preferences.
void MainFrame::update_ui_from_settings()
{
bool bp_on = wxGetApp().app_config->get("background_processing") == "1";
const bool bp_on = wxGetApp().app_config->get("background_processing") == "1";
// m_menu_item_reslice_now->Enable(!bp_on);
m_plater->sidebar().show_reslice(!bp_on);
m_plater->sidebar().show_export(bp_on);
m_plater->sidebar().Layout();
if (m_plater)
m_plater->update_ui_from_settings();

View file

@ -24,12 +24,11 @@ namespace GUI {
MsgDialog::MsgDialog(wxWindow *parent, const wxString &title, const wxString &headline, wxWindowID button_id) :
// MsgDialog(parent, title, headline, wxBitmap(from_u8(Slic3r::var("Slic3r_192px.png")), wxBITMAP_TYPE_PNG), button_id)
MsgDialog(parent, title, headline, create_scaled_bitmap("Slic3r_192px.png"), button_id)
{}
MsgDialog::MsgDialog(wxWindow *parent, const wxString &title, const wxString &headline, wxBitmap bitmap, wxWindowID button_id) :
wxDialog(parent, wxID_ANY, title),
wxDialog(parent, wxID_ANY, title, wxDefaultPosition, wxDefaultSize, wxRESIZE_BORDER),
boldfont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)),
content_sizer(new wxBoxSizer(wxVERTICAL)),
btn_sizer(new wxBoxSizer(wxHORIZONTAL))
@ -70,7 +69,6 @@ MsgDialog::~MsgDialog() {}
ErrorDialog::ErrorDialog(wxWindow *parent, const wxString &msg)
: MsgDialog(parent, _(L("Slic3r error")), _(L("Slic3r has encountered an error")),
// wxBitmap(from_u8(Slic3r::var("Slic3r_192px_grayscale.png")), wxBITMAP_TYPE_PNG),
create_scaled_bitmap("Slic3r_192px_grayscale.png"),
wxID_NONE)
, msg(msg)

View file

@ -23,18 +23,18 @@ const t_field& OptionsGroup::build_field(const t_config_option_key& id, const Co
// is the normal type.
if (opt.gui_type.compare("select") == 0) {
} else if (opt.gui_type.compare("select_open") == 0) {
m_fields.emplace(id, std::move(Choice::Create<Choice>(parent(), opt, id)));
m_fields.emplace(id, std::move(Choice::Create<Choice>(this->ctrl_parent(), opt, id)));
} else if (opt.gui_type.compare("color") == 0) {
m_fields.emplace(id, std::move(ColourPicker::Create<ColourPicker>(parent(), opt, id)));
m_fields.emplace(id, std::move(ColourPicker::Create<ColourPicker>(this->ctrl_parent(), opt, id)));
} else if (opt.gui_type.compare("f_enum_open") == 0 ||
opt.gui_type.compare("i_enum_open") == 0 ||
opt.gui_type.compare("i_enum_closed") == 0) {
m_fields.emplace(id, std::move(Choice::Create<Choice>(parent(), opt, id)));
m_fields.emplace(id, std::move(Choice::Create<Choice>(this->ctrl_parent(), opt, id)));
} else if (opt.gui_type.compare("slider") == 0) {
m_fields.emplace(id, std::move(SliderCtrl::Create<SliderCtrl>(parent(), opt, id)));
m_fields.emplace(id, std::move(SliderCtrl::Create<SliderCtrl>(this->ctrl_parent(), opt, id)));
} else if (opt.gui_type.compare("i_spin") == 0) { // Spinctrl
} else if (opt.gui_type.compare("legend") == 0) { // StaticText
m_fields.emplace(id, std::move(StaticText::Create<StaticText>(parent(), opt, id)));
m_fields.emplace(id, std::move(StaticText::Create<StaticText>(this->ctrl_parent(), opt, id)));
} else {
switch (opt.type) {
case coFloatOrPercent:
@ -44,21 +44,21 @@ const t_field& OptionsGroup::build_field(const t_config_option_key& id, const Co
case coPercents:
case coString:
case coStrings:
m_fields.emplace(id, std::move(TextCtrl::Create<TextCtrl>(parent(), opt, id)));
m_fields.emplace(id, std::move(TextCtrl::Create<TextCtrl>(this->ctrl_parent(), opt, id)));
break;
case coBool:
case coBools:
m_fields.emplace(id, std::move(CheckBox::Create<CheckBox>(parent(), opt, id)));
m_fields.emplace(id, std::move(CheckBox::Create<CheckBox>(this->ctrl_parent(), opt, id)));
break;
case coInt:
case coInts:
m_fields.emplace(id, std::move(SpinCtrl::Create<SpinCtrl>(parent(), opt, id)));
m_fields.emplace(id, std::move(SpinCtrl::Create<SpinCtrl>(this->ctrl_parent(), opt, id)));
break;
case coEnum:
m_fields.emplace(id, std::move(Choice::Create<Choice>(parent(), opt, id)));
m_fields.emplace(id, std::move(Choice::Create<Choice>(this->ctrl_parent(), opt, id)));
break;
case coPoints:
m_fields.emplace(id, std::move(PointCtrl::Create<PointCtrl>(parent(), opt, id)));
m_fields.emplace(id, std::move(PointCtrl::Create<PointCtrl>(this->ctrl_parent(), opt, id)));
break;
case coNone: break;
default:
@ -119,7 +119,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
return;
}
if (line.widget != nullptr) {
sizer->Add(line.widget(m_parent), 0, wxEXPAND | wxALL, wxOSX ? 0 : 15);
sizer->Add(line.widget(this->ctrl_parent()), 0, wxEXPAND | wxALL, wxOSX ? 0 : 15);
return;
}
}
@ -167,7 +167,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
// if we have an extra column, build it
if (extra_column)
grid_sizer->Add(extra_column(parent(), line), 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 3);
grid_sizer->Add(extra_column(this->ctrl_parent(), line), 0, wxALIGN_CENTER_VERTICAL|wxRIGHT, 3);
// Build a label if we have it
wxStaticText* label=nullptr;
@ -179,18 +179,21 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
// Text is properly aligned only when Ellipsize is checked.
label_style |= staticbox ? 0 : wxST_ELLIPSIZE_END;
#endif /* __WXGTK__ */
label = new wxStaticText(parent(), wxID_ANY, line.label + (line.label.IsEmpty() ? "" : ": "),
label = new wxStaticText(this->ctrl_parent(), wxID_ANY, line.label + (line.label.IsEmpty() ? "" : ": "),
wxDefaultPosition, wxSize(label_width, -1), label_style);
label->SetBackgroundStyle(wxBG_STYLE_PAINT);
label->SetFont(label_font);
label->Wrap(label_width); // avoid a Linux/GTK bug
if (!line.near_label_widget)
grid_sizer->Add(label, 0, (staticbox ? 0 : wxALIGN_RIGHT | wxRIGHT) | wxALIGN_CENTER_VERTICAL, line.label.IsEmpty() ? 0 : 5);
else if (line.near_label_widget && line.label.IsEmpty())
grid_sizer->Add(line.near_label_widget(this->ctrl_parent()), 0, wxRIGHT | wxALIGN_CENTER_VERTICAL, 7);
else {
// If we're here, we have some widget near the label
// so we need a horizontal sizer to arrange these things
auto sizer = new wxBoxSizer(wxHORIZONTAL);
grid_sizer->Add(sizer, 0, wxEXPAND | (staticbox ? wxALL : wxBOTTOM | wxTOP | wxLEFT), staticbox ? 0 : 1);
sizer->Add(line.near_label_widget(parent()), 0, wxRIGHT, 7);
sizer->Add(line.near_label_widget(this->ctrl_parent()), 0, wxRIGHT, 7);
sizer->Add(label, 0, (staticbox ? 0 : wxALIGN_RIGHT | wxRIGHT) | wxALIGN_CENTER_VERTICAL, 5);
}
if (line.label_tooltip.compare("") != 0)
@ -201,7 +204,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
*full_Label = label; // Initiate the pointer to the control of the full label, if we need this one.
// If there's a widget, build it and add the result to the sizer.
if (line.widget != nullptr) {
auto wgt = line.widget(parent());
auto wgt = line.widget(this->ctrl_parent());
// If widget doesn't have label, don't use border
grid_sizer->Add(wgt, 0, wxEXPAND | wxBOTTOM | wxTOP, (wxOSX || line.label.IsEmpty()) ? 0 : 5);
return;
@ -237,7 +240,8 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
wxString str_label = (option.label == "Top" || option.label == "Bottom") ?
_CTX(option.label, "Layers") :
_(option.label);
label = new wxStaticText(parent(), wxID_ANY, str_label + ": ", wxDefaultPosition, wxDefaultSize);
label = new wxStaticText(this->ctrl_parent(), wxID_ANY, str_label + ": ", wxDefaultPosition, wxDefaultSize);
label->SetBackgroundStyle(wxBG_STYLE_PAINT);
label->SetFont(label_font);
sizer_tmp->Add(label, 0, /*wxALIGN_RIGHT |*/ wxALIGN_CENTER_VERTICAL, 0);
}
@ -262,8 +266,9 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
// add sidetext if any
if (option.sidetext != "") {
auto sidetext = new wxStaticText( parent(), wxID_ANY, _(option.sidetext), wxDefaultPosition,
auto sidetext = new wxStaticText( this->ctrl_parent(), wxID_ANY, _(option.sidetext), wxDefaultPosition,
wxSize(sidetext_width, -1)/*wxDefaultSize*/, wxALIGN_LEFT);
sidetext->SetBackgroundStyle(wxBG_STYLE_PAINT);
sidetext->SetFont(sidetext_font);
sizer_tmp->Add(sidetext, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4);
field->set_side_text_ptr(sidetext);
@ -271,7 +276,7 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
// add side widget if any
if (opt.side_widget != nullptr) {
sizer_tmp->Add(opt.side_widget(parent())/*!.target<wxWindow>()*/, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 1); //! requires verification
sizer_tmp->Add(opt.side_widget(this->ctrl_parent())/*!.target<wxWindow>()*/, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 1); //! requires verification
}
if (opt.opt_id != option_set.back().opt_id) //! istead of (opt != option_set.back())
@ -287,11 +292,11 @@ void OptionsGroup::append_line(const Line& line, wxStaticText** full_Label/* = n
// extra widget for non-staticbox option group (like for the frequently used parameters on the sidebar) should be wxALIGN_RIGHT
const auto v_sizer = new wxBoxSizer(wxVERTICAL);
sizer->Add(v_sizer, 1, wxEXPAND);
v_sizer->Add(extra_widget(parent()), 0, wxALIGN_RIGHT);
v_sizer->Add(extra_widget(this->ctrl_parent()), 0, wxALIGN_RIGHT);
return;
}
sizer->Add(extra_widget(parent())/*!.target<wxWindow>()*/, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4); //! requires verification
sizer->Add(extra_widget(this->ctrl_parent())/*!.target<wxWindow>()*/, 0, wxLEFT | wxALIGN_CENTER_VERTICAL, 4); //! requires verification
}
}

