Use support material layer height for raft layer instead of object layer height. #2723

This commit is contained in:
Alessandro Ranellucci 2015-03-09 19:36:23 +01:00
parent d8ee9dd5f5
commit 8654537e55
4 changed files with 33 additions and 4 deletions

View file

@ -322,11 +322,10 @@ Print::object_extruders() const
// returns 0-based indices of used extruders
std::set<size_t>
Print::extruders() const
Print::support_material_extruders() const
{
std::set<size_t> extruders = this->object_extruders();
std::set<size_t> extruders;
// add support material extruder(s)
FOREACH_OBJECT(this, object) {
if ((*object)->has_support_material()) {
extruders.insert((*object)->config.support_material_extruder - 1);
@ -337,6 +336,18 @@ Print::extruders() const
return extruders;
}
// returns 0-based indices of used extruders
std::set<size_t>
Print::extruders() const
{
std::set<size_t> extruders = this->object_extruders();
std::set<size_t> s_extruders = this->support_material_extruders();
extruders.insert(s_extruders.begin(), s_extruders.end());
return extruders;
}
void
Print::_simplify_slices(double distance)
{