diff --git a/src/libslic3r/Support/TreeSupport.cpp b/src/libslic3r/Support/TreeSupport.cpp index a1e983cb67..9b199adc45 100644 --- a/src/libslic3r/Support/TreeSupport.cpp +++ b/src/libslic3r/Support/TreeSupport.cpp @@ -2011,7 +2011,7 @@ void TreeSupport::draw_circles(const std::vector>& con } } if (layer_nr == 0 && m_raft_layers == 0) { - double brim_width = !config.tree_support_auto_brim ? tree_brim_width : std::max(0.0, std::min(node.radius + node.dist_mm_to_top / (scale * branch_radius) * 0.5, MAX_BRANCH_RADIUS_FIRST_LAYER) - node.radius); + double brim_width = !config.tree_support_auto_brim ? tree_brim_width : std::max(MIN_BRANCH_RADIUS_FIRST_LAYER, std::min(node.radius + node.dist_mm_to_top / (scale * branch_radius) * 0.5, MAX_BRANCH_RADIUS_FIRST_LAYER) - node.radius); auto tmp=offset(circle, scale_(brim_width)); if(!tmp.empty()) circle = tmp[0]; @@ -2032,14 +2032,14 @@ void TreeSupport::draw_circles(const std::vector>& con has_circle_node = true; } - if (node.distance_to_top < 0) + if (layer_nr>0 && node.distance_to_top < 0) append(roof_gap_areas, area); - else if (node.support_roof_layers_below == 1) + else if (layer_nr > 0 && node.support_roof_layers_below == 1) { append(roof_1st_layer, area); max_layers_above_roof1 = std::max(max_layers_above_roof1, node.dist_mm_to_top); } - else if (node.support_roof_layers_below > 0) + else if (layer_nr > 0 && node.support_roof_layers_below > 0) { append(roof_areas, area); max_layers_above_roof = std::max(max_layers_above_roof, node.dist_mm_to_top); diff --git a/src/libslic3r/Support/TreeSupport.hpp b/src/libslic3r/Support/TreeSupport.hpp index 322ef66da8..62cce6ffea 100644 --- a/src/libslic3r/Support/TreeSupport.hpp +++ b/src/libslic3r/Support/TreeSupport.hpp @@ -406,8 +406,9 @@ private: std::vector< std::unordered_map> m_mst_line_x_layer_contour_caches; float DO_NOT_MOVER_UNDER_MM = 0.0; coordf_t MAX_BRANCH_RADIUS = 10.0; - coordf_t MAX_BRANCH_RADIUS_FIRST_LAYER = 12.0; coordf_t MIN_BRANCH_RADIUS = 0.5; + coordf_t MAX_BRANCH_RADIUS_FIRST_LAYER = 12.0; + coordf_t MIN_BRANCH_RADIUS_FIRST_LAYER = 2.0; float tree_support_branch_diameter_angle = 5.0; coord_t m_min_radius = scale_(1); // in mm bool is_strong = false;