Merge with master

This commit is contained in:
Enrico Turri 2018-07-17 08:54:17 +02:00
commit 8175c9d306
73 changed files with 16444 additions and 133 deletions

View file

@ -20,6 +20,7 @@
namespace Slic3r {
// Escape \n, \r and backslash
std::string escape_string_cstyle(const std::string &str)
{
// Allocate a buffer twice the input string length,
@ -28,9 +29,15 @@ std::string escape_string_cstyle(const std::string &str)
char *outptr = out.data();
for (size_t i = 0; i < str.size(); ++ i) {
char c = str[i];
if (c == '\n' || c == '\r') {
if (c == '\r') {
(*outptr ++) = '\\';
(*outptr ++) = 'r';
} else if (c == '\n') {
(*outptr ++) = '\\';
(*outptr ++) = 'n';
} else if (c == '\\') {
(*outptr ++) = '\\';
(*outptr ++) = '\\';
} else
(*outptr ++) = c;
}
@ -69,7 +76,10 @@ std::string escape_strings_cstyle(const std::vector<std::string> &strs)
if (c == '\\' || c == '"') {
(*outptr ++) = '\\';
(*outptr ++) = c;
} else if (c == '\n' || c == '\r') {
} else if (c == '\r') {
(*outptr ++) = '\\';
(*outptr ++) = 'r';
} else if (c == '\n') {
(*outptr ++) = '\\';
(*outptr ++) = 'n';
} else
@ -84,6 +94,7 @@ std::string escape_strings_cstyle(const std::vector<std::string> &strs)
return std::string(out.data(), outptr - out.data());
}
// Unescape \n, \r and backslash
bool unescape_string_cstyle(const std::string &str, std::string &str_out)
{
std::vector<char> out(str.size(), 0);
@ -94,8 +105,12 @@ bool unescape_string_cstyle(const std::string &str, std::string &str_out)
if (++ i == str.size())
return false;
c = str[i];
if (c == 'n')
if (c == 'r')
(*outptr ++) = '\r';
else if (c == 'n')
(*outptr ++) = '\n';
else
(*outptr ++) = c;
} else
(*outptr ++) = c;
}
@ -134,7 +149,9 @@ bool unescape_strings_cstyle(const std::string &str, std::vector<std::string> &o
if (++ i == str.size())
return false;
c = str[i];
if (c == 'n')
if (c == 'r')
c = '\r';
else if (c == 'n')
c = '\n';
}
buf.push_back(c);
@ -188,7 +205,10 @@ void ConfigBase::apply_only(const ConfigBase &other, const t_config_option_keys
throw UnknownOptionException(opt_key);
}
const ConfigOption *other_opt = other.option(opt_key);
if (other_opt != nullptr)
if (other_opt == nullptr) {
// The key was not found in the source config, therefore it will not be initialized!
// printf("Not found, therefore not initialized: %s\n", opt_key.c_str());
} else
my_opt->set(other_opt);
}
}

View file

@ -470,9 +470,9 @@ static bool prepare_infill_hatching_segments(
int ir = std::min<int>(int(out.segs.size()) - 1, (r - x0) / line_spacing);
// The previous tests were done with floating point arithmetics over an epsilon-extended interval.
// Now do the same tests with exact arithmetics over the exact interval.
while (il <= ir && Int128::orient(out.segs[il].pos, out.segs[il].pos + out.direction, *pl) < 0)
while (il <= ir && int128::orient(out.segs[il].pos, out.segs[il].pos + out.direction, *pl) < 0)
++ il;
while (il <= ir && Int128::orient(out.segs[ir].pos, out.segs[ir].pos + out.direction, *pr) > 0)
while (il <= ir && int128::orient(out.segs[ir].pos, out.segs[ir].pos + out.direction, *pr) > 0)
-- ir;
// Here it is ensured, that
// 1) out.seg is not parallel to (pl, pr)
@ -489,8 +489,8 @@ static bool prepare_infill_hatching_segments(
is.iSegment = iSegment;
// Test whether the calculated intersection point falls into the bounding box of the input segment.
// +-1 to take rounding into account.
assert(Int128::orient(out.segs[i].pos, out.segs[i].pos + out.direction, *pl) >= 0);
assert(Int128::orient(out.segs[i].pos, out.segs[i].pos + out.direction, *pr) <= 0);
assert(int128::orient(out.segs[i].pos, out.segs[i].pos + out.direction, *pl) >= 0);
assert(int128::orient(out.segs[i].pos, out.segs[i].pos + out.direction, *pr) <= 0);
assert(is.pos().x + 1 >= std::min(pl->x, pr->x));
assert(is.pos().y + 1 >= std::min(pl->y, pr->y));
assert(is.pos().x <= std::max(pl->x, pr->x) + 1);
@ -527,7 +527,7 @@ static bool prepare_infill_hatching_segments(
const Points &contour = poly_with_offset.contour(iContour).points;
size_t iSegment = sil.intersections[i].iSegment;
size_t iPrev = ((iSegment == 0) ? contour.size() : iSegment) - 1;
int dir = Int128::cross(contour[iSegment] - contour[iPrev], sil.dir);
int dir = int128::cross(contour[iSegment] - contour[iPrev], sil.dir);
bool low = dir > 0;
sil.intersections[i].type = poly_with_offset.is_contour_outer(iContour) ?
(low ? SegmentIntersection::OUTER_LOW : SegmentIntersection::OUTER_HIGH) :

