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Added "mode" variable for custom_gcode_per_print_z
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10 changed files with 47 additions and 26 deletions
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@ -1011,7 +1011,7 @@ void GLCanvas3D::LegendTexture::fill_color_print_legend_items( const GLCanvas3D
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std::vector<float>& colors,
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std::vector<std::string>& cp_legend_items)
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{
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std::vector<Model::CustomGCode> custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z;
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std::vector<Model::CustomGCode> custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
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const int extruders_cnt = wxGetApp().extruders_edited_cnt();
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if (extruders_cnt == 1)
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