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https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-16 03:07:55 -06:00
Cleanup of some method signatures and of XS return types
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c9cdae1a96
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39 changed files with 252 additions and 339 deletions
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@ -358,8 +358,7 @@ Print::add_model_object(ModelObject* model_object, int idx)
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// initialize print object and store it at the given position
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PrintObject* o;
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{
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BoundingBoxf3 bb;
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model_object->raw_bounding_box(&bb);
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BoundingBoxf3 bb = model_object->raw_bounding_box();
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if (idx != -1) {
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// replacing existing object
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PrintObjectPtrs::iterator old_it = this->objects.begin() + idx;
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@ -569,14 +568,13 @@ Print::validate() const
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Polygons mesh_convex_hulls;
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for (size_t i = 0; i < this->regions.size(); ++i) {
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for (std::vector<int>::const_iterator it = object->region_volumes[i].begin(); it != object->region_volumes[i].end(); ++it) {
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Polygon hull;
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object->model_object()->volumes[*it]->mesh.convex_hull(&hull);
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Polygon hull = object->model_object()->volumes[*it]->mesh.convex_hull();
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mesh_convex_hulls.push_back(hull);
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}
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}
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// make a single convex hull for all of them
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Slic3r::Geometry::convex_hull(mesh_convex_hulls, &convex_hull);
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convex_hull = Slic3r::Geometry::convex_hull(mesh_convex_hulls);
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}
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// apply the same transformations we apply to the actual meshes when slicing them
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