View file

@ -1464,11 +1464,18 @@ void GCode::append_full_config(const Print& print, std::string& str)
for (size_t i = 0; i < sizeof(configs) / sizeof(configs[0]); ++i) {
const StaticPrintConfig *cfg = configs[i];
for (const std::string &key : cfg->keys())
{
if (key != "compatible_printers")
str += "; " + key + " = " + cfg->serialize(key) + "\n";
}
}
const DynamicConfig &full_config = print.placeholder_parser.config();
for (const char *key : {
"print_settings_id", "filament_settings_id", "printer_settings_id",
"printer_model", "printer_variant", "default_print_profile", "default_filament_profile",
"compatible_printers_condition_cummulative", "inherits_cummulative" }) {
const ConfigOption *opt = full_config.option(key);
if (opt != nullptr)
str += std::string("; ") + key + " = " + opt->serialize() + "\n";
}
}
void GCode::set_extruders(const std::vector<unsigned int> &extruder_ids)

View file

@ -48,7 +48,6 @@
#endif
#include <cassert>
#include "Point.hpp"
#if ! defined(_MSC_VER) && defined(__SIZEOF_INT128__)
#define HAS_INTRINSIC_128_TYPE
@ -288,20 +287,4 @@ public:
}
return sign_determinant_2x2(p1, q1, p2, q2) * invert;
}
// Exact orientation predicate,
// returns +1: CCW, 0: collinear, -1: CW.
static int orient(const Slic3r::Point &p1, const Slic3r::Point &p2, const Slic3r::Point &p3)
{
Slic3r::Vector v1(p2 - p1);
Slic3r::Vector v2(p3 - p1);
return sign_determinant_2x2_filtered(v1.x, v1.y, v2.x, v2.y);
}
// Exact orientation predicate,
// returns +1: CCW, 0: collinear, -1: CW.
static int cross(const Slic3r::Point &v1, const Slic3r::Point &v2)
{
return sign_determinant_2x2_filtered(v1.x, v1.y, v2.x, v2.y);
}
};

View file

@ -7,6 +7,11 @@
#include "Format/STL.hpp"
#include "Format/3mf.hpp"
#include <numeric>
#include <libnest2d.h>
#include <ClipperUtils.hpp>
#include "slic3r/GUI/GUI.hpp"
#include <float.h>
#include <boost/algorithm/string/predicate.hpp>
@ -14,6 +19,9 @@
#include <boost/nowide/iostream.hpp>
#include <boost/algorithm/string/replace.hpp>
// #include <benchmark.h>
#include "SVG.hpp"
namespace Slic3r {
unsigned int Model::s_auto_extruder_id = 1;
@ -296,35 +304,414 @@ static bool _arrange(const Pointfs &sizes, coordf_t dist, const BoundingBoxf* bb
return result;
}
/* arrange objects preserving their instance count
but altering their instance positions */
bool Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb)
namespace arr {
using namespace libnest2d;
std::string toString(const Model& model) {
std::stringstream ss;
ss << "{\n";
for(auto objptr : model.objects) {
if(!objptr) continue;
auto rmesh = objptr->raw_mesh();
for(auto objinst : objptr->instances) {
if(!objinst) continue;
Slic3r::TriangleMesh tmpmesh = rmesh;
tmpmesh.scale(objinst->scaling_factor);
objinst->transform_mesh(&tmpmesh);
ExPolygons expolys = tmpmesh.horizontal_projection();
for(auto& expoly_complex : expolys) {
auto tmp = expoly_complex.simplify(1.0/SCALING_FACTOR);
if(tmp.empty()) continue;
auto expoly = tmp.front();
expoly.contour.make_clockwise();
for(auto& h : expoly.holes) h.make_counter_clockwise();
ss << "\t{\n";
ss << "\t\t{\n";
for(auto v : expoly.contour.points) ss << "\t\t\t{"
<< v.x << ", "
<< v.y << "},\n";
{
auto v = expoly.contour.points.front();
ss << "\t\t\t{" << v.x << ", " << v.y << "},\n";
}
ss << "\t\t},\n";
// Holes:
ss << "\t\t{\n";
// for(auto h : expoly.holes) {
// ss << "\t\t\t{\n";
// for(auto v : h.points) ss << "\t\t\t\t{"
// << v.x << ", "
// << v.y << "},\n";
// {
// auto v = h.points.front();
// ss << "\t\t\t\t{" << v.x << ", " << v.y << "},\n";
// }
// ss << "\t\t\t},\n";
// }
ss << "\t\t},\n";
ss << "\t},\n";
}
}
}
ss << "}\n";
return ss.str();
}
void toSVG(SVG& svg, const Model& model) {
for(auto objptr : model.objects) {
if(!objptr) continue;
auto rmesh = objptr->raw_mesh();
for(auto objinst : objptr->instances) {
if(!objinst) continue;
Slic3r::TriangleMesh tmpmesh = rmesh;
tmpmesh.scale(objinst->scaling_factor);
objinst->transform_mesh(&tmpmesh);
ExPolygons expolys = tmpmesh.horizontal_projection();
svg.draw(expolys);
}
}
}
// A container which stores a pointer to the 3D object and its projected
// 2D shape from top view.
using ShapeData2D =
std::vector<std::pair<Slic3r::ModelInstance*, Item>>;
ShapeData2D projectModelFromTop(const Slic3r::Model &model) {
ShapeData2D ret;
auto s = std::accumulate(model.objects.begin(), model.objects.end(), 0,
[](size_t s, ModelObject* o){
return s + o->instances.size();
});
ret.reserve(s);
for(auto objptr : model.objects) {
if(objptr) {
auto rmesh = objptr->raw_mesh();
for(auto objinst : objptr->instances) {
if(objinst) {
Slic3r::TriangleMesh tmpmesh = rmesh;
ClipperLib::PolygonImpl pn;
tmpmesh.scale(objinst->scaling_factor);
// TODO export the exact 2D projection
auto p = tmpmesh.convex_hull();
p.make_clockwise();
p.append(p.first_point());
pn.Contour = Slic3rMultiPoint_to_ClipperPath( p );
// Efficient conversion to item.
Item item(std::move(pn));
// Invalid geometries would throw exceptions when arranging
if(item.vertexCount() > 3) {
item.rotation(objinst->rotation);
item.translation( {
ClipperLib::cInt(objinst->offset.x/SCALING_FACTOR),
ClipperLib::cInt(objinst->offset.y/SCALING_FACTOR)
});
ret.emplace_back(objinst, item);
}
}
}
}
}
return ret;
}
/**
* \brief Arranges the model objects on the screen.
*
* The arrangement considers multiple bins (aka. print beds) for placing all
* the items provided in the model argument. If the items don't fit on one
* print bed, the remaining will be placed onto newly created print beds.
* The first_bin_only parameter, if set to true, disables this behaviour and
* makes sure that only one print bed is filled and the remaining items will be
* untouched. When set to false, the items which could not fit onto the
* print bed will be placed next to the print bed so the user should see a
* pile of items on the print bed and some other piles outside the print
* area that can be dragged later onto the print bed as a group.
*
* \param model The model object with the 3D content.
* \param dist The minimum distance which is allowed for any pair of items
* on the print bed in any direction.
* \param bb The bounding box of the print bed. It corresponds to the 'bin'
* for bin packing.
* \param first_bin_only This parameter controls whether to place the
* remaining items which do not fit onto the print area next to the print
* bed or leave them untouched (let the user arrange them by hand or remove
* them).
*/
bool arrange(Model &model, coordf_t dist, const Slic3r::BoundingBoxf* bb,
bool first_bin_only,
std::function<void(unsigned)> progressind)
{
// get the (transformed) size of each instance so that we take
// into account their different transformations when packing
Pointfs instance_sizes;
Pointfs instance_centers;
for (const ModelObject *o : this->objects)
for (size_t i = 0; i < o->instances.size(); ++ i) {
// an accurate snug bounding box around the transformed mesh.
BoundingBoxf3 bbox(o->instance_bounding_box(i, true));
instance_sizes.push_back(bbox.size());
instance_centers.push_back(bbox.center());
using ArrangeResult = _IndexedPackGroup<PolygonImpl>;
bool ret = true;
// Create the arranger config
auto min_obj_distance = static_cast<Coord>(dist/SCALING_FACTOR);
// Benchmark bench;
// std::cout << "Creating model siluett..." << std::endl;
// bench.start();
// Get the 2D projected shapes with their 3D model instance pointers
auto shapemap = arr::projectModelFromTop(model);
// bench.stop();
// std::cout << "Model siluett created in " << bench.getElapsedSec()
// << " seconds. " << "Min object distance = " << min_obj_distance << std::endl;
// std::cout << "{" << std::endl;
// std::for_each(shapemap.begin(), shapemap.end(),
// [] (ShapeData2D::value_type& it)
// {
// std::cout << "\t{" << std::endl;
// Item& item = it.second;
// for(auto& v : item) {
// std::cout << "\t\t" << "{" << getX(v)
// << ", " << getY(v) << "},\n";
// }
// std::cout << "\t}," << std::endl;
// });
// std::cout << "}" << std::endl;
// return true;
bool hasbin = bb != nullptr && bb->defined;
double area_max = 0;
Item *biggest = nullptr;
// Copy the references for the shapes only as the arranger expects a
// sequence of objects convertible to Item or ClipperPolygon
std::vector<std::reference_wrapper<Item>> shapes;
shapes.reserve(shapemap.size());
std::for_each(shapemap.begin(), shapemap.end(),
[&shapes, min_obj_distance, &area_max, &biggest,hasbin]
(ShapeData2D::value_type& it)
{
if(!hasbin) {
Item& item = it.second;
item.addOffset(min_obj_distance);
auto b = ShapeLike::boundingBox(item.transformedShape());
auto a = b.width()*b.height();
if(area_max < a) {
area_max = static_cast<double>(a);
biggest = &item;
}
}
Pointfs positions;
if (! _arrange(instance_sizes, dist, bb, positions))
return false;
size_t idx = 0;
for (ModelObject *o : this->objects) {
for (ModelInstance *i : o->instances) {
i->offset = positions[idx] - instance_centers[idx];
++ idx;
}
o->invalidate_bounding_box();
shapes.push_back(std::ref(it.second));
});
Box bin;
if(hasbin) {
// Scale up the bounding box to clipper scale.
BoundingBoxf bbb = *bb;
bbb.scale(1.0/SCALING_FACTOR);
bin = Box({
static_cast<libnest2d::Coord>(bbb.min.x),
static_cast<libnest2d::Coord>(bbb.min.y)
},
{
static_cast<libnest2d::Coord>(bbb.max.x),
static_cast<libnest2d::Coord>(bbb.max.y)
});
} else {
// Just take the biggest item as bin... ?
bin = ShapeLike::boundingBox(biggest->transformedShape());
}
return true;
// Will use the DJD selection heuristic with the BottomLeft placement
// strategy
using Arranger = Arranger<NfpPlacer, FirstFitSelection>;
using PConf = Arranger::PlacementConfig;
using SConf = Arranger::SelectionConfig;
PConf pcfg; // Placement configuration
SConf scfg; // Selection configuration
// Align the arranged pile into the center of the bin
pcfg.alignment = PConf::Alignment::CENTER;
// TODO cannot use rotations until multiple objects of same geometry can
// handle different rotations
// arranger.useMinimumBoundigBoxRotation();
pcfg.rotations = { 0.0 };
// Magic: we will specify what is the goal of arrangement...
// In this case we override the default object function because we
// (apparently) don't care about pack efficiency and all we care is that the
