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feat: Reduce size of option marker in G-Code preview
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@ -155,7 +155,11 @@ static const char* Options_Vertex_Shader =
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"const float light_front_diffuse = 0.6 * 0.3;\n"
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"const float ambient = 0.3;\n"
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"const float emission = 0.25;\n"
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#ifndef _WIN32
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"const float scaling_factor = 0.75;\n"
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#else
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"const float scaling_factor = 1.5;\n"
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#endif
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"uniform mat4 view_matrix;\n"
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"uniform mat4 projection_matrix;\n"
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"uniform samplerBuffer position_tex;\n"
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