ObjectList::paste_objects_into_list() refactored to call front end / back end synchronization and scene refresh only once

This commit is contained in:
Enrico Turri 2019-04-15 15:40:40 +02:00
parent d8f28bc31a
commit 8235ad2b02
3 changed files with 35 additions and 3 deletions

View file

@ -162,6 +162,7 @@ public:
void reslice();
void reslice_SLA_supports(const ModelObject &object);
void changed_object(int obj_idx);
void changed_objects(const std::vector<size_t>& object_idxs);
void schedule_background_process();
void fix_through_netfabb(const int obj_idx, const int vol_idx = -1);
void send_gcode();