TriangleSelector: getting ready for frontend/backend separation

This commit is contained in:
Lukas Matena 2020-07-01 09:09:25 +02:00
parent da6acd73e2
commit 814f8be92f
2 changed files with 207 additions and 83 deletions

View file

@ -48,6 +48,9 @@ public:
// Remove all unnecessary data.
void garbage_collect();
// Store the division trees in compact form.
std::map<int, int64_t> serialize() const;
#ifdef PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
void render_debug(ImGuiWrapper* imgui);
bool m_show_triangles{true};
@ -86,8 +89,7 @@ private:
// Get info on how it's split.
bool is_split() const { return number_of_split_sides() != 0; }
int number_of_split_sides() const { return number_of_splits; }
int side_to_keep() const { assert(number_of_split_sides() == 2); return special_side_idx; }
int side_to_split() const { assert(number_of_split_sides() == 1); return special_side_idx; }
int special_side() const { assert(is_split()); return special_side_idx; }
bool was_split_before() const { return old_number_of_splits != 0; }
void forget_history() { old_number_of_splits = 0; }
@ -115,6 +117,10 @@ private:
std::vector<Triangle> m_triangles;
const TriangleMesh* m_mesh;
GLIndexedVertexArray m_iva_enforcers;
GLIndexedVertexArray m_iva_blockers;
std::array<GLIndexedVertexArray, 3> m_varrays;
// Number of invalid triangles (to trigger garbage collection).
int m_invalid_triangles;
@ -147,6 +153,7 @@ private:
bool is_pointer_in_triangle(int facet_idx) const;
bool is_edge_inside_cursor(int facet_idx) const;
void push_triangle(int a, int b, int c);
void perform_split(int facet_idx, FacetSupportType old_state);
};