// larger items go into the center of the pile and smaller items orbit it
// so the resulting pile has a circle-like shape.
// This is good for the print bed's heat profile.
// As a side effect, the arrange procedure is a lot faster (we do not need
// to calculate the convex hulls)
pcfg.object_function = [&bin](
NfpPlacer::Pile pile, // The currently arranged pile
double /*area*/, // Sum area of items (not needed)
double norm, // A norming factor for physical dimensions
double penality) // Min penality in case of bad arrangement
{
auto bb = ShapeLike::boundingBox(pile);
// We will optimize to the diameter of the circle around the bounding
// box and use the norming factor to get rid of the physical dimensions
double score = PointLike::distance(bb.minCorner(),
bb.maxCorner()) / norm;
// If it does not fit into the print bed we will beat it
// with a large penality
if(!NfpPlacer::wouldFit(bb, bin)) score = 2*penality - score;
return score;
};
// Create the arranger object
Arranger arranger(bin, min_obj_distance, pcfg, scfg);
// Set the progress indicator for the arranger.
arranger.progressIndicator(progressind);
// std::cout << "Arranging model..." << std::endl;
// bench.start();
// Arrange and return the items with their respective indices within the
// input sequence.
auto result = arranger.arrangeIndexed(shapes.begin(), shapes.end());
// bench.stop();
// std::cout << "Model arranged in " << bench.getElapsedSec()
// << " seconds." << std::endl;
auto applyResult = [&shapemap](ArrangeResult::value_type& group,
Coord batch_offset)
{
for(auto& r : group) {
auto idx = r.first; // get the original item index
Item& item = r.second; // get the item itself
// Get the model instance from the shapemap using the index
ModelInstance *inst_ptr = shapemap[idx].first;
// Get the tranformation data from the item object and scale it
// appropriately
auto off = item.translation();
Radians rot = item.rotation();
Pointf foff(off.X*SCALING_FACTOR + batch_offset,
off.Y*SCALING_FACTOR);
// write the tranformation data into the model instance
inst_ptr->rotation = rot;
inst_ptr->offset = foff;
}
};
// std::cout << "Applying result..." << std::endl;
// bench.start();
if(first_bin_only) {
applyResult(result.front(), 0);
} else {
const auto STRIDE_PADDING = 1.2;
Coord stride = static_cast<Coord>(STRIDE_PADDING*
bin.width()*SCALING_FACTOR);
Coord batch_offset = 0;
for(auto& group : result) {
applyResult(group, batch_offset);
// Only the first pack group can be placed onto the print bed. The
// other objects which could not fit will be placed next to the
// print bed
batch_offset += stride;
}
}
// bench.stop();
// std::cout << "Result applied in " << bench.getElapsedSec()
// << " seconds." << std::endl;
for(auto objptr : model.objects) objptr->invalidate_bounding_box();
return ret && result.size() == 1;
}
}
/* arrange objects preserving their instance count
but altering their instance positions */
bool Model::arrange_objects(coordf_t dist, const BoundingBoxf* bb,
std::function<void(unsigned)> progressind)
{
bool ret = false;
if(bb != nullptr && bb->defined) {
ret = arr::arrange(*this, dist, bb, false, progressind);
// std::fstream out("out.cpp", std::fstream::out);
// if(out.good()) {
// out << "const TestData OBJECTS = \n";
// out << arr::toString(*this);
// }
// out.close();
// SVG svg("out.svg");
// arr::toSVG(svg, *this);
// svg.Close();
} else {
// get the (transformed) size of each instance so that we take
// into account their different transformations when packing
Pointfs instance_sizes;
Pointfs instance_centers;
for (const ModelObject *o : this->objects)
for (size_t i = 0; i < o->instances.size(); ++ i) {
// an accurate snug bounding box around the transformed mesh.
BoundingBoxf3 bbox(o->instance_bounding_box(i, true));
instance_sizes.push_back(bbox.size());
instance_centers.push_back(bbox.center());
}
Pointfs positions;
if (! _arrange(instance_sizes, dist, bb, positions))
return false;
size_t idx = 0;
for (ModelObject *o : this->objects) {
for (ModelInstance *i : o->instances) {
i->offset = positions[idx] - instance_centers[idx];
++ idx;
}
o->invalidate_bounding_box();
}
}
return ret;
}
// Duplicate the entire model preserving instance relative positions.

