mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-22 00:01:09 -06:00
Eradicated admesh from TriangleMesh:
TriangleMesh newly only holds indexed_triangle_set and TriangleMeshStats. TriangleMeshStats contains an excerpt of stl_stats. TriangleMeshStats are updated when initializing with indexed_triangle_set. Admesh triangle mesh fixing is newly only used when loading an STL. AMF / 3MF / OBJ file formats are already indexed triangle sets, thus they are no more converted to admesh stl_file format, nor fixed through admesh repair machinery. When importing AMF / 3MF / OBJ files, volume is calculated and if negative, all faces are flipped. Also a bounding box and number of open edges is calculated. Implemented its_number_of_patches(), its_num_open_edges() Optimized its_split(), its_is_splittable() using a visitor pattern. Reworked QHull integration into TriangleMesh: 1) Face normals were not right. 2) Indexed triangle set is newly emitted instead of duplicating vertices for each face. Fixed cut_mesh(): Orient the triangulated faces correctly.
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59 changed files with 1056 additions and 1758 deletions
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@ -11,14 +11,11 @@
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~TriangleMesh();
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Clone<TriangleMesh> clone()
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%code{% RETVAL = THIS; %};
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void ReadSTLFile(char* input_file);
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void write_ascii(char* output_file);
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void write_binary(char* output_file);
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void repair();
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void WriteOBJFile(char* output_file);
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void scale(float factor);
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void scale_xyz(Vec3d* versor)
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%code{% THIS->scale(*versor); %};
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%code{% THIS->scale(versor->cast<float>()); %};
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void translate(float x, float y, float z);
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void rotate_x(float angle);
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void rotate_y(float angle);
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@ -28,16 +25,13 @@
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void mirror_z();
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void align_to_origin();
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void rotate(double angle, Point* center);
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TriangleMeshPtrs split();
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void merge(TriangleMesh* mesh)
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%code{% THIS->merge(*mesh); %};
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ExPolygons horizontal_projection();
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Clone<Polygon> convex_hull();
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Clone<BoundingBoxf3> bounding_box();
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Clone<Vec3d> center()
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%code{% RETVAL = THIS->bounding_box().center(); %};
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int facets_count();
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void reset_repair_stats();
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%{
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@ -46,51 +40,40 @@ TriangleMesh::ReadFromPerl(vertices, facets)
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SV* vertices
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SV* facets
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CODE:
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stl_file &stl = THIS->stl;
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stl.stats.type = inmemory;
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// count facets and allocate memory
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AV* facets_av = (AV*)SvRV(facets);
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stl.stats.number_of_facets = av_len(facets_av)+1;
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stl.stats.original_num_facets = stl.stats.number_of_facets;
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stl_allocate(&stl);
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// read geometry
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AV* vertices_av = (AV*)SvRV(vertices);
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for (int i = 0; i < stl.stats.number_of_facets; i++) {
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AV* facet_av = (AV*)SvRV(*av_fetch(facets_av, i, 0));
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stl_facet facet;
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facet.normal(0) = 0;
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facet.normal(1) = 0;
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facet.normal(2) = 0;
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for (unsigned int v = 0; v <= 2; v++) {
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AV* vertex_av = (AV*)SvRV(*av_fetch(vertices_av, SvIV(*av_fetch(facet_av, v, 0)), 0));
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facet.vertex[v](0) = SvNV(*av_fetch(vertex_av, 0, 0));
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facet.vertex[v](1) = SvNV(*av_fetch(vertex_av, 1, 0));
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facet.vertex[v](2) = SvNV(*av_fetch(vertex_av, 2, 0));
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std::vector<Slic3r::Vec3f> out_vertices;
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{
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AV* vertices_av = (AV*)SvRV(vertices);
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int number_of_vertices = av_len(vertices_av) + 1;
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out_vertices.reserve(number_of_vertices);
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for (int i = 0; i < number_of_vertices; ++ i) {
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AV* vertex_av = (AV*)SvRV(*av_fetch(vertices_av, i, 0));