View file

@ -112,6 +112,10 @@ public:
}
#endif /* __WXGTK__ */
wxWindow* ctrl_parent() const {
return this->stb ? (wxWindow*)this->stb : this->parent();
}
void append_line(const Line& line, wxStaticText** full_Label = nullptr);
Line create_single_option_line(const Option& option) const;
void append_single_option_line(const Option& option) { append_line(create_single_option_line(option)); }
@ -161,8 +165,10 @@ public:
staticbox(title!=""), extra_column(extra_clmn) {
if (staticbox) {
stb = new wxStaticBox(_parent, wxID_ANY, title);
stb->SetBackgroundStyle(wxBG_STYLE_PAINT);
stb->SetFont(wxGetApp().bold_font());
}
} else
stb = nullptr;
sizer = (staticbox ? new wxStaticBoxSizer(stb, wxVERTICAL) : new wxBoxSizer(wxVERTICAL));
auto num_columns = 1U;
if (label_width != 0) num_columns++;

View file

@ -50,6 +50,7 @@
#include "GLToolbar.hpp"
#include "GUI_Preview.hpp"
#include "3DBed.hpp"
#include "Camera.hpp"
#include "Tab.hpp"
#include "PresetBundle.hpp"
#include "BackgroundSlicingProcess.hpp"
@ -364,20 +365,20 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
Line line = Line { "", "" };
ConfigOptionDef def;
def.label = L("Supports");
def.type = coStrings;
def.gui_type = "select_open";
def.tooltip = L("Select what kind of support do you need");
def.enum_labels.push_back(L("None"));
def.enum_labels.push_back(L("Support on build plate only"));
def.enum_labels.push_back(L("Everywhere"));
const std::string selection = !config->opt_bool("support_material") ?
"None" : config->opt_bool("support_material_buildplate_only") ?
"Support on build plate only" :
"Everywhere";
def.default_value = new ConfigOptionStrings{ selection };
Option option = Option(def, "support");
ConfigOptionDef support_def;
support_def.label = L("Supports");
support_def.type = coStrings;
support_def.gui_type = "select_open";
support_def.tooltip = L("Select what kind of support do you need");
support_def.enum_labels.push_back(L("None"));
support_def.enum_labels.push_back(L("Support on build plate only"));
support_def.enum_labels.push_back(L("Everywhere"));
std::string selection = !config->opt_bool("support_material") ?
"None" : config->opt_bool("support_material_buildplate_only") ?
"Support on build plate only" :
"Everywhere";
support_def.default_value = new ConfigOptionStrings{ selection };
Option option = Option(support_def, "support");
option.opt.full_width = true;
line.append_option(option);
m_og->append_line(line);
@ -392,6 +393,7 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
line.append_option(option);
m_brim_width = config->opt_float("brim_width");
ConfigOptionDef def;
def.label = L("Brim");
def.type = coBool;
def.tooltip = L("This flag enables the brim that will be printed around each object on the first layer.");
@ -427,6 +429,7 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
m_og->append_line(line);
// Frequently changed parameters for SLA_technology
m_og_sla = std::make_shared<ConfigOptionsGroup>(parent, "");
DynamicPrintConfig* config_sla = &wxGetApp().preset_bundle->sla_prints.get_edited_preset().config;
@ -437,20 +440,43 @@ FreqChangedParams::FreqChangedParams(wxWindow* parent, const int label_width) :
Tab* tab = wxGetApp().get_tab(Preset::TYPE_SLA_PRINT);
if (!tab) return;
tab->set_value(opt_key, value);
if (opt_key == "pad_enable") {
tab->set_value(opt_key, value);
tab->update();
}
else //(opt_key == "support")
{
DynamicPrintConfig new_conf = *config_sla;
const wxString& selection = boost::any_cast<wxString>(value);
const bool supports_enable = selection == _("None") ? false : true;
new_conf.set_key_value("supports_enable", new ConfigOptionBool(supports_enable));
if (selection == _("Everywhere"))
new_conf.set_key_value("support_buildplate_only", new ConfigOptionBool(false));
else if (selection == _("Support on build plate only"))
new_conf.set_key_value("support_buildplate_only", new ConfigOptionBool(true));
tab->load_config(new_conf);
}
DynamicPrintConfig new_conf = *config_sla;
new_conf.set_key_value(opt_key, new ConfigOptionBool(boost::any_cast<bool>(value)));
tab->load_config(new_conf);
tab->update_dirty();
};
};
line = Line{ "", "" };
option = m_og_sla->get_option("supports_enable");
option.opt.sidetext = " ";
selection = !config_sla->opt_bool("supports_enable") ?
"None" : config_sla->opt_bool("support_buildplate_only") ?
"Support on build plate only" :
"Everywhere";
support_def.default_value = new ConfigOptionStrings{ selection };
option = Option(support_def, "support");
option.opt.full_width = true;
line.append_option(option);
m_og_sla->append_line(line);
line = Line{ "", "" };
option = m_og_sla->get_option("pad_enable");
option.opt.sidetext = " ";
@ -487,11 +513,18 @@ ConfigOptionsGroup* FreqChangedParams::get_og(const bool is_fff)
// Sidebar / private
enum class ActionButtonType : int {
abReslice,
abExport,
abSendGCode
};
struct Sidebar::priv
{
Plater *plater;
wxScrolledWindow *scrolled;
wxPanel* presets_panel; // Used for MSW better layouts
PrusaModeSizer *mode_sizer;
wxFlexGridSizer *sizer_presets;
@ -523,8 +556,6 @@ void Sidebar::priv::show_preset_comboboxes()
{
const bool showSLA = wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA;
wxWindowUpdateLocker noUpdates_scrolled(scrolled->GetParent());
for (size_t i = 0; i < 4; ++i)
sizer_presets->Show(i, !showSLA);
@ -548,6 +579,7 @@ Sidebar::Sidebar(Plater *parent)
p->scrolled = new wxScrolledWindow(this, wxID_ANY, wxDefaultPosition, wxSize(40 * wxGetApp().em_unit(), -1));
p->scrolled->SetScrollbars(0, 20, 1, 2);
// Sizer in the scrolled area
auto *scrolled_sizer = new wxBoxSizer(wxVERTICAL);
p->scrolled->SetSizer(scrolled_sizer);
@ -559,12 +591,25 @@ Sidebar::Sidebar(Plater *parent)
p->sizer_presets = new wxFlexGridSizer(10, 1, 1, 2);
p->sizer_presets->AddGrowableCol(0, 1);
p->sizer_presets->SetFlexibleDirection(wxBOTH);
bool is_msw = false;
#ifdef __WINDOWS__
p->scrolled->SetDoubleBuffered(true);
p->presets_panel = new wxPanel(p->scrolled, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL);
p->presets_panel->SetSizer(p->sizer_presets);
is_msw = true;
#else
p->presets_panel = p->scrolled;
#endif //__WINDOWS__
p->sizer_filaments = new wxBoxSizer(wxVERTICAL);
auto init_combo = [this](PresetComboBox **combo, wxString label, Preset::Type preset_type, bool filament) {
auto *text = new wxStaticText(p->scrolled, wxID_ANY, label+" :");
auto *text = new wxStaticText(p->presets_panel, wxID_ANY, label + " :");
text->SetFont(wxGetApp().small_font());
*combo = new PresetComboBox(p->scrolled, preset_type);
*combo = new PresetComboBox(p->presets_panel, preset_type);
auto *sizer_presets = this->p->sizer_presets;
auto *sizer_filaments = this->p->sizer_filaments;
@ -613,9 +658,7 @@ Sidebar::Sidebar(Plater *parent)
p->object_settings->Hide();
p->sizer_params->Add(p->object_settings->get_sizer(), 0, wxEXPAND | wxTOP, margin_5);
wxBitmap arrow_up(GUI::from_u8(Slic3r::var("brick_go.png")), wxBITMAP_TYPE_PNG);
p->btn_send_gcode = new wxButton(this, wxID_ANY, _(L("Send to printer")));
p->btn_send_gcode->SetBitmap(arrow_up);
p->btn_send_gcode->SetFont(wxGetApp().bold_font());
p->btn_send_gcode->Hide();
@ -625,7 +668,9 @@ Sidebar::Sidebar(Plater *parent)
// Sizer in the scrolled area
scrolled_sizer->Add(p->mode_sizer, 0, wxALIGN_CENTER_HORIZONTAL/*RIGHT | wxBOTTOM | wxRIGHT, 5*/);
scrolled_sizer->Add(p->sizer_presets, 0, wxEXPAND | wxLEFT, margin_5);
is_msw ?
scrolled_sizer->Add(p->presets_panel, 0, wxEXPAND | wxLEFT, margin_5) :
scrolled_sizer->Add(p->sizer_presets, 0, wxEXPAND | wxLEFT, margin_5);
scrolled_sizer->Add(p->sizer_params, 1, wxEXPAND | wxLEFT, margin_5);
scrolled_sizer->Add(p->object_info, 0, wxEXPAND | wxTOP | wxLEFT, margin_5);
scrolled_sizer->Add(p->sliced_info, 0, wxEXPAND | wxTOP | wxLEFT, margin_5);
@ -649,14 +694,21 @@ Sidebar::Sidebar(Plater *parent)
// Events
p->btn_export_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->export_gcode(); });
p->btn_reslice->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->reslice(); });
p->btn_reslice->Bind(wxEVT_BUTTON, [this](wxCommandEvent&)
{
const bool export_gcode_after_slicing = wxGetKeyState(WXK_SHIFT);
if (export_gcode_after_slicing)
p->plater->export_gcode();
else
p->plater->reslice();
});
p->btn_send_gcode->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { p->plater->send_gcode(); });
}
Sidebar::~Sidebar() {}
void Sidebar::init_filament_combo(PresetComboBox **combo, const int extr_idx) {
*combo = new PresetComboBox(p->scrolled, Slic3r::Preset::TYPE_FILAMENT);
*combo = new PresetComboBox(p->presets_panel, Slic3r::Preset::TYPE_FILAMENT);
// # copy icons from first choice
// $choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets;
@ -718,6 +770,8 @@ void Sidebar::update_presets(Preset::Type preset_type)
case Preset::TYPE_PRINTER:
{
// wxWindowUpdateLocker noUpdates_scrolled(p->scrolled);
// Update the print choosers to only contain the compatible presets, update the dirty flags.
if (print_tech == ptFFF)
preset_bundle.prints.update_platter_ui(p->combo_print);
@ -747,9 +801,15 @@ void Sidebar::update_presets(Preset::Type preset_type)
wxGetApp().preset_bundle->export_selections(*wxGetApp().app_config);
}
void Sidebar::update_mode_sizer(const Slic3r::ConfigOptionMode& mode)
void Sidebar::update_mode_sizer() const
{
p->mode_sizer->SetMode(mode);
p->mode_sizer->SetMode(m_mode);
}
void Sidebar::update_reslice_btn_tooltip() const
{
const wxString tooltip = m_mode == comSimple ? wxString("") : _(L("Hold Shift to Slice & Export G-code"));
p->btn_reslice->SetToolTip(tooltip);
}
ObjectManipulation* Sidebar::obj_manipul()
@ -772,6 +832,11 @@ wxScrolledWindow* Sidebar::scrolled_panel()
return p->scrolled;
}
wxPanel* Sidebar::presets_panel()
{
return p->presets_panel;
}
ConfigOptionsGroup* Sidebar::og_freq_chng_params(const bool is_fff)
{
return p->frequently_changed_parameters->get_og(is_fff);
@ -942,8 +1007,9 @@ void Sidebar::enable_buttons(bool enable)
p->btn_send_gcode->Enable(enable);
}
void Sidebar::show_reslice(bool show) { p->btn_reslice->Show(show); }
void Sidebar::show_send(bool show) { p->btn_send_gcode->Show(show); }
void Sidebar::show_reslice(bool show) const { p->btn_reslice->Show(show); }
void Sidebar::show_export(bool show) const { p->btn_export_gcode->Show(show); }
void Sidebar::show_send(bool show) const { p->btn_send_gcode->Show(show); }
bool Sidebar::is_multifilament()
{
@ -951,6 +1017,24 @@ bool Sidebar::is_multifilament()
}
void Sidebar::update_mode()
{
m_mode = wxGetApp().get_mode();
update_reslice_btn_tooltip();
update_mode_sizer();
wxWindowUpdateLocker noUpdates(this);
p->object_list->get_sizer()->Show(m_mode > comSimple);
p->object_list->unselect_objects();
p->object_list->update_selections();
p->object_list->update_object_menu();
Layout();
}
std::vector<PresetComboBox*>& Sidebar::combos_filament()
{
return p->combos_filament;
@ -1019,6 +1103,7 @@ struct Plater::priv
std::vector<wxPanel*> panels;
Sidebar *sidebar;
Bed3D bed;
Camera camera;
View3D* view3D;
GLToolbar view_toolbar;
Preview *preview;
@ -1033,6 +1118,9 @@ struct Plater::priv
wxTimer background_process_timer;
std::string label_btn_export;
std::string label_btn_send;
static const std::regex pattern_bundle;
static const std::regex pattern_3mf;
static const std::regex pattern_zip_amf;
@ -1115,13 +1203,13 @@ struct Plater::priv
void on_action_layersediting(SimpleEvent&);
void on_object_select(SimpleEvent&);
void on_viewport_changed(SimpleEvent&);
void on_right_click(Vec2dEvent&);
void on_wipetower_moved(Vec3dEvent&);
void on_update_geometry(Vec3dsEvent<2>&);
void on_3dcanvas_mouse_dragging_finished(SimpleEvent&);
void update_object_menu();
void show_action_buttons(const bool is_ready_to_slice) const;
// Set the bed shape to a single closed 2D polygon(array of two element arrays),
// triangulate the bed and store the triangles into m_bed.m_triangles,
@ -1202,11 +1290,8 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
sla_print.set_status_callback(statuscb);
this->q->Bind(EVT_SLICING_UPDATE, &priv::on_slicing_update, this);
view3D = new View3D(q, &model, config, &background_process);
preview = new Preview(q, config, &background_process, &gcode_preview_data, [this](){ schedule_background_process(); });
view3D->set_bed(&bed);
preview->set_bed(&bed);
view3D = new View3D(q, bed, camera, view_toolbar, &model, config, &background_process);
preview = new Preview(q, bed, camera, view_toolbar, config, &background_process, &gcode_preview_data, [this](){ schedule_background_process(); });
panels.push_back(view3D);
panels.push_back(preview);
@ -1238,7 +1323,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
// 3DScene events:
view3D_canvas->Bind(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS, [this](SimpleEvent&) { this->schedule_background_process(); });
