3DConnexion devices' Y axis used for zoom in/zoom out

This commit is contained in:
Enrico Turri 2020-01-03 14:42:52 +01:00
parent a4ad0a0925
commit 83cbe1dd33
5 changed files with 96 additions and 9 deletions

View file

@ -131,11 +131,18 @@ public:
std::vector<std::string> get_recent_projects() const;
void set_recent_projects(const std::vector<std::string>& recent_projects);
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone);
bool get_mouse_device_translation_speed(const std::string& name, double& speed);
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone, double zoom_speed);
#else
void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone);
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
bool get_mouse_device_translation_speed(const std::string& name, double& speed);
bool get_mouse_device_translation_deadzone(const std::string& name, double& deadzone);
bool get_mouse_device_rotation_speed(const std::string& name, float& speed);
bool get_mouse_device_rotation_deadzone(const std::string& name, float& deadzone);
#if ENABLE_3DCONNEXION_Y_AS_ZOOM
bool get_mouse_device_zoom_speed(const std::string& name, double& speed);
#endif // ENABLE_3DCONNEXION_Y_AS_ZOOM
static const std::string SECTION_FILAMENTS;
static const std::string SECTION_MATERIALS;