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GLCanvas3D::Selection as a standalone class
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23 changed files with 2111 additions and 2069 deletions
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@ -4,7 +4,6 @@
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#include <memory>
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#include "GUI_ObjectSettings.hpp"
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#include "GLCanvas3D.hpp"
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class wxStaticText;
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class PrusaLockButton;
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@ -12,6 +11,7 @@ class PrusaLockButton;
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namespace Slic3r {
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namespace GUI {
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class Selection;
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class ObjectManipulation : public OG_Settings
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{
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@ -90,7 +90,7 @@ public:
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bool IsShown() override;
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void UpdateAndShow(const bool show) override;
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void update_settings_value(const GLCanvas3D::Selection& selection);
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void update_settings_value(const Selection& selection);
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// Called from the App to update the UI if dirty.
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void update_if_dirty();
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