view3D_canvas->Bind(EVT_GLCANVAS_OBJECT_SELECT, &priv::on_object_select, this);
view3D_canvas->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
view3D_canvas->Bind(EVT_GLCANVAS_RIGHT_CLICK, &priv::on_right_click, this);
view3D_canvas->Bind(EVT_GLCANVAS_REMOVE_OBJECT, [q](SimpleEvent&) { q->remove_selected(); });
view3D_canvas->Bind(EVT_GLCANVAS_ARRANGE, [this](SimpleEvent&) { arrange(); });
@ -1268,7 +1352,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
view3D_canvas->Bind(EVT_GLCANVAS_UPDATE_BED_SHAPE, [this](SimpleEvent&) { set_bed_shape(config->option<ConfigOptionPoints>("bed_shape")->values); });
// Preview events:
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_VIEWPORT_CHANGED, &priv::on_viewport_changed, this);
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_QUESTION_MARK, [this](SimpleEvent&) { wxGetApp().keyboard_shortcuts(); });
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_UPDATE_BED_SHAPE, [this](SimpleEvent&) { set_bed_shape(config->option<ConfigOptionPoints>("bed_shape")->values); });
preview->get_wxglcanvas()->Bind(EVT_GLCANVAS_TAB, [this](SimpleEvent&) { select_next_view_3D(); });
@ -2089,13 +2172,36 @@ unsigned int Plater::priv::update_background_process(bool force_validation)
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, evt.Clone());
}
//FIXME update "Slice Now / Schedule background process"
//background_process.is_export_scheduled() - byl zavolan "Export G-code", background processing ma jmeno export souboru
//background_process.is_upload_scheduled() - byl zavolan "Send to OctoPrint", jeste nebylo doslajsovano (pak se preda upload fronte a background process zapomene)
//background_process.empty() - prazdna plocha
// pokud (return_state & UPDATE_BACKGROUND_PROCESS_INVALID) != 0 -> doslo k chybe (gray out "Slice now") mozna "Invalid data"???
// jinak background_process.running() -> Zobraz "Slicing ..."
// jinak pokud ! background_process.empty() && ! background_process.finished() -> je neco ke slajsovani (povol tlacitko) "Slice Now"
if ((return_state & UPDATE_BACKGROUND_PROCESS_INVALID) != 0)
{
// Validation of the background data failed.
const wxString invalid_str = _(L("Invalid data"));
for (auto btn : {ActionButtonType::abReslice, ActionButtonType::abSendGCode, ActionButtonType::abExport})
sidebar->set_btn_label(btn, invalid_str);
}
else
{
// Background data is valid.
if ((return_state & UPDATE_BACKGROUND_PROCESS_RESTART) != 0 ||
(return_state & UPDATE_BACKGROUND_PROCESS_REFRESH_SCENE) != 0 )
this->statusbar()->set_status_text(L("Ready to slice"));
sidebar->set_btn_label(ActionButtonType::abExport, _(label_btn_export));
sidebar->set_btn_label(ActionButtonType::abSendGCode, _(label_btn_send));
const wxString slice_string = background_process.running() && wxGetApp().get_mode() == comSimple ?
_(L("Slicing")) + dots : _(L("Slice now"));
sidebar->set_btn_label(ActionButtonType::abReslice, slice_string);
if (background_process.finished())
show_action_buttons(false);
else if (!background_process.empty() &&
!background_process.running()) /* Do not update buttons if background process is running
* This condition is important for SLA mode especially,
* when this function is called several times during calculations
* */
show_action_buttons(true);
}
return return_state;
}
@ -2226,6 +2332,10 @@ void Plater::priv::set_current_panel(wxPanel* panel)
if (std::find(panels.begin(), panels.end(), panel) == panels.end())
return;
#ifdef __WXMAC__
bool force_render = (current_panel != nullptr);
#endif // __WXMAC__
if (current_panel == panel)
return;
@ -2234,7 +2344,19 @@ void Plater::priv::set_current_panel(wxPanel* panel)
for (wxPanel* p : panels)
{
if (p == current_panel)
{
#ifdef __WXMAC__
// On Mac we need also to force a render to avoid flickering when changing view
if (force_render)
{
if (p == view3D)
dynamic_cast<View3D*>(p)->get_canvas3d()->render();
else if (p == preview)
dynamic_cast<Preview*>(p)->get_canvas3d()->render();
}
#endif // __WXMAC__
p->Show();
}
}
// then set to invisible the other
for (wxPanel* p : panels)
@ -2266,7 +2388,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
{
this->q->reslice();
// keeps current gcode preview, if any
preview->reload_print(false, true);
preview->reload_print(true);
preview->set_canvas_as_dirty();
view_toolbar.select_item("Preview");
}
@ -2288,7 +2410,7 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
//! instead of
//! combo->GetStringSelection().ToUTF8().data());
std::string selected_string = combo->GetString(combo->GetSelection()).ToUTF8().data();
const std::string& selected_string = combo->GetString(combo->GetSelection()).ToUTF8().data();
if (preset_type == Preset::TYPE_FILAMENT) {
wxGetApp().preset_bundle->set_filament_preset(idx, selected_string);
@ -2300,12 +2422,8 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
wxGetApp().preset_bundle->update_platter_filament_ui(idx, combo);
}
else {
for (Tab* tab : wxGetApp().tabs_list) {
if (tab->type() == preset_type) {
tab->select_preset(selected_string);
break;
}
}
wxWindowUpdateLocker noUpdates(sidebar->presets_panel());
wxGetApp().get_tab(preset_type)->select_preset(selected_string);
}
// update plater with new config
@ -2316,8 +2434,10 @@ void Plater::priv::on_select_preset(wxCommandEvent &evt)
void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
{
this->statusbar()->set_progress(evt.status.percent);
this->statusbar()->set_status_text(_(L(evt.status.text)) + wxString::FromUTF8(""));
if (evt.status.percent >= -1) {
this->statusbar()->set_progress(evt.status.percent);
this->statusbar()->set_status_text(_(L(evt.status.text)) + wxString::FromUTF8(""));
}
if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SCENE) {
switch (this->printer_technology) {
case ptFFF:
@ -2335,6 +2455,10 @@ void Plater::priv::on_slicing_update(SlicingStatusEvent &evt)
// Update SLA gizmo (reload_scene calls update_gizmos_data)
q->canvas3D()->reload_scene(true);
}
if (evt.status.flags & PrintBase::SlicingStatus::RELOAD_SLA_PREVIEW) {
// Update the SLA preview
this->preview->reload_print();
}
}
void Plater::priv::on_slicing_completed(wxCommandEvent &)
@ -2361,14 +2485,17 @@ void Plater::priv::on_process_completed(wxCommandEvent &evt)
this->statusbar()->reset_cancel_callback();
this->statusbar()->stop_busy();
bool canceled = evt.GetInt() < 0;
bool success = evt.GetInt() > 0;
const bool canceled = evt.GetInt() < 0;
const bool error = evt.GetInt() == 0;
const bool success = evt.GetInt() > 0;
// Reset the "export G-code path" name, so that the automatic background processing will be enabled again.
this->background_process.reset_export();
if (! success) {
if (error) {
wxString message = evt.GetString();
if (message.IsEmpty())
message = _(L("Export failed"));
show_error(q, message);
this->statusbar()->set_status_text(message);
}
if (canceled)
@ -2393,6 +2520,14 @@ void Plater::priv::on_process_completed(wxCommandEvent &evt)
this->update_sla_scene();
break;
}
if (canceled) {
if (wxGetApp().get_mode() == comSimple)
sidebar->set_btn_label(ActionButtonType::abReslice, "Slice now");
show_action_buttons(true);
}
else if (wxGetApp().get_mode() == comSimple)
show_action_buttons(false);
}
void Plater::priv::on_layer_editing_toggled(bool enable)
@ -2435,15 +2570,6 @@ void Plater::priv::on_object_select(SimpleEvent& evt)
selection_changed();
}
void Plater::priv::on_viewport_changed(SimpleEvent& evt)
{
wxObject* o = evt.GetEventObject();
if (o == preview->get_wxglcanvas())
preview->set_viewport_into_scene(view3D->get_canvas3d());
else if (o == view3D->get_wxglcanvas())
preview->set_viewport_from_scene(view3D->get_canvas3d());
}
void Plater::priv::on_right_click(Vec2dEvent& evt)
{
int obj_idx = get_selected_object_idx();
@ -2506,15 +2632,20 @@ bool Plater::priv::init_object_menu()
bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/)
{
wxMenuItem* item_delete = append_menu_item(menu, wxID_ANY, _(L("Delete")) + "\tDel", _(L("Remove the selected object")),
[this](wxCommandEvent&) { q->remove_selected(); }, "brick_delete.png");
if (!is_part){
wxMenuItem* item_delete = nullptr;
if (is_part) {
item_delete = append_menu_item(menu, wxID_ANY, _(L("Delete")) + "\tDel", _(L("Remove the selected object")),
[this](wxCommandEvent&) { q->remove_selected(); }, "brick_delete.png");
} else {
wxMenuItem* item_increase = append_menu_item(menu, wxID_ANY, _(L("Increase copies")) + "\t+", _(L("Place one more copy of the selected object")),
[this](wxCommandEvent&) { q->increase_instances(); }, "add.png");
wxMenuItem* item_decrease = append_menu_item(menu, wxID_ANY, _(L("Decrease copies")) + "\t-", _(L("Remove one copy of the selected object")),
[this](wxCommandEvent&) { q->decrease_instances(); }, "delete.png");
wxMenuItem* item_set_number_of_copies = append_menu_item(menu, wxID_ANY, _(L("Set number of copies")) + dots, _(L("Change the number of copies of the selected object")),
[this](wxCommandEvent&) { q->set_number_of_copies(); }, "textfield.png");
// Delete menu was moved to be after +/- instace to make it more difficult to be selected by mistake.
item_delete = append_menu_item(menu, wxID_ANY, _(L("Delete")) + "\tDel", _(L("Remove the selected object")),
[this](wxCommandEvent&) { q->remove_selected(); }, "brick_delete.png");
menu->AppendSeparator();
wxMenuItem* item_instance_to_object = sidebar->obj_list()->append_menu_item_instance_to_object(menu);
@ -2551,7 +2682,7 @@ bool Plater::priv::init_common_menu(wxMenu* menu, const bool is_part/* = false*/
wxMenuItem* item_mirror = append_submenu(menu, mirror_menu, wxID_ANY, _(L("Mirror")), _(L("Mirror the selected object")));
// ui updates needs to be binded to the parent panel
// ui updates needs to be bound to the parent panel
if (q != nullptr)
{
q->Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Enable(can_mirror()); }, item_mirror->GetId());
@ -2681,9 +2812,6 @@ void Plater::priv::init_view_toolbar()
view_toolbar.select_item("3D");
view_toolbar.set_enabled(true);
view3D->set_view_toolbar(&view_toolbar);
preview->set_view_toolbar(&view_toolbar);
}
bool Plater::priv::can_delete_object() const
@ -2768,6 +2896,38 @@ void Plater::priv::update_object_menu()
view3D->update_toolbar_items_visibility();
}
void Plater::priv::show_action_buttons(const bool is_ready_to_slice) const
{
wxWindowUpdateLocker noUpdater(sidebar);
const auto prin_host_opt = config->option<ConfigOptionString>("print_host");
const bool send_gcode_shown = prin_host_opt != nullptr && !prin_host_opt->value.empty();
// when a background processing is ON, export_btn and/or send_btn are showing
if (wxGetApp().app_config->get("background_processing") == "1")
{
sidebar->show_reslice(false);
sidebar->show_export(true);
sidebar->show_send(send_gcode_shown);
}
else
{
sidebar->show_reslice(is_ready_to_slice);
sidebar->show_export(!is_ready_to_slice);
sidebar->show_send(send_gcode_shown && !is_ready_to_slice);
}
sidebar->Layout();
}
void Sidebar::set_btn_label(const ActionButtonType btn_type, const wxString& label) const
{
switch (btn_type)
{
case ActionButtonType::abReslice: p->btn_reslice->SetLabelText(label); break;
case ActionButtonType::abExport: p->btn_export_gcode->SetLabelText(label); break;
case ActionButtonType::abSendGCode: p->btn_send_gcode->SetLabelText(label); break;
}
}
// Plater / Public
Plater::Plater(wxWindow *parent, MainFrame *main_frame)
@ -3094,6 +3254,22 @@ void Plater::reslice()
this->p->background_process.set_task(PrintBase::TaskParams());
// Only restarts if the state is valid.
this->p->restart_background_process(state | priv::UPDATE_BACKGROUND_PROCESS_FORCE_RESTART);
if ((state & priv::UPDATE_BACKGROUND_PROCESS_INVALID) != 0)
return;
if (p->background_process.running())
{
if (wxGetApp().get_mode() == comSimple)
p->sidebar->set_btn_label(ActionButtonType::abReslice, _(L("Slicing")) + dots);
else
{
p->sidebar->set_btn_label(ActionButtonType::abReslice, _(L("Slice now")));
p->show_action_buttons(false);
}
}
else if (!p->background_process.empty() && !p->background_process.idle())
p->show_action_buttons(true);
}
void Plater::reslice_SLA_supports(const ModelObject &object)
@ -3157,8 +3333,10 @@ void Plater::on_extruders_change(int num_extruders)
{
auto& choices = sidebar().combos_filament();
if (num_extruders == choices.size())
return;
wxWindowUpdateLocker noUpdates_scrolled_panel(&sidebar()/*.scrolled_panel()*/);
// sidebar().scrolled_panel()->Freeze();
int i = choices.size();
while ( i < num_extruders )
@ -3292,6 +3470,9 @@ void Plater::set_printer_technology(PrinterTechnology printer_technology)
}
//FIXME for SLA synchronize
//p->background_process.apply(Model)!
p->label_btn_export = printer_technology == ptFFF ? L("Export G-code") : L("Export");
p->label_btn_send = printer_technology == ptFFF ? L("Send G-code") : L("Send to printer");
}
void Plater::changed_object(int obj_idx)

