Solving issue with first empty layer.

This commit is contained in:
tamasmeszaros 2019-01-15 14:25:28 +01:00
parent 519f5e5ea7
commit 831de96a81
3 changed files with 10 additions and 4 deletions

View file

@ -148,8 +148,16 @@ private:
// Which steps have to be performed. Implicitly: all
std::vector<bool> m_stepmask;
// Individual 2d slice polygons from lower z to higher z levels
std::vector<ExPolygons> m_model_slices;
// Exact (float) height levels mapped to the slices. Each record contains
// the index to the model and the support slice vectors.
SliceIndex m_slice_index;
// The height levels corrected and scaled up in integer values. This will
// be used at rasterization.
std::vector<LevelID> m_level_ids;
// Caching the transformed (m_trafo) raw mesh of the object