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FillAdaptive bugfix 1
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@ -1445,7 +1445,7 @@ static std::vector<CubeProperties> make_cubes_properties(double max_cube_edge_le
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props.line_z_distance = edge_length / sqrt(3);
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props.line_xy_distance = edge_length / sqrt(6);
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cubes_properties.emplace_back(props);
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if (edge_length > max_cube_edge_length)
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if (edge_length > 1.5 * max_cube_edge_length) // 1.5 Safety margin for very low densities (to ensure that the fill lines intersect the perimeters)
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break;
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}
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return cubes_properties;
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