View file

@ -38,6 +38,7 @@ class GLCanvas3D;
using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
class Plater;
enum class ActionButtonType : int;
class PresetComboBox : public wxBitmapComboBox
{
@ -61,7 +62,7 @@ private:
class Sidebar : public wxPanel
{
/*ConfigOptionMode*/int m_mode;
ConfigOptionMode m_mode;
public:
Sidebar(Plater *parent);
Sidebar(Sidebar &&) = delete;
@ -73,12 +74,14 @@ public:
void init_filament_combo(PresetComboBox **combo, const int extr_idx);
void remove_unused_filament_combos(const int current_extruder_count);
void update_presets(Slic3r::Preset::Type preset_type);
void update_mode_sizer(const Slic3r::ConfigOptionMode& mode);
void update_mode_sizer() const;
void update_reslice_btn_tooltip() const;
ObjectManipulation* obj_manipul();
ObjectList* obj_list();
ObjectSettings* obj_settings();
wxScrolledWindow* scrolled_panel();
wxPanel* presets_panel();
ConfigOptionsGroup* og_freq_chng_params(const bool is_fff);
wxButton* get_wiping_dialog_button();
@ -86,10 +89,12 @@ public:
void show_info_sizer();
void show_sliced_info_sizer(const bool show);
void enable_buttons(bool enable);
void show_reslice(bool show);
void show_send(bool show);
void set_btn_label(const ActionButtonType btn_type, const wxString& label) const;
void show_reslice(bool show) const;
void show_export(bool show) const;
void show_send(bool show) const;
bool is_multifilament();
void set_mode_value(const /*ConfigOptionMode*/int mode) { m_mode = mode; }
void update_mode();
std::vector<PresetComboBox*>& combos_filament();
private:

View file

@ -457,6 +457,7 @@ const std::vector<std::string>& Preset::sla_print_options()
"support_base_height",
"support_critical_angle",
"support_max_bridge_length",
"support_max_pillar_link_distance",
"support_object_elevation",
"support_points_density_relative",
"support_points_minimal_distance",
@ -880,6 +881,7 @@ void PresetCollection::update_platter_ui(GUI::PresetComboBox *ui)
{
if (ui == nullptr)
return;
// Otherwise fill in the list from scratch.
ui->Freeze();
ui->Clear();

View file

@ -1289,7 +1289,7 @@ void PresetBundle::update_compatible(bool select_other_if_incompatible)
{
const Preset &printer_preset = this->printers.get_edited_preset();
switch (printers.get_edited_preset().printer_technology()) {
switch (printer_preset.printer_technology()) {
case ptFFF:
{
assert(printer_preset.config.has("default_print_profile"));

