mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-10-22 16:21:24 -06:00
Store / retrieve layer height profile from the AMF file.
Reset the layer height profile when changing a print profile to an incompatible one. Reset button on the layer height bar. Fixed an update issue on zooming by a scroll wheel. Fixed an issue when loading an AMF file: Object names are now retained.
This commit is contained in:
parent
61c0ae4e94
commit
88e34ff5de
14 changed files with 379 additions and 154 deletions
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@ -329,8 +329,10 @@ ModelMaterial::apply(const t_model_material_attributes &attributes)
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}
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ModelObject::ModelObject(Model *model)
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: model(model), _bounding_box_valid(false)
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ModelObject::ModelObject(Model *model) :
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model(model),
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_bounding_box_valid(false),
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layer_height_profile_valid(false)
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{}
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ModelObject::ModelObject(Model *model, const ModelObject &other, bool copy_volumes)
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@ -340,6 +342,8 @@ ModelObject::ModelObject(Model *model, const ModelObject &other, bool copy_volum
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volumes(),
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config(other.config),
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layer_height_ranges(other.layer_height_ranges),
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layer_height_profile(other.layer_height_profile),
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layer_height_profile_valid(other.layer_height_profile_valid),
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origin_translation(other.origin_translation),
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_bounding_box(other._bounding_box),
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_bounding_box_valid(other._bounding_box_valid),
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@ -356,7 +360,7 @@ ModelObject::ModelObject(Model *model, const ModelObject &other, bool copy_volum
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this->add_instance(**i);
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}
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ModelObject& ModelObject::operator= (ModelObject other)
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ModelObject& ModelObject::operator=(ModelObject other)
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{
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this->swap(other);
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return *this;
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@ -370,6 +374,8 @@ ModelObject::swap(ModelObject &other)
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std::swap(this->volumes, other.volumes);
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std::swap(this->config, other.config);
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std::swap(this->layer_height_ranges, other.layer_height_ranges);
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std::swap(this->layer_height_profile, other.layer_height_profile);
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std::swap(this->layer_height_profile_valid, other.layer_height_profile_valid);
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std::swap(this->origin_translation, other.origin_translation);
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std::swap(this->_bounding_box, other._bounding_box);
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std::swap(this->_bounding_box_valid, other._bounding_box_valid);
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@ -117,6 +117,10 @@ public:
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// Profile of increasing z to a layer height, to be linearly interpolated when calculating the layers.
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// The pairs of <z, layer_height> are packed into a 1D array to simplify handling by the Perl XS.
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std::vector<coordf_t> layer_height_profile;
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// layer_height_profile is initialized when the layer editing mode is entered.
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// Only if the user really modified the layer height, layer_height_profile_valid is set
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// and used subsequently by the PrintObject.
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bool layer_height_profile_valid;
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/* This vector accumulates the total translation applied to the object by the
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center_around_origin() method. Callers might want to apply the same translation
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@ -371,7 +371,7 @@ Print::add_model_object(ModelObject* model_object, int idx)
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this->objects[idx] = o = new PrintObject(this, model_object, bb);
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} else {
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o = new PrintObject(this, model_object, bb);
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objects.push_back(o);
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this->objects.push_back(o);
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// invalidate steps
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this->invalidate_step(psSkirt);
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@ -528,8 +528,26 @@ Print::apply_config(DynamicPrintConfig config)
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this->clear_objects();
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for (ModelObjectPtrs::iterator it = model_objects.begin(); it != model_objects.end(); ++it) {
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this->add_model_object(*it);
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// Update layer_height_profile from the main thread as it may pull the data from the associated ModelObject.
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this->objects.back()->update_layer_height_profile();
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}
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invalidated = true;
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} else {
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// Check validity of the layer height profiles.
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FOREACH_OBJECT(this, o) {
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if (! (*o)->layer_height_profile_valid) {
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// The layer_height_profile is not valid for some reason (updated by the user or invalidated due to some option change).
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// Start slicing of this object from scratch.
