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https://github.com/SoftFever/OrcaSlicer.git
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Merge remote-tracking branch 'remotes/origin/opengl_to_cpp'
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commit
83f9813f56
24 changed files with 832 additions and 2768 deletions
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@ -2,6 +2,8 @@
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#include <algorithm>
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#include <assert.h>
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#include <Eigen/Dense>
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namespace Slic3r {
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template BoundingBoxBase<Point>::BoundingBoxBase(const std::vector<Point> &points);
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@ -251,4 +253,41 @@ void BoundingBox::align_to_grid(const coord_t cell_size)
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}
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}
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BoundingBoxf3 BoundingBoxf3::transformed(const std::vector<float>& matrix) const
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{
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Eigen::Matrix<float, 3, 8> vertices;
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vertices(0, 0) = (float)min.x; vertices(1, 0) = (float)min.y; vertices(2, 0) = (float)min.z;
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vertices(0, 1) = (float)max.x; vertices(1, 1) = (float)min.y; vertices(2, 1) = (float)min.z;
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vertices(0, 2) = (float)max.x; vertices(1, 2) = (float)max.y; vertices(2, 2) = (float)min.z;
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vertices(0, 3) = (float)min.x; vertices(1, 3) = (float)max.y; vertices(2, 3) = (float)min.z;
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vertices(0, 4) = (float)min.x; vertices(1, 4) = (float)min.y; vertices(2, 4) = (float)max.z;
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vertices(0, 5) = (float)max.x; vertices(1, 5) = (float)min.y; vertices(2, 5) = (float)max.z;
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vertices(0, 6) = (float)max.x; vertices(1, 6) = (float)max.y; vertices(2, 6) = (float)max.z;
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vertices(0, 7) = (float)min.x; vertices(1, 7) = (float)max.y; vertices(2, 7) = (float)max.z;
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Eigen::Transform<float, 3, Eigen::Affine> m;
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::memcpy((void*)m.data(), (const void*)matrix.data(), 16 * sizeof(float));
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Eigen::Matrix<float, 3, 8> transf_vertices = m * vertices.colwise().homogeneous();
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float min_x = transf_vertices(0, 0);
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float max_x = transf_vertices(0, 0);
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float min_y = transf_vertices(1, 0);
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float max_y = transf_vertices(1, 0);
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float min_z = transf_vertices(2, 0);
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float max_z = transf_vertices(2, 0);
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for (int i = 1; i < 8; ++i)
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{
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min_x = std::min(min_x, transf_vertices(0, i));
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max_x = std::max(max_x, transf_vertices(0, i));
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min_y = std::min(min_y, transf_vertices(1, i));
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max_y = std::max(max_y, transf_vertices(1, i));
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min_z = std::min(min_z, transf_vertices(2, i));
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max_z = std::max(max_z, transf_vertices(2, i));
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}
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return BoundingBoxf3(Pointf3((coordf_t)min_x, (coordf_t)min_y, (coordf_t)min_z), Pointf3((coordf_t)max_x, (coordf_t)max_y, (coordf_t)max_z));
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}
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}
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@ -148,6 +148,8 @@ public:
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BoundingBoxf3() : BoundingBox3Base<Pointf3>() {};
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BoundingBoxf3(const Pointf3 &pmin, const Pointf3 &pmax) : BoundingBox3Base<Pointf3>(pmin, pmax) {};
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BoundingBoxf3(const std::vector<Pointf3> &points) : BoundingBox3Base<Pointf3>(points) {};
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BoundingBoxf3 transformed(const std::vector<float>& matrix) const;
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};
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template<typename VT>
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@ -13,9 +13,7 @@
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#include <boost/filesystem/operations.hpp>
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#include <boost/algorithm/string.hpp>
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//############################################################################################################################################
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#include <boost/nowide/fstream.hpp>
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//############################################################################################################################################
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#include <miniz/miniz_zip.h>
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#if 0
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@ -21,6 +21,7 @@
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// #include <benchmark.h>
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#include "SVG.hpp"
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#include <Eigen/Dense>
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namespace Slic3r {
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@ -990,10 +991,7 @@ void ModelObject::clear_instances()
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// Returns the bounding box of the transformed instances.
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// This bounding box is approximate and not snug.