View file

@ -58,6 +58,13 @@ Tab::Tab(wxNotebook* parent, const wxString& title, const char* name) :
wxGetApp().tabs_list.push_back(this);
m_em_unit = wxGetApp().em_unit();
Bind(wxEVT_SIZE, ([this](wxSizeEvent &evt) {
for (auto page : m_pages)
if (! page.get()->IsShown())
page->layout_valid = false;
evt.Skip();
}));
}
void Tab::set_type()
@ -73,6 +80,10 @@ void Tab::set_type()
// sub new
void Tab::create_preset_tab()
{
#ifdef __WINDOWS__
SetDoubleBuffered(true);
#endif //__WINDOWS__
m_preset_bundle = wxGetApp().preset_bundle;
// Vertical sizer to hold the choice menu and the rest of the page.
@ -290,6 +301,11 @@ Slic3r::GUI::PageShp Tab::add_options_page(const wxString& title, const std::str
auto panel = this;
#endif
PageShp page(new Page(panel, title, icon_idx));
// page->SetBackgroundStyle(wxBG_STYLE_SYSTEM);
#ifdef __WINDOWS__
// page->SetDoubleBuffered(true);
#endif //__WINDOWS__
page->SetScrollbars(1, 20, 1, 2);
page->Hide();
m_hsizer->Add(page.get(), 1, wxEXPAND | wxLEFT, 5);
@ -315,7 +331,7 @@ void Tab::OnActivate()
void Tab::update_labels_colour()
{
Freeze();
// Freeze();
//update options "decoration"
for (const auto opt : m_options_list)
{
@ -342,7 +358,7 @@ void Tab::update_labels_colour()
if (field == nullptr) continue;
field->set_label_colour_force(color);
}
Thaw();
// Thaw();
auto cur_item = m_treectrl->GetFirstVisibleItem();
while (cur_item) {
@ -386,7 +402,7 @@ void Tab::update_changed_ui()
for (auto opt_key : dirty_options) m_options_list[opt_key] &= ~osInitValue;
for (auto opt_key : nonsys_options) m_options_list[opt_key] &= ~osSystemValue;
Freeze();
// Freeze();
//update options "decoration"
for (const auto opt : m_options_list)
{
@ -436,7 +452,7 @@ void Tab::update_changed_ui()
field->set_undo_to_sys_tooltip(sys_tt);
field->set_label_colour(color);
}
Thaw();
// Thaw();
wxTheApp->CallAfter([this]() {
update_changed_tree_ui();
@ -683,16 +699,16 @@ void Tab::load_config(const DynamicPrintConfig& config)
// Reload current $self->{config} (aka $self->{presets}->edited_preset->config) into the UI fields.
void Tab::reload_config()
{
Freeze();
// Freeze();
for (auto page : m_pages)
page->reload_config();
Thaw();
// Thaw();
}
void Tab::update_visibility()
{
const ConfigOptionMode mode = wxGetApp().get_mode();
Freeze();
// Freeze();
for (auto page : m_pages)
page->update_visibility(mode);
@ -702,7 +718,7 @@ void Tab::update_visibility()
m_mode_sizer->SetMode(mode);
Layout();
Thaw();
// Thaw();
// to update tree items color
// wxTheApp->CallAfter([this]() {
@ -752,21 +768,29 @@ void Tab::load_key_value(const std::string& opt_key, const boost::any& value, bo
void Tab::on_value_change(const std::string& opt_key, const boost::any& value)
{
ConfigOptionsGroup* og_freq_chng_params = wxGetApp().sidebar().og_freq_chng_params(supports_printer_technology(ptFFF));
if (opt_key == "fill_density" || opt_key == "supports_enable" || opt_key == "pad_enable")
if (wxGetApp().plater() == nullptr) {
return;
}
const bool is_fff = supports_printer_technology(ptFFF);
ConfigOptionsGroup* og_freq_chng_params = wxGetApp().sidebar().og_freq_chng_params(is_fff);
if (opt_key == "fill_density" || opt_key == "pad_enable")
{
boost::any val = og_freq_chng_params->get_config_value(*m_config, opt_key);
og_freq_chng_params->set_value(opt_key, val);
}
if (opt_key == "support_material" || opt_key == "support_material_buildplate_only")
if ( is_fff && (opt_key == "support_material" || opt_key == "support_material_buildplate_only") ||
!is_fff && (opt_key == "supports_enable" || opt_key == "support_buildplate_only"))
{
wxString new_selection = !m_config->opt_bool("support_material") ?
_("None") :
m_config->opt_bool("support_material_buildplate_only") ?
_("Support on build plate only") :
_("Everywhere");
const std::string support = is_fff ? "support_material" : "supports_enable";
const std::string buildplate_only = is_fff ? "support_material_buildplate_only" : "support_buildplate_only";
wxString new_selection = !m_config->opt_bool(support) ? _("None") :
m_config->opt_bool(buildplate_only) ? _("Support on build plate only") :
_("Everywhere");
og_freq_chng_params->set_value("support", new_selection);
}
if (opt_key == "brim_width")
{
bool val = m_config->opt_float("brim_width") > 0.0 ? true : false;
@ -780,25 +804,6 @@ void Tab::on_value_change(const std::string& opt_key, const boost::any& value)
wxGetApp().plater()->on_extruders_change(boost::any_cast<size_t>(value));
update();
// #ys_FIXME_to_delete
// Post event to the Plater after updating of the all dirty options
// It helps to avoid needless schedule_background_processing
// if (update_completed())
// if (m_update_stack.empty())
// {
// // wxCommandEvent event(EVT_TAB_VALUE_CHANGED);
// // event.SetEventObject(this);
// // event.SetString(opt_key);
// // if (opt_key == "extruders_count")
// // {
// // const int val = boost::any_cast<size_t>(value);
// // event.SetInt(val);
// // }
// //
// // wxPostEvent(this, event);
// wxGetApp().mainframe->on_value_changed(m_config);
// }
}
// Show/hide the 'purging volumes' button
@ -821,9 +826,17 @@ void Tab::update_wiping_button_visibility() {
// To update the content of the selection boxes,
// to update the filament colors of the selection boxes,
// to update the "dirty" flags of the selection boxes,
// to uddate number of "filament" selection boxes when the number of extruders change.
// to update number of "filament" selection boxes when the number of extruders change.
void Tab::on_presets_changed()
{
if (wxGetApp().plater() == nullptr) {
return;
}
// Instead of PostEvent (EVT_TAB_PRESETS_CHANGED) just call update_presets
wxGetApp().plater()->sidebar().update_presets(m_type);
update_preset_description_line();
// Printer selected at the Printer tab, update "compatible" marks at the print and filament selectors.
for (auto t: m_dependent_tabs)
{
@ -834,16 +847,6 @@ void Tab::on_presets_changed()
// clear m_dependent_tabs after first update from select_preset()
// to avoid needless preset loading from update() function
m_dependent_tabs.clear();
// #ys_FIXME_to_delete
// wxCommandEvent event(EVT_TAB_PRESETS_CHANGED);
// event.SetEventObject(this);
// wxPostEvent(this, event);
// Instead of PostEvent (EVT_TAB_PRESETS_CHANGED) just call update_presets
wxGetApp().plater()->sidebar().update_presets(m_type);
update_preset_description_line();
}
void Tab::update_preset_description_line()
@ -1190,7 +1193,7 @@ void TabPrint::update()
// return; // ! TODO Let delete this part of code after a common aplication testing
m_update_cnt++;
Freeze();
// Freeze();
double fill_density = m_config->option<ConfigOptionPercent>("fill_density")->value;
@ -1401,7 +1404,7 @@ void TabPrint::update()
m_recommended_thin_wall_thickness_description_line->SetText(
from_u8(PresetHints::recommended_thin_wall_thickness(*m_preset_bundle)));
Thaw();
// Thaw();
m_update_cnt--;
if (m_update_cnt==0)
@ -1496,6 +1499,7 @@ void TabFilament::build()
line = optgroup->create_single_option_line("filament_ramming_parameters");// { _(L("Ramming")), "" };
line.widget = [this](wxWindow* parent) {
auto ramming_dialog_btn = new wxButton(parent, wxID_ANY, _(L("Ramming settings"))+dots, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT);
ramming_dialog_btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(ramming_dialog_btn);
@ -1576,7 +1580,7 @@ void TabFilament::update()
return; // ys_FIXME
m_update_cnt++;
Freeze();
// Freeze();
wxString text = from_u8(PresetHints::cooling_description(m_presets->get_edited_preset()));
m_cooling_description_line->SetText(text);
text = from_u8(PresetHints::maximum_volumetric_flow_description(*m_preset_bundle));
@ -1590,7 +1594,7 @@ void TabFilament::update()
for (auto el : { "min_fan_speed", "disable_fan_first_layers" })
get_field(el)->toggle(fan_always_on);
Thaw();
// Thaw();
m_update_cnt--;
if (m_update_cnt == 0)
@ -1622,25 +1626,22 @@ bool Tab::current_preset_is_dirty()
void TabPrinter::build_printhost(ConfigOptionsGroup *optgroup)
{
const bool sla = m_presets->get_selected_preset().printer_technology() == ptSLA;
const PrinterTechnology tech = m_presets->get_selected_preset().printer_technology();
// Only offer the host type selection for FFF, for SLA it's always the SL1 printer (at the moment)
if (! sla) {
if (tech == ptFFF) {
optgroup->append_single_option_line("host_type");
}
auto printhost_browse = [this, optgroup] (wxWindow* parent) {
// TODO: SLA Bonjour
auto printhost_browse = [=](wxWindow* parent) {
auto btn = m_printhost_browse_btn = new wxButton(parent, wxID_ANY, _(L(" Browse "))+dots, wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
// btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("zoom.png")), wxBITMAP_TYPE_PNG));
btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
btn->SetBitmap(create_scaled_bitmap("zoom.png"));
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(btn);
btn->Bind(wxEVT_BUTTON, [this, parent, optgroup](wxCommandEvent &e) {
BonjourDialog dialog(parent);
btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) {
BonjourDialog dialog(parent, tech);
if (dialog.show_and_lookup()) {
optgroup->set_value("print_host", std::move(dialog.get_selected()), true);
optgroup->get_field("print_host")->field_changed();
@ -1653,7 +1654,7 @@ void TabPrinter::build_printhost(ConfigOptionsGroup *optgroup)
auto print_host_test = [this](wxWindow* parent) {
auto btn = m_print_host_test_btn = new wxButton(parent, wxID_ANY, _(L("Test")),
wxDefaultPosition, wxDefaultSize, wxBU_LEFT | wxBU_EXACTFIT);
// btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("wrench.png")), wxBITMAP_TYPE_PNG));
btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
btn->SetBitmap(create_scaled_bitmap("wrench.png"));
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(btn);
@ -1691,6 +1692,7 @@ void TabPrinter::build_printhost(ConfigOptionsGroup *optgroup)
auto printhost_cafile_browse = [this, optgroup] (wxWindow* parent) {
auto btn = new wxButton(parent, wxID_ANY, _(L(" Browse "))+dots, wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
// btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("zoom.png")), wxBITMAP_TYPE_PNG));
btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
btn->SetBitmap(create_scaled_bitmap("zoom.png"));
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(btn);
@ -1729,6 +1731,7 @@ void TabPrinter::build_printhost(ConfigOptionsGroup *optgroup)
\tOn this system, Slic3r uses HTTPS certificates from the system Certificate Store or Keychain.\n\
\tTo use a custom CA file, please import your CA file into Certificate Store / Keychain.")),
ca_file_hint));
txt->SetFont(Slic3r::GUI::wxGetApp().normal_font());
auto sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->Add(txt);
return sizer;
@ -1969,7 +1972,7 @@ void TabPrinter::build_sla()
Line line = optgroup->create_single_option_line("bed_shape");//{ _(L("Bed shape")), "" };
line.widget = [this](wxWindow* parent) {
auto btn = new wxButton(parent, wxID_ANY, _(L(" Set ")) + dots, wxDefaultPosition, wxDefaultSize, wxBU_LEFT | wxBU_EXACTFIT);
// btn->SetFont(Slic3r::GUI::small_font);
btn->SetFont(wxGetApp().small_font());
// btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("printer_empty.png")), wxBITMAP_TYPE_PNG));
btn->SetBitmap(create_scaled_bitmap("printer_empty.png"));
@ -2276,7 +2279,7 @@ void TabPrinter::update()
void TabPrinter::update_fff()
{
Freeze();
// Freeze();
bool en;
auto serial_speed = get_field("serial_speed");
@ -2375,7 +2378,7 @@ void TabPrinter::update_fff()
(have_multiple_extruders && toolchange_retraction);
}
Thaw();
// Thaw();
}
void TabPrinter::update_sla()
@ -2469,7 +2472,7 @@ void Tab::load_current_preset()
//Regerenerate content of the page tree.
void Tab::rebuild_page_tree(bool tree_sel_change_event /*= false*/)
{
Freeze();
// Freeze();
// get label of the currently selected item
const auto sel_item = m_treectrl->GetSelection();
@ -2495,7 +2498,7 @@ void Tab::rebuild_page_tree(bool tree_sel_change_event /*= false*/)
// this is triggered on first load, so we don't disable the sel change event
m_treectrl->SelectItem(m_treectrl->GetFirstVisibleItem());//! (treectrl->GetFirstChild(rootItem));
}
Thaw();
// Thaw();
}
void Tab::update_page_tree_visibility()
@ -2609,7 +2612,7 @@ void Tab::select_preset(std::string preset_name)
} else {
if (current_dirty)
m_presets->discard_current_changes();
m_presets->select_preset_by_name(preset_name, false);
const bool is_selected = m_presets->select_preset_by_name(preset_name, false);
// Mark the print & filament enabled if they are compatible with the currently selected preset.
// The following method should not discard changes of current print or filament presets on change of a printer profile,
// if they are compatible with the current printer.
@ -2618,6 +2621,28 @@ void Tab::select_preset(std::string preset_name)
// Initialize the UI from the current preset.
if (printer_tab)
static_cast<TabPrinter*>(this)->update_pages();
if (!is_selected && printer_tab)
{
/* There is a case, when :
* after Config Wizard applying we try to select previously selected preset, but
* in a current configuration this one:
* 1. doesn't exist now,
* 2. have another printer_technology
* So, it is necessary to update list of dependent tabs
* to the corresponding printer_technology
*/
const PrinterTechnology printer_technology = m_presets->get_edited_preset().printer_technology();
if (printer_technology == ptFFF && m_dependent_tabs.front() != Preset::Type::TYPE_PRINT ||
printer_technology == ptSLA && m_dependent_tabs.front() != Preset::Type::TYPE_SLA_PRINT )
{
m_dependent_tabs.clear();
if (printer_technology == ptFFF)
m_dependent_tabs = { Preset::Type::TYPE_PRINT, Preset::Type::TYPE_FILAMENT };
else
m_dependent_tabs = { Preset::Type::TYPE_SLA_PRINT, Preset::Type::TYPE_SLA_MATERIAL };
}
}
load_current_preset();
}
}
@ -2689,7 +2714,7 @@ void Tab::OnTreeSelChange(wxTreeEvent& event)
#ifdef __linux__
std::unique_ptr<wxWindowUpdateLocker> no_updates(new wxWindowUpdateLocker(this));
#else
wxWindowUpdateLocker noUpdates(this);
// wxWindowUpdateLocker noUpdates(this);
#endif
if (m_pages.empty())
@ -2709,17 +2734,22 @@ void Tab::OnTreeSelChange(wxTreeEvent& event)
if (page == nullptr) return;
for (auto& el : m_pages)
el.get()->Hide();
// if (el.get()->IsShown()) {
el.get()->Hide();
// break;
// }
#ifdef __linux__
no_updates.reset(nullptr);
#endif
page->Show();
m_hsizer->Layout();
Refresh();
#ifdef __linux__
no_updates.reset(nullptr);
#endif
update_undo_buttons();
page->Show();
// if (! page->layout_valid) {
page->layout_valid = true;
m_hsizer->Layout();
Refresh();
// }
}
void Tab::OnKeyDown(wxKeyEvent& event)
@ -2859,7 +2889,9 @@ void Tab::update_ui_from_settings()
wxSizer* Tab::compatible_widget_create(wxWindow* parent, PresetDependencies &deps)
{
deps.checkbox = new wxCheckBox(parent, wxID_ANY, _(L("All")));
deps.checkbox->SetFont(Slic3r::GUI::wxGetApp().normal_font());
deps.btn = new wxButton(parent, wxID_ANY, _(L(" Set "))+dots, wxDefaultPosition, wxDefaultSize, wxBU_LEFT | wxBU_EXACTFIT);
deps.btn->SetFont(Slic3r::GUI::wxGetApp().normal_font());
// deps.btn->SetBitmap(wxBitmap(from_u8(Slic3r::var("printer_empty.png")), wxBITMAP_TYPE_PNG));
deps.btn->SetBitmap(create_scaled_bitmap("printer_empty.png"));
@ -3055,6 +3087,7 @@ ConfigOptionsGroupShp Page::new_optgroup(const wxString& title, int noncommon_la
}
// auto bmp = new wxStaticBitmap(parent, wxID_ANY, bmp_name.empty() ? wxNullBitmap : wxBitmap(from_u8(var(bmp_name)), wxBITMAP_TYPE_PNG));
auto bmp = new wxStaticBitmap(parent, wxID_ANY, bmp_name.empty() ? wxNullBitmap : create_scaled_bitmap(bmp_name));
bmp->SetBackgroundStyle(wxBG_STYLE_PAINT);
return bmp;
};
@ -3270,7 +3303,8 @@ void TabSLAPrint::build()
optgroup->append_single_option_line("support_pillar_diameter");
optgroup->append_single_option_line("support_pillar_connection_mode");
optgroup->append_single_option_line("support_buildplate_only");
optgroup->append_single_option_line("support_pillar_widening_factor");
// TODO: This parameter is not used at the moment.
// optgroup->append_single_option_line("support_pillar_widening_factor");
optgroup->append_single_option_line("support_base_diameter");
optgroup->append_single_option_line("support_base_height");
optgroup->append_single_option_line("support_object_elevation");
@ -3278,6 +3312,7 @@ void TabSLAPrint::build()
optgroup = page->new_optgroup(_(L("Connection of the support sticks and junctions")));
optgroup->append_single_option_line("support_critical_angle");
optgroup->append_single_option_line("support_max_bridge_length");
optgroup->append_single_option_line("support_max_pillar_link_distance");
optgroup = page->new_optgroup(_(L("Automatic generation")));
optgroup->append_single_option_line("support_points_density_relative");
@ -3336,11 +3371,37 @@ void TabSLAPrint::update()
return; // #ys_FIXME
// #ys_FIXME
// m_update_cnt++;
// ! something to update
// m_update_cnt--;
//
// if (m_update_cnt == 0)
m_update_cnt++;
double head_penetration = m_config->opt_float("support_head_penetration");
double head_width = m_config->opt_float("support_head_width");
if(head_penetration > head_width) {
wxString msg_text = _(L("Head penetration should not be greater than the head width."));
auto dialog = new wxMessageDialog(parent(), msg_text, _(L("Invalid Head penetration")), wxICON_WARNING | wxOK);
DynamicPrintConfig new_conf = *m_config;
if (dialog->ShowModal() == wxID_OK) {
new_conf.set_key_value("support_head_penetration", new ConfigOptionFloat(head_width));
}
load_config(new_conf);
}
double pinhead_d = m_config->opt_float("support_head_front_diameter");
double pillar_d = m_config->opt_float("support_pillar_diameter");
if(pinhead_d > pillar_d) {
wxString msg_text = _(L("Pinhead diameter should be smaller than the pillar diameter."));
auto dialog = new wxMessageDialog(parent(), msg_text, _(L("Invalid pinhead diameter")), wxICON_WARNING | wxOK);
DynamicPrintConfig new_conf = *m_config;
if (dialog->ShowModal() == wxID_OK) {
new_conf.set_key_value("support_head_front_diameter", new ConfigOptionFloat(pillar_d / 2.0));
}
load_config(new_conf);
}
m_update_cnt--;
if (m_update_cnt == 0)
wxGetApp().mainframe->on_config_changed(m_config);
}