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(*o)->invalidate_all_steps();
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// Following line sets the layer_height_profile_valid flag.
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(*o)->update_layer_height_profile();
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invalidated = true;
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} else if (! step_done(posSlice)) {
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// Update layer_height_profile from the main thread as it may pull the data from the associated ModelObject.
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// Only update if the slicing was not finished yet.
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(*o)->update_layer_height_profile();
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}
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}
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}
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return invalidated;
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@ -85,7 +85,13 @@ public:
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// Profile of increasing z to a layer height, to be linearly interpolated when calculating the layers.
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// The pairs of <z, layer_height> are packed into a 1D array to simplify handling by the Perl XS.
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// layer_height_profile must not be set by the background thread.
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std::vector<coordf_t> layer_height_profile;
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// There is a layer_height_profile at both PrintObject and ModelObject. The layer_height_profile at the ModelObject
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// is used for interactive editing and for loading / storing into a project file (AMF file as of today).
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// This flag indicates that the layer_height_profile at the UI has been updated, therefore the backend needs to get it.
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// This flag is necessary as we cannot safely clear the layer_height_profile if the background calculation is running.
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bool layer_height_profile_valid;
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// this is set to true when LayerRegion->slices is split in top/internal/bottom
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// so that next call to make_perimeters() performs a union() before computing loops
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@ -145,10 +151,16 @@ public:
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bool invalidate_step(PrintObjectStep step);
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bool invalidate_all_steps();
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// To be used over the layer_height_profile of both the PrintObject and ModelObject
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// to initialize the height profile with the height ranges.
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bool update_layer_height_profile(std::vector<coordf_t> &layer_height_profile) const;
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// Process layer_height_ranges, the raft layers and first layer thickness into layer_height_profile.
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// The layer_height_profile may be later modified interactively by the user to refine layers at sloping surfaces.
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bool update_layer_height_profile();
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void reset_layer_height_profile();
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// Collect the slicing parameters, to be used by variable layer thickness algorithm,
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// by the interactive layer height editor and by the printing process itself.
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// The slicing parameters are dependent on various configuration values
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@ -29,7 +29,8 @@ namespace Slic3r {
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PrintObject::PrintObject(Print* print, ModelObject* model_object, const BoundingBoxf3 &modobj_bbox)
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: typed_slices(false),
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_print(print),
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_model_object(model_object)
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_model_object(model_object),
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layer_height_profile_valid(false)
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{
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// Compute the translation to be applied to our meshes so that we work with smaller coordinates
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{
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@ -216,8 +217,11 @@ PrintObject::invalidate_state_by_config_options(const std::vector<t_config_optio
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steps.insert(posPerimeters);
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} else if (*opt_key == "layer_height"
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|| *opt_key == "first_layer_height"
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|| *opt_key == "xy_size_compensation"
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|| *opt_key == "raft_layers") {
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steps.insert(posSlice);
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this->reset_layer_height_profile();
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}
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else if (*opt_key == "xy_size_compensation") {
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steps.insert(posSlice);
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} else if (*opt_key == "support_material"
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|| *opt_key == "support_material_angle"
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@ -283,7 +287,8 @@ PrintObject::invalidate_state_by_config_options(const std::vector<t_config_optio
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// these options only affect G-code export, so nothing to invalidate
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} else {
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// for legacy, if we can't handle this option let's invalidate all steps
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return this->invalidate_all_steps();
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this->reset_layer_height_profile();
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return this->invalidate_all_steps();
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}
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}
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@ -950,21 +955,49 @@ SlicingParameters PrintObject::slicing_parameters() const
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unscale(this->size.z), this->print()->object_extruders());
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}
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bool PrintObject::update_layer_height_profile()
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bool PrintObject::update_layer_height_profile(std::vector<coordf_t> &layer_height_profile) const
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{
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bool updated = false;
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if (this->layer_height_profile.empty()) {
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// If the layer height profile is not set, try to use the one stored at the ModelObject.
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if (layer_height_profile.empty() && layer_height_profile.data() != this->model_object()->layer_height_profile.data()) {
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layer_height_profile = this->model_object()->layer_height_profile;
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updated = true;
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}
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// Verify the layer_height_profile.
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SlicingParameters slicing_params = this->slicing_parameters();
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if (! layer_height_profile.empty() &&
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// Must not be of even length.
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((layer_height_profile.size() & 1) != 0 ||
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// Last entry must be at the top of the object.
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std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_params.object_print_z_height()) > 1e-3))
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layer_height_profile.clear();
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if (layer_height_profile.empty()) {
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if (0)
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// if (this->layer_height_profile.empty())
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this->layer_height_profile = layer_height_profile_adaptive(this->slicing_parameters(), this->layer_height_ranges,
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layer_height_profile = layer_height_profile_adaptive(slicing_params, this->layer_height_ranges,
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this->model_object()->volumes);
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else
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this->layer_height_profile = layer_height_profile_from_ranges(this->slicing_parameters(), this->layer_height_ranges);
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layer_height_profile = layer_height_profile_from_ranges(slicing_params, this->layer_height_ranges);
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updated = true;
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}
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return updated;
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}
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// This must be called from the main thread as it modifies the layer_height_profile.
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bool PrintObject::update_layer_height_profile()
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{
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// If the layer height profile has been marked as invalid for some reason (modified at the UI level
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// or invalidated due to the slicing parameters), clear it now.
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if (! this->layer_height_profile_valid) {
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this->layer_height_profile.clear();
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this->layer_height_profile_valid = true;
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}
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return this->update_layer_height_profile(this->layer_height_profile);
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}
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// 1) Decides Z positions of the layers,
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// 2) Initializes layers and their regions
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// 3) Slices the object meshes
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@ -1267,4 +1300,13 @@ void PrintObject::_generate_support_material()
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support_material.generate(*this);
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}
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void PrintObject::reset_layer_height_profile()
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{
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// Reset the layer_heigth_profile.
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this->layer_height_profile.clear();
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// Reset the source layer_height_profile if it exists at the ModelObject.
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this->model_object()->layer_height_profile.clear();
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this->model_object()->layer_height_profile_valid = false;
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}
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} // namespace Slic3r
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@ -18,6 +18,26 @@
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namespace Slic3r
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{
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static const coordf_t MIN_LAYER_HEIGHT = 0.01;
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static const coordf_t MIN_LAYER_HEIGHT_DEFAULT = 0.05;
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// Minimum layer height for the variable layer height algorithm.
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inline coordf_t min_layer_height_from_nozzle(const PrintConfig &print_config, int idx_nozzle)
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{
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coordf_t min_layer_height = print_config.min_layer_height.get_at(idx_nozzle - 1);
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return (min_layer_height == 0.) ? MIN_LAYER_HEIGHT_DEFAULT : std::max(MIN_LAYER_HEIGHT, min_layer_height);
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}
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// Maximum layer height for the variable layer height algorithm, 3/4 of a nozzle dimaeter by default,
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// it should not be smaller than the minimum layer height.
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inline coordf_t max_layer_height_from_nozzle(const PrintConfig &print_config, int idx_nozzle)
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{
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coordf_t min_layer_height = min_layer_height_from_nozzle(print_config, idx_nozzle);
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coordf_t max_layer_height = print_config.max_layer_height.get_at(idx_nozzle - 1);
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coordf_t nozzle_dmr = print_config.nozzle_diameter.get_at(idx_nozzle - 1);
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return std::max(min_layer_height, (max_layer_height == 0.) ? (0.75 * nozzle_dmr) : max_layer_height);
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}
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SlicingParameters SlicingParameters::create_from_config(
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const PrintConfig &print_config,
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const PrintObjectConfig &object_config,
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@ -45,6 +65,31 @@ SlicingParameters SlicingParameters::create_from_config(
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params.base_raft_layers = object_config.raft_layers.value;
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params.soluble_interface = soluble_interface;
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// Miniumum/maximum of the minimum layer height over all extruders.
