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Merge remote-tracking branch 'remotes/origin/opengl_to_cpp'
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commit
83f9813f56
24 changed files with 832 additions and 2768 deletions
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@ -22,8 +22,8 @@ struct PrintBoxDetection
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{
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vec3 min;
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vec3 max;
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// xyz contains the offset, if w == 1.0 detection needs to be performed
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vec4 volume_origin;
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bool volume_detection;
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mat4 volume_world_matrix;
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};
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uniform PrintBoxDetection print_box;
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@ -54,9 +54,9 @@ void main()
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intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
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// compute deltas for out of print volume detection (world coordinates)
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if (print_box.volume_origin.w == 1.0)
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if (print_box.volume_detection)
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{
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vec3 v = gl_Vertex.xyz + print_box.volume_origin.xyz;
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vec3 v = (print_box.volume_world_matrix * gl_Vertex).xyz;
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delta_box_min = v - print_box.min;
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delta_box_max = v - print_box.max;
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}
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@ -14,6 +14,8 @@ const vec3 LIGHT_FRONT_DIR = vec3(0.6985074, 0.1397015, 0.6985074);
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#define INTENSITY_AMBIENT 0.3
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uniform mat4 volume_world_matrix;
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// x = tainted, y = specular;
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varying vec2 intensity;
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@ -38,9 +40,8 @@ void main()
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NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0);
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intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
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// Scaled to widths of the Z texture.
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object_z = gl_Vertex.z;
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// Scaled to widths of the Z texture.
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object_z = (volume_world_matrix * gl_Vertex).z;
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gl_Position = ftransform();
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}
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