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out_vertices.push_back(Slic3r::Vec3f(SvNV(*av_fetch(vertex_av, 0, 0)), SvNV(*av_fetch(vertex_av, 1, 0)), SvNV(*av_fetch(vertex_av, 2, 0))));
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}
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facet.extra[0] = 0;
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facet.extra[1] = 0;
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stl.facet_start[i] = facet;
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}
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stl_get_size(&stl);
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std::vector<Slic3r::Vec3i> out_indices;
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{
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AV* facets_av = (AV*)SvRV(facets);
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int number_of_facets = av_len(facets_av) + 1;
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out_indices.reserve(number_of_facets);
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for (int i = 0; i < number_of_facets; ++ i) {
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AV* facet_av = (AV*)SvRV(*av_fetch(facets_av, i, 0));
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out_indices.push_back(Slic3r::Vec3i(SvIV(*av_fetch(facet_av, 0, 0)), SvIV(*av_fetch(facet_av, 1, 0)), SvIV(*av_fetch(facet_av, 2, 0))));
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}
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}
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*THIS = TriangleMesh(std::move(out_vertices), std::move(out_indices));
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SV*
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TriangleMesh::stats()
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CODE:
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HV* hv = newHV();
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(void)hv_stores( hv, "number_of_facets", newSViv(THIS->stl.stats.number_of_facets) );
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(void)hv_stores( hv, "number_of_parts", newSViv(THIS->stl.stats.number_of_parts) );
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(void)hv_stores( hv, "volume", newSVnv(THIS->stl.stats.volume) );
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(void)hv_stores( hv, "degenerate_facets", newSViv(THIS->stl.stats.degenerate_facets) );
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(void)hv_stores( hv, "edges_fixed", newSViv(THIS->stl.stats.edges_fixed) );
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(void)hv_stores( hv, "facets_removed", newSViv(THIS->stl.stats.facets_removed) );
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(void)hv_stores( hv, "facets_added", newSViv(THIS->stl.stats.facets_added) );
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(void)hv_stores( hv, "facets_reversed", newSViv(THIS->stl.stats.facets_reversed) );
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(void)hv_stores( hv, "backwards_edges", newSViv(THIS->stl.stats.backwards_edges) );
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(void)hv_stores( hv, "normals_fixed", newSViv(THIS->stl.stats.normals_fixed) );
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(void)hv_stores( hv, "number_of_facets", newSViv(THIS->facets_count()) );
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(void)hv_stores( hv, "number_of_parts", newSViv(THIS->stats().number_of_parts) );
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(void)hv_stores( hv, "volume", newSVnv(THIS->stats().volume) );
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(void)hv_stores( hv, "degenerate_facets", newSViv(THIS->stats().degenerate_facets) );
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(void)hv_stores( hv, "edges_fixed", newSViv(THIS->stats().edges_fixed) );
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(void)hv_stores( hv, "facets_removed", newSViv(THIS->stats().facets_removed) );
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(void)hv_stores( hv, "facets_reversed", newSViv(THIS->stats().facets_reversed) );
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(void)hv_stores( hv, "backwards_edges", newSViv(THIS->stats().backwards_edges) );
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RETVAL = (SV*)newRV_noinc((SV*)hv);
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OUTPUT:
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RETVAL
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@ -98,9 +81,6 @@ TriangleMesh::stats()
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SV*
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TriangleMesh::vertices()
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CODE:
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if (!THIS->repaired) CONFESS("vertices() requires repair()");
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THIS->require_shared_vertices();
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// vertices
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AV* vertices = newAV();
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av_extend(vertices, THIS->its.vertices.size());
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@ -120,13 +100,10 @@ TriangleMesh::vertices()
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SV*
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TriangleMesh::facets()
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CODE:
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if (!THIS->repaired) CONFESS("facets() requires repair()");
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THIS->require_shared_vertices();
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// facets
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AV* facets = newAV();
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av_extend(facets, THIS->stl.stats.number_of_facets);
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for (int i = 0; i < THIS->stl.stats.number_of_facets; i++) {
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av_extend(facets, THIS->facets_count());
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for (int i = 0; i < THIS->facets_count(); i++) {
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AV* facet = newAV();
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av_store(facets, i, newRV_noinc((SV*)facet));
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av_extend(facet, 2);
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@ -139,35 +116,14 @@ TriangleMesh::facets()
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OUTPUT:
