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New TriangleMeshSlicer::cut() method
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8 changed files with 266 additions and 135 deletions
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@ -4,7 +4,7 @@ use strict;
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use warnings;
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use Slic3r::XS;
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use Test::More tests => 42;
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use Test::More tests => 46;
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is Slic3r::TriangleMesh::hello_world(), 'Hello world!',
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'hello world';
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@ -98,4 +98,27 @@ my $cube = {
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my $slices = $m->slice([ 5, 10 ]);
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is $slices->[0][0]->area, $slices->[1][0]->area, 'slicing a tangent plane includes its area';
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}
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{
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my $m = Slic3r::TriangleMesh->new;
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$m->ReadFromPerl($cube->{vertices}, $cube->{facets});
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$m->repair;
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{
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my $upper = Slic3r::TriangleMesh->new;
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my $lower = Slic3r::TriangleMesh->new;
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$m->cut(0, $upper, $lower);
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#$upper->repair; $lower->repair;
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is $upper->facets_count, 10, 'upper mesh has all facets except those belonging to the slicing plane';
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is $lower->facets_count, 0, 'lower mesh has no facets';
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}
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{
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my $upper = Slic3r::TriangleMesh->new;
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my $lower = Slic3r::TriangleMesh->new;
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$m->cut(10, $upper, $lower);
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#$upper->repair; $lower->repair;
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is $upper->facets_count, 14, 'upper mesh has the right number of facets';
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is $lower->facets_count, 14, 'lower mesh has the right number of facets';
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}
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}
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__END__
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