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//========================================================================================================
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const BoundingBoxf3& ModelObject::bounding_box() const
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//const BoundingBoxf3& ModelObject::bounding_box()
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//========================================================================================================
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{
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if (! m_bounding_box_valid) {
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BoundingBoxf3 raw_bbox;
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@ -1435,32 +1433,16 @@ BoundingBoxf3 ModelInstance::transform_mesh_bounding_box(const TriangleMesh* mes
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BoundingBoxf3 ModelInstance::transform_bounding_box(const BoundingBoxf3 &bbox, bool dont_translate) const
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{
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// rotate around mesh origin
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double c = cos(this->rotation);
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double s = sin(this->rotation);
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Pointf3 pts[4] = {
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bbox.min,
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bbox.max,
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Pointf3(bbox.min.x, bbox.max.y, bbox.min.z),
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Pointf3(bbox.max.x, bbox.min.y, bbox.max.z)
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};
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BoundingBoxf3 out;
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for (int i = 0; i < 4; ++ i) {
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Pointf3 &v = pts[i];
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double xold = v.x;
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double yold = v.y;
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v.x = float(c * xold - s * yold);
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v.y = float(s * xold + c * yold);
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v.x *= this->scaling_factor;
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v.y *= this->scaling_factor;
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v.z *= this->scaling_factor;
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if (! dont_translate) {
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v.x += this->offset.x;
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v.y += this->offset.y;
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}
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out.merge(v);
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}
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return out;
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Eigen::Transform<float, 3, Eigen::Affine> matrix = Eigen::Transform<float, 3, Eigen::Affine>::Identity();
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if (!dont_translate)
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matrix.translate(Eigen::Vector3f((float)offset.x, (float)offset.y, 0.0f));
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matrix.rotate(Eigen::AngleAxisf(rotation, Eigen::Vector3f::UnitZ()));
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matrix.scale(scaling_factor);
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std::vector<float> m(16, 0.0f);
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::memcpy((void*)m.data(), (const void*)matrix.data(), 16 * sizeof(float));
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return bbox.transformed(m);
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}
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void ModelInstance::transform_polygon(Polygon* polygon) const
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@ -103,10 +103,7 @@ public:
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// Returns the bounding box of the transformed instances.
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// This bounding box is approximate and not snug.
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// This bounding box is being cached.
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//========================================================================================================
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const BoundingBoxf3& bounding_box() const;
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// const BoundingBoxf3& bounding_box();
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//========================================================================================================
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void invalidate_bounding_box() { m_bounding_box_valid = false; }
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// Returns a snug bounding box of the transformed instances.
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// This bounding box is not being cached.
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@ -148,10 +145,9 @@ private:
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// Parent object, owning this ModelObject.
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Model *m_model;
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// Bounding box, cached.
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//========================================================================================================
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mutable BoundingBoxf3 m_bounding_box;
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mutable bool m_bounding_box_valid;
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//========================================================================================================
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};
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// An object STL, or a modifier volume, over which a different set of parameters shall be applied.
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@ -96,7 +96,8 @@ public:
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void call(int i, int j) const;
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void call(const std::vector<int>& ints) const;
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void call(double d) const;
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void call(double x, double y) const;
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void call(double a, double b) const;
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void call(double a, double b, double c, double d) const;
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void call(bool b) const;
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private:
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void *m_callback;
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@ -266,7 +266,7 @@ void PerlCallback::call(double d) const
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LEAVE;
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}
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void PerlCallback::call(double x, double y) const
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void PerlCallback::call(double a, double b) const
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{
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if (!m_callback)
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return;
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@ -274,8 +274,26 @@ void PerlCallback::call(double x, double y) const
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ENTER;
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SAVETMPS;
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PUSHMARK(SP);
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XPUSHs(sv_2mortal(newSVnv(x)));
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XPUSHs(sv_2mortal(newSVnv(y)));
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XPUSHs(sv_2mortal(newSVnv(a)));
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XPUSHs(sv_2mortal(newSVnv(b)));
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PUTBACK;
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perl_call_sv(SvRV((SV*)m_callback), G_DISCARD);
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FREETMPS;
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LEAVE;
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}
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void PerlCallback::call(double a, double b, double c, double d) const
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{
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if (!m_callback)
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return;
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dSP;
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ENTER;
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SAVETMPS;
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PUSHMARK(SP);
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XPUSHs(sv_2mortal(newSVnv(a)));
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XPUSHs(sv_2mortal(newSVnv(b)));
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XPUSHs(sv_2mortal(newSVnv(c)));
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XPUSHs(sv_2mortal(newSVnv(d)));
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PUTBACK;
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perl_call_sv(SvRV((SV*)m_callback), G_DISCARD);
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FREETMPS;
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