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params.min_layer_height = MIN_LAYER_HEIGHT;
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params.max_layer_height = FLT_MAX;
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if (object_config.support_material.value || params.base_raft_layers > 0) {
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// Has some form of support. Add the support layers to the minimum / maximum layer height limits.
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params.min_layer_height = std::max(
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min_layer_height_from_nozzle(print_config, object_config.support_material_extruder),
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min_layer_height_from_nozzle(print_config, object_config.support_material_interface_extruder));
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params.max_layer_height = std::min(
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max_layer_height_from_nozzle(print_config, object_config.support_material_extruder),
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max_layer_height_from_nozzle(print_config, object_config.support_material_interface_extruder));
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params.max_suport_layer_height = params.max_layer_height;
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}
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if (object_extruders.empty()) {
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params.min_layer_height = std::max(params.min_layer_height, min_layer_height_from_nozzle(print_config, 0));
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params.max_layer_height = std::min(params.max_layer_height, max_layer_height_from_nozzle(print_config, 0));
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} else {
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for (std::set<size_t>::const_iterator it_extruder = object_extruders.begin(); it_extruder != object_extruders.end(); ++ it_extruder) {
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params.min_layer_height = std::max(params.min_layer_height, min_layer_height_from_nozzle(print_config, *it_extruder));
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params.max_layer_height = std::min(params.max_layer_height, max_layer_height_from_nozzle(print_config, *it_extruder));
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}
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}
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params.min_layer_height = std::min(params.min_layer_height, params.layer_height);
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params.max_layer_height = std::max(params.max_layer_height, params.layer_height);
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if (! soluble_interface) {
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params.gap_raft_object = object_config.support_material_contact_distance.value;
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params.gap_object_support = object_config.support_material_contact_distance.value;
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@ -101,12 +146,6 @@ SlicingParameters SlicingParameters::create_from_config(
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params.object_print_z_max += print_z;
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}
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params.min_layer_height = std::min(params.layer_height, first_layer_height);
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params.max_layer_height = std::max(params.layer_height, first_layer_height);
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//FIXME add it to the print configuration
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params.min_layer_height = 0.05;
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// Calculate the maximum layer height as 0.75 from the minimum nozzle diameter.
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if (! object_extruders.empty()) {
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coordf_t min_object_extruder_dmr = 1000000.;
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@ -306,6 +345,7 @@ void adjust_layer_height_profile(
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return;
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assert(layer_height_profile.size() >= 2);
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assert(std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_params.object_print_z_height()) < EPSILON);
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// 1) Get the current layer thickness at z.
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coordf_t current_layer_height = slicing_params.layer_height;
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@ -355,21 +395,21 @@ void adjust_layer_height_profile(
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coordf_t lo = std::max(z_span_variable.first, z - 0.5 * band_width);
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coordf_t hi = std::min(z_span_variable.second, z + 0.5 * band_width);
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coordf_t z_step = 0.1;
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size_t i = 0;
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while (i < layer_height_profile.size() && layer_height_profile[i] < lo)
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i += 2;
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i -= 2;
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size_t idx = 0;
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while (idx < layer_height_profile.size() && layer_height_profile[idx] < lo)
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idx += 2;
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idx -= 2;
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std::vector<double> profile_new;
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profile_new.reserve(layer_height_profile.size());
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assert(i >= 0 && i + 1 < layer_height_profile.size());
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profile_new.insert(profile_new.end(), layer_height_profile.begin(), layer_height_profile.begin() + i + 2);
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assert(idx >= 0 && idx + 1 < layer_height_profile.size());
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profile_new.insert(profile_new.end(), layer_height_profile.begin(), layer_height_profile.begin() + idx + 2);
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coordf_t zz = lo;
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size_t i_resampled_start = profile_new.size();
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while (zz < hi) {
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size_t next = i + 2;
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coordf_t z1 = layer_height_profile[i];
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coordf_t h1 = layer_height_profile[i + 1];
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size_t next = idx + 2;
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coordf_t z1 = layer_height_profile[idx];
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coordf_t h1 = layer_height_profile[idx + 1];
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coordf_t height = h1;
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if (next < layer_height_profile.size()) {
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coordf_t z2 = layer_height_profile[next];
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@ -409,22 +449,23 @@ void adjust_layer_height_profile(
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profile_new.push_back(clamp(slicing_params.min_layer_height, slicing_params.max_layer_height, height));
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}
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zz += z_step;
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i = next;
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while (i < layer_height_profile.size() && layer_height_profile[i] < zz)
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i += 2;
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i -= 2;
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idx = next;
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while (idx < layer_height_profile.size() && layer_height_profile[idx] < zz)
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idx += 2;
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idx -= 2;
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}
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i += 2;
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assert(i > 0);
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idx += 2;
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assert(idx > 0);
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size_t i_resampled_end = profile_new.size();
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if (i < layer_height_profile.size()) {
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assert(zz >= layer_height_profile[i - 2]);
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assert(zz <= layer_height_profile[i]);
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// profile_new.push_back(zz);
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// profile_new.push_back(layer_height_profile[i + 1]);
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profile_new.insert(profile_new.end(), layer_height_profile.begin() + i, layer_height_profile.end());
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}
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if (idx < layer_height_profile.size()) {
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assert(zz >= layer_height_profile[idx - 2]);
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assert(zz <= layer_height_profile[idx]);
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profile_new.insert(profile_new.end(), layer_height_profile.begin() + idx, layer_height_profile.end());
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}
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else if (profile_new[profile_new.size() - 2] + 0.5 * EPSILON < slicing_params.object_print_z_height()) {
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profile_new.insert(profile_new.end(), layer_height_profile.end() - 2, layer_height_profile.end());
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}
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layer_height_profile = std::move(profile_new);
|
||||
|
||||
if (action == LAYER_HEIGHT_EDIT_ACTION_SMOOTH) {
|
||||
|
@ -448,6 +489,7 @@ void adjust_layer_height_profile(
|
|||
assert(layer_height_profile.size() > 2);
|
||||
assert(layer_height_profile.size() % 2 == 0);
|
||||
assert(layer_height_profile[0] == 0.);
|
||||
assert(std::abs(layer_height_profile[layer_height_profile.size() - 2] - slicing_params.object_print_z_height()) < EPSILON);
|
||||
#ifdef _DEBUG
|
||||
for (size_t i = 2; i < layer_height_profile.size(); i += 2)
|
||||
assert(layer_height_profile[i - 2] <= layer_height_profile[i]);
|
||||
|
@ -601,7 +643,7 @@ int generate_layer_height_texture(
|
|||
const Point3 &color2 = palette_raw[idx2];
|
||||
|
||||
coordf_t z = cell_to_z1 * coordf_t(cell);
|
||||
assert(z >= lo && z <= hi);
|
||||
assert(z >= lo - EPSILON && z <= hi + EPSILON);
|
||||
|
||||
// Color mapping from layer height to RGB.
|
||||
Pointf3 color(
|
||||
|
|
|
@ -52,6 +52,11 @@ struct SlicingParameters
|
|||
// The regular layer height, applied for all but the first layer, if not overridden by layer ranges
|
||||
// or by the variable layer thickness table.
|
||||
coordf_t layer_height;
|
||||
// Minimum / maximum layer height, to be used for the automatic adaptive layer height algorithm,
|
||||
// or by an interactive layer height editor.
|
||||
coordf_t min_layer_height;
|
||||
coordf_t max_layer_height;
|
||||
coordf_t max_suport_layer_height;
|
||||
|
||||
// First layer height of the print, this may be used for the first layer of the raft
|
||||
// or for the first layer of the print.
|
||||
|
@ -75,11 +80,6 @@ struct SlicingParameters
|
|||
// Gap when placing object over support.
|
||||
coordf_t gap_support_object;
|
||||
|
||||
// Minimum / maximum layer height, to be used for the automatic adaptive layer height algorithm,
|
||||
// or by an interactive layer height editor.
