Tech ENABLE_TEXTURES_FROM_SVG set as default

This commit is contained in:
Enrico Turri 2019-07-19 09:52:01 +02:00
parent 3344650255
commit 84d61e28fd
7 changed files with 0 additions and 417 deletions

View file

@ -159,32 +159,6 @@ class GLCanvas3D
void reset() { first_volumes.clear(); }
};
#if !ENABLE_TEXTURES_FROM_SVG
class Shader
{
GLShader* m_shader;
public:
Shader();
~Shader();
bool init(const std::string& vertex_shader_filename, const std::string& fragment_shader_filename);
bool is_initialized() const;
bool start_using() const;
void stop_using() const;
void set_uniform(const std::string& name, float value) const;
void set_uniform(const std::string& name, const float* matrix) const;
const GLShader* get_shader() const;
private:
void _reset();
};
#endif // !ENABLE_TEXTURES_FROM_SVG
class LayersEditing
{
public: