Code refactoring to avoid a call of update_ui_from_settings() every time when switching between "3D-View" and "Preview"

This commit is contained in:
YuSanka 2021-06-11 10:32:54 +02:00
parent 69b9beaec0
commit 87a996d0d5
6 changed files with 20 additions and 14 deletions

View file

@ -162,7 +162,7 @@ public:
void init_menubar_as_gcodeviewer();
void update_menubar();
void update_ui_from_settings(bool apply_free_camera_correction = true);
void update_ui_from_settings();
bool is_loaded() const { return m_loaded; }
bool is_last_input_file() const { return !m_qs_last_input_file.IsEmpty(); }
bool is_dlg_layout() const { return m_layout == ESettingsLayout::Dlg; }