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	Hollowing: merge meshes of holes with igl (intersecting holes)
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		|  | @ -143,7 +143,7 @@ void SLAPrint::Steps::drill_holes(SLAPrintObject &po) | |||
|         holes_mesh.merge(sla::to_triangle_mesh(holept.to_mesh())); | ||||
|      | ||||
|     holes_mesh.require_shared_vertices(); | ||||
|     MeshBoolean::cgal::self_union(holes_mesh); //FIXME-fix and use the cgal version
 | ||||
|     MeshBoolean::self_union(holes_mesh); | ||||
|      | ||||
|     try { | ||||
|         MeshBoolean::cgal::minus(hollowed_mesh, holes_mesh); | ||||
|  |  | |||
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	 Lukas Matena
						Lukas Matena