View file

@ -65,6 +65,9 @@ public:
bool m_is_modified_values{ false };
bool m_is_nonsys_values{ true };
// Delayed layout after resizing the main window.
bool layout_valid = false;
public:
std::vector <ConfigOptionsGroupShp> m_optgroups;
DynamicPrintConfig* m_config;

View file

@ -1958,21 +1958,8 @@ int PrusaDoubleSlider::get_value_from_position(const wxCoord x, const wxCoord y)
return int(m_min_value + double(height - SLIDER_MARGIN - y) / step + 0.5);
}
void PrusaDoubleSlider::detect_selected_slider(const wxPoint& pt, const bool is_mouse_wheel /*= false*/)
void PrusaDoubleSlider::detect_selected_slider(const wxPoint& pt)
{
if (is_mouse_wheel)
{
if (is_horizontal()) {
m_selection = pt.x <= m_rect_lower_thumb.GetRight() ? ssLower :
pt.x >= m_rect_higher_thumb.GetLeft() ? ssHigher : ssUndef;
}
else {
m_selection = pt.y >= m_rect_lower_thumb.GetTop() ? ssLower :
pt.y <= m_rect_higher_thumb.GetBottom() ? ssHigher : ssUndef;
}
return;
}
m_selection = is_point_in_rect(pt, m_rect_lower_thumb) ? ssLower :
is_point_in_rect(pt, m_rect_higher_thumb) ? ssHigher : ssUndef;
}
@ -2192,12 +2179,20 @@ void PrusaDoubleSlider::action_tick(const TicksAction action)
void PrusaDoubleSlider::OnWheel(wxMouseEvent& event)
{
wxClientDC dc(this);
wxPoint pos = event.GetLogicalPosition(dc);
detect_selected_slider(pos, true);
if (m_selection == ssUndef)
return;
// Set nearest to the mouse thumb as a selected, if there is not selected thumb
if (m_selection == ssUndef)
{
const wxPoint& pt = event.GetLogicalPosition(wxClientDC(this));
if (is_horizontal())
m_selection = abs(pt.x - m_rect_lower_thumb.GetRight()) <=
abs(pt.x - m_rect_higher_thumb.GetLeft()) ?
ssLower : ssHigher;
else
m_selection = abs(pt.y - m_rect_lower_thumb.GetTop()) <=
abs(pt.y - m_rect_higher_thumb.GetBottom()) ?
ssLower : ssHigher;
}
move_current_thumb(event.GetWheelRotation() > 0);
}

View file

@ -771,7 +771,7 @@ protected:
void draw_thumb_text(wxDC& dc, const wxPoint& pos, const SelectedSlider& selection) const;
void update_thumb_rect(const wxCoord& begin_x, const wxCoord& begin_y, const SelectedSlider& selection);
void detect_selected_slider(const wxPoint& pt, const bool is_mouse_wheel = false);
void detect_selected_slider(const wxPoint& pt);
void correct_lower_value();
void correct_higher_value();
void move_current_thumb(const bool condition);