View file

@ -207,7 +207,7 @@ public:
double scaling_factor;
Pointf offset; // in unscaled coordinates
ModelObject* get_object() const { return this->object; };
ModelObject* get_object() const { return this->object; }
// To be called on an external mesh
void transform_mesh(TriangleMesh* mesh, bool dont_translate = false) const;
@ -278,7 +278,8 @@ public:
void center_instances_around_point(const Pointf &point);
void translate(coordf_t x, coordf_t y, coordf_t z) { for (ModelObject *o : this->objects) o->translate(x, y, z); }
TriangleMesh mesh() const;
bool arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL);
bool arrange_objects(coordf_t dist, const BoundingBoxf* bb = NULL,
std::function<void(unsigned)> progressind = [](unsigned){});
// Croaks if the duplicated objects do not fit the print bed.
void duplicate(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);
void duplicate_objects(size_t copies_num, coordf_t dist, const BoundingBoxf* bb = NULL);

View file

@ -1,6 +1,7 @@
#include "Point.hpp"
#include "Line.hpp"
#include "MultiPoint.hpp"
#include "Int128.hpp"
#include <algorithm>
#include <cmath>
@ -375,4 +376,20 @@ Pointf3::vector_to(const Pointf3 &point) const
return Vectorf3(point.x - this->x, point.y - this->y, point.z - this->z);
}
namespace int128 {
int orient(const Point &p1, const Point &p2, const Point &p3)
{
Slic3r::Vector v1(p2 - p1);
Slic3r::Vector v2(p3 - p1);
return Int128::sign_determinant_2x2_filtered(v1.x, v1.y, v2.x, v2.y);
}
int cross(const Point &v1, const Point &v2)
{
return Int128::sign_determinant_2x2_filtered(v1.x, v1.y, v2.x, v2.y);
}
}
}

View file

@ -81,6 +81,17 @@ inline Point operator*(double scalar, const Point& point2) { return Point(scalar
inline int64_t cross(const Point &v1, const Point &v2) { return int64_t(v1.x) * int64_t(v2.y) - int64_t(v1.y) * int64_t(v2.x); }
inline int64_t dot(const Point &v1, const Point &v2) { return int64_t(v1.x) * int64_t(v2.x) + int64_t(v1.y) * int64_t(v2.y); }
namespace int128 {
// Exact orientation predicate,
// returns +1: CCW, 0: collinear, -1: CW.
int orient(const Point &p1, const Point &p2, const Point &p3);
// Exact orientation predicate,
// returns +1: CCW, 0: collinear, -1: CW.
int cross(const Point &v1, const Slic3r::Point &v2);
}
// To be used by std::unordered_map, std::unordered_multimap and friends.
struct PointHash {
size_t operator()(const Point &pt) const {

View file

@ -449,7 +449,7 @@ bool Print::apply_config(DynamicPrintConfig config)
const ModelVolume &volume = *object->model_object()->volumes[volume_id];
if (this_region_config_set) {
// If the new config for this volume differs from the other
// volume configs currently associated to this region, it means
// volume configs currently associated to this region, it means
// the region subdivision does not make sense anymore.
if (! this_region_config.equals(this->_region_config_from_model_volume(volume))) {
rearrange_regions = true;

View file

@ -154,6 +154,11 @@ PrintConfigDef::PrintConfigDef()
"with the active printer profile.");
def->default_value = new ConfigOptionString();
// The following value is to be stored into the project file (AMF, 3MF, Config ...)
// and it contains a sum of "compatible_printers_condition" values over the print and filament profiles.
def = this->add("compatible_printers_condition_cummulative", coStrings);
def->default_value = new ConfigOptionStrings();
def = this->add("complete_objects", coBool);
def->label = L("Complete individual objects");
def->tooltip = L("When printing multiple objects or copies, this feature will complete "
@ -824,7 +829,12 @@ PrintConfigDef::PrintConfigDef()
def->tooltip = L("Name of the profile, from which this profile inherits.");
def->full_width = true;
def->height = 50;
def->default_value = new ConfigOptionString("");
def->default_value = new ConfigOptionString();
// The following value is to be stored into the project file (AMF, 3MF, Config ...)
// and it contains a sum of "inherits" values over the print and filament profiles.
def = this->add("inherits_cummulative", coStrings);
def->default_value = new ConfigOptionStrings();
def = this->add("interface_shells", coBool);
def->label = L("Interface shells");