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RETVAL
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SV*
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TriangleMesh::normals()
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CODE:
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if (!THIS->repaired) CONFESS("normals() requires repair()");
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// normals
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AV* normals = newAV();
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av_extend(normals, THIS->stl.stats.number_of_facets);
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for (int i = 0; i < THIS->stl.stats.number_of_facets; i++) {
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AV* facet = newAV();
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av_store(normals, i, newRV_noinc((SV*)facet));
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av_extend(facet, 2);
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av_store(facet, 0, newSVnv(THIS->stl.facet_start[i].normal(0)));
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av_store(facet, 1, newSVnv(THIS->stl.facet_start[i].normal(1)));
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av_store(facet, 2, newSVnv(THIS->stl.facet_start[i].normal(2)));
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}
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RETVAL = newRV_noinc((SV*)normals);
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OUTPUT:
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RETVAL
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SV*
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TriangleMesh::size()
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CODE:
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AV* size = newAV();
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av_extend(size, 2);
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av_store(size, 0, newSVnv(THIS->stl.stats.size(0)));
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av_store(size, 1, newSVnv(THIS->stl.stats.size(1)));
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av_store(size, 2, newSVnv(THIS->stl.stats.size(2)));
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av_store(size, 0, newSVnv(THIS->stats().size(0)));
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av_store(size, 1, newSVnv(THIS->stats().size(1)));
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av_store(size, 2, newSVnv(THIS->stats().size(2)));
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RETVAL = newRV_noinc((SV*)size);
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OUTPUT:
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RETVAL
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@ -176,8 +132,6 @@ SV*
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TriangleMesh::slice(z)
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std::vector<double> z
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CODE:
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THIS->require_shared_vertices(); // TriangleMeshSlicer needs this
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// convert doubles to floats
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std::vector<float> z_f = cast<float>(z);
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@ -206,7 +160,6 @@ TriangleMesh::cut(z, upper_mesh, lower_mesh)
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TriangleMesh* upper_mesh;
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TriangleMesh* lower_mesh;
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CODE:
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THIS->require_shared_vertices(); // TriangleMeshSlicer needs this
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indexed_triangle_set upper, lower;
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cut_mesh(THIS->its, z, upper_mesh ? &upper : nullptr, lower_mesh ? &lower : nullptr);
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if (upper_mesh)
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@ -217,12 +170,12 @@ TriangleMesh::cut(z, upper_mesh, lower_mesh)
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std::vector<double>
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TriangleMesh::bb3()
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CODE:
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RETVAL.push_back(THIS->stl.stats.min(0));
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RETVAL.push_back(THIS->stl.stats.min(1));
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RETVAL.push_back(THIS->stl.stats.max(0));
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RETVAL.push_back(THIS->stl.stats.max(1));
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RETVAL.push_back(THIS->stl.stats.min(2));
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RETVAL.push_back(THIS->stl.stats.max(2));
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RETVAL.push_back(THIS->stats().min(0));
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RETVAL.push_back(THIS->stats().min(1));
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RETVAL.push_back(THIS->stats().max(0));
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RETVAL.push_back(THIS->stats().max(1));
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RETVAL.push_back(THIS->stats().min(2));
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RETVAL.push_back(THIS->stats().max(2));
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OUTPUT:
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RETVAL
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@ -250,16 +203,3 @@ sphere(double rho)
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%}
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};
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%package{Slic3r::TriangleMesh};
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%{
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PROTOTYPES: DISABLE
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std::string
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hello_world()
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CODE:
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RETVAL = "Hello world!";
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OUTPUT:
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RETVAL
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%}
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