View file

@ -5,6 +5,7 @@
#include <array>
#include <vector>
#include <string>
#include <map>
#include <thread>
#include <boost/optional.hpp>
#include <boost/system/error_code.hpp>
@ -33,7 +34,9 @@ namespace Slic3r {
// the implementations has been tested with AFL.
// Relevant RFC: https://www.ietf.org/rfc/rfc6762.txt
// Relevant RFCs:
// https://tools.ietf.org/html/rfc6762.txt
// https://tools.ietf.org/html/rfc6763.txt
struct DnsName: public std::string
@ -156,9 +159,9 @@ struct DnsQuestion
uint16_t type;
uint16_t qclass;
DnsQuestion() :
type(0),
qclass(0)
DnsQuestion()
: type(0)
, qclass(0)
{}
static optional<DnsQuestion> decode(const std::vector<char> &buffer, size_t &offset)
@ -187,10 +190,10 @@ struct DnsResource
uint32_t ttl;
std::vector<char> data;
DnsResource() :
type(0),
rclass(0),
ttl(0)
DnsResource()
: type(0)
, rclass(0)
, ttl(0)
{}
static optional<DnsResource> decode(const std::vector<char> &buffer, size_t &offset, size_t &dataoffset)
@ -310,9 +313,9 @@ struct DnsRR_TXT
TAG = 0x10,
};
std::vector<std::string> values;
BonjourReply::TxtData data;
static optional<DnsRR_TXT> decode(const DnsResource &rr)
static optional<DnsRR_TXT> decode(const DnsResource &rr, const Bonjour::TxtKeys &txt_keys)
{
const size_t size = rr.data.size();
if (size < 2) {
@ -328,11 +331,21 @@ struct DnsRR_TXT
}
++it;
std::string value(val_size, ' ');
std::copy(it, it + val_size, value.begin());
res.values.push_back(std::move(value));
const auto it_end = it + val_size;
const auto it_eq = std::find(it, it_end, '=');
if (it_eq > it && it_eq < it_end - 1) {
std::string key(it_eq - it, ' ');
std::copy(it, it_eq, key.begin());
it += val_size;
if (txt_keys.find(key) != txt_keys.end() || key == "path") {
// This key-value has been requested for
std::string value(it_end - it_eq - 1, ' ');
std::copy(it_eq + 1, it_end, value.begin());
res.data.insert(std::make_pair(std::move(key), std::move(value)));
}
}
it = it_end;
}
return std::move(res);
@ -389,7 +402,7 @@ struct DnsMessage
DnsSDMap sdmap;
static optional<DnsMessage> decode(const std::vector<char> &buffer)
static optional<DnsMessage> decode(const std::vector<char> &buffer, const Bonjour::TxtKeys &txt_keys)
{
const auto size = buffer.size();
if (size < DnsHeader::SIZE + DnsQuestion::MIN_SIZE || size > MAX_SIZE) {
@ -414,14 +427,15 @@ struct DnsMessage
if (!rr) {
return boost::none;
} else {
res.parse_rr(buffer, std::move(*rr), dataoffset);
res.parse_rr(buffer, std::move(*rr), dataoffset, txt_keys);
}
}
return std::move(res);
}
private:
void parse_rr(const std::vector<char> &buffer, DnsResource &&rr, size_t dataoffset)
void parse_rr(const std::vector<char> &buffer, DnsResource &&rr, size_t dataoffset, const Bonjour::TxtKeys &txt_keys)
{
switch (rr.type) {
case DnsRR_A::TAG: DnsRR_A::decode(this->rr_a, rr); break;
@ -432,7 +446,7 @@ private:
break;
}
case DnsRR_TXT::TAG: {
auto txt = DnsRR_TXT::decode(rr);
auto txt = DnsRR_TXT::decode(rr, txt_keys);
if (txt) { this->sdmap.insert_txt(std::move(rr.name), std::move(*txt)); }
break;
}
@ -442,26 +456,28 @@ private:
std::ostream& operator<<(std::ostream &os, const DnsMessage &msg)
{
os << "DnsMessage(ID: " << msg.header.id << ", "
<< "Q: " << (msg.question ? msg.question->name.c_str() : "none") << ", "
<< "A: " << (msg.rr_a ? msg.rr_a->ip.to_string() : "none") << ", "
<< "AAAA: " << (msg.rr_aaaa ? msg.rr_aaaa->ip.to_string() : "none") << ", "
<< "services: [";
os << boost::format("DnsMessage(ID: %1%, Q: %2%, A: %3%, AAAA: %4%, services: [")
% msg.header.id
% (msg.question ? msg.question->name.c_str() : "none")
% (msg.rr_a ? msg.rr_a->ip.to_string() : "none")
% (msg.rr_aaaa ? msg.rr_aaaa->ip.to_string() : "none");
enum { SRV_PRINT_MAX = 3 };
unsigned i = 0;
for (const auto &sdpair : msg.sdmap) {
os << sdpair.first << ", ";
enum { SRV_PRINT_MAX = 3 };
unsigned i = 0;
for (const auto &sdpair : msg.sdmap) {
if (i > 0) { os << ", "; }
if (++i >= SRV_PRINT_MAX) {
os << "...";
break;
}
if (i < SRV_PRINT_MAX) {
os << sdpair.first;
} else {
os << "...";
break;
}
os << "])";
i++;
}
return os;
return os << "])";
}
@ -525,8 +541,9 @@ optional<BonjourRequest> BonjourRequest::make(const std::string &service, const
struct Bonjour::priv
{
const std::string service;
const std::string protocol;
const std::string service_dn;
std::string protocol;
std::string service_dn;
TxtKeys txt_keys;
unsigned timeout;
unsigned retries;
@ -535,19 +552,18 @@ struct Bonjour::priv
Bonjour::ReplyFn replyfn;
Bonjour::CompleteFn completefn;
priv(std::string service, std::string protocol);
priv(std::string &&service);
std::string strip_service_dn(const std::string &service_name) const;
void udp_receive(udp::endpoint from, size_t bytes);
void lookup_perform();
};
Bonjour::priv::priv(std::string service, std::string protocol) :
service(std::move(service)),
protocol(std::move(protocol)),
service_dn((boost::format("_%1%._%2%.local") % this->service % this->protocol).str()),
timeout(10),
retries(1)
Bonjour::priv::priv(std::string &&service)
: service(std::move(service))
, protocol("tcp")
, timeout(10)
, retries(1)
{
buffer.resize(DnsMessage::MAX_SIZE);
}
@ -573,13 +589,13 @@ void Bonjour::priv::udp_receive(udp::endpoint from, size_t bytes)
}
buffer.resize(bytes);
const auto dns_msg = DnsMessage::decode(buffer);
auto dns_msg = DnsMessage::decode(buffer, txt_keys);
if (dns_msg) {
asio::ip::address ip = from.address();
if (dns_msg->rr_a) { ip = dns_msg->rr_a->ip; }
else if (dns_msg->rr_aaaa) { ip = dns_msg->rr_aaaa->ip; }
for (const auto &sdpair : dns_msg->sdmap) {
for (auto &sdpair : dns_msg->sdmap) {
if (! sdpair.second.srv) {
continue;
}
@ -590,20 +606,12 @@ void Bonjour::priv::udp_receive(udp::endpoint from, size_t bytes)
std::string path;
std::string version;
BonjourReply::TxtData txt_data;
if (sdpair.second.txt) {
static const std::string tag_path = "path=";
static const std::string tag_version = "version=";
for (const auto &value : sdpair.second.txt->values) {
if (value.size() > tag_path.size() && value.compare(0, tag_path.size(), tag_path) == 0) {
path = std::move(value.substr(tag_path.size()));
} else if (value.size() > tag_version.size() && value.compare(0, tag_version.size(), tag_version) == 0) {
version = std::move(value.substr(tag_version.size()));
}
}
txt_data = std::move(sdpair.second.txt->data);
}
BonjourReply reply(ip, srv.port, std::move(service_name), srv.hostname, std::move(path), std::move(version));
BonjourReply reply(ip, srv.port, std::move(service_name), srv.hostname, std::move(txt_data));
replyfn(std::move(reply));
}
}
@ -611,6 +619,8 @@ void Bonjour::priv::udp_receive(udp::endpoint from, size_t bytes)
void Bonjour::priv::lookup_perform()
{
service_dn = (boost::format("_%1%._%2%.local") % service % protocol).str();
const auto brq = BonjourRequest::make(service, protocol);
if (!brq) {
return;
@ -671,21 +681,29 @@ void Bonjour::priv::lookup_perform()
// API - public part
BonjourReply::BonjourReply(boost::asio::ip::address ip, uint16_t port, std::string service_name, std::string hostname, std::string path, std::string version) :
ip(std::move(ip)),
port(port),
service_name(std::move(service_name)),
hostname(std::move(hostname)),
path(path.empty() ? std::move(std::string("/")) : std::move(path)),
version(version.empty() ? std::move(std::string("Unknown")) : std::move(version))
BonjourReply::BonjourReply(boost::asio::ip::address ip, uint16_t port, std::string service_name, std::string hostname, BonjourReply::TxtData txt_data)
: ip(std::move(ip))
, port(port)
, service_name(std::move(service_name))
, hostname(std::move(hostname))
, txt_data(std::move(txt_data))
{
std::string proto;
std::string port_suffix;
if (port == 443) { proto = "https://"; }
if (port != 443 && port != 80) { port_suffix = std::to_string(port).insert(0, 1, ':'); }
if (this->path[0] != '/') { this->path.insert(0, 1, '/'); }
std::string path = this->path();
if (path[0] != '/') { path.insert(0, 1, '/'); }
full_address = proto + ip.to_string() + port_suffix;
if (this->path != "/") { full_address += path; }
if (path != "/") { full_address += path; }
txt_data["path"] = std::move(path);
}
std::string BonjourReply::path() const
{
const auto it = txt_data.find("path");
return it != txt_data.end() ? it->second : std::string("/");
}
bool BonjourReply::operator==(const BonjourReply &other) const
@ -707,14 +725,22 @@ bool BonjourReply::operator<(const BonjourReply &other) const
std::ostream& operator<<(std::ostream &os, const BonjourReply &reply)
{
os << "BonjourReply(" << reply.ip.to_string() << ", " << reply.service_name << ", "
<< reply.hostname << ", " << reply.path << ", " << reply.version << ")";
return os;
os << boost::format("BonjourReply(%1%, %2%, %3%, %4%")
% reply.ip.to_string()
% reply.service_name
% reply.hostname
% reply.full_address;
for (const auto &kv : reply.txt_data) {
os << boost::format(", %1%=%2%") % kv.first % kv.second;
}
return os << ')';
}
Bonjour::Bonjour(std::string service, std::string protocol) :
p(new priv(std::move(service), std::move(protocol)))
Bonjour::Bonjour(std::string service)
: p(new priv(std::move(service)))
{}
Bonjour::Bonjour(Bonjour &&other) : p(std::move(other.p)) {}
@ -726,6 +752,18 @@ Bonjour::~Bonjour()
}
}
Bonjour& Bonjour::set_protocol(std::string protocol)
{
if (p) { p->protocol = std::move(protocol); }
return *this;
}
Bonjour& Bonjour::set_txt_keys(TxtKeys txt_keys)
{
if (p) { p->txt_keys = std::move(txt_keys); }
return *this;
}
Bonjour& Bonjour::set_timeout(unsigned timeout)
{
if (p) { p->timeout = timeout; }

View file

@ -4,6 +4,8 @@
#include <cstdint>
#include <memory>
#include <string>
#include <set>
#include <unordered_map>
#include <functional>
#include <boost/asio/ip/address.hpp>
@ -13,16 +15,24 @@ namespace Slic3r {
struct BonjourReply
{
typedef std::unordered_map<std::string, std::string> TxtData;
boost::asio::ip::address ip;
uint16_t port;
std::string service_name;
std::string hostname;
std::string full_address;
std::string path;
std::string version;
TxtData txt_data;
BonjourReply() = delete;
BonjourReply(boost::asio::ip::address ip, uint16_t port, std::string service_name, std::string hostname, std::string path, std::string version);
BonjourReply(boost::asio::ip::address ip,
uint16_t port,
std::string service_name,
std::string hostname,
TxtData txt_data);
std::string path() const;
bool operator==(const BonjourReply &other) const;
bool operator<(const BonjourReply &other) const;
@ -39,11 +49,17 @@ public:
typedef std::shared_ptr<Bonjour> Ptr;
typedef std::function<void(BonjourReply &&)> ReplyFn;
typedef std::function<void()> CompleteFn;
typedef std::set<std::string> TxtKeys;
Bonjour(std::string service, std::string protocol = "tcp");
Bonjour(std::string service);
Bonjour(Bonjour &&other);
~Bonjour();
// Set requested service protocol, "tcp" by default
Bonjour& set_protocol(std::string protocol);
// Set which TXT key-values should be collected
// Note that "path" is always collected
Bonjour& set_txt_keys(TxtKeys txt_keys);
Bonjour& set_timeout(unsigned timeout);
Bonjour& set_retries(unsigned retries);
// ^ Note: By default there is 1 retry (meaning 1 broadcast is sent).

View file

@ -206,11 +206,8 @@ int wmain(int argc, wchar_t **argv)
std::vector<wchar_t*> argv_extended;
argv_extended.emplace_back(argv[0]);
#ifdef SLIC3R_WRAPPER_GUI
std::wstring cmd_gui = L"--gui";
argv_extended.emplace_back(const_cast<wchar_t*>(cmd_gui.data()));
#endif
for (int i = 1; i < argc; ++i)
// Here one may push some additional parameters based on the wrapper type.
for (int i = 1; i < argc; ++ i)
argv_extended.emplace_back(argv[i]);
argv_extended.emplace_back(nullptr);