|
||||
coordf_t min_layer_height;
|
||||
coordf_t max_layer_height;
|
||||
|
||||
// Bottom and top of the printed object.
|
||||
// If printed without a raft, object_print_z_min = 0 and object_print_z_max = object height.
|
||||
// Otherwise object_print_z_min is equal to the raft height.
|
||||
|
|
|
@ -170,6 +170,10 @@ ModelMaterial::attributes()
|
|||
void set_layer_height_ranges(t_layer_height_ranges ranges)
|
||||
%code%{ THIS->layer_height_ranges = ranges; %};
|
||||
|
||||
std::vector<double> layer_height_profile()
|
||||
%code%{ RETVAL = THIS->layer_height_profile_valid ? THIS->layer_height_profile : std::vector<double>(); %};
|
||||
void set_layer_height_profile(std::vector<double> profile)
|
||||
%code%{ THIS->layer_height_profile = profile; THIS->layer_height_profile_valid = true; %};
|
||||
|
||||
Ref<Pointf3> origin_translation()
|
||||
%code%{ RETVAL = &THIS->origin_translation; %};
|
||||
|
|
|
@ -120,23 +120,39 @@ _constant()
|
|||
void _infill();
|
||||
void _generate_support_material();
|
||||
|
||||
bool update_layer_height_profile();
|
||||
std::vector<double> get_layer_height_min_max()
|
||||
%code%{
|
||||
SlicingParameters slicing_params = THIS->slicing_parameters();
|
||||
RETVAL.push_back(slicing_params.min_layer_height);
|
||||
RETVAL.push_back(slicing_params.max_layer_height);
|
||||
RETVAL.push_back(slicing_params.first_print_layer_height);
|
||||
RETVAL.push_back(slicing_params.first_object_layer_height);
|
||||
RETVAL.push_back(slicing_params.layer_height);
|
||||
%};
|
||||
|
||||
void adjust_layer_height_profile(coordf_t z, coordf_t layer_thickness_delta, coordf_t band_width, int action)
|
||||
%code%{
|
||||
THIS->update_layer_height_profile();
|
||||
%code%{
|
||||
THIS->update_layer_height_profile(THIS->model_object()->layer_height_profile);
|
||||
adjust_layer_height_profile(
|
||||
THIS->slicing_parameters(), THIS->layer_height_profile, z, layer_thickness_delta, band_width, LayerHeightEditActionType(action));
|
||||
THIS->slicing_parameters(), THIS->model_object()->layer_height_profile, z, layer_thickness_delta, band_width, LayerHeightEditActionType(action));
|
||||
THIS->model_object()->layer_height_profile_valid = true;
|
||||
THIS->layer_height_profile_valid = false;
|
||||
%};
|
||||
|
||||
void reset_layer_height_profile();
|
||||
|
||||
int generate_layer_height_texture(void *data, int rows, int cols, bool level_of_detail_2nd_level = true)
|
||||
int generate_layer_height_texture(void *data, int rows, int cols, bool force = true)
|
||||
%code%{
|
||||
THIS->update_layer_height_profile();
|
||||
SlicingParameters slicing_params = THIS->slicing_parameters();
|
||||
RETVAL = generate_layer_height_texture(
|
||||
slicing_params,
|
||||
generate_object_layers(slicing_params, THIS->layer_height_profile),
|
||||
data, rows, cols, level_of_detail_2nd_level);
|
||||
force |= THIS->update_layer_height_profile(THIS->model_object()->layer_height_profile);
|
||||
if (force) {
|
||||
SlicingParameters slicing_params = THIS->slicing_parameters();
|
||||
bool level_of_detail_2nd_level = true;
|
||||
RETVAL = generate_layer_height_texture(
|
||||
slicing_params,
|
||||
generate_object_layers(slicing_params, THIS->model_object()->layer_height_profile),
|
||||
data, rows, cols, level_of_detail_2nd_level);
|
||||
} else
|
||||
RETVAL = 0;
|
||||
%};
|
||||
|
||||
int ptr()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue