mirror of
https://github.com/SoftFever/OrcaSlicer.git
synced 2025-07-24 15:13:58 -06:00
Merge remote-tracking branch 'remotes/origin/opengl_to_cpp'
This commit is contained in:
commit
83f9813f56
24 changed files with 832 additions and 2768 deletions
File diff suppressed because it is too large
Load diff
|
@ -14,6 +14,7 @@ use Wx qw(:button :colour :cursor :dialog :filedialog :keycode :icon :font :id :
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use Wx::Event qw(EVT_BUTTON EVT_TOGGLEBUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED
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EVT_LIST_ITEM_DESELECTED EVT_LIST_ITEM_SELECTED EVT_LEFT_DOWN EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL
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EVT_CHOICE EVT_COMBOBOX EVT_TIMER EVT_NOTEBOOK_PAGE_CHANGED);
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use Slic3r::Geometry qw(PI);
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use base 'Wx::Panel';
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use constant TB_ADD => &Wx::NewId;
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@ -116,6 +117,8 @@ sub new {
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my $model_object = $self->{model}->objects->[$obj_idx];
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my $model_instance = $model_object->instances->[0];
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$self->stop_background_process;
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my $variation = $scale / $model_instance->scaling_factor;
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#FIXME Scale the layer height profile?
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@ -127,7 +130,6 @@ sub new {
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$object->transform_thumbnail($self->{model}, $obj_idx);
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#update print and start background processing
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$self->stop_background_process;
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$self->{print}->add_model_object($model_object, $obj_idx);
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$self->selection_changed(1); # refresh info (size, volume etc.)
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@ -135,6 +137,27 @@ sub new {
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$self->schedule_background_process;
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};
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# callback to react to gizmo rotate
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my $on_gizmo_rotate = sub {
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my ($angle_z) = @_;
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$self->rotate(rad2deg($angle_z), Z, 'absolute');
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};
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# callback to update object's geometry info while using gizmos
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my $on_update_geometry_info = sub {
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my ($size_x, $size_y, $size_z, $scale_factor) = @_;
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my ($obj_idx, $object) = $self->selected_object;
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if ((defined $obj_idx) && ($self->{object_info_size})) { # have we already loaded the info pane?
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$self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", $size_x, $size_y, $size_z));
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my $model_object = $self->{model}->objects->[$obj_idx];
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if (my $stats = $model_object->mesh_stats) {
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$self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * $scale_factor**3));
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}
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}
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};
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# Initialize 3D plater
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if ($Slic3r::GUI::have_OpenGL) {
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$self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{print}, $self->{config});
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@ -152,7 +175,9 @@ sub new {
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Slic3r::GUI::_3DScene::register_on_instance_moved_callback($self->{canvas3D}, $on_instances_moved);
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Slic3r::GUI::_3DScene::register_on_enable_action_buttons_callback($self->{canvas3D}, $enable_action_buttons);
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Slic3r::GUI::_3DScene::register_on_gizmo_scale_uniformly_callback($self->{canvas3D}, $on_gizmo_scale_uniformly);
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# Slic3r::GUI::_3DScene::enable_gizmos($self->{canvas3D}, 1);
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Slic3r::GUI::_3DScene::register_on_gizmo_rotate_callback($self->{canvas3D}, $on_gizmo_rotate);
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Slic3r::GUI::_3DScene::register_on_update_geometry_info_callback($self->{canvas3D}, $on_update_geometry_info);
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Slic3r::GUI::_3DScene::enable_gizmos($self->{canvas3D}, 1);
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Slic3r::GUI::_3DScene::enable_shader($self->{canvas3D}, 1);
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Slic3r::GUI::_3DScene::enable_force_zoom_to_bed($self->{canvas3D}, 1);
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@ -1055,7 +1080,17 @@ sub rotate {
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if ($axis == Z) {
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my $new_angle = deg2rad($angle);
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$_->set_rotation(($relative ? $_->rotation : 0.) + $new_angle) for @{ $model_object->instances };
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foreach my $inst (@{ $model_object->instances }) {
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my $rotation = ($relative ? $inst->rotation : 0.) + $new_angle;
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while ($rotation > 2.0 * PI) {
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$rotation -= 2.0 * PI;
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}
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while ($rotation < 0.0) {
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$rotation += 2.0 * PI;
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}
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$inst->set_rotation($rotation);
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Slic3r::GUI::_3DScene::update_gizmos_data($self->{canvas3D}) if ($self->{canvas3D});
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}
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$object->transform_thumbnail($self->{model}, $obj_idx);
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} else {
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# rotation around X and Y needs to be performed on mesh
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@ -1659,34 +1694,6 @@ sub export_object_stl {
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$self->statusbar->SetStatusText(L("STL file exported to ").$output_file);
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}
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sub fix_through_netfabb {
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my ($self) = @_;
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my ($obj_idx, $object) = $self->selected_object;
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return if !defined $obj_idx;
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my $model_object = $self->{model}->objects->[$obj_idx];
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my $model_fixed = Slic3r::Model->new;
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Slic3r::GUI::fix_model_by_win10_sdk_gui($model_object, $self->{print}, $model_fixed);
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my @new_obj_idx = $self->load_model_objects(@{$model_fixed->objects});
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return if !@new_obj_idx;
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foreach my $new_obj_idx (@new_obj_idx) {
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my $o = $self->{model}->objects->[$new_obj_idx];
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$o->clear_instances;
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$o->add_instance($_) for @{$model_object->instances};
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#$o->invalidate_bounding_box;
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if ($o->volumes_count == $model_object->volumes_count) {
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for my $i (0..($o->volumes_count-1)) {
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$o->get_volume($i)->config->apply($model_object->get_volume($i)->config);
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}
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}
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#FIXME restore volumes and their configs, layer_height_ranges, layer_height_profile, layer_height_profile_valid,
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}
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$self->remove($obj_idx);
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}
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sub export_amf {
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my ($self) = @_;
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return if !@{$self->{objects}};
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@ -2265,11 +2272,6 @@ sub object_menu {
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$frame->_append_menu_item($menu, L("Export object as STL…"), L('Export this single object as STL file'), sub {
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$self->export_object_stl;
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}, undef, 'brick_go.png');
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if (Slic3r::GUI::is_windows10) {
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$frame->_append_menu_item($menu, L("Fix STL through Netfabb"), L('Fix the model by sending it to a Netfabb cloud service through Windows 10 API'), sub {
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$self->fix_through_netfabb;
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}, undef, 'brick_go.png');
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}
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return $menu;
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}
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|
|
@ -5,25 +5,13 @@ use utf8;
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use List::Util qw();
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use Wx qw(:misc :pen :brush :sizer :font :cursor :keycode wxTAB_TRAVERSAL);
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#==============================================================================================================================
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#use Wx::Event qw(EVT_KEY_DOWN EVT_CHAR);
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#==============================================================================================================================
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use base qw(Slic3r::GUI::3DScene Class::Accessor);
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#==============================================================================================================================
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#use Wx::Locale gettext => 'L';
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#
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#__PACKAGE__->mk_accessors(qw(
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# on_arrange on_rotate_object_left on_rotate_object_right on_scale_object_uniformly
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# on_remove_object on_increase_objects on_decrease_objects on_enable_action_buttons));
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#==============================================================================================================================
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sub new {
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my $class = shift;
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my ($parent, $objects, $model, $print, $config) = @_;
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my $self = $class->SUPER::new($parent);
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#==============================================================================================================================
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Slic3r::GUI::_3DScene::enable_picking($self, 1);
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Slic3r::GUI::_3DScene::enable_moving($self, 1);
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Slic3r::GUI::_3DScene::set_select_by($self, 'object');
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@ -31,253 +19,8 @@ sub new {
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Slic3r::GUI::_3DScene::set_model($self, $model);
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Slic3r::GUI::_3DScene::set_print($self, $print);
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Slic3r::GUI::_3DScene::set_config($self, $config);
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# $self->enable_picking(1);
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# $self->enable_moving(1);
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# $self->select_by('object');
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# $self->drag_by('instance');
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#
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# $self->{objects} = $objects;
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# $self->{model} = $model;
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# $self->{print} = $print;
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# $self->{config} = $config;
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# $self->{on_select_object} = sub {};
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# $self->{on_instances_moved} = sub {};
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# $self->{on_wipe_tower_moved} = sub {};
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#
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# $self->{objects_volumes_idxs} = [];
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#
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# $self->on_select(sub {
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# my ($volume_idx) = @_;
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# $self->{on_select_object}->(($volume_idx == -1) ? undef : $self->volumes->[$volume_idx]->object_idx)
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# if ($self->{on_select_object});
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# });
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#
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# $self->on_move(sub {
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# my @volume_idxs = @_;
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# my %done = (); # prevent moving instances twice
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# my $object_moved;
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# my $wipe_tower_moved;
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# foreach my $volume_idx (@volume_idxs) {
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# my $volume = $self->volumes->[$volume_idx];
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# my $obj_idx = $volume->object_idx;
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# my $instance_idx = $volume->instance_idx;
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# next if $done{"${obj_idx}_${instance_idx}"};
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# $done{"${obj_idx}_${instance_idx}"} = 1;
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# if ($obj_idx < 1000) {
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# # Move a regular object.
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# my $model_object = $self->{model}->get_object($obj_idx);
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# $model_object
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# ->instances->[$instance_idx]
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# ->offset
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# ->translate($volume->origin->x, $volume->origin->y); #))
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# $model_object->invalidate_bounding_box;
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# $object_moved = 1;
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# } elsif ($obj_idx == 1000) {
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# # Move a wipe tower proxy.
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# $wipe_tower_moved = $volume->origin;
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# }
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# }
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#
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# $self->{on_instances_moved}->()
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# if $object_moved && $self->{on_instances_moved};
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# $self->{on_wipe_tower_moved}->($wipe_tower_moved)
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# if $wipe_tower_moved && $self->{on_wipe_tower_moved};
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# });
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#
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# EVT_KEY_DOWN($self, sub {
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# my ($s, $event) = @_;
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# if ($event->HasModifiers) {
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# $event->Skip;
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# } else {
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# my $key = $event->GetKeyCode;
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# if ($key == WXK_DELETE) {
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# $self->on_remove_object->() if $self->on_remove_object;
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# } else {
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# $event->Skip;
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# }
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# }
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# });
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#
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# EVT_CHAR($self, sub {
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# my ($s, $event) = @_;
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# if ($event->HasModifiers) {
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# $event->Skip;
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# } else {
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# my $key = $event->GetKeyCode;
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# if ($key == ord('a')) {
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# $self->on_arrange->() if $self->on_arrange;
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# } elsif ($key == ord('l')) {
|
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# $self->on_rotate_object_left->() if $self->on_rotate_object_left;
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# } elsif ($key == ord('r')) {
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# $self->on_rotate_object_right->() if $self->on_rotate_object_right;
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# } elsif ($key == ord('s')) {
|
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# $self->on_scale_object_uniformly->() if $self->on_scale_object_uniformly;
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# } elsif ($key == ord('+')) {
|
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# $self->on_increase_objects->() if $self->on_increase_objects;
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# } elsif ($key == ord('-')) {
|
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# $self->on_decrease_objects->() if $self->on_decrease_objects;
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# } else {
|
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# $event->Skip;
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# }
|
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# }
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# });
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#==============================================================================================================================
|
||||
|
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return $self;
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}
|
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|
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#==============================================================================================================================
|
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#sub set_on_select_object {
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# my ($self, $cb) = @_;
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# $self->{on_select_object} = $cb;
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#}
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#
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#sub set_on_double_click {
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# my ($self, $cb) = @_;
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# $self->on_double_click($cb);
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#}
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#
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#sub set_on_right_click {
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# my ($self, $cb) = @_;
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# $self->on_right_click($cb);
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#}
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#
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#sub set_on_arrange {
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# my ($self, $cb) = @_;
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# $self->on_arrange($cb);
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#}
|
||||
#
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#sub set_on_rotate_object_left {
|
||||
# my ($self, $cb) = @_;
|
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# $self->on_rotate_object_left($cb);
|
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#}
|
||||
#
|
||||
#sub set_on_rotate_object_right {
|
||||
# my ($self, $cb) = @_;
|
||||
# $self->on_rotate_object_right($cb);
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#}
|
||||
#
|
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#sub set_on_scale_object_uniformly {
|
||||
# my ($self, $cb) = @_;
|
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# $self->on_scale_object_uniformly($cb);
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#}
|
||||
#
|
||||
#sub set_on_increase_objects {
|
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# my ($self, $cb) = @_;
|
||||
# $self->on_increase_objects($cb);
|
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#}
|
||||
#
|
||||
#sub set_on_decrease_objects {
|
||||
# my ($self, $cb) = @_;
|
||||
# $self->on_decrease_objects($cb);
|
||||
#}
|
||||
#
|
||||
#sub set_on_remove_object {
|
||||
# my ($self, $cb) = @_;
|
||||
# $self->on_remove_object($cb);
|
||||
#}
|
||||
#
|
||||
#sub set_on_instances_moved {
|
||||
# my ($self, $cb) = @_;
|
||||
# $self->{on_instances_moved} = $cb;
|
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#}
|
||||
#
|
||||
#sub set_on_wipe_tower_moved {
|
||||
# my ($self, $cb) = @_;
|
||||
# $self->{on_wipe_tower_moved} = $cb;
|
||||
#}
|
||||
#
|
||||
#sub set_on_model_update {
|
||||
# my ($self, $cb) = @_;
|
||||
# $self->on_model_update($cb);
|
||||
#}
|
||||
#
|
||||
#sub set_on_enable_action_buttons {
|
||||
# my ($self, $cb) = @_;
|
||||
# $self->on_enable_action_buttons($cb);
|
||||
#}
|
||||
#
|
||||
#sub update_volumes_selection {
|
||||
# my ($self) = @_;
|
||||
#
|
||||
# foreach my $obj_idx (0..$#{$self->{model}->objects}) {
|
||||
# if ($self->{objects}[$obj_idx]->selected) {
|
||||
# my $volume_idxs = $self->{objects_volumes_idxs}->[$obj_idx];
|
||||
# $self->select_volume($_) for @{$volume_idxs};
|
||||
# }
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#sub reload_scene {
|
||||
# my ($self, $force) = @_;
|
||||
#
|
||||
# $self->reset_objects;
|
||||
# $self->update_bed_size;
|
||||
#
|
||||
# if (! $self->IsShown && ! $force) {
|
||||
# $self->{reload_delayed} = 1;
|
||||
# return;
|
||||
# }
|
||||
#
|
||||
# $self->{reload_delayed} = 0;
|
||||
#
|
||||
# $self->{objects_volumes_idxs} = [];
|
||||
# foreach my $obj_idx (0..$#{$self->{model}->objects}) {
|
||||
# my @volume_idxs = $self->load_object($self->{model}, $self->{print}, $obj_idx);
|
||||
# push(@{$self->{objects_volumes_idxs}}, \@volume_idxs);
|
||||
# }
|
||||
#
|
||||
# $self->update_volumes_selection;
|
||||
#
|
||||
# if (defined $self->{config}->nozzle_diameter) {
|
||||
# # Should the wipe tower be visualized?
|
||||
# my $extruders_count = scalar @{ $self->{config}->nozzle_diameter };
|
||||
# # Height of a print.
|
||||
# my $height = $self->{model}->bounding_box->z_max;
|
||||
# # Show at least a slab.
|
||||
# $height = 10 if $height < 10;
|
||||
# if ($extruders_count > 1 && $self->{config}->single_extruder_multi_material && $self->{config}->wipe_tower &&
|
||||
# ! $self->{config}->complete_objects) {
|
||||
# $self->volumes->load_wipe_tower_preview(1000,
|
||||
# $self->{config}->wipe_tower_x, $self->{config}->wipe_tower_y, $self->{config}->wipe_tower_width,
|
||||
# #$self->{config}->wipe_tower_per_color_wipe# 15 * ($extruders_count - 1), # this is just a hack when the config parameter became obsolete
|
||||
# 15 * ($extruders_count - 1),
|
||||
# $self->{model}->bounding_box->z_max, $self->{config}->wipe_tower_rotation_angle, $self->UseVBOs);
|
||||
# }
|
||||
# }
|
||||
#
|
||||
# $self->update_volumes_colors_by_extruder($self->{config});
|
||||
#
|
||||
# # checks for geometry outside the print volume to render it accordingly
|
||||
# if (scalar @{$self->volumes} > 0)
|
||||
# {
|
||||
# my $contained = $self->volumes->check_outside_state($self->{config});
|
||||
# if (!$contained) {
|
||||
# $self->set_warning_enabled(1);
|
||||
# Slic3r::GUI::_3DScene::generate_warning_texture(L("Detected object outside print volume"));
|
||||
# $self->on_enable_action_buttons->(0) if ($self->on_enable_action_buttons);
|
||||
# } else {
|
||||
# $self->set_warning_enabled(0);
|
||||
# $self->volumes->reset_outside_state();
|
||||
# Slic3r::GUI::_3DScene::reset_warning_texture();
|
||||
# $self->on_enable_action_buttons->(scalar @{$self->{model}->objects} > 0) if ($self->on_enable_action_buttons);
|
||||
# }
|
||||
# } else {
|
||||
# $self->set_warning_enabled(0);
|
||||
# Slic3r::GUI::_3DScene::reset_warning_texture();
|
||||
# }
|
||||
#}
|
||||
#
|
||||
#sub update_bed_size {
|
||||
# my ($self) = @_;
|
||||
# $self->set_bed_shape($self->{config}->bed_shape);
|
||||
#}
|
||||
#
|
||||
## Called by the Platter wxNotebook when this page is activated.
|
||||
#sub OnActivate {
|
||||
# my ($self) = @_;
|
||||
# $self->reload_scene(1) if ($self->{reload_delayed});
|
||||
#}
|
||||
#==============================================================================================================================
|
||||
|
||||
1;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue