Added Perl to C++ interfaces for creating the preset editor pages

from C++ and to add debugging menus from C++. These lightweigth
interfaces should help new team members to hack the UI without
a Perl knowledge.
This commit is contained in:
bubnikv 2017-12-04 10:48:40 +01:00
parent 16bd3fc624
commit 8af329e660
5 changed files with 88 additions and 0 deletions

View file

@ -4,6 +4,11 @@
#include <string>
#include <vector>
class wxApp;
class wxFrame;
class wxMenuBar;
class wxNotebook;
namespace Slic3r { namespace GUI {
void disable_screensaver();
@ -12,6 +17,16 @@ std::vector<std::string> scan_serial_ports();
bool debugged();
void break_to_debugger();
// Passing the wxWidgets GUI classes instantiated by the Perl part to C++.
void set_wxapp(wxApp *app);
void set_main_frame(wxFrame *main_frame);
void set_tab_panel(wxNotebook *tab_panel);
void add_debug_menu(wxMenuBar *menu);
// Create a new preset tab (print, filament or printer),
// add it at the end of the tab panel.
void create_preset_tab(const char *name);
} }
#endif