Code refactoring to avoid a call of update_ui_from_settings() every time when switching between "3D-View" and "Preview"

This commit is contained in:
YuSanka 2021-06-11 10:32:54 +02:00
parent 69b9beaec0
commit 87a996d0d5
6 changed files with 20 additions and 14 deletions

View file

@ -199,7 +199,7 @@ public:
static bool catch_error(std::function<void()> cb, const std::string& err);
void persist_window_geometry(wxTopLevelWindow *window, bool default_maximized = false);
void update_ui_from_settings(bool apply_free_camera_correction = true);
void update_ui_from_settings();
bool switch_language();
bool load_language(wxString language, bool initial);